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-rw-r--r--src/video_core/command_processor.cpp10
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp2
-rw-r--r--src/video_core/renderer_base.h7
3 files changed, 11 insertions, 8 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 2f92be661..2274dfa66 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -142,7 +142,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// Send to renderer
using Pica::Shader::OutputVertex;
auto AddTriangle = [](const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2) {
- VideoCore::g_renderer->rasterizer->AddTriangle(v0, v1, v2);
+ VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
};
g_state.immediate.primitive_assembler.SubmitVertex(output, AddTriangle);
@@ -155,7 +155,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX(gpu_mode):
if (regs.gpu_mode == Regs::GPUMode::Configuring && regs.vs_default_attributes_setup.index == 15) {
// Draw immediate mode triangles when GPU Mode is set to GPUMode::Configuring
- VideoCore::g_renderer->rasterizer->DrawTriangles();
+ VideoCore::g_renderer->Rasterizer()->DrawTriangles();
}
break;
@@ -396,7 +396,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
using Pica::Shader::OutputVertex;
auto AddTriangle = [](
const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2) {
- VideoCore::g_renderer->rasterizer->AddTriangle(v0, v1, v2);
+ VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
};
primitive_assembler.SubmitVertex(output, AddTriangle);
@@ -407,7 +407,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
range.second, range.first);
}
- VideoCore::g_renderer->rasterizer->DrawTriangles();
+ VideoCore::g_renderer->Rasterizer()->DrawTriangles();
#if PICA_DUMP_GEOMETRY
geometry_dumper.Dump();
@@ -542,7 +542,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
break;
}
- VideoCore::g_renderer->rasterizer->NotifyPicaRegisterChanged(id);
+ VideoCore::g_renderer->Rasterizer()->NotifyPicaRegisterChanged(id);
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::PicaCommandProcessed, reinterpret_cast<void*>(&id));
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 6e21caa78..271e81ca1 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -48,7 +48,7 @@ void DebugContext::OnEvent(Event event, void* data) {
std::unique_lock<std::mutex> lock(breakpoint_mutex);
// Commit the hardware renderer's framebuffer so it will show on debug widgets
- VideoCore::g_renderer->rasterizer->FlushFramebuffer();
+ VideoCore::g_renderer->Rasterizer()->FlushFramebuffer();
// TODO: Should stop the CPU thread here once we multithread emulation.
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 506bff815..bdfce1b60 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -54,11 +54,14 @@ public:
return m_current_frame;
}
- void RefreshRasterizerSetting();
+ VideoCore::RasterizerInterface* Rasterizer() const {
+ return rasterizer.get();
+ }
- std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
+ void RefreshRasterizerSetting();
protected:
+ std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
f32 m_current_fps; ///< Current framerate, should be set by the renderer
int m_current_frame; ///< Current frame, should be set by the renderer