diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 27 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 21 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_stream_buffer.cpp | 2 | ||||
-rw-r--r-- | src/video_core/utils.h | 22 |
9 files changed, 72 insertions, 16 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 7e1de0fa1..b1f137b9c 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -5,9 +5,8 @@ #pragma once #include <bitset> -#include <cstring> -#include <map> #include <string> +#include <tuple> #include <vector> #include <boost/optional.hpp> @@ -315,17 +314,29 @@ enum class TextureMiscMode : u64 { PTP, }; -enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 }; -enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 }; +enum class IpaInterpMode : u64 { + Linear = 0, + Perspective = 1, + Flat = 2, + Sc = 3, +}; + +enum class IpaSampleMode : u64 { + Default = 0, + Centroid = 1, + Offset = 2, +}; struct IpaMode { IpaInterpMode interpolation_mode; IpaSampleMode sampling_mode; - inline bool operator==(const IpaMode& a) { - return (a.interpolation_mode == interpolation_mode) && (a.sampling_mode == sampling_mode); + + bool operator==(const IpaMode& a) const { + return std::tie(interpolation_mode, sampling_mode) == + std::tie(a.interpolation_mode, a.sampling_mode); } - inline bool operator!=(const IpaMode& a) { - return !((*this) == a); + bool operator!=(const IpaMode& a) const { + return !operator==(a); } }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e37acbfac..70fb54507 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -383,7 +383,7 @@ void RasterizerOpenGL::Clear() { bool use_stencil{}; OpenGLState clear_state; - clear_state.draw.draw_framebuffer = state.draw.draw_framebuffer; + clear_state.draw.draw_framebuffer = framebuffer.handle; clear_state.color_mask.red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE; clear_state.color_mask.green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE; clear_state.color_mask.blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 86682d7cb..24a540258 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -141,8 +141,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // BC7U {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, - ComponentType::UNorm, true}, // BC6H_UF16 - {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + ComponentType::Float, true}, // BC6H_UF16 + {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, true}, // BC6H_SF16 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U @@ -501,6 +501,9 @@ CachedSurface::CachedSurface(const SurfaceParams& params) glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr, + SurfaceParams::SurfaceTargetName(params.target)); } static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index d7a4bc37f..80c5f324b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -137,6 +137,27 @@ struct SurfaceParams { } } + static std::string SurfaceTargetName(SurfaceTarget target) { + switch (target) { + case SurfaceTarget::Texture1D: + return "Texture1D"; + case SurfaceTarget::Texture2D: + return "Texture2D"; + case SurfaceTarget::Texture3D: + return "Texture3D"; + case SurfaceTarget::Texture1DArray: + return "Texture1DArray"; + case SurfaceTarget::Texture2DArray: + return "Texture2DArray"; + case SurfaceTarget::TextureCubemap: + return "TextureCubemap"; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); + UNREACHABLE(); + return fmt::format("TextureUnknown({})", static_cast<u32>(target)); + } + } + /** * Gets the compression factor for the specified PixelFormat. This applies to just the * "compressed width" and "compressed height", not the overall compression factor of a diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 894fe6eae..7cd8f91e4 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -8,6 +8,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_manager.h" +#include "video_core/utils.h" namespace OpenGL { @@ -83,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) shader.Create(program_result.first.c_str(), gl_type); program.Create(true, shader.handle); SetShaderUniformBlockBindings(program.handle); + VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr); } GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) { diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index af99132ba..e5173e20a 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -4,6 +4,7 @@ #include <iterator> #include <glad/glad.h> +#include "common/assert.h" #include "common/logging/log.h" #include "video_core/renderer_opengl/gl_state.h" diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index e3e24b9e7..9a93029d8 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -7,12 +7,8 @@ #include <array> #include <glad/glad.h> -#include "video_core/engines/maxwell_3d.h" - namespace OpenGL { -using Regs = Tegra::Engines::Maxwell3D::Regs; - namespace TextureUnits { struct TextureUnit { diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp index 664f3ca20..e409228cc 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp +++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp @@ -74,7 +74,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a } } - if (invalidate | !persistent) { + if (invalidate || !persistent) { GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) | (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) | (invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT); diff --git a/src/video_core/utils.h b/src/video_core/utils.h index e0a14d48f..681919ae3 100644 --- a/src/video_core/utils.h +++ b/src/video_core/utils.h @@ -161,4 +161,26 @@ static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixe } } +static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, + std::string extra_info = "") { + if (!GLAD_GL_KHR_debug) { + return; // We don't need to throw an error as this is just for debugging + } + const std::string nice_addr = fmt::format("0x{:016x}", addr); + std::string object_label; + + switch (identifier) { + case GL_TEXTURE: + object_label = extra_info + "@" + nice_addr; + break; + case GL_PROGRAM: + object_label = "ShaderProgram@" + nice_addr; + break; + default: + object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr); + break; + } + glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str())); +} + } // namespace VideoCore |