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-rw-r--r--src/video_core/dma_pusher.cpp4
-rw-r--r--src/video_core/dma_pusher.h11
-rw-r--r--src/video_core/engines/maxwell_3d.cpp4
-rw-r--r--src/video_core/engines/maxwell_3d.h2
-rw-r--r--src/video_core/gpu.cpp2
-rw-r--r--src/video_core/memory_manager.cpp99
-rw-r--r--src/video_core/memory_manager.h2
-rw-r--r--src/video_core/rasterizer_accelerated.cpp10
-rw-r--r--src/video_core/rasterizer_accelerated.h6
-rw-r--r--src/video_core/renderer_opengl/gl_query_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp7
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h2
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp515
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.h374
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp6
-rw-r--r--src/video_core/renderer_vulkan/shaders/quad_indexed.comp50
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp205
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.h19
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp91
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp37
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.cpp76
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.h5
-rw-r--r--src/video_core/shader/decode/memory.cpp2
-rw-r--r--src/video_core/shader/decode/texture.cpp23
-rw-r--r--src/video_core/shader/track.cpp11
-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp6
29 files changed, 949 insertions, 635 deletions
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 713c14182..0b77afc71 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -12,7 +12,7 @@
namespace Tegra {
-DmaPusher::DmaPusher(GPU& gpu) : gpu(gpu) {}
+DmaPusher::DmaPusher(Core::System& system, GPU& gpu) : gpu{gpu}, system{system} {}
DmaPusher::~DmaPusher() = default;
@@ -26,7 +26,7 @@ void DmaPusher::DispatchCalls() {
dma_pushbuffer_subindex = 0;
- while (Core::System::GetInstance().IsPoweredOn()) {
+ while (system.IsPoweredOn()) {
if (!Step()) {
break;
}
diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h
index 6ab06518f..d6188614a 100644
--- a/src/video_core/dma_pusher.h
+++ b/src/video_core/dma_pusher.h
@@ -10,6 +10,10 @@
#include "common/bit_field.h"
#include "common/common_types.h"
+namespace Core {
+class System;
+}
+
namespace Tegra {
enum class SubmissionMode : u32 {
@@ -56,7 +60,7 @@ using CommandList = std::vector<Tegra::CommandListHeader>;
*/
class DmaPusher {
public:
- explicit DmaPusher(GPU& gpu);
+ explicit DmaPusher(Core::System& system, GPU& gpu);
~DmaPusher();
void Push(CommandList&& entries) {
@@ -72,8 +76,6 @@ private:
void CallMethod(u32 argument) const;
- GPU& gpu;
-
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
@@ -92,6 +94,9 @@ private:
GPUVAddr dma_mget{}; ///< main pushbuffer last read address
bool ib_enable{true}; ///< IB mode enabled
+
+ GPU& gpu;
+ Core::System& system;
};
} // namespace Tegra
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index ba63b44b4..baa74ad4c 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -92,6 +92,10 @@ void Maxwell3D::InitializeRegisterDefaults() {
color_mask.A.Assign(1);
}
+ for (auto& format : regs.vertex_attrib_format) {
+ format.constant.Assign(1);
+ }
+
// NVN games expect these values to be enabled at boot
regs.rasterize_enable = 1;
regs.rt_separate_frag_data = 1;
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 5cf6a4cc3..59d5752d2 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1149,7 +1149,7 @@ public:
/// Returns whether the vertex array specified by index is supposed to be
/// accessed per instance or not.
- bool IsInstancingEnabled(u32 index) const {
+ bool IsInstancingEnabled(std::size_t index) const {
return is_instanced[index];
}
} instanced_arrays;
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 8acf2eda2..a606f4abd 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -27,7 +27,7 @@ GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& render
: system{system}, renderer{std::move(renderer_)}, is_async{is_async} {
auto& rasterizer{renderer->Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
- dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
+ dma_pusher = std::make_unique<Tegra::DmaPusher>(system, *this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer);
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager);
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index a3389d0d2..fd49bc2a9 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -6,8 +6,8 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@@ -17,10 +17,7 @@ namespace Tegra {
MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
: rasterizer{rasterizer}, system{system} {
- std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
- std::fill(page_table.attributes.begin(), page_table.attributes.end(),
- Common::PageType::Unmapped);
- page_table.Resize(address_space_width);
+ page_table.Resize(address_space_width, page_bits, false);
// Initialize the map with a single free region covering the entire managed space.
VirtualMemoryArea initial_vma;
@@ -55,9 +52,9 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr);
ASSERT(system.CurrentProcess()
- ->VMManager()
- .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
- Kernel::MemoryAttribute::DeviceMapped)
+ ->PageTable()
+ .SetMemoryAttribute(cpu_addr, size, Kernel::Memory::MemoryAttribute::DeviceShared,
+ Kernel::Memory::MemoryAttribute::DeviceShared)
.IsSuccess());
return gpu_addr;
@@ -70,9 +67,9 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr);
ASSERT(system.CurrentProcess()
- ->VMManager()
- .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
- Kernel::MemoryAttribute::DeviceMapped)
+ ->PageTable()
+ .SetMemoryAttribute(cpu_addr, size, Kernel::Memory::MemoryAttribute::DeviceShared,
+ Kernel::Memory::MemoryAttribute::DeviceShared)
.IsSuccess());
return gpu_addr;
}
@@ -89,9 +86,10 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
UnmapRange(gpu_addr, aligned_size);
ASSERT(system.CurrentProcess()
- ->VMManager()
- .SetMemoryAttribute(cpu_addr.value(), size, Kernel::MemoryAttribute::DeviceMapped,
- Kernel::MemoryAttribute::None)
+ ->PageTable()
+ .SetMemoryAttribute(cpu_addr.value(), size,
+ Kernel::Memory::MemoryAttribute::DeviceShared,
+ Kernel::Memory::MemoryAttribute::None)
.IsSuccess());
return gpu_addr;
@@ -147,16 +145,8 @@ T MemoryManager::Read(GPUVAddr addr) const {
return value;
}
- switch (page_table.attributes[addr >> page_bits]) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
- return 0;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
- break;
- default:
- UNREACHABLE();
- }
+ UNREACHABLE();
+
return {};
}
@@ -173,17 +163,7 @@ void MemoryManager::Write(GPUVAddr addr, T data) {
return;
}
- switch (page_table.attributes[addr >> page_bits]) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), addr);
- return;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
- break;
- default:
- UNREACHABLE();
- }
+ UNREACHABLE();
}
template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
@@ -249,18 +229,11 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
- switch (page_table.attributes[page_index]) {
- case Common::PageType::Memory: {
- const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
- // Flush must happen on the rasterizer interface, such that memory is always synchronous
- // when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
- rasterizer.FlushRegion(src_addr, copy_amount);
- memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
+ const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
+ // Flush must happen on the rasterizer interface, such that memory is always synchronous
+ // when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
+ rasterizer.FlushRegion(src_addr, copy_amount);
+ memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
page_index++;
page_offset = 0;
@@ -305,18 +278,11 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
- switch (page_table.attributes[page_index]) {
- case Common::PageType::Memory: {
- const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
- // Invalidate must happen on the rasterizer interface, such that memory is always
- // synchronous when it is written (even when in asynchronous GPU mode).
- rasterizer.InvalidateRegion(dest_addr, copy_amount);
- memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
+ const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
+ // Invalidate must happen on the rasterizer interface, such that memory is always
+ // synchronous when it is written (even when in asynchronous GPU mode).
+ rasterizer.InvalidateRegion(dest_addr, copy_amount);
+ memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
page_index++;
page_offset = 0;
@@ -362,8 +328,8 @@ void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) {
const VAddr addr = page_table.backing_addr[gpu_addr >> page_bits];
- const std::size_t page = (addr & Memory::PAGE_MASK) + size;
- return page <= Memory::PAGE_SIZE;
+ const std::size_t page = (addr & Core::Memory::PAGE_MASK) + size;
+ return page <= Core::Memory::PAGE_SIZE;
}
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
@@ -375,12 +341,13 @@ void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageTy
ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
base + page_table.pointers.size());
- std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
-
if (memory == nullptr) {
- std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
- std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
- backing_addr);
+ while (base != end) {
+ page_table.pointers[base] = nullptr;
+ page_table.backing_addr[base] = 0;
+
+ base += 1;
+ }
} else {
while (base != end) {
page_table.pointers[base] = memory;
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 0d9468535..0ddd52d5a 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -179,7 +179,7 @@ private:
/// End of address space, based on address space in bits.
static constexpr GPUVAddr address_space_end{1ULL << address_space_width};
- Common::BackingPageTable page_table{page_bits};
+ Common::PageTable page_table;
VMAMap vma_map;
VideoCore::RasterizerInterface& rasterizer;
diff --git a/src/video_core/rasterizer_accelerated.cpp b/src/video_core/rasterizer_accelerated.cpp
index d01db97da..53622ca05 100644
--- a/src/video_core/rasterizer_accelerated.cpp
+++ b/src/video_core/rasterizer_accelerated.cpp
@@ -23,15 +23,15 @@ constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
} // Anonymous namespace
-RasterizerAccelerated::RasterizerAccelerated(Memory::Memory& cpu_memory_)
+RasterizerAccelerated::RasterizerAccelerated(Core::Memory::Memory& cpu_memory_)
: cpu_memory{cpu_memory_} {}
RasterizerAccelerated::~RasterizerAccelerated() = default;
void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
std::lock_guard lock{pages_mutex};
- const u64 page_start{addr >> Memory::PAGE_BITS};
- const u64 page_end{(addr + size + Memory::PAGE_SIZE - 1) >> Memory::PAGE_BITS};
+ const u64 page_start{addr >> Core::Memory::PAGE_BITS};
+ const u64 page_end{(addr + size + Core::Memory::PAGE_SIZE - 1) >> Core::Memory::PAGE_BITS};
// Interval maps will erase segments if count reaches 0, so if delta is negative we have to
// subtract after iterating
@@ -44,8 +44,8 @@ void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int del
const auto interval = pair.first & pages_interval;
const int count = pair.second;
- const VAddr interval_start_addr = boost::icl::first(interval) << Memory::PAGE_BITS;
- const VAddr interval_end_addr = boost::icl::last_next(interval) << Memory::PAGE_BITS;
+ const VAddr interval_start_addr = boost::icl::first(interval) << Core::Memory::PAGE_BITS;
+ const VAddr interval_end_addr = boost::icl::last_next(interval) << Core::Memory::PAGE_BITS;
const u64 interval_size = interval_end_addr - interval_start_addr;
if (delta > 0 && count == delta) {
diff --git a/src/video_core/rasterizer_accelerated.h b/src/video_core/rasterizer_accelerated.h
index 315798e7c..91866d7dd 100644
--- a/src/video_core/rasterizer_accelerated.h
+++ b/src/video_core/rasterizer_accelerated.h
@@ -11,7 +11,7 @@
#include "common/common_types.h"
#include "video_core/rasterizer_interface.h"
-namespace Memory {
+namespace Core::Memory {
class Memory;
}
@@ -20,7 +20,7 @@ namespace VideoCore {
/// Implements the shared part in GPU accelerated rasterizers in RasterizerInterface.
class RasterizerAccelerated : public RasterizerInterface {
public:
- explicit RasterizerAccelerated(Memory::Memory& cpu_memory_);
+ explicit RasterizerAccelerated(Core::Memory::Memory& cpu_memory_);
~RasterizerAccelerated() override;
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
@@ -30,7 +30,7 @@ private:
CachedPageMap cached_pages;
std::mutex pages_mutex;
- Memory::Memory& cpu_memory;
+ Core::Memory::Memory& cpu_memory;
};
} // namespace VideoCore
diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp
index f12e9f55f..d7ba57aca 100644
--- a/src/video_core/renderer_opengl/gl_query_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_query_cache.cpp
@@ -94,9 +94,9 @@ CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept
: VideoCommon::CachedQueryBase<HostCounter>(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {}
CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
- VideoCommon::CachedQueryBase<HostCounter>::operator=(std::move(rhs));
cache = rhs.cache;
type = rhs.type;
+ CachedQueryBase<HostCounter>::operator=(std::move(rhs));
return *this;
}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 12c6dcfde..6d2ff20f9 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -34,8 +34,6 @@
namespace OpenGL {
using Tegra::Engines::ShaderType;
-using VideoCommon::Shader::CompileDepth;
-using VideoCommon::Shader::CompilerSettings;
using VideoCommon::Shader::ProgramCode;
using VideoCommon::Shader::Registry;
using VideoCommon::Shader::ShaderIR;
@@ -45,7 +43,7 @@ namespace {
constexpr u32 STAGE_MAIN_OFFSET = 10;
constexpr u32 KERNEL_MAIN_OFFSET = 0;
-constexpr CompilerSettings COMPILER_SETTINGS{CompileDepth::FullDecompile};
+constexpr VideoCommon::Shader::CompilerSettings COMPILER_SETTINGS{};
/// Gets the address for the specified shader stage program
GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 9495f48a2..0cd3ad7e1 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -484,7 +484,7 @@ private:
code.AddLine("switch (jmp_to) {{");
for (const auto& pair : ir.GetBasicBlocks()) {
- const auto [address, bb] = pair;
+ const auto& [address, bb] = pair;
code.AddLine("case 0x{:X}U: {{", address);
++code.scope;
@@ -1145,6 +1145,7 @@ private:
return {"gl_FragCoord"s + GetSwizzle(element), Type::Float};
default:
UNREACHABLE();
+ return {"0", Type::Int};
}
case Attribute::Index::FrontColor:
return {"gl_Color"s + GetSwizzle(element), Type::Float};
@@ -1483,8 +1484,8 @@ private:
dy += '(';
for (std::size_t index = 0; index < components; ++index) {
- const auto operand_x{derivates.at(index * 2)};
- const auto operand_y{derivates.at(index * 2 + 1)};
+ const auto& operand_x{derivates.at(index * 2)};
+ const auto& operand_y{derivates.at(index * 2 + 1)};
dx += Visit(operand_x).AsFloat();
dy += Visit(operand_y).AsFloat();
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 89f0e04ef..2c0c77c28 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -191,6 +191,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_LINEAR_MIPMAP_LINEAR;
}
+ break;
}
case Tegra::Texture::TextureFilter::Nearest: {
switch (mip_filter_mode) {
@@ -201,6 +202,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_NEAREST_MIPMAP_LINEAR;
}
+ break;
}
}
LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index 2bb376555..be1c31978 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -2,10 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cstring>
#include <tuple>
#include <boost/functional/hash.hpp>
+#include "common/cityhash.h"
#include "common/common_types.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
@@ -13,289 +15,352 @@ namespace Vulkan {
namespace {
-constexpr FixedPipelineState::DepthStencil GetDepthStencilState(const Maxwell& regs) {
- const FixedPipelineState::StencilFace front_stencil(
- regs.stencil_front_op_fail, regs.stencil_front_op_zfail, regs.stencil_front_op_zpass,
- regs.stencil_front_func_func);
- const FixedPipelineState::StencilFace back_stencil =
- regs.stencil_two_side_enable
- ? FixedPipelineState::StencilFace(regs.stencil_back_op_fail, regs.stencil_back_op_zfail,
- regs.stencil_back_op_zpass,
- regs.stencil_back_func_func)
- : front_stencil;
- return FixedPipelineState::DepthStencil(
- regs.depth_test_enable == 1, regs.depth_write_enabled == 1, regs.depth_bounds_enable == 1,
- regs.stencil_enable == 1, regs.depth_test_func, front_stencil, back_stencil);
-}
-
-constexpr FixedPipelineState::InputAssembly GetInputAssemblyState(const Maxwell& regs) {
- return FixedPipelineState::InputAssembly(
- regs.draw.topology, regs.primitive_restart.enabled,
- regs.draw.topology == Maxwell::PrimitiveTopology::Points ? regs.point_size : 0.0f);
-}
-
-constexpr FixedPipelineState::BlendingAttachment GetBlendingAttachmentState(
- const Maxwell& regs, std::size_t render_target) {
- const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : render_target];
- const std::array components = {mask.R != 0, mask.G != 0, mask.B != 0, mask.A != 0};
-
- const FixedPipelineState::BlendingAttachment default_blending(
- false, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One,
- Maxwell::Blend::Factor::Zero, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One,
- Maxwell::Blend::Factor::Zero, components);
- if (render_target >= regs.rt_control.count) {
- return default_blending;
- }
+constexpr std::size_t POINT = 0;
+constexpr std::size_t LINE = 1;
+constexpr std::size_t POLYGON = 2;
+constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
+ POINT, // Points
+ LINE, // Lines
+ LINE, // LineLoop
+ LINE, // LineStrip
+ POLYGON, // Triangles
+ POLYGON, // TriangleStrip
+ POLYGON, // TriangleFan
+ POLYGON, // Quads
+ POLYGON, // QuadStrip
+ POLYGON, // Polygon
+ LINE, // LinesAdjacency
+ LINE, // LineStripAdjacency
+ POLYGON, // TrianglesAdjacency
+ POLYGON, // TriangleStripAdjacency
+ POLYGON, // Patches
+};
- if (!regs.independent_blend_enable) {
- const auto& src = regs.blend;
- if (!src.enable[render_target]) {
- return default_blending;
- }
- return FixedPipelineState::BlendingAttachment(
- true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a,
- src.factor_source_a, src.factor_dest_a, components);
- }
+} // Anonymous namespace
- if (!regs.blend.enable[render_target]) {
- return default_blending;
+void FixedPipelineState::DepthStencil::Fill(const Maxwell& regs) noexcept {
+ raw = 0;
+ front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op_fail));
+ front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op_zfail));
+ front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op_zpass));
+ front.test_func.Assign(PackComparisonOp(regs.stencil_front_func_func));
+ if (regs.stencil_two_side_enable) {
+ back.action_stencil_fail.Assign(PackStencilOp(regs.stencil_back_op_fail));
+ back.action_depth_fail.Assign(PackStencilOp(regs.stencil_back_op_zfail));
+ back.action_depth_pass.Assign(PackStencilOp(regs.stencil_back_op_zpass));
+ back.test_func.Assign(PackComparisonOp(regs.stencil_back_func_func));
+ } else {
+ back.action_stencil_fail.Assign(front.action_stencil_fail);
+ back.action_depth_fail.Assign(front.action_depth_fail);
+ back.action_depth_pass.Assign(front.action_depth_pass);
+ back.test_func.Assign(front.test_func);
}
- const auto& src = regs.independent_blend[render_target];
- return FixedPipelineState::BlendingAttachment(
- true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a,
- src.factor_source_a, src.factor_dest_a, components);
+ depth_test_enable.Assign(regs.depth_test_enable);
+ depth_write_enable.Assign(regs.depth_write_enabled);
+ depth_bounds_enable.Assign(regs.depth_bounds_enable);
+ stencil_enable.Assign(regs.stencil_enable);
+ depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
}
-constexpr FixedPipelineState::ColorBlending GetColorBlendingState(const Maxwell& regs) {
- return FixedPipelineState::ColorBlending(
- {regs.blend_color.r, regs.blend_color.g, regs.blend_color.b, regs.blend_color.a},
- regs.rt_control.count,
- {GetBlendingAttachmentState(regs, 0), GetBlendingAttachmentState(regs, 1),
- GetBlendingAttachmentState(regs, 2), GetBlendingAttachmentState(regs, 3),
- GetBlendingAttachmentState(regs, 4), GetBlendingAttachmentState(regs, 5),
- GetBlendingAttachmentState(regs, 6), GetBlendingAttachmentState(regs, 7)});
-}
-
-constexpr FixedPipelineState::Tessellation GetTessellationState(const Maxwell& regs) {
- return FixedPipelineState::Tessellation(regs.patch_vertices, regs.tess_mode.prim,
- regs.tess_mode.spacing, regs.tess_mode.cw != 0);
-}
-
-constexpr std::size_t Point = 0;
-constexpr std::size_t Line = 1;
-constexpr std::size_t Polygon = 2;
-constexpr std::array PolygonOffsetEnableLUT = {
- Point, // Points
- Line, // Lines
- Line, // LineLoop
- Line, // LineStrip
- Polygon, // Triangles
- Polygon, // TriangleStrip
- Polygon, // TriangleFan
- Polygon, // Quads
- Polygon, // QuadStrip
- Polygon, // Polygon
- Line, // LinesAdjacency
- Line, // LineStripAdjacency
- Polygon, // TrianglesAdjacency
- Polygon, // TriangleStripAdjacency
- Polygon, // Patches
-};
-
-constexpr FixedPipelineState::Rasterizer GetRasterizerState(const Maxwell& regs) {
+void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept {
+ const auto& clip = regs.view_volume_clip_control;
const std::array enabled_lut = {regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable};
- const auto topology = static_cast<std::size_t>(regs.draw.topology.Value());
- const bool depth_bias_enabled = enabled_lut[PolygonOffsetEnableLUT[topology]];
+ const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
- const auto& clip = regs.view_volume_clip_control;
- const bool depth_clamp_enabled = clip.depth_clamp_near == 1 || clip.depth_clamp_far == 1;
-
- Maxwell::FrontFace front_face = regs.front_face;
+ u32 packed_front_face = PackFrontFace(regs.front_face);
if (regs.screen_y_control.triangle_rast_flip != 0 &&
regs.viewport_transform[0].scale_y > 0.0f) {
- if (front_face == Maxwell::FrontFace::CounterClockWise)
- front_face = Maxwell::FrontFace::ClockWise;
- else if (front_face == Maxwell::FrontFace::ClockWise)
- front_face = Maxwell::FrontFace::CounterClockWise;
+ // Flip front face
+ packed_front_face = 1 - packed_front_face;
}
- const bool gl_ndc = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne;
- return FixedPipelineState::Rasterizer(regs.cull_test_enabled, depth_bias_enabled,
- depth_clamp_enabled, gl_ndc, regs.cull_face, front_face);
+ raw = 0;
+ topology.Assign(topology_index);
+ primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
+ cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);
+ depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
+ depth_clamp_enable.Assign(clip.depth_clamp_near == 1 || clip.depth_clamp_far == 1 ? 1 : 0);
+ ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
+ cull_face.Assign(PackCullFace(regs.cull_face));
+ front_face.Assign(packed_front_face);
+ polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front));
+ patch_control_points_minus_one.Assign(regs.patch_vertices - 1);
+ tessellation_primitive.Assign(static_cast<u32>(regs.tess_mode.prim.Value()));
+ tessellation_spacing.Assign(static_cast<u32>(regs.tess_mode.spacing.Value()));
+ tessellation_clockwise.Assign(regs.tess_mode.cw.Value());
+ logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
+ logic_op.Assign(PackLogicOp(regs.logic_op.operation));
+ std::memcpy(&point_size, &regs.point_size, sizeof(point_size)); // TODO: C++20 std::bit_cast
}
-} // Anonymous namespace
-
-std::size_t FixedPipelineState::VertexBinding::Hash() const noexcept {
- return (index << stride) ^ divisor;
+void FixedPipelineState::ColorBlending::Fill(const Maxwell& regs) noexcept {
+ for (std::size_t index = 0; index < std::size(attachments); ++index) {
+ attachments[index].Fill(regs, index);
+ }
}
-bool FixedPipelineState::VertexBinding::operator==(const VertexBinding& rhs) const noexcept {
- return std::tie(index, stride, divisor) == std::tie(rhs.index, rhs.stride, rhs.divisor);
-}
+void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size_t index) {
+ const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index];
+
+ raw = 0;
+ mask_r.Assign(mask.R);
+ mask_g.Assign(mask.G);
+ mask_b.Assign(mask.B);
+ mask_a.Assign(mask.A);
+
+ // TODO: C++20 Use templated lambda to deduplicate code
+
+ if (!regs.independent_blend_enable) {
+ const auto& src = regs.blend;
+ if (!src.enable[index]) {
+ return;
+ }
+ equation_rgb.Assign(PackBlendEquation(src.equation_rgb));
+ equation_a.Assign(PackBlendEquation(src.equation_a));
+ factor_source_rgb.Assign(PackBlendFactor(src.factor_source_rgb));
+ factor_dest_rgb.Assign(PackBlendFactor(src.factor_dest_rgb));
+ factor_source_a.Assign(PackBlendFactor(src.factor_source_a));
+ factor_dest_a.Assign(PackBlendFactor(src.factor_dest_a));
+ enable.Assign(1);
+ return;
+ }
-std::size_t FixedPipelineState::VertexAttribute::Hash() const noexcept {
- return static_cast<std::size_t>(index) ^ (static_cast<std::size_t>(buffer) << 13) ^
- (static_cast<std::size_t>(type) << 22) ^ (static_cast<std::size_t>(size) << 31) ^
- (static_cast<std::size_t>(offset) << 36);
+ if (!regs.blend.enable[index]) {
+ return;
+ }
+ const auto& src = regs.independent_blend[index];
+ equation_rgb.Assign(PackBlendEquation(src.equation_rgb));
+ equation_a.Assign(PackBlendEquation(src.equation_a));
+ factor_source_rgb.Assign(PackBlendFactor(src.factor_source_rgb));
+ factor_dest_rgb.Assign(PackBlendFactor(src.factor_dest_rgb));
+ factor_source_a.Assign(PackBlendFactor(src.factor_source_a));
+ factor_dest_a.Assign(PackBlendFactor(src.factor_dest_a));
+ enable.Assign(1);
}
-bool FixedPipelineState::VertexAttribute::operator==(const VertexAttribute& rhs) const noexcept {
- return std::tie(index, buffer, type, size, offset) ==
- std::tie(rhs.index, rhs.buffer, rhs.type, rhs.size, rhs.offset);
+std::size_t FixedPipelineState::Hash() const noexcept {
+ const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this);
+ return static_cast<std::size_t>(hash);
}
-std::size_t FixedPipelineState::StencilFace::Hash() const noexcept {
- return static_cast<std::size_t>(action_stencil_fail) ^
- (static_cast<std::size_t>(action_depth_fail) << 4) ^
- (static_cast<std::size_t>(action_depth_fail) << 20) ^
- (static_cast<std::size_t>(action_depth_pass) << 36);
+bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept {
+ return std::memcmp(this, &rhs, sizeof *this) == 0;
}
-bool FixedPipelineState::StencilFace::operator==(const StencilFace& rhs) const noexcept {
- return std::tie(action_stencil_fail, action_depth_fail, action_depth_pass, test_func) ==
- std::tie(rhs.action_stencil_fail, rhs.action_depth_fail, rhs.action_depth_pass,
- rhs.test_func);
+FixedPipelineState GetFixedPipelineState(const Maxwell& regs) {
+ FixedPipelineState fixed_state;
+ fixed_state.rasterizer.Fill(regs);
+ fixed_state.depth_stencil.Fill(regs);
+ fixed_state.color_blending.Fill(regs);
+ fixed_state.padding = {};
+ return fixed_state;
}
-std::size_t FixedPipelineState::BlendingAttachment::Hash() const noexcept {
- return static_cast<std::size_t>(enable) ^ (static_cast<std::size_t>(rgb_equation) << 5) ^
- (static_cast<std::size_t>(src_rgb_func) << 10) ^
- (static_cast<std::size_t>(dst_rgb_func) << 15) ^
- (static_cast<std::size_t>(a_equation) << 20) ^
- (static_cast<std::size_t>(src_a_func) << 25) ^
- (static_cast<std::size_t>(dst_a_func) << 30) ^
- (static_cast<std::size_t>(components[0]) << 35) ^
- (static_cast<std::size_t>(components[1]) << 36) ^
- (static_cast<std::size_t>(components[2]) << 37) ^
- (static_cast<std::size_t>(components[3]) << 38);
+u32 FixedPipelineState::PackComparisonOp(Maxwell::ComparisonOp op) noexcept {
+ // OpenGL enums go from 0x200 to 0x207 and the others from 1 to 8
+ // If we substract 0x200 to OpenGL enums and 1 to the others we get a 0-7 range.
+ // Perfect for a hash.
+ const u32 value = static_cast<u32>(op);
+ return value - (value >= 0x200 ? 0x200 : 1);
}
-bool FixedPipelineState::BlendingAttachment::operator==(const BlendingAttachment& rhs) const
- noexcept {
- return std::tie(enable, rgb_equation, src_rgb_func, dst_rgb_func, a_equation, src_a_func,
- dst_a_func, components) ==
- std::tie(rhs.enable, rhs.rgb_equation, rhs.src_rgb_func, rhs.dst_rgb_func,
- rhs.a_equation, rhs.src_a_func, rhs.dst_a_func, rhs.components);
+Maxwell::ComparisonOp FixedPipelineState::UnpackComparisonOp(u32 packed) noexcept {
+ // Read PackComparisonOp for the logic behind this.
+ return static_cast<Maxwell::ComparisonOp>(packed + 1);
}
-std::size_t FixedPipelineState::VertexInput::Hash() const noexcept {
- std::size_t hash = num_bindings ^ (num_attributes << 32);
- for (std::size_t i = 0; i < num_bindings; ++i) {
- boost::hash_combine(hash, bindings[i].Hash());
- }
- for (std::size_t i = 0; i < num_attributes; ++i) {
- boost::hash_combine(hash, attributes[i].Hash());
+u32 FixedPipelineState::PackStencilOp(Maxwell::StencilOp op) noexcept {
+ switch (op) {
+ case Maxwell::StencilOp::Keep:
+ case Maxwell::StencilOp::KeepOGL:
+ return 0;
+ case Maxwell::StencilOp::Zero:
+ case Maxwell::StencilOp::ZeroOGL:
+ return 1;
+ case Maxwell::StencilOp::Replace:
+ case Maxwell::StencilOp::ReplaceOGL:
+ return 2;
+ case Maxwell::StencilOp::Incr:
+ case Maxwell::StencilOp::IncrOGL:
+ return 3;
+ case Maxwell::StencilOp::Decr:
+ case Maxwell::StencilOp::DecrOGL:
+ return 4;
+ case Maxwell::StencilOp::Invert:
+ case Maxwell::StencilOp::InvertOGL:
+ return 5;
+ case Maxwell::StencilOp::IncrWrap:
+ case Maxwell::StencilOp::IncrWrapOGL:
+ return 6;
+ case Maxwell::StencilOp::DecrWrap:
+ case Maxwell::StencilOp::DecrWrapOGL:
+ return 7;
}
- return hash;
+ return 0;
}
-bool FixedPipelineState::VertexInput::operator==(const VertexInput& rhs) const noexcept {
- return std::equal(bindings.begin(), bindings.begin() + num_bindings, rhs.bindings.begin(),
- rhs.bindings.begin() + rhs.num_bindings) &&
- std::equal(attributes.begin(), attributes.begin() + num_attributes,
- rhs.attributes.begin(), rhs.attributes.begin() + rhs.num_attributes);
+Maxwell::StencilOp FixedPipelineState::UnpackStencilOp(u32 packed) noexcept {
+ static constexpr std::array LUT = {Maxwell::StencilOp::Keep, Maxwell::StencilOp::Zero,
+ Maxwell::StencilOp::Replace, Maxwell::StencilOp::Incr,
+ Maxwell::StencilOp::Decr, Maxwell::StencilOp::Invert,
+ Maxwell::StencilOp::IncrWrap, Maxwell::StencilOp::DecrWrap};
+ return LUT[packed];
}
-std::size_t FixedPipelineState::InputAssembly::Hash() const noexcept {
- std::size_t point_size_int = 0;
- std::memcpy(&point_size_int, &point_size, sizeof(point_size));
- return (static_cast<std::size_t>(topology) << 24) ^ (point_size_int << 32) ^
- static_cast<std::size_t>(primitive_restart_enable);
+u32 FixedPipelineState::PackCullFace(Maxwell::CullFace cull) noexcept {
+ // FrontAndBack is 0x408, by substracting 0x406 in it we get 2.
+ // Individual cull faces are in 0x404 and 0x405, substracting 0x404 we get 0 and 1.
+ const u32 value = static_cast<u32>(cull);
+ return value - (value == 0x408 ? 0x406 : 0x404);
}
-bool FixedPipelineState::InputAssembly::operator==(const InputAssembly& rhs) const noexcept {
- return std::tie(topology, primitive_restart_enable, point_size) ==
- std::tie(rhs.topology, rhs.primitive_restart_enable, rhs.point_size);
+Maxwell::CullFace FixedPipelineState::UnpackCullFace(u32 packed) noexcept {
+ static constexpr std::array LUT = {Maxwell::CullFace::Front, Maxwell::CullFace::Back,
+ Maxwell::CullFace::FrontAndBack};
+ return LUT[packed];
}
-std::size_t FixedPipelineState::Tessellation::Hash() const noexcept {
- return static_cast<std::size_t>(patch_control_points) ^
- (static_cast<std::size_t>(primitive) << 6) ^ (static_cast<std::size_t>(spacing) << 8) ^
- (static_cast<std::size_t>(clockwise) << 10);
+u32 FixedPipelineState::PackFrontFace(Maxwell::FrontFace face) noexcept {
+ return static_cast<u32>(face) - 0x900;
}
-bool FixedPipelineState::Tessellation::operator==(const Tessellation& rhs) const noexcept {
- return std::tie(patch_control_points, primitive, spacing, clockwise) ==
- std::tie(rhs.patch_control_points, rhs.primitive, rhs.spacing, rhs.clockwise);
+Maxwell::FrontFace FixedPipelineState::UnpackFrontFace(u32 packed) noexcept {
+ return static_cast<Maxwell::FrontFace>(packed + 0x900);
}
-std::size_t FixedPipelineState::Rasterizer::Hash() const noexcept {
- return static_cast<std::size_t>(cull_enable) ^
- (static_cast<std::size_t>(depth_bias_enable) << 1) ^
- (static_cast<std::size_t>(depth_clamp_enable) << 2) ^
- (static_cast<std::size_t>(ndc_minus_one_to_one) << 3) ^
- (static_cast<std::size_t>(cull_face) << 24) ^
- (static_cast<std::size_t>(front_face) << 48);
+u32 FixedPipelineState::PackPolygonMode(Maxwell::PolygonMode mode) noexcept {
+ return static_cast<u32>(mode) - 0x1B00;
}
-bool FixedPipelineState::Rasterizer::operator==(const Rasterizer& rhs) const noexcept {
- return std::tie(cull_enable, depth_bias_enable, depth_clamp_enable, ndc_minus_one_to_one,
- cull_face, front_face) ==
- std::tie(rhs.cull_enable, rhs.depth_bias_enable, rhs.depth_clamp_enable,
- rhs.ndc_minus_one_to_one, rhs.cull_face, rhs.front_face);
+Maxwell::PolygonMode FixedPipelineState::UnpackPolygonMode(u32 packed) noexcept {
+ return static_cast<Maxwell::PolygonMode>(packed + 0x1B00);
}
-std::size_t FixedPipelineState::DepthStencil::Hash() const noexcept {
- std::size_t hash = static_cast<std::size_t>(depth_test_enable) ^
- (static_cast<std::size_t>(depth_write_enable) << 1) ^
- (static_cast<std::size_t>(depth_bounds_enable) << 2) ^
- (static_cast<std::size_t>(stencil_enable) << 3) ^
- (static_cast<std::size_t>(depth_test_function) << 4);
- boost::hash_combine(hash, front_stencil.Hash());
- boost::hash_combine(hash, back_stencil.Hash());
- return hash;
+u32 FixedPipelineState::PackLogicOp(Maxwell::LogicOperation op) noexcept {
+ return static_cast<u32>(op) - 0x1500;
}
-bool FixedPipelineState::DepthStencil::operator==(const DepthStencil& rhs) const noexcept {
- return std::tie(depth_test_enable, depth_write_enable, depth_bounds_enable, depth_test_function,
- stencil_enable, front_stencil, back_stencil) ==
- std::tie(rhs.depth_test_enable, rhs.depth_write_enable, rhs.depth_bounds_enable,
- rhs.depth_test_function, rhs.stencil_enable, rhs.front_stencil,
- rhs.back_stencil);
+Maxwell::LogicOperation FixedPipelineState::UnpackLogicOp(u32 packed) noexcept {
+ return static_cast<Maxwell::LogicOperation>(packed + 0x1500);
}
-std::size_t FixedPipelineState::ColorBlending::Hash() const noexcept {
- std::size_t hash = attachments_count << 13;
- for (std::size_t rt = 0; rt < static_cast<std::size_t>(attachments_count); ++rt) {
- boost::hash_combine(hash, attachments[rt].Hash());
+u32 FixedPipelineState::PackBlendEquation(Maxwell::Blend::Equation equation) noexcept {
+ switch (equation) {
+ case Maxwell::Blend::Equation::Add:
+ case Maxwell::Blend::Equation::AddGL:
+ return 0;
+ case Maxwell::Blend::Equation::Subtract:
+ case Maxwell::Blend::Equation::SubtractGL:
+ return 1;
+ case Maxwell::Blend::Equation::ReverseSubtract:
+ case Maxwell::Blend::Equation::ReverseSubtractGL:
+ return 2;
+ case Maxwell::Blend::Equation::Min:
+ case Maxwell::Blend::Equation::MinGL:
+ return 3;
+ case Maxwell::Blend::Equation::Max:
+ case Maxwell::Blend::Equation::MaxGL:
+ return 4;
}
- return hash;
+ return 0;
}
-bool FixedPipelineState::ColorBlending::operator==(const ColorBlending& rhs) const noexcept {
- return std::equal(attachments.begin(), attachments.begin() + attachments_count,
- rhs.attachments.begin(), rhs.attachments.begin() + rhs.attachments_count);
-}
-
-std::size_t FixedPipelineState::Hash() const noexcept {
- std::size_t hash = 0;
- boost::hash_combine(hash, vertex_input.Hash());
- boost::hash_combine(hash, input_assembly.Hash());
- boost::hash_combine(hash, tessellation.Hash());
- boost::hash_combine(hash, rasterizer.Hash());
- boost::hash_combine(hash, depth_stencil.Hash());
- boost::hash_combine(hash, color_blending.Hash());
- return hash;
+Maxwell::Blend::Equation FixedPipelineState::UnpackBlendEquation(u32 packed) noexcept {
+ static constexpr std::array LUT = {
+ Maxwell::Blend::Equation::Add, Maxwell::Blend::Equation::Subtract,
+ Maxwell::Blend::Equation::ReverseSubtract, Maxwell::Blend::Equation::Min,
+ Maxwell::Blend::Equation::Max};
+ return LUT[packed];
}
-bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept {
- return std::tie(vertex_input, input_assembly, tessellation, rasterizer, depth_stencil,
- color_blending) == std::tie(rhs.vertex_input, rhs.input_assembly,
- rhs.tessellation, rhs.rasterizer, rhs.depth_stencil,
- rhs.color_blending);
+u32 FixedPipelineState::PackBlendFactor(Maxwell::Blend::Factor factor) noexcept {
+ switch (factor) {
+ case Maxwell::Blend::Factor::Zero:
+ case Maxwell::Blend::Factor::ZeroGL:
+ return 0;
+ case Maxwell::Blend::Factor::One:
+ case Maxwell::Blend::Factor::OneGL:
+ return 1;
+ case Maxwell::Blend::Factor::SourceColor:
+ case Maxwell::Blend::Factor::SourceColorGL:
+ return 2;
+ case Maxwell::Blend::Factor::OneMinusSourceColor:
+ case Maxwell::Blend::Factor::OneMinusSourceColorGL:
+ return 3;
+ case Maxwell::Blend::Factor::SourceAlpha:
+ case Maxwell::Blend::Factor::SourceAlphaGL:
+ return 4;
+ case Maxwell::Blend::Factor::OneMinusSourceAlpha:
+ case Maxwell::Blend::Factor::OneMinusSourceAlphaGL:
+ return 5;
+ case Maxwell::Blend::Factor::DestAlpha:
+ case Maxwell::Blend::Factor::DestAlphaGL:
+ return 6;
+ case Maxwell::Blend::Factor::OneMinusDestAlpha:
+ case Maxwell::Blend::Factor::OneMinusDestAlphaGL:
+ return 7;
+ case Maxwell::Blend::Factor::DestColor:
+ case Maxwell::Blend::Factor::DestColorGL:
+ return 8;
+ case Maxwell::Blend::Factor::OneMinusDestColor:
+ case Maxwell::Blend::Factor::OneMinusDestColorGL:
+ return 9;
+ case Maxwell::Blend::Factor::SourceAlphaSaturate:
+ case Maxwell::Blend::Factor::SourceAlphaSaturateGL:
+ return 10;
+ case Maxwell::Blend::Factor::Source1Color:
+ case Maxwell::Blend::Factor::Source1ColorGL:
+ return 11;
+ case Maxwell::Blend::Factor::OneMinusSource1Color:
+ case Maxwell::Blend::Factor::OneMinusSource1ColorGL:
+ return 12;
+ case Maxwell::Blend::Factor::Source1Alpha:
+ case Maxwell::Blend::Factor::Source1AlphaGL:
+ return 13;
+ case Maxwell::Blend::Factor::OneMinusSource1Alpha:
+ case Maxwell::Blend::Factor::OneMinusSource1AlphaGL:
+ return 14;
+ case Maxwell::Blend::Factor::ConstantColor:
+ case Maxwell::Blend::Factor::ConstantColorGL:
+ return 15;
+ case Maxwell::Blend::Factor::OneMinusConstantColor:
+ case Maxwell::Blend::Factor::OneMinusConstantColorGL:
+ return 16;
+ case Maxwell::Blend::Factor::ConstantAlpha:
+ case Maxwell::Blend::Factor::ConstantAlphaGL:
+ return 17;
+ case Maxwell::Blend::Factor::OneMinusConstantAlpha:
+ case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
+ return 18;
+ }
+ return 0;
}
-FixedPipelineState GetFixedPipelineState(const Maxwell& regs) {
- FixedPipelineState fixed_state;
- fixed_state.input_assembly = GetInputAssemblyState(regs);
- fixed_state.tessellation = GetTessellationState(regs);
- fixed_state.rasterizer = GetRasterizerState(regs);
- fixed_state.depth_stencil = GetDepthStencilState(regs);
- fixed_state.color_blending = GetColorBlendingState(regs);
- return fixed_state;
+Maxwell::Blend::Factor FixedPipelineState::UnpackBlendFactor(u32 packed) noexcept {
+ static constexpr std::array LUT = {
+ Maxwell::Blend::Factor::Zero,
+ Maxwell::Blend::Factor::One,
+ Maxwell::Blend::Factor::SourceColor,
+ Maxwell::Blend::Factor::OneMinusSourceColor,
+ Maxwell::Blend::Factor::SourceAlpha,
+ Maxwell::Blend::Factor::OneMinusSourceAlpha,
+ Maxwell::Blend::Factor::DestAlpha,
+ Maxwell::Blend::Factor::OneMinusDestAlpha,
+ Maxwell::Blend::Factor::DestColor,
+ Maxwell::Blend::Factor::OneMinusDestColor,
+ Maxwell::Blend::Factor::SourceAlphaSaturate,
+ Maxwell::Blend::Factor::Source1Color,
+ Maxwell::Blend::Factor::OneMinusSource1Color,
+ Maxwell::Blend::Factor::Source1Alpha,
+ Maxwell::Blend::Factor::OneMinusSource1Alpha,
+ Maxwell::Blend::Factor::ConstantColor,
+ Maxwell::Blend::Factor::OneMinusConstantColor,
+ Maxwell::Blend::Factor::ConstantAlpha,
+ Maxwell::Blend::Factor::OneMinusConstantAlpha,
+ };
+ return LUT[packed];
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
index 4c8ba7f90..9fe6bdbf9 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
@@ -7,6 +7,7 @@
#include <array>
#include <type_traits>
+#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
@@ -16,93 +17,48 @@ namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-// TODO(Rodrigo): Optimize this structure.
+struct alignas(32) FixedPipelineState {
+ static u32 PackComparisonOp(Maxwell::ComparisonOp op) noexcept;
+ static Maxwell::ComparisonOp UnpackComparisonOp(u32 packed) noexcept;
-struct FixedPipelineState {
- using PixelFormat = VideoCore::Surface::PixelFormat;
+ static u32 PackStencilOp(Maxwell::StencilOp op) noexcept;
+ static Maxwell::StencilOp UnpackStencilOp(u32 packed) noexcept;
- struct VertexBinding {
- constexpr VertexBinding(u32 index, u32 stride, u32 divisor)
- : index{index}, stride{stride}, divisor{divisor} {}
- VertexBinding() = default;
+ static u32 PackCullFace(Maxwell::CullFace cull) noexcept;
+ static Maxwell::CullFace UnpackCullFace(u32 packed) noexcept;
- u32 index;
- u32 stride;
- u32 divisor;
+ static u32 PackFrontFace(Maxwell::FrontFace face) noexcept;
+ static Maxwell::FrontFace UnpackFrontFace(u32 packed) noexcept;
- std::size_t Hash() const noexcept;
-
- bool operator==(const VertexBinding& rhs) const noexcept;
-
- bool operator!=(const VertexBinding& rhs) const noexcept {
- return !operator==(rhs);
- }
- };
-
- struct VertexAttribute {
- constexpr VertexAttribute(u32 index, u32 buffer, Maxwell::VertexAttribute::Type type,
- Maxwell::VertexAttribute::Size size, u32 offset)
- : index{index}, buffer{buffer}, type{type}, size{size}, offset{offset} {}
- VertexAttribute() = default;
-
- u32 index;
- u32 buffer;
- Maxwell::VertexAttribute::Type type;
- Maxwell::VertexAttribute::Size size;
- u32 offset;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const VertexAttribute& rhs) const noexcept;
-
- bool operator!=(const VertexAttribute& rhs) const noexcept {
- return !operator==(rhs);
- }
- };
-
- struct StencilFace {
- constexpr StencilFace(Maxwell::StencilOp action_stencil_fail,
- Maxwell::StencilOp action_depth_fail,
- Maxwell::StencilOp action_depth_pass, Maxwell::ComparisonOp test_func)
- : action_stencil_fail{action_stencil_fail}, action_depth_fail{action_depth_fail},
- action_depth_pass{action_depth_pass}, test_func{test_func} {}
- StencilFace() = default;
-
- Maxwell::StencilOp action_stencil_fail;
- Maxwell::StencilOp action_depth_fail;
- Maxwell::StencilOp action_depth_pass;
- Maxwell::ComparisonOp test_func;
+ static u32 PackPolygonMode(Maxwell::PolygonMode mode) noexcept;
+ static Maxwell::PolygonMode UnpackPolygonMode(u32 packed) noexcept;
- std::size_t Hash() const noexcept;
+ static u32 PackLogicOp(Maxwell::LogicOperation op) noexcept;
+ static Maxwell::LogicOperation UnpackLogicOp(u32 packed) noexcept;
- bool operator==(const StencilFace& rhs) const noexcept;
+ static u32 PackBlendEquation(Maxwell::Blend::Equation equation) noexcept;
+ static Maxwell::Blend::Equation UnpackBlendEquation(u32 packed) noexcept;
- bool operator!=(const StencilFace& rhs) const noexcept {
- return !operator==(rhs);
- }
- };
+ static u32 PackBlendFactor(Maxwell::Blend::Factor factor) noexcept;
+ static Maxwell::Blend::Factor UnpackBlendFactor(u32 packed) noexcept;
struct BlendingAttachment {
- constexpr BlendingAttachment(bool enable, Maxwell::Blend::Equation rgb_equation,
- Maxwell::Blend::Factor src_rgb_func,
- Maxwell::Blend::Factor dst_rgb_func,
- Maxwell::Blend::Equation a_equation,
- Maxwell::Blend::Factor src_a_func,
- Maxwell::Blend::Factor dst_a_func,
- std::array<bool, 4> components)
- : enable{enable}, rgb_equation{rgb_equation}, src_rgb_func{src_rgb_func},
- dst_rgb_func{dst_rgb_func}, a_equation{a_equation}, src_a_func{src_a_func},
- dst_a_func{dst_a_func}, components{components} {}
- BlendingAttachment() = default;
-
- bool enable;
- Maxwell::Blend::Equation rgb_equation;
- Maxwell::Blend::Factor src_rgb_func;
- Maxwell::Blend::Factor dst_rgb_func;
- Maxwell::Blend::Equation a_equation;
- Maxwell::Blend::Factor src_a_func;
- Maxwell::Blend::Factor dst_a_func;
- std::array<bool, 4> components;
+ union {
+ u32 raw;
+ BitField<0, 1, u32> mask_r;
+ BitField<1, 1, u32> mask_g;
+ BitField<2, 1, u32> mask_b;
+ BitField<3, 1, u32> mask_a;
+ BitField<4, 3, u32> equation_rgb;
+ BitField<7, 3, u32> equation_a;
+ BitField<10, 5, u32> factor_source_rgb;
+ BitField<15, 5, u32> factor_dest_rgb;
+ BitField<20, 5, u32> factor_source_a;
+ BitField<25, 5, u32> factor_dest_a;
+ BitField<30, 1, u32> enable;
+ };
+
+ void Fill(const Maxwell& regs, std::size_t index);
std::size_t Hash() const noexcept;
@@ -111,136 +67,178 @@ struct FixedPipelineState {
bool operator!=(const BlendingAttachment& rhs) const noexcept {
return !operator==(rhs);
}
- };
-
- struct VertexInput {
- std::size_t num_bindings = 0;
- std::size_t num_attributes = 0;
- std::array<VertexBinding, Maxwell::NumVertexArrays> bindings;
- std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes;
-
- std::size_t Hash() const noexcept;
- bool operator==(const VertexInput& rhs) const noexcept;
+ constexpr std::array<bool, 4> Mask() const noexcept {
+ return {mask_r != 0, mask_g != 0, mask_b != 0, mask_a != 0};
+ }
- bool operator!=(const VertexInput& rhs) const noexcept {
- return !operator==(rhs);
+ Maxwell::Blend::Equation EquationRGB() const noexcept {
+ return UnpackBlendEquation(equation_rgb.Value());
}
- };
- struct InputAssembly {
- constexpr InputAssembly(Maxwell::PrimitiveTopology topology, bool primitive_restart_enable,
- float point_size)
- : topology{topology}, primitive_restart_enable{primitive_restart_enable},
- point_size{point_size} {}
- InputAssembly() = default;
+ Maxwell::Blend::Equation EquationAlpha() const noexcept {
+ return UnpackBlendEquation(equation_a.Value());
+ }
- Maxwell::PrimitiveTopology topology;
- bool primitive_restart_enable;
- float point_size;
+ Maxwell::Blend::Factor SourceRGBFactor() const noexcept {
+ return UnpackBlendFactor(factor_source_rgb.Value());
+ }
- std::size_t Hash() const noexcept;
+ Maxwell::Blend::Factor DestRGBFactor() const noexcept {
+ return UnpackBlendFactor(factor_dest_rgb.Value());
+ }
- bool operator==(const InputAssembly& rhs) const noexcept;
+ Maxwell::Blend::Factor SourceAlphaFactor() const noexcept {
+ return UnpackBlendFactor(factor_source_a.Value());
+ }
- bool operator!=(const InputAssembly& rhs) const noexcept {
- return !operator==(rhs);
+ Maxwell::Blend::Factor DestAlphaFactor() const noexcept {
+ return UnpackBlendFactor(factor_dest_a.Value());
}
};
- struct Tessellation {
- constexpr Tessellation(u32 patch_control_points, Maxwell::TessellationPrimitive primitive,
- Maxwell::TessellationSpacing spacing, bool clockwise)
- : patch_control_points{patch_control_points}, primitive{primitive}, spacing{spacing},
- clockwise{clockwise} {}
- Tessellation() = default;
-
- u32 patch_control_points;
- Maxwell::TessellationPrimitive primitive;
- Maxwell::TessellationSpacing spacing;
- bool clockwise;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const Tessellation& rhs) const noexcept;
+ struct VertexInput {
+ union Binding {
+ u16 raw;
+ BitField<0, 1, u16> enabled;
+ BitField<1, 12, u16> stride;
+ };
+
+ union Attribute {
+ u32 raw;
+ BitField<0, 1, u32> enabled;
+ BitField<1, 5, u32> buffer;
+ BitField<6, 14, u32> offset;
+ BitField<20, 3, u32> type;
+ BitField<23, 6, u32> size;
+
+ constexpr Maxwell::VertexAttribute::Type Type() const noexcept {
+ return static_cast<Maxwell::VertexAttribute::Type>(type.Value());
+ }
+
+ constexpr Maxwell::VertexAttribute::Size Size() const noexcept {
+ return static_cast<Maxwell::VertexAttribute::Size>(size.Value());
+ }
+ };
+
+ std::array<Binding, Maxwell::NumVertexArrays> bindings;
+ std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
+ std::array<Attribute, Maxwell::NumVertexAttributes> attributes;
+
+ void SetBinding(std::size_t index, bool enabled, u32 stride, u32 divisor) noexcept {
+ auto& binding = bindings[index];
+ binding.raw = 0;
+ binding.enabled.Assign(enabled ? 1 : 0);
+ binding.stride.Assign(stride);
+ binding_divisors[index] = divisor;
+ }
- bool operator!=(const Tessellation& rhs) const noexcept {
- return !operator==(rhs);
+ void SetAttribute(std::size_t index, bool enabled, u32 buffer, u32 offset,
+ Maxwell::VertexAttribute::Type type,
+ Maxwell::VertexAttribute::Size size) noexcept {
+ auto& attribute = attributes[index];
+ attribute.raw = 0;
+ attribute.enabled.Assign(enabled ? 1 : 0);
+ attribute.buffer.Assign(buffer);
+ attribute.offset.Assign(offset);
+ attribute.type.Assign(static_cast<u32>(type));
+ attribute.size.Assign(static_cast<u32>(size));
}
};
struct Rasterizer {
- constexpr Rasterizer(bool cull_enable, bool depth_bias_enable, bool depth_clamp_enable,
- bool ndc_minus_one_to_one, Maxwell::CullFace cull_face,
- Maxwell::FrontFace front_face)
- : cull_enable{cull_enable}, depth_bias_enable{depth_bias_enable},
- depth_clamp_enable{depth_clamp_enable}, ndc_minus_one_to_one{ndc_minus_one_to_one},
- cull_face{cull_face}, front_face{front_face} {}
- Rasterizer() = default;
-
- bool cull_enable;
- bool depth_bias_enable;
- bool depth_clamp_enable;
- bool ndc_minus_one_to_one;
- Maxwell::CullFace cull_face;
- Maxwell::FrontFace front_face;
-
- std::size_t Hash() const noexcept;
+ union {
+ u32 raw;
+ BitField<0, 4, u32> topology;
+ BitField<4, 1, u32> primitive_restart_enable;
+ BitField<5, 1, u32> cull_enable;
+ BitField<6, 1, u32> depth_bias_enable;
+ BitField<7, 1, u32> depth_clamp_enable;
+ BitField<8, 1, u32> ndc_minus_one_to_one;
+ BitField<9, 2, u32> cull_face;
+ BitField<11, 1, u32> front_face;
+ BitField<12, 2, u32> polygon_mode;
+ BitField<14, 5, u32> patch_control_points_minus_one;
+ BitField<19, 2, u32> tessellation_primitive;
+ BitField<21, 2, u32> tessellation_spacing;
+ BitField<23, 1, u32> tessellation_clockwise;
+ BitField<24, 1, u32> logic_op_enable;
+ BitField<25, 4, u32> logic_op;
+ };
+
+ // TODO(Rodrigo): Move this to push constants
+ u32 point_size;
+
+ void Fill(const Maxwell& regs) noexcept;
+
+ constexpr Maxwell::PrimitiveTopology Topology() const noexcept {
+ return static_cast<Maxwell::PrimitiveTopology>(topology.Value());
+ }
- bool operator==(const Rasterizer& rhs) const noexcept;
+ Maxwell::CullFace CullFace() const noexcept {
+ return UnpackCullFace(cull_face.Value());
+ }
- bool operator!=(const Rasterizer& rhs) const noexcept {
- return !operator==(rhs);
+ Maxwell::FrontFace FrontFace() const noexcept {
+ return UnpackFrontFace(front_face.Value());
}
};
struct DepthStencil {
- constexpr DepthStencil(bool depth_test_enable, bool depth_write_enable,
- bool depth_bounds_enable, bool stencil_enable,
- Maxwell::ComparisonOp depth_test_function, StencilFace front_stencil,
- StencilFace back_stencil)
- : depth_test_enable{depth_test_enable}, depth_write_enable{depth_write_enable},
- depth_bounds_enable{depth_bounds_enable}, stencil_enable{stencil_enable},
- depth_test_function{depth_test_function}, front_stencil{front_stencil},
- back_stencil{back_stencil} {}
- DepthStencil() = default;
-
- bool depth_test_enable;
- bool depth_write_enable;
- bool depth_bounds_enable;
- bool stencil_enable;
- Maxwell::ComparisonOp depth_test_function;
- StencilFace front_stencil;
- StencilFace back_stencil;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const DepthStencil& rhs) const noexcept;
-
- bool operator!=(const DepthStencil& rhs) const noexcept {
- return !operator==(rhs);
+ template <std::size_t Position>
+ union StencilFace {
+ BitField<Position + 0, 3, u32> action_stencil_fail;
+ BitField<Position + 3, 3, u32> action_depth_fail;
+ BitField<Position + 6, 3, u32> action_depth_pass;
+ BitField<Position + 9, 3, u32> test_func;
+
+ Maxwell::StencilOp ActionStencilFail() const noexcept {
+ return UnpackStencilOp(action_stencil_fail);
+ }
+
+ Maxwell::StencilOp ActionDepthFail() const noexcept {
+ return UnpackStencilOp(action_depth_fail);
+ }
+
+ Maxwell::StencilOp ActionDepthPass() const noexcept {
+ return UnpackStencilOp(action_depth_pass);
+ }
+
+ Maxwell::ComparisonOp TestFunc() const noexcept {
+ return UnpackComparisonOp(test_func);
+ }
+ };
+
+ union {
+ u32 raw;
+ StencilFace<0> front;
+ StencilFace<12> back;
+ BitField<24, 1, u32> depth_test_enable;
+ BitField<25, 1, u32> depth_write_enable;
+ BitField<26, 1, u32> depth_bounds_enable;
+ BitField<27, 1, u32> stencil_enable;
+ BitField<28, 3, u32> depth_test_func;
+ };
+
+ void Fill(const Maxwell& regs) noexcept;
+
+ Maxwell::ComparisonOp DepthTestFunc() const noexcept {
+ return UnpackComparisonOp(depth_test_func);
}
};
struct ColorBlending {
- constexpr ColorBlending(
- std::array<float, 4> blend_constants, std::size_t attachments_count,
- std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments)
- : attachments_count{attachments_count}, attachments{attachments} {}
- ColorBlending() = default;
-
- std::size_t attachments_count;
std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
- std::size_t Hash() const noexcept;
-
- bool operator==(const ColorBlending& rhs) const noexcept;
-
- bool operator!=(const ColorBlending& rhs) const noexcept {
- return !operator==(rhs);
- }
+ void Fill(const Maxwell& regs) noexcept;
};
+ VertexInput vertex_input;
+ Rasterizer rasterizer;
+ DepthStencil depth_stencil;
+ ColorBlending color_blending;
+ std::array<u8, 20> padding;
+
std::size_t Hash() const noexcept;
bool operator==(const FixedPipelineState& rhs) const noexcept;
@@ -248,25 +246,11 @@ struct FixedPipelineState {
bool operator!=(const FixedPipelineState& rhs) const noexcept {
return !operator==(rhs);
}
-
- VertexInput vertex_input;
- InputAssembly input_assembly;
- Tessellation tessellation;
- Rasterizer rasterizer;
- DepthStencil depth_stencil;
- ColorBlending color_blending;
};
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexBinding>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexAttribute>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::StencilFace>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::BlendingAttachment>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexInput>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::InputAssembly>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::Tessellation>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::Rasterizer>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::DepthStencil>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::ColorBlending>);
+static_assert(std::has_unique_object_representations_v<FixedPipelineState>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState>);
+static_assert(std::is_trivially_constructible_v<FixedPipelineState>);
+static_assert(sizeof(FixedPipelineState) % 32 == 0, "Size is not aligned");
FixedPipelineState GetFixedPipelineState(const Maxwell& regs);
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index dd590c38b..04532f8f8 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -42,7 +42,7 @@
#include <vulkan/vulkan_win32.h>
#endif
-#ifdef __linux__
+#if !defined(_WIN32) && !defined(__APPLE__)
#include <X11/Xlib.h>
#include <vulkan/vulkan_wayland.h>
#include <vulkan/vulkan_xlib.h>
@@ -119,7 +119,7 @@ vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatc
extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
break;
#endif
-#ifdef __linux__
+#if !defined(_WIN32) && !defined(__APPLE__)
case Core::Frontend::WindowSystemType::X11:
extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
break;
@@ -345,7 +345,7 @@ bool RendererVulkan::CreateSurface() {
}
}
#endif
-#ifdef __linux__
+#if !defined(_WIN32) && !defined(__APPLE__)
if (window_info.type == Core::Frontend::WindowSystemType::X11) {
const VkXlibSurfaceCreateInfoKHR xlib_ci{
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
diff --git a/src/video_core/renderer_vulkan/shaders/quad_indexed.comp b/src/video_core/renderer_vulkan/shaders/quad_indexed.comp
new file mode 100644
index 000000000..5a472ba9b
--- /dev/null
+++ b/src/video_core/renderer_vulkan/shaders/quad_indexed.comp
@@ -0,0 +1,50 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+/*
+ * Build instructions:
+ * $ glslangValidator -V quad_indexed.comp -o output.spv
+ * $ spirv-opt -O --strip-debug output.spv -o optimized.spv
+ * $ xxd -i optimized.spv
+ *
+ * Then copy that bytecode to the C++ file
+ */
+
+#version 460 core
+
+layout (local_size_x = 1024) in;
+
+layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
+ uint input_indexes[];
+};
+
+layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
+ uint output_indexes[];
+};
+
+layout (push_constant) uniform PushConstants {
+ uint base_vertex;
+ int index_shift; // 0: uint8, 1: uint16, 2: uint32
+};
+
+void main() {
+ int primitive = int(gl_GlobalInvocationID.x);
+ if (primitive * 6 >= output_indexes.length()) {
+ return;
+ }
+
+ int index_size = 8 << index_shift;
+ int flipped_shift = 2 - index_shift;
+ int mask = (1 << flipped_shift) - 1;
+
+ const int quad_swizzle[6] = int[](0, 1, 2, 0, 2, 3);
+ for (uint vertex = 0; vertex < 6; ++vertex) {
+ int offset = primitive * 4 + quad_swizzle[vertex];
+ int int_offset = offset >> flipped_shift;
+ int bit_offset = (offset & mask) * index_size;
+ uint packed_input = input_indexes[int_offset];
+ uint index = bitfieldExtract(packed_input, bit_offset, index_size);
+ output_indexes[primitive * 6 + vertex] = index + base_vertex;
+ }
+}
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 878a78755..7b0268033 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -135,11 +135,11 @@ VkDescriptorUpdateTemplateEntryKHR BuildQuadArrayPassDescriptorUpdateTemplateEnt
return entry;
}
-VkPushConstantRange BuildQuadArrayPassPushConstantRange() {
+VkPushConstantRange BuildComputePushConstantRange(std::size_t size) {
VkPushConstantRange range;
range.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
range.offset = 0;
- range.size = sizeof(u32);
+ range.size = static_cast<u32>(size);
return range;
}
@@ -220,7 +220,130 @@ constexpr u8 uint8_pass[] = {
0xf9, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00,
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
-std::array<VkDescriptorSetLayoutBinding, 2> BuildUint8PassDescriptorSetBindings() {
+// Quad indexed SPIR-V module. Generated from the "shaders/" directory.
+constexpr u8 QUAD_INDEXED_SPV[] = {
+ 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x7c, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
+ 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x0f, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
+ 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00,
+ 0x11, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
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+ 0x3e, 0x00, 0x03, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
+ 0x09, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
+ 0xf9, 0x00, 0x02, 0x00, 0x35, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x37, 0x00, 0x00, 0x00,
+ 0xf9, 0x00, 0x02, 0x00, 0x73, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x76, 0x00, 0x00, 0x00,
+ 0xf9, 0x00, 0x02, 0x00, 0x74, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x73, 0x00, 0x00, 0x00,
+ 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
+
+std::array<VkDescriptorSetLayoutBinding, 2> BuildInputOutputDescriptorSetBindings() {
std::array<VkDescriptorSetLayoutBinding, 2> bindings;
bindings[0].binding = 0;
bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
@@ -235,7 +358,7 @@ std::array<VkDescriptorSetLayoutBinding, 2> BuildUint8PassDescriptorSetBindings(
return bindings;
}
-VkDescriptorUpdateTemplateEntryKHR BuildUint8PassDescriptorUpdateTemplateEntry() {
+VkDescriptorUpdateTemplateEntryKHR BuildInputOutputDescriptorUpdateTemplate() {
VkDescriptorUpdateTemplateEntryKHR entry;
entry.dstBinding = 0;
entry.dstArrayElement = 0;
@@ -337,14 +460,14 @@ QuadArrayPass::QuadArrayPass(const VKDevice& device, VKScheduler& scheduler,
VKUpdateDescriptorQueue& update_descriptor_queue)
: VKComputePass(device, descriptor_pool, BuildQuadArrayPassDescriptorSetLayoutBinding(),
BuildQuadArrayPassDescriptorUpdateTemplateEntry(),
- BuildQuadArrayPassPushConstantRange(), std::size(quad_array), quad_array),
+ BuildComputePushConstantRange(sizeof(u32)), std::size(quad_array), quad_array),
scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
update_descriptor_queue{update_descriptor_queue} {}
QuadArrayPass::~QuadArrayPass() = default;
std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) {
- const u32 num_triangle_vertices = num_vertices * 6 / 4;
+ const u32 num_triangle_vertices = (num_vertices / 4) * 6;
const std::size_t staging_size = num_triangle_vertices * sizeof(u32);
auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
@@ -383,8 +506,8 @@ std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32
Uint8Pass::Uint8Pass(const VKDevice& device, VKScheduler& scheduler,
VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool,
VKUpdateDescriptorQueue& update_descriptor_queue)
- : VKComputePass(device, descriptor_pool, BuildUint8PassDescriptorSetBindings(),
- BuildUint8PassDescriptorUpdateTemplateEntry(), {}, std::size(uint8_pass),
+ : VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(),
+ BuildInputOutputDescriptorUpdateTemplate(), {}, std::size(uint8_pass),
uint8_pass),
scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
update_descriptor_queue{update_descriptor_queue} {}
@@ -425,4 +548,70 @@ std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buff
return {*buffer.handle, 0};
}
+QuadIndexedPass::QuadIndexedPass(const VKDevice& device, VKScheduler& scheduler,
+ VKDescriptorPool& descriptor_pool,
+ VKStagingBufferPool& staging_buffer_pool,
+ VKUpdateDescriptorQueue& update_descriptor_queue)
+ : VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(),
+ BuildInputOutputDescriptorUpdateTemplate(),
+ BuildComputePushConstantRange(sizeof(u32) * 2), std::size(QUAD_INDEXED_SPV),
+ QUAD_INDEXED_SPV),
+ scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
+ update_descriptor_queue{update_descriptor_queue} {}
+
+QuadIndexedPass::~QuadIndexedPass() = default;
+
+std::pair<VkBuffer, u64> QuadIndexedPass::Assemble(
+ Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format, u32 num_vertices, u32 base_vertex,
+ VkBuffer src_buffer, u64 src_offset) {
+ const u32 index_shift = [index_format] {
+ switch (index_format) {
+ case Tegra::Engines::Maxwell3D::Regs::IndexFormat::UnsignedByte:
+ return 0;
+ case Tegra::Engines::Maxwell3D::Regs::IndexFormat::UnsignedShort:
+ return 1;
+ case Tegra::Engines::Maxwell3D::Regs::IndexFormat::UnsignedInt:
+ return 2;
+ }
+ UNREACHABLE();
+ return 2;
+ }();
+ const u32 input_size = num_vertices << index_shift;
+ const u32 num_tri_vertices = (num_vertices / 4) * 6;
+
+ const std::size_t staging_size = num_tri_vertices * sizeof(u32);
+ auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
+
+ update_descriptor_queue.Acquire();
+ update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
+ update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
+ const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence());
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
+ num_tri_vertices, base_vertex, index_shift](vk::CommandBuffer cmdbuf) {
+ static constexpr u32 dispatch_size = 1024;
+ const std::array push_constants = {base_vertex, index_shift};
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
+ cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
+ &push_constants);
+ cmdbuf.Dispatch(Common::AlignUp(num_tri_vertices, dispatch_size) / dispatch_size, 1, 1);
+
+ VkBufferMemoryBarrier barrier;
+ barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barrier.pNext = nullptr;
+ barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
+ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.buffer = buffer;
+ barrier.offset = 0;
+ barrier.size = static_cast<VkDeviceSize>(num_tri_vertices * sizeof(u32));
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {});
+ });
+ return {*buffer.handle, 0};
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h
index ec80c8683..26bf834de 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.h
@@ -8,6 +8,7 @@
#include <utility>
#include <vector>
#include "common/common_types.h"
+#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/wrapper.h"
@@ -73,4 +74,22 @@ private:
VKUpdateDescriptorQueue& update_descriptor_queue;
};
+class QuadIndexedPass final : public VKComputePass {
+public:
+ explicit QuadIndexedPass(const VKDevice& device, VKScheduler& scheduler,
+ VKDescriptorPool& descriptor_pool,
+ VKStagingBufferPool& staging_buffer_pool,
+ VKUpdateDescriptorQueue& update_descriptor_queue);
+ ~QuadIndexedPass();
+
+ std::pair<VkBuffer, u64> Assemble(Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format,
+ u32 num_vertices, u32 base_vertex, VkBuffer src_buffer,
+ u64 src_offset);
+
+private:
+ VKScheduler& scheduler;
+ VKStagingBufferPool& staging_buffer_pool;
+ VKUpdateDescriptorQueue& update_descriptor_queue;
+};
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index b540b838d..343999cf5 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -26,12 +26,13 @@ MICROPROFILE_DECLARE(Vulkan_PipelineCache);
namespace {
-VkStencilOpState GetStencilFaceState(const FixedPipelineState::StencilFace& face) {
+template <class StencilFace>
+VkStencilOpState GetStencilFaceState(const StencilFace& face) {
VkStencilOpState state;
- state.failOp = MaxwellToVK::StencilOp(face.action_stencil_fail);
- state.passOp = MaxwellToVK::StencilOp(face.action_depth_pass);
- state.depthFailOp = MaxwellToVK::StencilOp(face.action_depth_fail);
- state.compareOp = MaxwellToVK::ComparisonOp(face.test_func);
+ state.failOp = MaxwellToVK::StencilOp(face.ActionStencilFail());
+ state.passOp = MaxwellToVK::StencilOp(face.ActionDepthPass());
+ state.depthFailOp = MaxwellToVK::StencilOp(face.ActionDepthFail());
+ state.compareOp = MaxwellToVK::ComparisonOp(face.TestFunc());
state.compareMask = 0;
state.writeMask = 0;
state.reference = 0;
@@ -157,43 +158,47 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params,
const SPIRVProgram& program) const {
const auto& vi = fixed_state.vertex_input;
- const auto& ia = fixed_state.input_assembly;
const auto& ds = fixed_state.depth_stencil;
const auto& cd = fixed_state.color_blending;
- const auto& ts = fixed_state.tessellation;
const auto& rs = fixed_state.rasterizer;
std::vector<VkVertexInputBindingDescription> vertex_bindings;
std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
- for (std::size_t i = 0; i < vi.num_bindings; ++i) {
- const auto& binding = vi.bindings[i];
- const bool instanced = binding.divisor != 0;
+ for (std::size_t index = 0; index < std::size(vi.bindings); ++index) {
+ const auto& binding = vi.bindings[index];
+ if (!binding.enabled) {
+ continue;
+ }
+ const bool instanced = vi.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
auto& vertex_binding = vertex_bindings.emplace_back();
- vertex_binding.binding = binding.index;
+ vertex_binding.binding = static_cast<u32>(index);
vertex_binding.stride = binding.stride;
vertex_binding.inputRate = rate;
if (instanced) {
auto& binding_divisor = vertex_binding_divisors.emplace_back();
- binding_divisor.binding = binding.index;
- binding_divisor.divisor = binding.divisor;
+ binding_divisor.binding = static_cast<u32>(index);
+ binding_divisor.divisor = vi.binding_divisors[index];
}
}
std::vector<VkVertexInputAttributeDescription> vertex_attributes;
const auto& input_attributes = program[0]->entries.attributes;
- for (std::size_t i = 0; i < vi.num_attributes; ++i) {
- const auto& attribute = vi.attributes[i];
- if (input_attributes.find(attribute.index) == input_attributes.end()) {
+ for (std::size_t index = 0; index < std::size(vi.attributes); ++index) {
+ const auto& attribute = vi.attributes[index];
+ if (!attribute.enabled) {
+ continue;
+ }
+ if (input_attributes.find(static_cast<u32>(index)) == input_attributes.end()) {
// Skip attributes not used by the vertex shaders.
continue;
}
auto& vertex_attribute = vertex_attributes.emplace_back();
- vertex_attribute.location = attribute.index;
+ vertex_attribute.location = static_cast<u32>(index);
vertex_attribute.binding = attribute.buffer;
- vertex_attribute.format = MaxwellToVK::VertexFormat(attribute.type, attribute.size);
+ vertex_attribute.format = MaxwellToVK::VertexFormat(attribute.Type(), attribute.Size());
vertex_attribute.offset = attribute.offset;
}
@@ -219,15 +224,15 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
input_assembly_ci.pNext = nullptr;
input_assembly_ci.flags = 0;
- input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, ia.topology);
+ input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, rs.Topology());
input_assembly_ci.primitiveRestartEnable =
- ia.primitive_restart_enable && SupportsPrimitiveRestart(input_assembly_ci.topology);
+ rs.primitive_restart_enable != 0 && SupportsPrimitiveRestart(input_assembly_ci.topology);
VkPipelineTessellationStateCreateInfo tessellation_ci;
tessellation_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
tessellation_ci.pNext = nullptr;
tessellation_ci.flags = 0;
- tessellation_ci.patchControlPoints = ts.patch_control_points;
+ tessellation_ci.patchControlPoints = rs.patch_control_points_minus_one.Value() + 1;
VkPipelineViewportStateCreateInfo viewport_ci;
viewport_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
@@ -246,8 +251,8 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
rasterization_ci.rasterizerDiscardEnable = VK_FALSE;
rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
rasterization_ci.cullMode =
- rs.cull_enable ? MaxwellToVK::CullFace(rs.cull_face) : VK_CULL_MODE_NONE;
- rasterization_ci.frontFace = MaxwellToVK::FrontFace(rs.front_face);
+ rs.cull_enable ? MaxwellToVK::CullFace(rs.CullFace()) : VK_CULL_MODE_NONE;
+ rasterization_ci.frontFace = MaxwellToVK::FrontFace(rs.FrontFace());
rasterization_ci.depthBiasEnable = rs.depth_bias_enable;
rasterization_ci.depthBiasConstantFactor = 0.0f;
rasterization_ci.depthBiasClamp = 0.0f;
@@ -271,40 +276,38 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
depth_stencil_ci.flags = 0;
depth_stencil_ci.depthTestEnable = ds.depth_test_enable;
depth_stencil_ci.depthWriteEnable = ds.depth_write_enable;
- depth_stencil_ci.depthCompareOp = ds.depth_test_enable
- ? MaxwellToVK::ComparisonOp(ds.depth_test_function)
- : VK_COMPARE_OP_ALWAYS;
+ depth_stencil_ci.depthCompareOp =
+ ds.depth_test_enable ? MaxwellToVK::ComparisonOp(ds.DepthTestFunc()) : VK_COMPARE_OP_ALWAYS;
depth_stencil_ci.depthBoundsTestEnable = ds.depth_bounds_enable;
depth_stencil_ci.stencilTestEnable = ds.stencil_enable;
- depth_stencil_ci.front = GetStencilFaceState(ds.front_stencil);
- depth_stencil_ci.back = GetStencilFaceState(ds.back_stencil);
+ depth_stencil_ci.front = GetStencilFaceState(ds.front);
+ depth_stencil_ci.back = GetStencilFaceState(ds.back);
depth_stencil_ci.minDepthBounds = 0.0f;
depth_stencil_ci.maxDepthBounds = 0.0f;
std::array<VkPipelineColorBlendAttachmentState, Maxwell::NumRenderTargets> cb_attachments;
- const std::size_t num_attachments =
- std::min(cd.attachments_count, renderpass_params.color_attachments.size());
- for (std::size_t i = 0; i < num_attachments; ++i) {
- static constexpr std::array component_table = {
+ const std::size_t num_attachments = renderpass_params.color_attachments.size();
+ for (std::size_t index = 0; index < num_attachments; ++index) {
+ static constexpr std::array COMPONENT_TABLE = {
VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, VK_COLOR_COMPONENT_B_BIT,
VK_COLOR_COMPONENT_A_BIT};
- const auto& blend = cd.attachments[i];
+ const auto& blend = cd.attachments[index];
VkColorComponentFlags color_components = 0;
- for (std::size_t j = 0; j < component_table.size(); ++j) {
- if (blend.components[j]) {
- color_components |= component_table[j];
+ for (std::size_t i = 0; i < COMPONENT_TABLE.size(); ++i) {
+ if (blend.Mask()[i]) {
+ color_components |= COMPONENT_TABLE[i];
}
}
- VkPipelineColorBlendAttachmentState& attachment = cb_attachments[i];
- attachment.blendEnable = blend.enable;
- attachment.srcColorBlendFactor = MaxwellToVK::BlendFactor(blend.src_rgb_func);
- attachment.dstColorBlendFactor = MaxwellToVK::BlendFactor(blend.dst_rgb_func);
- attachment.colorBlendOp = MaxwellToVK::BlendEquation(blend.rgb_equation);
- attachment.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.src_a_func);
- attachment.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.dst_a_func);
- attachment.alphaBlendOp = MaxwellToVK::BlendEquation(blend.a_equation);
+ VkPipelineColorBlendAttachmentState& attachment = cb_attachments[index];
+ attachment.blendEnable = blend.enable != 0;
+ attachment.srcColorBlendFactor = MaxwellToVK::BlendFactor(blend.SourceRGBFactor());
+ attachment.dstColorBlendFactor = MaxwellToVK::BlendFactor(blend.DestRGBFactor());
+ attachment.colorBlendOp = MaxwellToVK::BlendEquation(blend.EquationRGB());
+ attachment.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.SourceAlphaFactor());
+ attachment.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.DestAlphaFactor());
+ attachment.alphaBlendOp = MaxwellToVK::BlendEquation(blend.EquationAlpha());
attachment.colorWriteMask = color_components;
}
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 90e3a8edd..8fdc6400d 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -329,12 +329,12 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
const auto& gpu = system.GPU().Maxwell3D();
Specialization specialization;
- if (fixed_state.input_assembly.topology == Maxwell::PrimitiveTopology::Points) {
- ASSERT(fixed_state.input_assembly.point_size != 0.0f);
- specialization.point_size = fixed_state.input_assembly.point_size;
+ if (fixed_state.rasterizer.Topology() == Maxwell::PrimitiveTopology::Points) {
+ ASSERT(fixed_state.rasterizer.point_size != 0);
+ std::memcpy(&specialization.point_size, &fixed_state.rasterizer.point_size, sizeof(u32));
}
for (std::size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
- specialization.attribute_types[i] = fixed_state.vertex_input.attributes[i].type;
+ specialization.attribute_types[i] = fixed_state.vertex_input.attributes[i].Type();
}
specialization.ndc_minus_one_to_one = fixed_state.rasterizer.ndc_minus_one_to_one;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 4ca0febb8..71007bbe8 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -292,6 +292,7 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind
staging_pool(device, memory_manager, scheduler), descriptor_pool(device),
update_descriptor_queue(device, scheduler), renderpass_cache(device),
quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
+ quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
texture_cache(system, *this, device, resource_manager, memory_manager, scheduler,
staging_pool),
@@ -806,25 +807,29 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex
BufferBindings& buffer_bindings) {
const auto& regs = system.GPU().Maxwell3D().regs;
- for (u32 index = 0; index < static_cast<u32>(Maxwell::NumVertexAttributes); ++index) {
+ for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& attrib = regs.vertex_attrib_format[index];
if (!attrib.IsValid()) {
+ vertex_input.SetAttribute(index, false, 0, 0, {}, {});
continue;
}
- const auto& buffer = regs.vertex_array[attrib.buffer];
+ [[maybe_unused]] const auto& buffer = regs.vertex_array[attrib.buffer];
ASSERT(buffer.IsEnabled());
- vertex_input.attributes[vertex_input.num_attributes++] =
- FixedPipelineState::VertexAttribute(index, attrib.buffer, attrib.type, attrib.size,
- attrib.offset);
+ vertex_input.SetAttribute(index, true, attrib.buffer, attrib.offset, attrib.type.Value(),
+ attrib.size.Value());
}
- for (u32 index = 0; index < static_cast<u32>(Maxwell::NumVertexArrays); ++index) {
+ for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& vertex_array = regs.vertex_array[index];
if (!vertex_array.IsEnabled()) {
+ vertex_input.SetBinding(index, false, 0, 0);
continue;
}
+ vertex_input.SetBinding(
+ index, true, vertex_array.stride,
+ regs.instanced_arrays.IsInstancingEnabled(index) ? vertex_array.divisor : 0);
const GPUVAddr start{vertex_array.StartAddress()};
const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()};
@@ -832,10 +837,6 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex
ASSERT(end > start);
const std::size_t size{end - start + 1};
const auto [buffer, offset] = buffer_cache.UploadMemory(start, size);
-
- vertex_input.bindings[vertex_input.num_bindings++] = FixedPipelineState::VertexBinding(
- index, vertex_array.stride,
- regs.instanced_arrays.IsInstancingEnabled(index) ? vertex_array.divisor : 0);
buffer_bindings.AddVertexBinding(buffer, offset);
}
}
@@ -844,18 +845,26 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar
bool is_indexed) {
const auto& regs = system.GPU().Maxwell3D().regs;
switch (regs.draw.topology) {
- case Maxwell::PrimitiveTopology::Quads:
- if (params.is_indexed) {
- UNIMPLEMENTED();
- } else {
+ case Maxwell::PrimitiveTopology::Quads: {
+ if (!params.is_indexed) {
const auto [buffer, offset] =
quad_array_pass.Assemble(params.num_vertices, params.base_vertex);
buffer_bindings.SetIndexBinding(buffer, offset, VK_INDEX_TYPE_UINT32);
params.base_vertex = 0;
params.num_vertices = params.num_vertices * 6 / 4;
params.is_indexed = true;
+ break;
}
+ const GPUVAddr gpu_addr = regs.index_array.IndexStart();
+ auto [buffer, offset] = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
+ std::tie(buffer, offset) = quad_indexed_pass.Assemble(
+ regs.index_array.format, params.num_vertices, params.base_vertex, buffer, offset);
+
+ buffer_bindings.SetIndexBinding(buffer, offset, VK_INDEX_TYPE_UINT32);
+ params.num_vertices = (params.num_vertices / 4) * 6;
+ params.base_vertex = 0;
break;
+ }
default: {
if (!is_indexed) {
break;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 46037860a..d9108f862 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -254,6 +254,7 @@ private:
VKUpdateDescriptorQueue update_descriptor_queue;
VKRenderPassCache renderpass_cache;
QuadArrayPass quad_array_pass;
+ QuadIndexedPass quad_indexed_pass;
Uint8Pass uint8_pass;
VKTextureCache texture_cache;
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
index 38a93a01a..868447af2 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <limits>
#include <optional>
#include <tuple>
#include <vector>
@@ -22,22 +23,38 @@ namespace {
constexpr u64 WATCHES_INITIAL_RESERVE = 0x4000;
constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000;
-constexpr u64 STREAM_BUFFER_SIZE = 256 * 1024 * 1024;
+constexpr u64 PREFERRED_STREAM_BUFFER_SIZE = 256 * 1024 * 1024;
-std::optional<u32> FindMemoryType(const VKDevice& device, u32 filter,
- VkMemoryPropertyFlags wanted) {
- const auto properties = device.GetPhysical().GetMemoryProperties();
- for (u32 i = 0; i < properties.memoryTypeCount; i++) {
- if (!(filter & (1 << i))) {
- continue;
- }
- if ((properties.memoryTypes[i].propertyFlags & wanted) == wanted) {
+/// Find a memory type with the passed requirements
+std::optional<u32> FindMemoryType(const VkPhysicalDeviceMemoryProperties& properties,
+ VkMemoryPropertyFlags wanted,
+ u32 filter = std::numeric_limits<u32>::max()) {
+ for (u32 i = 0; i < properties.memoryTypeCount; ++i) {
+ const auto flags = properties.memoryTypes[i].propertyFlags;
+ if ((flags & wanted) == wanted && (filter & (1U << i)) != 0) {
return i;
}
}
return std::nullopt;
}
+/// Get the preferred host visible memory type.
+u32 GetMemoryType(const VkPhysicalDeviceMemoryProperties& properties,
+ u32 filter = std::numeric_limits<u32>::max()) {
+ // Prefer device local host visible allocations. Both AMD and Nvidia now provide one.
+ // Otherwise search for a host visible allocation.
+ static constexpr auto HOST_MEMORY =
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
+ static constexpr auto DYNAMIC_MEMORY = HOST_MEMORY | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
+
+ std::optional preferred_type = FindMemoryType(properties, DYNAMIC_MEMORY);
+ if (!preferred_type) {
+ preferred_type = FindMemoryType(properties, HOST_MEMORY);
+ ASSERT_MSG(preferred_type, "No host visible and coherent memory type found");
+ }
+ return preferred_type.value_or(0);
+}
+
} // Anonymous namespace
VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
@@ -51,7 +68,7 @@ VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
VKStreamBuffer::~VKStreamBuffer() = default;
std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
- ASSERT(size <= STREAM_BUFFER_SIZE);
+ ASSERT(size <= stream_buffer_size);
mapped_size = size;
if (alignment > 0) {
@@ -61,7 +78,7 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
WaitPendingOperations(offset);
bool invalidated = false;
- if (offset + size > STREAM_BUFFER_SIZE) {
+ if (offset + size > stream_buffer_size) {
// The buffer would overflow, save the amount of used watches and reset the state.
invalidation_mark = current_watch_cursor;
current_watch_cursor = 0;
@@ -98,40 +115,37 @@ void VKStreamBuffer::Unmap(u64 size) {
}
void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
+ const auto memory_properties = device.GetPhysical().GetMemoryProperties();
+ const u32 preferred_type = GetMemoryType(memory_properties);
+ const u32 preferred_heap = memory_properties.memoryTypes[preferred_type].heapIndex;
+
+ // Substract from the preferred heap size some bytes to avoid getting out of memory.
+ const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size;
+ const VkDeviceSize allocable_size = heap_size - 4 * 1024 * 1024;
+
VkBufferCreateInfo buffer_ci;
buffer_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buffer_ci.pNext = nullptr;
buffer_ci.flags = 0;
- buffer_ci.size = STREAM_BUFFER_SIZE;
+ buffer_ci.size = std::min(PREFERRED_STREAM_BUFFER_SIZE, allocable_size);
buffer_ci.usage = usage;
buffer_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
buffer_ci.queueFamilyIndexCount = 0;
buffer_ci.pQueueFamilyIndices = nullptr;
- const auto& dev = device.GetLogical();
- buffer = dev.CreateBuffer(buffer_ci);
-
- const auto& dld = device.GetDispatchLoader();
- const auto requirements = dev.GetBufferMemoryRequirements(*buffer);
- // Prefer device local host visible allocations (this should hit AMD's pinned memory).
- auto type =
- FindMemoryType(device, requirements.memoryTypeBits,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
- if (!type) {
- // Otherwise search for a host visible allocation.
- type = FindMemoryType(device, requirements.memoryTypeBits,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
- ASSERT_MSG(type, "No host visible and coherent memory type found");
- }
+ buffer = device.GetLogical().CreateBuffer(buffer_ci);
+
+ const auto requirements = device.GetLogical().GetBufferMemoryRequirements(*buffer);
+ const u32 required_flags = requirements.memoryTypeBits;
+ stream_buffer_size = static_cast<u64>(requirements.size);
+
VkMemoryAllocateInfo memory_ai;
memory_ai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
memory_ai.pNext = nullptr;
memory_ai.allocationSize = requirements.size;
- memory_ai.memoryTypeIndex = *type;
+ memory_ai.memoryTypeIndex = GetMemoryType(memory_properties, required_flags);
- memory = dev.AllocateMemory(memory_ai);
+ memory = device.GetLogical().AllocateMemory(memory_ai);
buffer.BindMemory(*memory, 0);
}
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h
index 58ce8b973..dfddf7ad6 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.h
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h
@@ -56,8 +56,9 @@ private:
const VKDevice& device; ///< Vulkan device manager.
VKScheduler& scheduler; ///< Command scheduler.
- vk::Buffer buffer; ///< Mapped buffer.
- vk::DeviceMemory memory; ///< Memory allocation.
+ vk::Buffer buffer; ///< Mapped buffer.
+ vk::DeviceMemory memory; ///< Memory allocation.
+ u64 stream_buffer_size{}; ///< Stream buffer size.
u64 offset{}; ///< Buffer iterator.
u64 mapped_size{}; ///< Size reserved for the current copy.
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 8112ead3e..9392f065b 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -479,7 +479,7 @@ std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackGlobalMemory(NodeBlock&
bb.push_back(Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", index, offset)));
const GlobalMemoryBase descriptor{index, offset};
- const auto& [entry, is_new] = used_global_memory.try_emplace(descriptor);
+ const auto& entry = used_global_memory.try_emplace(descriptor).first;
auto& usage = entry->second;
usage.is_written |= is_write;
usage.is_read |= is_read;
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 6c4a1358b..e68f1d305 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -139,7 +139,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
const Node component = Immediate(static_cast<u32>(instr.tld4s.component));
- const SamplerInfo info{TextureType::Texture2D, false, is_depth_compare};
+ const SamplerInfo info{TextureType::Texture2D, false, is_depth_compare, false};
const Sampler& sampler = *GetSampler(instr.sampler, info);
Node4 values;
@@ -171,13 +171,12 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
const auto coord_count = GetCoordCount(texture_type);
Node index_var{};
const Sampler* sampler =
- is_bindless ? GetBindlessSampler(base_reg, index_var, {{texture_type, is_array, false}})
- : GetSampler(instr.sampler, {{texture_type, is_array, false}});
+ is_bindless
+ ? GetBindlessSampler(base_reg, index_var, {{texture_type, is_array, false, false}})
+ : GetSampler(instr.sampler, {{texture_type, is_array, false, false}});
Node4 values;
if (sampler == nullptr) {
- for (u32 element = 0; element < values.size(); ++element) {
- values[element] = Immediate(0);
- }
+ std::generate(values.begin(), values.end(), [] { return Immediate(0); });
WriteTexInstructionFloat(bb, instr, values);
break;
}
@@ -269,7 +268,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
"NDV is not implemented");
auto texture_type = instr.tmml.texture_type.Value();
- const bool is_array = instr.tmml.array != 0;
Node index_var{};
const Sampler* sampler =
is_bindless ? GetBindlessSampler(instr.gpr20, index_var) : GetSampler(instr.sampler);
@@ -593,8 +591,9 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
++parameter_register;
}
- const auto [coord_count, total_coord_count] = ValidateAndGetCoordinateElement(
- texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5);
+ const auto coord_counts = ValidateAndGetCoordinateElement(texture_type, depth_compare, is_array,
+ lod_bias_enabled, 4, 5);
+ const auto coord_count = std::get<0>(coord_counts);
// If enabled arrays index is always stored in the gpr8 field
const u64 array_register = instr.gpr8.Value();
// First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
@@ -632,8 +631,10 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
const bool lod_bias_enabled =
(process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ);
- const auto [coord_count, total_coord_count] = ValidateAndGetCoordinateElement(
- texture_type, depth_compare, is_array, lod_bias_enabled, 4, 4);
+ const auto coord_counts = ValidateAndGetCoordinateElement(texture_type, depth_compare, is_array,
+ lod_bias_enabled, 4, 4);
+ const auto coord_count = std::get<0>(coord_counts);
+
// If enabled arrays index is always stored in the gpr8 field
const u64 array_register = instr.gpr8.Value();
// First coordinate index is stored in gpr8 field or (gpr8 + 1) when arrays are used
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index 224943ad9..513e9bf49 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -76,12 +76,13 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
s64 cursor) {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Constant buffer found, test if it's an immediate
- const auto offset = cbuf->GetOffset();
+ const auto& offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
auto track =
MakeTrackSampler<BindlessSamplerNode>(cbuf->GetIndex(), immediate->GetValue());
return {tracked, track};
- } else if (const auto operation = std::get_if<OperationNode>(&*offset)) {
+ }
+ if (const auto operation = std::get_if<OperationNode>(&*offset)) {
const u32 bound_buffer = registry.GetBoundBuffer();
if (bound_buffer != cbuf->GetIndex()) {
return {};
@@ -94,12 +95,12 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, cons
const auto offset_inm = std::get_if<ImmediateNode>(&*base_offset);
const auto& gpu_driver = registry.AccessGuestDriverProfile();
const u32 bindless_cv = NewCustomVariable();
- const Node op =
+ Node op =
Operation(OperationCode::UDiv, gpr, Immediate(gpu_driver.GetTextureHandlerSize()));
const Node cv_node = GetCustomVariable(bindless_cv);
Node amend_op = Operation(OperationCode::Assign, cv_node, std::move(op));
- const std::size_t amend_index = DeclareAmend(amend_op);
+ const std::size_t amend_index = DeclareAmend(std::move(amend_op));
AmendNodeCv(amend_index, code[cursor]);
// TODO Implement Bindless Index custom variable
auto track = MakeTrackSampler<ArraySamplerNode>(cbuf->GetIndex(),
@@ -142,7 +143,7 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co
s64 cursor) const {
if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Constant buffer found, test if it's an immediate
- const auto offset = cbuf->GetOffset();
+ const auto& offset = cbuf->GetOffset();
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
return {tracked, cbuf->GetIndex(), immediate->GetValue()};
}
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
index e151c26c4..25d2ee2e8 100644
--- a/src/video_core/texture_cache/format_lookup_table.cpp
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -196,9 +196,9 @@ std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb
ComponentType alpha_component) noexcept {
const auto format_index = static_cast<std::size_t>(format);
const auto red_index = static_cast<std::size_t>(red_component);
- const auto green_index = static_cast<std::size_t>(red_component);
- const auto blue_index = static_cast<std::size_t>(red_component);
- const auto alpha_index = static_cast<std::size_t>(red_component);
+ const auto green_index = static_cast<std::size_t>(green_component);
+ const auto blue_index = static_cast<std::size_t>(blue_component);
+ const auto alpha_index = static_cast<std::size_t>(alpha_component);
const std::size_t srgb_index = is_srgb ? 1 : 0;
return format_index * PerFormat +