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-rw-r--r--src/video_core/CMakeLists.txt10
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h40
-rw-r--r--src/video_core/engines/maxwell_3d.cpp34
-rw-r--r--src/video_core/engines/maxwell_3d.h18
-rw-r--r--src/video_core/macro/macro.cpp45
-rw-r--r--src/video_core/macro/macro.h128
-rw-r--r--src/video_core/macro/macro_interpreter.cpp (renamed from src/video_core/macro_interpreter.cpp)198
-rw-r--r--src/video_core/macro/macro_interpreter.h (renamed from src/video_core/macro_interpreter.h)51
-rw-r--r--src/video_core/macro/macro_jit_x64.cpp640
-rw-r--r--src/video_core/macro/macro_jit_x64.h100
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp74
-rw-r--r--src/video_core/renderer_opengl/gl_device.h12
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp107
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp12
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp123
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h6
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp3
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp3
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp3
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp143
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp37
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.h3
-rw-r--r--src/video_core/shader/decode/other.cpp16
-rw-r--r--src/video_core/shader/node.h5
-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp3
-rw-r--r--src/video_core/texture_cache/texture_cache.h124
30 files changed, 1484 insertions, 470 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index f00c71dae..2bf8d68ce 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -25,6 +25,12 @@ add_library(video_core STATIC
engines/shader_bytecode.h
engines/shader_header.h
engines/shader_type.h
+ macro/macro.cpp
+ macro/macro.h
+ macro/macro_interpreter.cpp
+ macro/macro_interpreter.h
+ macro/macro_jit_x64.cpp
+ macro/macro_jit_x64.h
fence_manager.h
gpu.cpp
gpu.h
@@ -36,8 +42,6 @@ add_library(video_core STATIC
gpu_thread.h
guest_driver.cpp
guest_driver.h
- macro_interpreter.cpp
- macro_interpreter.h
memory_manager.cpp
memory_manager.h
morton.cpp
@@ -229,7 +233,7 @@ endif()
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
-target_link_libraries(video_core PRIVATE glad)
+target_link_libraries(video_core PRIVATE glad xbyak)
if (ENABLE_VULKAN)
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index d9a4a1b4d..b88fce2cd 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -56,24 +56,28 @@ public:
if (use_fast_cbuf || size < max_stream_size) {
if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
auto& memory_manager = system.GPU().MemoryManager();
+ const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
if (use_fast_cbuf) {
- if (memory_manager.IsGranularRange(gpu_addr, size)) {
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
- return ConstBufferUpload(host_ptr, size);
+ u8* dest;
+ if (is_granular) {
+ dest = memory_manager.GetPointer(gpu_addr);
} else {
staging_buffer.resize(size);
- memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
- return ConstBufferUpload(staging_buffer.data(), size);
+ dest = staging_buffer.data();
+ memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
}
+ return ConstBufferUpload(dest, size);
+ }
+ if (is_granular) {
+ u8* const host_ptr = memory_manager.GetPointer(gpu_addr);
+ return StreamBufferUpload(size, alignment, [host_ptr, size](u8* dest) {
+ std::memcpy(dest, host_ptr, size);
+ });
} else {
- if (memory_manager.IsGranularRange(gpu_addr, size)) {
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
- return StreamBufferUpload(host_ptr, size, alignment);
- } else {
- staging_buffer.resize(size);
- memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
- return StreamBufferUpload(staging_buffer.data(), size, alignment);
- }
+ return StreamBufferUpload(
+ size, alignment, [&memory_manager, gpu_addr, size](u8* dest) {
+ memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
+ });
}
}
}
@@ -101,7 +105,9 @@ public:
BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
std::size_t alignment = 4) {
std::lock_guard lock{mutex};
- return StreamBufferUpload(raw_pointer, size, alignment);
+ return StreamBufferUpload(size, alignment, [raw_pointer, size](u8* dest) {
+ std::memcpy(dest, raw_pointer, size);
+ });
}
void Map(std::size_t max_size) {
@@ -424,11 +430,11 @@ private:
map->MarkAsModified(false, 0);
}
- BufferInfo StreamBufferUpload(const void* raw_pointer, std::size_t size,
- std::size_t alignment) {
+ template <typename Callable>
+ BufferInfo StreamBufferUpload(std::size_t size, std::size_t alignment, Callable&& callable) {
AlignBuffer(alignment);
const std::size_t uploaded_offset = buffer_offset;
- std::memcpy(buffer_ptr, raw_pointer, size);
+ callable(buffer_ptr);
buffer_ptr += size;
buffer_offset += size;
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 024c9e43b..e46b153f9 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -25,9 +25,8 @@ constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager},
- macro_interpreter{*this}, upload_state{memory_manager, regs.upload} {
+ macro_engine{GetMacroEngine(*this)}, upload_state{memory_manager, regs.upload} {
dirty.flags.flip();
-
InitializeRegisterDefaults();
}
@@ -106,7 +105,11 @@ void Maxwell3D::InitializeRegisterDefaults() {
regs.rasterize_enable = 1;
regs.rt_separate_frag_data = 1;
regs.framebuffer_srgb = 1;
+ regs.line_width_aliased = 1.0f;
+ regs.line_width_smooth = 1.0f;
regs.front_face = Maxwell3D::Regs::FrontFace::ClockWise;
+ regs.polygon_mode_back = Maxwell3D::Regs::PolygonMode::Fill;
+ regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill;
shadow_state = regs;
@@ -116,7 +119,7 @@ void Maxwell3D::InitializeRegisterDefaults() {
mme_inline[MAXWELL3D_REG_INDEX(index_array.count)] = true;
}
-void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters) {
+void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
// Reset the current macro.
executing_macro = 0;
@@ -125,7 +128,7 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
- macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
+ macro_engine->Execute(macro_positions[entry], parameters);
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
FlushMMEInlineDraw();
}
@@ -161,7 +164,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
// Call the macro when there are no more parameters in the command buffer
if (is_last_call) {
- CallMacroMethod(executing_macro, macro_params.size(), macro_params.data());
+ CallMacroMethod(executing_macro, macro_params);
macro_params.clear();
}
return;
@@ -197,7 +200,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
break;
}
case MAXWELL3D_REG_INDEX(macros.data): {
- ProcessMacroUpload(arg);
+ macro_engine->AddCode(regs.macros.upload_address, arg);
break;
}
case MAXWELL3D_REG_INDEX(macros.bind): {
@@ -306,7 +309,7 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
// Call the macro when there are no more parameters in the command buffer
if (amount == methods_pending) {
- CallMacroMethod(executing_macro, macro_params.size(), macro_params.data());
+ CallMacroMethod(executing_macro, macro_params);
macro_params.clear();
}
return;
@@ -420,9 +423,7 @@ void Maxwell3D::FlushMMEInlineDraw() {
}
void Maxwell3D::ProcessMacroUpload(u32 data) {
- ASSERT_MSG(regs.macros.upload_address < macro_memory.size(),
- "upload_address exceeded macro_memory size!");
- macro_memory[regs.macros.upload_address++] = data;
+ macro_engine->AddCode(regs.macros.upload_address++, data);
}
void Maxwell3D::ProcessMacroBind(u32 data) {
@@ -457,8 +458,9 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
void Maxwell3D::ProcessQueryGet() {
// TODO(Subv): Support the other query units.
- ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
- "Units other than CROP are unimplemented");
+ if (regs.query.query_get.unit != Regs::QueryUnit::Crop) {
+ LOG_DEBUG(HW_GPU, "Units other than CROP are unimplemented");
+ }
switch (regs.query.query_get.operation) {
case Regs::QueryOperation::Release:
@@ -534,8 +536,8 @@ void Maxwell3D::ProcessCounterReset() {
rasterizer.ResetCounter(QueryType::SamplesPassed);
break;
default:
- LOG_WARNING(Render_OpenGL, "Unimplemented counter reset={}",
- static_cast<int>(regs.counter_reset));
+ LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}",
+ static_cast<int>(regs.counter_reset));
break;
}
}
@@ -592,8 +594,8 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
system.GPU().GetTicks());
return {};
default:
- UNIMPLEMENTED_MSG("Unimplemented query select type {}",
- static_cast<u32>(regs.query.query_get.select.Value()));
+ LOG_DEBUG(HW_GPU, "Unimplemented query select type {}",
+ static_cast<u32>(regs.query.query_get.select.Value()));
return 1;
}
}
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 05dd6b39b..b827b112f 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -23,7 +23,7 @@
#include "video_core/engines/engine_upload.h"
#include "video_core/engines/shader_type.h"
#include "video_core/gpu.h"
-#include "video_core/macro_interpreter.h"
+#include "video_core/macro/macro.h"
#include "video_core/textures/texture.h"
namespace Core {
@@ -1411,15 +1411,6 @@ public:
const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
- /// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
- /// we've seen used.
- using MacroMemory = std::array<u32, 0x40000>;
-
- /// Gets a reference to macro memory.
- const MacroMemory& GetMacroMemory() const {
- return macro_memory;
- }
-
bool ShouldExecute() const {
return execute_on;
}
@@ -1468,16 +1459,13 @@ private:
std::array<bool, Regs::NUM_REGS> mme_inline{};
- /// Memory for macro code
- MacroMemory macro_memory;
-
/// Macro method that is currently being executed / being fed parameters.
u32 executing_macro = 0;
/// Parameters that have been submitted to the macro call so far.
std::vector<u32> macro_params;
/// Interpreter for the macro codes uploaded to the GPU.
- MacroInterpreter macro_interpreter;
+ std::unique_ptr<MacroEngine> macro_engine;
static constexpr u32 null_cb_data = 0xFFFFFFFF;
struct {
@@ -1506,7 +1494,7 @@ private:
* @param num_parameters Number of arguments
* @param parameters Arguments to the method call
*/
- void CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters);
+ void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
/// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);
diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp
new file mode 100644
index 000000000..89077a2d8
--- /dev/null
+++ b/src/video_core/macro/macro.cpp
@@ -0,0 +1,45 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/settings.h"
+#include "video_core/macro/macro.h"
+#include "video_core/macro/macro_interpreter.h"
+#include "video_core/macro/macro_jit_x64.h"
+
+namespace Tegra {
+
+void MacroEngine::AddCode(u32 method, u32 data) {
+ uploaded_macro_code[method].push_back(data);
+}
+
+void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
+ auto compiled_macro = macro_cache.find(method);
+ if (compiled_macro != macro_cache.end()) {
+ compiled_macro->second->Execute(parameters, method);
+ } else {
+ // Macro not compiled, check if it's uploaded and if so, compile it
+ auto macro_code = uploaded_macro_code.find(method);
+ if (macro_code == uploaded_macro_code.end()) {
+ UNREACHABLE_MSG("Macro 0x{0:x} was not uploaded", method);
+ return;
+ }
+ macro_cache[method] = Compile(macro_code->second);
+ macro_cache[method]->Execute(parameters, method);
+ }
+}
+
+std::unique_ptr<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d) {
+ if (Settings::values.disable_macro_jit) {
+ return std::make_unique<MacroInterpreter>(maxwell3d);
+ }
+#ifdef ARCHITECTURE_x86_64
+ return std::make_unique<MacroJITx64>(maxwell3d);
+#else
+ return std::make_unique<MacroInterpreter>(maxwell3d);
+#endif
+}
+
+} // namespace Tegra
diff --git a/src/video_core/macro/macro.h b/src/video_core/macro/macro.h
new file mode 100644
index 000000000..b76ed891f
--- /dev/null
+++ b/src/video_core/macro/macro.h
@@ -0,0 +1,128 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <unordered_map>
+#include <vector>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+namespace Tegra {
+namespace Engines {
+class Maxwell3D;
+}
+namespace Macro {
+constexpr std::size_t NUM_MACRO_REGISTERS = 8;
+enum class Operation : u32 {
+ ALU = 0,
+ AddImmediate = 1,
+ ExtractInsert = 2,
+ ExtractShiftLeftImmediate = 3,
+ ExtractShiftLeftRegister = 4,
+ Read = 5,
+ Unused = 6, // This operation doesn't seem to be a valid encoding.
+ Branch = 7,
+};
+
+enum class ALUOperation : u32 {
+ Add = 0,
+ AddWithCarry = 1,
+ Subtract = 2,
+ SubtractWithBorrow = 3,
+ // Operations 4-7 don't seem to be valid encodings.
+ Xor = 8,
+ Or = 9,
+ And = 10,
+ AndNot = 11,
+ Nand = 12
+};
+
+enum class ResultOperation : u32 {
+ IgnoreAndFetch = 0,
+ Move = 1,
+ MoveAndSetMethod = 2,
+ FetchAndSend = 3,
+ MoveAndSend = 4,
+ FetchAndSetMethod = 5,
+ MoveAndSetMethodFetchAndSend = 6,
+ MoveAndSetMethodSend = 7
+};
+
+enum class BranchCondition : u32 {
+ Zero = 0,
+ NotZero = 1,
+};
+
+union Opcode {
+ u32 raw;
+ BitField<0, 3, Operation> operation;
+ BitField<4, 3, ResultOperation> result_operation;
+ BitField<4, 1, BranchCondition> branch_condition;
+ // If set on a branch, then the branch doesn't have a delay slot.
+ BitField<5, 1, u32> branch_annul;
+ BitField<7, 1, u32> is_exit;
+ BitField<8, 3, u32> dst;
+ BitField<11, 3, u32> src_a;
+ BitField<14, 3, u32> src_b;
+ // The signed immediate overlaps the second source operand and the alu operation.
+ BitField<14, 18, s32> immediate;
+
+ BitField<17, 5, ALUOperation> alu_operation;
+
+ // Bitfield instructions data
+ BitField<17, 5, u32> bf_src_bit;
+ BitField<22, 5, u32> bf_size;
+ BitField<27, 5, u32> bf_dst_bit;
+
+ u32 GetBitfieldMask() const {
+ return (1 << bf_size) - 1;
+ }
+
+ s32 GetBranchTarget() const {
+ return static_cast<s32>(immediate * sizeof(u32));
+ }
+};
+
+union MethodAddress {
+ u32 raw;
+ BitField<0, 12, u32> address;
+ BitField<12, 6, u32> increment;
+};
+
+} // namespace Macro
+
+class CachedMacro {
+public:
+ virtual ~CachedMacro() = default;
+ /**
+ * Executes the macro code with the specified input parameters.
+ * @param code The macro byte code to execute
+ * @param parameters The parameters of the macro
+ */
+ virtual void Execute(const std::vector<u32>& parameters, u32 method) = 0;
+};
+
+class MacroEngine {
+public:
+ virtual ~MacroEngine() = default;
+
+ // Store the uploaded macro code to compile them when they're called.
+ void AddCode(u32 method, u32 data);
+
+ // Compiles the macro if its not in the cache, and executes the compiled macro
+ void Execute(u32 method, const std::vector<u32>& parameters);
+
+protected:
+ virtual std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) = 0;
+
+private:
+ std::unordered_map<u32, std::unique_ptr<CachedMacro>> macro_cache;
+ std::unordered_map<u32, std::vector<u32>> uploaded_macro_code;
+};
+
+std::unique_ptr<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d);
+
+} // namespace Tegra
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro/macro_interpreter.cpp
index 947364928..5edff27aa 100644
--- a/src/video_core/macro_interpreter.cpp
+++ b/src/video_core/macro/macro_interpreter.cpp
@@ -1,4 +1,4 @@
-// Copyright 2018 yuzu Emulator Project
+// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -6,109 +6,46 @@
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/macro_interpreter.h"
+#include "video_core/macro/macro_interpreter.h"
MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192));
namespace Tegra {
-namespace {
-enum class Operation : u32 {
- ALU = 0,
- AddImmediate = 1,
- ExtractInsert = 2,
- ExtractShiftLeftImmediate = 3,
- ExtractShiftLeftRegister = 4,
- Read = 5,
- Unused = 6, // This operation doesn't seem to be a valid encoding.
- Branch = 7,
-};
-} // Anonymous namespace
-
-enum class MacroInterpreter::ALUOperation : u32 {
- Add = 0,
- AddWithCarry = 1,
- Subtract = 2,
- SubtractWithBorrow = 3,
- // Operations 4-7 don't seem to be valid encodings.
- Xor = 8,
- Or = 9,
- And = 10,
- AndNot = 11,
- Nand = 12
-};
-
-enum class MacroInterpreter::ResultOperation : u32 {
- IgnoreAndFetch = 0,
- Move = 1,
- MoveAndSetMethod = 2,
- FetchAndSend = 3,
- MoveAndSend = 4,
- FetchAndSetMethod = 5,
- MoveAndSetMethodFetchAndSend = 6,
- MoveAndSetMethodSend = 7
-};
-
-enum class MacroInterpreter::BranchCondition : u32 {
- Zero = 0,
- NotZero = 1,
-};
-
-union MacroInterpreter::Opcode {
- u32 raw;
- BitField<0, 3, Operation> operation;
- BitField<4, 3, ResultOperation> result_operation;
- BitField<4, 1, BranchCondition> branch_condition;
- // If set on a branch, then the branch doesn't have a delay slot.
- BitField<5, 1, u32> branch_annul;
- BitField<7, 1, u32> is_exit;
- BitField<8, 3, u32> dst;
- BitField<11, 3, u32> src_a;
- BitField<14, 3, u32> src_b;
- // The signed immediate overlaps the second source operand and the alu operation.
- BitField<14, 18, s32> immediate;
-
- BitField<17, 5, ALUOperation> alu_operation;
-
- // Bitfield instructions data
- BitField<17, 5, u32> bf_src_bit;
- BitField<22, 5, u32> bf_size;
- BitField<27, 5, u32> bf_dst_bit;
-
- u32 GetBitfieldMask() const {
- return (1 << bf_size) - 1;
- }
+MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
- s32 GetBranchTarget() const {
- return static_cast<s32>(immediate * sizeof(u32));
- }
-};
+std::unique_ptr<CachedMacro> MacroInterpreter::Compile(const std::vector<u32>& code) {
+ return std::make_unique<MacroInterpreterImpl>(maxwell3d, code);
+}
-MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
+MacroInterpreterImpl::MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d,
+ const std::vector<u32>& code)
+ : maxwell3d(maxwell3d), code(code) {}
-void MacroInterpreter::Execute(u32 offset, std::size_t num_parameters, const u32* parameters) {
+void MacroInterpreterImpl::Execute(const std::vector<u32>& parameters, u32 method) {
MICROPROFILE_SCOPE(MacroInterp);
Reset();
registers[1] = parameters[0];
+ num_parameters = parameters.size();
if (num_parameters > parameters_capacity) {
parameters_capacity = num_parameters;
this->parameters = std::make_unique<u32[]>(num_parameters);
}
- std::memcpy(this->parameters.get(), parameters, num_parameters * sizeof(u32));
+ std::memcpy(this->parameters.get(), parameters.data(), num_parameters * sizeof(u32));
this->num_parameters = num_parameters;
// Execute the code until we hit an exit condition.
bool keep_executing = true;
while (keep_executing) {
- keep_executing = Step(offset, false);
+ keep_executing = Step(false);
}
// Assert the the macro used all the input parameters
ASSERT(next_parameter_index == num_parameters);
}
-void MacroInterpreter::Reset() {
+void MacroInterpreterImpl::Reset() {
registers = {};
pc = 0;
delayed_pc = {};
@@ -120,10 +57,10 @@ void MacroInterpreter::Reset() {
carry_flag = false;
}
-bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
+bool MacroInterpreterImpl::Step(bool is_delay_slot) {
u32 base_address = pc;
- Opcode opcode = GetOpcode(offset);
+ Macro::Opcode opcode = GetOpcode();
pc += 4;
// Update the program counter if we were delayed
@@ -134,18 +71,18 @@ bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
}
switch (opcode.operation) {
- case Operation::ALU: {
+ case Macro::Operation::ALU: {
u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a),
GetRegister(opcode.src_b));
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
- case Operation::AddImmediate: {
+ case Macro::Operation::AddImmediate: {
ProcessResult(opcode.result_operation, opcode.dst,
GetRegister(opcode.src_a) + opcode.immediate);
break;
}
- case Operation::ExtractInsert: {
+ case Macro::Operation::ExtractInsert: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
@@ -155,7 +92,7 @@ bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
ProcessResult(opcode.result_operation, opcode.dst, dst);
break;
}
- case Operation::ExtractShiftLeftImmediate: {
+ case Macro::Operation::ExtractShiftLeftImmediate: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
@@ -164,7 +101,7 @@ bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
- case Operation::ExtractShiftLeftRegister: {
+ case Macro::Operation::ExtractShiftLeftRegister: {
u32 dst = GetRegister(opcode.src_a);
u32 src = GetRegister(opcode.src_b);
@@ -173,12 +110,12 @@ bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
- case Operation::Read: {
+ case Macro::Operation::Read: {
u32 result = Read(GetRegister(opcode.src_a) + opcode.immediate);
ProcessResult(opcode.result_operation, opcode.dst, result);
break;
}
- case Operation::Branch: {
+ case Macro::Operation::Branch: {
ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
u32 value = GetRegister(opcode.src_a);
bool taken = EvaluateBranchCondition(opcode.branch_condition, value);
@@ -191,7 +128,7 @@ bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
delayed_pc = base_address + opcode.GetBranchTarget();
// Execute one more instruction due to the delay slot.
- return Step(offset, true);
+ return Step(true);
}
break;
}
@@ -204,51 +141,44 @@ bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
// cause an exit if it's executed inside a delay slot.
if (opcode.is_exit && !is_delay_slot) {
// Exit has a delay slot, execute the next instruction
- Step(offset, true);
+ Step(true);
return false;
}
return true;
}
-MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const {
- const auto& macro_memory{maxwell3d.GetMacroMemory()};
- ASSERT((pc % sizeof(u32)) == 0);
- ASSERT((pc + offset) < macro_memory.size() * sizeof(u32));
- return {macro_memory[offset + pc / sizeof(u32)]};
-}
-
-u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) {
+u32 MacroInterpreterImpl::GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b) {
switch (operation) {
- case ALUOperation::Add: {
+ case Macro::ALUOperation::Add: {
const u64 result{static_cast<u64>(src_a) + src_b};
carry_flag = result > 0xffffffff;
return static_cast<u32>(result);
}
- case ALUOperation::AddWithCarry: {
+ case Macro::ALUOperation::AddWithCarry: {
const u64 result{static_cast<u64>(src_a) + src_b + (carry_flag ? 1ULL : 0ULL)};
carry_flag = result > 0xffffffff;
return static_cast<u32>(result);
}
- case ALUOperation::Subtract: {
+ case Macro::ALUOperation::Subtract: {
const u64 result{static_cast<u64>(src_a) - src_b};
carry_flag = result < 0x100000000;
return static_cast<u32>(result);
}
- case ALUOperation::SubtractWithBorrow: {
+ case Macro::ALUOperation::SubtractWithBorrow: {
const u64 result{static_cast<u64>(src_a) - src_b - (carry_flag ? 0ULL : 1ULL)};
carry_flag = result < 0x100000000;
return static_cast<u32>(result);
}
- case ALUOperation::Xor:
+ case Macro::ALUOperation::Xor:
return src_a ^ src_b;
- case ALUOperation::Or:
+ case Macro::ALUOperation::Or:
return src_a | src_b;
- case ALUOperation::And:
+ case Macro::ALUOperation::And:
return src_a & src_b;
- case ALUOperation::AndNot:
+ case Macro::ALUOperation::AndNot:
return src_a & ~src_b;
- case ALUOperation::Nand:
+ case Macro::ALUOperation::Nand:
return ~(src_a & src_b);
default:
@@ -257,43 +187,43 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b)
}
}
-void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 result) {
+void MacroInterpreterImpl::ProcessResult(Macro::ResultOperation operation, u32 reg, u32 result) {
switch (operation) {
- case ResultOperation::IgnoreAndFetch:
+ case Macro::ResultOperation::IgnoreAndFetch:
// Fetch parameter and ignore result.
SetRegister(reg, FetchParameter());
break;
- case ResultOperation::Move:
+ case Macro::ResultOperation::Move:
// Move result.
SetRegister(reg, result);
break;
- case ResultOperation::MoveAndSetMethod:
+ case Macro::ResultOperation::MoveAndSetMethod:
// Move result and use as Method Address.
SetRegister(reg, result);
SetMethodAddress(result);
break;
- case ResultOperation::FetchAndSend:
+ case Macro::ResultOperation::FetchAndSend:
// Fetch parameter and send result.
SetRegister(reg, FetchParameter());
Send(result);
break;
- case ResultOperation::MoveAndSend:
+ case Macro::ResultOperation::MoveAndSend:
// Move and send result.
SetRegister(reg, result);
Send(result);
break;
- case ResultOperation::FetchAndSetMethod:
+ case Macro::ResultOperation::FetchAndSetMethod:
// Fetch parameter and use result as Method Address.
SetRegister(reg, FetchParameter());
SetMethodAddress(result);
break;
- case ResultOperation::MoveAndSetMethodFetchAndSend:
+ case Macro::ResultOperation::MoveAndSetMethodFetchAndSend:
// Move result and use as Method Address, then fetch and send parameter.
SetRegister(reg, result);
SetMethodAddress(result);
Send(FetchParameter());
break;
- case ResultOperation::MoveAndSetMethodSend:
+ case Macro::ResultOperation::MoveAndSetMethodSend:
// Move result and use as Method Address, then send bits 12:17 of result.
SetRegister(reg, result);
SetMethodAddress(result);
@@ -304,16 +234,28 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
}
}
-u32 MacroInterpreter::FetchParameter() {
- ASSERT(next_parameter_index < num_parameters);
- return parameters[next_parameter_index++];
+bool MacroInterpreterImpl::EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const {
+ switch (cond) {
+ case Macro::BranchCondition::Zero:
+ return value == 0;
+ case Macro::BranchCondition::NotZero:
+ return value != 0;
+ }
+ UNREACHABLE();
+ return true;
}
-u32 MacroInterpreter::GetRegister(u32 register_id) const {
+Macro::Opcode MacroInterpreterImpl::GetOpcode() const {
+ ASSERT((pc % sizeof(u32)) == 0);
+ ASSERT(pc < code.size() * sizeof(u32));
+ return {code[pc / sizeof(u32)]};
+}
+
+u32 MacroInterpreterImpl::GetRegister(u32 register_id) const {
return registers.at(register_id);
}
-void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
+void MacroInterpreterImpl::SetRegister(u32 register_id, u32 value) {
// Register 0 is hardwired as the zero register.
// Ensure no writes to it actually occur.
if (register_id == 0) {
@@ -323,30 +265,24 @@ void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
registers.at(register_id) = value;
}
-void MacroInterpreter::SetMethodAddress(u32 address) {
+void MacroInterpreterImpl::SetMethodAddress(u32 address) {
method_address.raw = address;
}
-void MacroInterpreter::Send(u32 value) {
+void MacroInterpreterImpl::Send(u32 value) {
maxwell3d.CallMethodFromMME(method_address.address, value);
// Increment the method address by the method increment.
method_address.address.Assign(method_address.address.Value() +
method_address.increment.Value());
}
-u32 MacroInterpreter::Read(u32 method) const {
+u32 MacroInterpreterImpl::Read(u32 method) const {
return maxwell3d.GetRegisterValue(method);
}
-bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) const {
- switch (cond) {
- case BranchCondition::Zero:
- return value == 0;
- case BranchCondition::NotZero:
- return value != 0;
- }
- UNREACHABLE();
- return true;
+u32 MacroInterpreterImpl::FetchParameter() {
+ ASSERT(next_parameter_index < num_parameters);
+ return parameters[next_parameter_index++];
}
} // namespace Tegra
diff --git a/src/video_core/macro_interpreter.h b/src/video_core/macro/macro_interpreter.h
index 631146d89..90217fc89 100644
--- a/src/video_core/macro_interpreter.h
+++ b/src/video_core/macro/macro_interpreter.h
@@ -1,44 +1,37 @@
-// Copyright 2018 yuzu Emulator Project
+// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-
#include <array>
#include <optional>
-
+#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
+#include "video_core/macro/macro.h"
namespace Tegra {
namespace Engines {
class Maxwell3D;
}
-class MacroInterpreter final {
+class MacroInterpreter final : public MacroEngine {
public:
explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d);
- /**
- * Executes the macro code with the specified input parameters.
- * @param offset Offset to start execution at.
- * @param parameters The parameters of the macro.
- */
- void Execute(u32 offset, std::size_t num_parameters, const u32* parameters);
+protected:
+ std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) override;
private:
- enum class ALUOperation : u32;
- enum class BranchCondition : u32;
- enum class ResultOperation : u32;
-
- union Opcode;
+ Engines::Maxwell3D& maxwell3d;
+};
- union MethodAddress {
- u32 raw;
- BitField<0, 12, u32> address;
- BitField<12, 6, u32> increment;
- };
+class MacroInterpreterImpl : public CachedMacro {
+public:
+ MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& code);
+ void Execute(const std::vector<u32>& parameters, u32 method) override;
+private:
/// Resets the execution engine state, zeroing registers, etc.
void Reset();
@@ -49,20 +42,20 @@ private:
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
* previous instruction.
*/
- bool Step(u32 offset, bool is_delay_slot);
+ bool Step(bool is_delay_slot);
/// Calculates the result of an ALU operation. src_a OP src_b;
- u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b);
+ u32 GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b);
/// Performs the result operation on the input result and stores it in the specified register
/// (if necessary).
- void ProcessResult(ResultOperation operation, u32 reg, u32 result);
+ void ProcessResult(Macro::ResultOperation operation, u32 reg, u32 result);
/// Evaluates the branch condition and returns whether the branch should be taken or not.
- bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
+ bool EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const;
/// Reads an opcode at the current program counter location.
- Opcode GetOpcode(u32 offset) const;
+ Macro::Opcode GetOpcode() const;
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
u32 GetRegister(u32 register_id) const;
@@ -89,13 +82,11 @@ private:
/// Program counter to execute at after the delay slot is executed.
std::optional<u32> delayed_pc;
- static constexpr std::size_t NumMacroRegisters = 8;
-
/// General purpose macro registers.
- std::array<u32, NumMacroRegisters> registers = {};
+ std::array<u32, Macro::NUM_MACRO_REGISTERS> registers = {};
/// Method address to use for the next Send instruction.
- MethodAddress method_address = {};
+ Macro::MethodAddress method_address = {};
/// Input parameters of the current macro.
std::unique_ptr<u32[]> parameters;
@@ -105,5 +96,7 @@ private:
u32 next_parameter_index = 0;
bool carry_flag = false;
+ const std::vector<u32>& code;
};
+
} // namespace Tegra
diff --git a/src/video_core/macro/macro_jit_x64.cpp b/src/video_core/macro/macro_jit_x64.cpp
new file mode 100644
index 000000000..11c1cc3be
--- /dev/null
+++ b/src/video_core/macro/macro_jit_x64.cpp
@@ -0,0 +1,640 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/microprofile.h"
+#include "common/x64/xbyak_util.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/macro/macro_interpreter.h"
+#include "video_core/macro/macro_jit_x64.h"
+
+MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255, 47));
+MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0));
+
+namespace Tegra {
+static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r9;
+static const Xbyak::Reg64 REGISTERS = Xbyak::util::r10;
+static const Xbyak::Reg64 STATE = Xbyak::util::r11;
+static const Xbyak::Reg64 NEXT_PARAMETER = Xbyak::util::r12;
+static const Xbyak::Reg32 RESULT = Xbyak::util::r13d;
+static const Xbyak::Reg64 RESULT_64 = Xbyak::util::r13;
+static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
+static const Xbyak::Reg64 METHOD_ADDRESS_64 = Xbyak::util::r14;
+static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
+
+static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
+ PARAMETERS,
+ REGISTERS,
+ STATE,
+ NEXT_PARAMETER,
+ RESULT,
+ METHOD_ADDRESS,
+ BRANCH_HOLDER,
+});
+
+MacroJITx64::MacroJITx64(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
+
+std::unique_ptr<CachedMacro> MacroJITx64::Compile(const std::vector<u32>& code) {
+ return std::make_unique<MacroJITx64Impl>(maxwell3d, code);
+}
+
+MacroJITx64Impl::MacroJITx64Impl(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& code)
+ : Xbyak::CodeGenerator(MAX_CODE_SIZE), code(code), maxwell3d(maxwell3d) {
+ Compile();
+}
+
+MacroJITx64Impl::~MacroJITx64Impl() = default;
+
+void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
+ MICROPROFILE_SCOPE(MacroJitExecute);
+ ASSERT_OR_EXECUTE(program != nullptr, { return; });
+ JITState state{};
+ state.maxwell3d = &maxwell3d;
+ state.registers = {};
+ state.parameters = parameters.data();
+ program(&state);
+}
+
+void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
+ const bool is_a_zero = opcode.src_a == 0;
+ const bool is_b_zero = opcode.src_b == 0;
+ const bool valid_operation = !is_a_zero && !is_b_zero;
+ const bool is_move_operation = !is_a_zero && is_b_zero;
+ const bool has_zero_register = is_a_zero || is_b_zero;
+
+ Xbyak::Reg64 src_a;
+ Xbyak::Reg32 src_b;
+
+ if (!optimizer.zero_reg_skip) {
+ src_a = Compile_GetRegister(opcode.src_a, RESULT_64);
+ src_b = Compile_GetRegister(opcode.src_b, ebx);
+ } else {
+ if (!is_a_zero) {
+ src_a = Compile_GetRegister(opcode.src_a, RESULT_64);
+ }
+ if (!is_b_zero) {
+ src_b = Compile_GetRegister(opcode.src_b, ebx);
+ }
+ }
+ Xbyak::Label skip_carry{};
+
+ bool has_emitted = false;
+
+ switch (opcode.alu_operation) {
+ case Macro::ALUOperation::Add:
+ if (optimizer.zero_reg_skip) {
+ if (valid_operation) {
+ add(src_a, src_b);
+ }
+ } else {
+ add(src_a, src_b);
+ }
+
+ if (!optimizer.can_skip_carry) {
+ setc(byte[STATE + offsetof(JITState, carry_flag)]);
+ }
+ break;
+ case Macro::ALUOperation::AddWithCarry:
+ bt(dword[STATE + offsetof(JITState, carry_flag)], 0);
+ adc(src_a, src_b);
+ setc(byte[STATE + offsetof(JITState, carry_flag)]);
+ break;
+ case Macro::ALUOperation::Subtract:
+ if (optimizer.zero_reg_skip) {
+ if (valid_operation) {
+ sub(src_a, src_b);
+ has_emitted = true;
+ }
+ } else {
+ sub(src_a, src_b);
+ has_emitted = true;
+ }
+ if (!optimizer.can_skip_carry && has_emitted) {
+ setc(byte[STATE + offsetof(JITState, carry_flag)]);
+ }
+ break;
+ case Macro::ALUOperation::SubtractWithBorrow:
+ bt(dword[STATE + offsetof(JITState, carry_flag)], 0);
+ sbb(src_a, src_b);
+ setc(byte[STATE + offsetof(JITState, carry_flag)]);
+ break;
+ case Macro::ALUOperation::Xor:
+ if (optimizer.zero_reg_skip) {
+ if (valid_operation) {
+ xor_(src_a, src_b);
+ }
+ } else {
+ xor_(src_a, src_b);
+ }
+ break;
+ case Macro::ALUOperation::Or:
+ if (optimizer.zero_reg_skip) {
+ if (valid_operation) {
+ or_(src_a, src_b);
+ }
+ } else {
+ or_(src_a, src_b);
+ }
+ break;
+ case Macro::ALUOperation::And:
+ if (optimizer.zero_reg_skip) {
+ if (!has_zero_register) {
+ and_(src_a, src_b);
+ }
+ } else {
+ and_(src_a, src_b);
+ }
+ break;
+ case Macro::ALUOperation::AndNot:
+ if (optimizer.zero_reg_skip) {
+ if (!is_a_zero) {
+ not_(src_b);
+ and_(src_a, src_b);
+ }
+ } else {
+ not_(src_b);
+ and_(src_a, src_b);
+ }
+ break;
+ case Macro::ALUOperation::Nand:
+ if (optimizer.zero_reg_skip) {
+ if (!is_a_zero) {
+ and_(src_a, src_b);
+ not_(src_a);
+ }
+ } else {
+ and_(src_a, src_b);
+ not_(src_a);
+ }
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented ALU operation {}",
+ static_cast<std::size_t>(opcode.alu_operation.Value()));
+ break;
+ }
+ Compile_ProcessResult(opcode.result_operation, opcode.dst);
+}
+
+void MacroJITx64Impl::Compile_AddImmediate(Macro::Opcode opcode) {
+ if (optimizer.skip_dummy_addimmediate) {
+ // Games tend to use this as an exit instruction placeholder. It's to encode an instruction
+ // without doing anything. In our case we can just not emit anything.
+ if (opcode.result_operation == Macro::ResultOperation::Move && opcode.dst == 0) {
+ return;
+ }
+ }
+ // Check for redundant moves
+ if (optimizer.optimize_for_method_move &&
+ opcode.result_operation == Macro::ResultOperation::MoveAndSetMethod) {
+ if (next_opcode.has_value()) {
+ const auto next = *next_opcode;
+ if (next.result_operation == Macro::ResultOperation::MoveAndSetMethod) {
+ return;
+ }
+ }
+ }
+ if (optimizer.zero_reg_skip && opcode.src_a == 0) {
+ if (opcode.immediate == 0) {
+ xor_(RESULT, RESULT);
+ } else {
+ mov(RESULT, opcode.immediate);
+ }
+ } else {
+ auto result = Compile_GetRegister(opcode.src_a, RESULT);
+ if (opcode.immediate > 2) {
+ add(result, opcode.immediate);
+ } else if (opcode.immediate == 1) {
+ inc(result);
+ } else if (opcode.immediate < 0) {
+ sub(result, opcode.immediate * -1);
+ }
+ }
+ Compile_ProcessResult(opcode.result_operation, opcode.dst);
+}
+
+void MacroJITx64Impl::Compile_ExtractInsert(Macro::Opcode opcode) {
+ auto dst = Compile_GetRegister(opcode.src_a, RESULT);
+ auto src = Compile_GetRegister(opcode.src_b, eax);
+
+ if (opcode.bf_src_bit != 0 && opcode.bf_src_bit != 31) {
+ shr(src, opcode.bf_src_bit);
+ } else if (opcode.bf_src_bit == 31) {
+ xor_(src, src);
+ }
+ // Don't bother masking the whole register since we're using a 32 bit register
+ if (opcode.bf_size != 31 && opcode.bf_size != 0) {
+ and_(src, opcode.GetBitfieldMask());
+ } else if (opcode.bf_size == 0) {
+ xor_(src, src);
+ }
+ if (opcode.bf_dst_bit != 31 && opcode.bf_dst_bit != 0) {
+ shl(src, opcode.bf_dst_bit);
+ } else if (opcode.bf_dst_bit == 31) {
+ xor_(src, src);
+ }
+
+ const u32 mask = ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
+ if (mask != 0xffffffff) {
+ and_(dst, mask);
+ }
+ or_(dst, src);
+ Compile_ProcessResult(opcode.result_operation, opcode.dst);
+}
+
+void MacroJITx64Impl::Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode) {
+ auto dst = Compile_GetRegister(opcode.src_a, eax);
+ auto src = Compile_GetRegister(opcode.src_b, RESULT);
+
+ shr(src, al);
+ if (opcode.bf_size != 0 && opcode.bf_size != 31) {
+ and_(src, opcode.GetBitfieldMask());
+ } else if (opcode.bf_size == 0) {
+ xor_(src, src);
+ }
+
+ if (opcode.bf_dst_bit != 0 && opcode.bf_dst_bit != 31) {
+ shl(src, opcode.bf_dst_bit);
+ } else if (opcode.bf_dst_bit == 31) {
+ xor_(src, src);
+ }
+ Compile_ProcessResult(opcode.result_operation, opcode.dst);
+}
+
+void MacroJITx64Impl::Compile_ExtractShiftLeftRegister(Macro::Opcode opcode) {
+ auto dst = Compile_GetRegister(opcode.src_a, eax);
+ auto src = Compile_GetRegister(opcode.src_b, RESULT);
+
+ if (opcode.bf_src_bit != 0) {
+ shr(src, opcode.bf_src_bit);
+ }
+
+ if (opcode.bf_size != 31) {
+ and_(src, opcode.GetBitfieldMask());
+ }
+ shl(src, al);
+ Compile_ProcessResult(opcode.result_operation, opcode.dst);
+}
+
+static u32 Read(Engines::Maxwell3D* maxwell3d, u32 method) {
+ return maxwell3d->GetRegisterValue(method);
+}
+
+static void Send(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
+ maxwell3d->CallMethodFromMME(method_address.address, value);
+}
+
+void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
+ if (optimizer.zero_reg_skip && opcode.src_a == 0) {
+ if (opcode.immediate == 0) {
+ xor_(RESULT, RESULT);
+ } else {
+ mov(RESULT, opcode.immediate);
+ }
+ } else {
+ auto result = Compile_GetRegister(opcode.src_a, RESULT);
+ if (opcode.immediate > 2) {
+ add(result, opcode.immediate);
+ } else if (opcode.immediate == 1) {
+ inc(result);
+ } else if (opcode.immediate < 0) {
+ sub(result, opcode.immediate * -1);
+ }
+ }
+ Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
+ mov(Common::X64::ABI_PARAM1, qword[STATE]);
+ mov(Common::X64::ABI_PARAM2, RESULT);
+ Common::X64::CallFarFunction(*this, &Read);
+ Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
+ mov(RESULT, Common::X64::ABI_RETURN.cvt32());
+ Compile_ProcessResult(opcode.result_operation, opcode.dst);
+}
+
+void Tegra::MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
+ Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
+ mov(Common::X64::ABI_PARAM1, qword[STATE]);
+ mov(Common::X64::ABI_PARAM2, METHOD_ADDRESS);
+ mov(Common::X64::ABI_PARAM3, value);
+ Common::X64::CallFarFunction(*this, &Send);
+ Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, PersistentCallerSavedRegs(), 0);
+
+ Xbyak::Label dont_process{};
+ // Get increment
+ test(METHOD_ADDRESS, 0x3f000);
+ // If zero, method address doesn't update
+ je(dont_process);
+
+ mov(ecx, METHOD_ADDRESS);
+ and_(METHOD_ADDRESS, 0xfff);
+ shr(ecx, 12);
+ and_(ecx, 0x3f);
+ lea(eax, ptr[rcx + METHOD_ADDRESS_64]);
+ sal(ecx, 12);
+ or_(eax, ecx);
+
+ mov(METHOD_ADDRESS, eax);
+
+ L(dont_process);
+}
+
+void Tegra::MacroJITx64Impl::Compile_Branch(Macro::Opcode opcode) {
+ ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
+ const s32 jump_address =
+ static_cast<s32>(pc) + static_cast<s32>(opcode.GetBranchTarget() / sizeof(s32));
+
+ Xbyak::Label end;
+ auto value = Compile_GetRegister(opcode.src_a, eax);
+ test(value, value);
+ if (optimizer.has_delayed_pc) {
+ switch (opcode.branch_condition) {
+ case Macro::BranchCondition::Zero:
+ jne(end, T_NEAR);
+ break;
+ case Macro::BranchCondition::NotZero:
+ je(end, T_NEAR);
+ break;
+ }
+
+ if (opcode.branch_annul) {
+ xor_(BRANCH_HOLDER, BRANCH_HOLDER);
+ jmp(labels[jump_address], T_NEAR);
+ } else {
+ Xbyak::Label handle_post_exit{};
+ Xbyak::Label skip{};
+ jmp(skip, T_NEAR);
+ if (opcode.is_exit) {
+ L(handle_post_exit);
+ // Execute 1 instruction
+ mov(BRANCH_HOLDER, end_of_code);
+ // Jump to next instruction to skip delay slot check
+ jmp(labels[jump_address], T_NEAR);
+ } else {
+ L(handle_post_exit);
+ xor_(BRANCH_HOLDER, BRANCH_HOLDER);
+ jmp(labels[jump_address], T_NEAR);
+ }
+ L(skip);
+ mov(BRANCH_HOLDER, handle_post_exit);
+ jmp(delay_skip[pc], T_NEAR);
+ }
+ } else {
+ switch (opcode.branch_condition) {
+ case Macro::BranchCondition::Zero:
+ je(labels[jump_address], T_NEAR);
+ break;
+ case Macro::BranchCondition::NotZero:
+ jne(labels[jump_address], T_NEAR);
+ break;
+ }
+ }
+
+ L(end);
+}
+
+void Tegra::MacroJITx64Impl::Optimizer_ScanFlags() {
+ optimizer.can_skip_carry = true;
+ optimizer.has_delayed_pc = false;
+ for (auto raw_op : code) {
+ Macro::Opcode op{};
+ op.raw = raw_op;
+
+ if (op.operation == Macro::Operation::ALU) {
+ // Scan for any ALU operations which actually use the carry flag, if they don't exist in
+ // our current code we can skip emitting the carry flag handling operations
+ if (op.alu_operation == Macro::ALUOperation::AddWithCarry ||
+ op.alu_operation == Macro::ALUOperation::SubtractWithBorrow) {
+ optimizer.can_skip_carry = false;
+ }
+ }
+
+ if (op.operation == Macro::Operation::Branch) {
+ if (!op.branch_annul) {
+ optimizer.has_delayed_pc = true;
+ }
+ }
+ }
+}
+
+void MacroJITx64Impl::Compile() {
+ MICROPROFILE_SCOPE(MacroJitCompile);
+ bool keep_executing = true;
+ labels.fill(Xbyak::Label());
+
+ Common::X64::ABI_PushRegistersAndAdjustStackGPS(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
+ // JIT state
+ mov(STATE, Common::X64::ABI_PARAM1);
+ mov(PARAMETERS, qword[Common::X64::ABI_PARAM1 +
+ static_cast<Xbyak::uint32>(offsetof(JITState, parameters))]);
+ mov(REGISTERS, Common::X64::ABI_PARAM1);
+ add(REGISTERS, static_cast<Xbyak::uint32>(offsetof(JITState, registers)));
+ xor_(RESULT, RESULT);
+ xor_(METHOD_ADDRESS, METHOD_ADDRESS);
+ xor_(NEXT_PARAMETER, NEXT_PARAMETER);
+ xor_(BRANCH_HOLDER, BRANCH_HOLDER);
+
+ mov(dword[REGISTERS + 4], Compile_FetchParameter());
+
+ // Track get register for zero registers and mark it as no-op
+ optimizer.zero_reg_skip = true;
+
+ // AddImmediate tends to be used as a NOP instruction, if we detect this we can
+ // completely skip the entire code path and no emit anything
+ optimizer.skip_dummy_addimmediate = true;
+
+ // SMO tends to emit a lot of unnecessary method moves, we can mitigate this by only emitting
+ // one if our register isn't "dirty"
+ optimizer.optimize_for_method_move = true;
+
+ // Check to see if we can skip emitting certain instructions
+ Optimizer_ScanFlags();
+
+ const u32 op_count = static_cast<u32>(code.size());
+ for (u32 i = 0; i < op_count; i++) {
+ if (i < op_count - 1) {
+ pc = i + 1;
+ next_opcode = GetOpCode();
+ } else {
+ next_opcode = {};
+ }
+ pc = i;
+ Compile_NextInstruction();
+ }
+
+ L(end_of_code);
+
+ Common::X64::ABI_PopRegistersAndAdjustStackGPS(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
+ ret();
+ ready();
+ program = getCode<ProgramType>();
+}
+
+bool MacroJITx64Impl::Compile_NextInstruction() {
+ const auto opcode = GetOpCode();
+ if (labels[pc].getAddress()) {
+ return false;
+ }
+
+ L(labels[pc]);
+
+ switch (opcode.operation) {
+ case Macro::Operation::ALU:
+ Compile_ALU(opcode);
+ break;
+ case Macro::Operation::AddImmediate:
+ Compile_AddImmediate(opcode);
+ break;
+ case Macro::Operation::ExtractInsert:
+ Compile_ExtractInsert(opcode);
+ break;
+ case Macro::Operation::ExtractShiftLeftImmediate:
+ Compile_ExtractShiftLeftImmediate(opcode);
+ break;
+ case Macro::Operation::ExtractShiftLeftRegister:
+ Compile_ExtractShiftLeftRegister(opcode);
+ break;
+ case Macro::Operation::Read:
+ Compile_Read(opcode);
+ break;
+ case Macro::Operation::Branch:
+ Compile_Branch(opcode);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented opcode {}", opcode.operation.Value());
+ break;
+ }
+
+ if (optimizer.has_delayed_pc) {
+ if (opcode.is_exit) {
+ mov(rax, end_of_code);
+ test(BRANCH_HOLDER, BRANCH_HOLDER);
+ cmove(BRANCH_HOLDER, rax);
+ // Jump to next instruction to skip delay slot check
+ je(labels[pc + 1], T_NEAR);
+ } else {
+ // TODO(ogniK): Optimize delay slot branching
+ Xbyak::Label no_delay_slot{};
+ test(BRANCH_HOLDER, BRANCH_HOLDER);
+ je(no_delay_slot, T_NEAR);
+ mov(rax, BRANCH_HOLDER);
+ xor_(BRANCH_HOLDER, BRANCH_HOLDER);
+ jmp(rax);
+ L(no_delay_slot);
+ }
+ L(delay_skip[pc]);
+ if (opcode.is_exit) {
+ return false;
+ }
+ } else {
+ test(BRANCH_HOLDER, BRANCH_HOLDER);
+ jne(end_of_code, T_NEAR);
+ if (opcode.is_exit) {
+ inc(BRANCH_HOLDER);
+ return false;
+ }
+ }
+ return true;
+}
+
+Xbyak::Reg32 Tegra::MacroJITx64Impl::Compile_FetchParameter() {
+ mov(eax, dword[PARAMETERS + NEXT_PARAMETER * sizeof(u32)]);
+ inc(NEXT_PARAMETER);
+ return eax;
+}
+
+Xbyak::Reg32 MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg32 dst) {
+ if (index == 0) {
+ // Register 0 is always zero
+ xor_(dst, dst);
+ } else {
+ mov(dst, dword[REGISTERS + index * sizeof(u32)]);
+ }
+
+ return dst;
+}
+
+Xbyak::Reg64 Tegra::MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg64 dst) {
+ if (index == 0) {
+ // Register 0 is always zero
+ xor_(dst, dst);
+ } else {
+ mov(dst, dword[REGISTERS + index * sizeof(u32)]);
+ }
+
+ return dst;
+}
+
+void Tegra::MacroJITx64Impl::Compile_WriteCarry(Xbyak::Reg64 dst) {
+ Xbyak::Label zero{}, end{};
+ xor_(ecx, ecx);
+ shr(dst, 32);
+ setne(cl);
+ mov(dword[STATE + offsetof(JITState, carry_flag)], ecx);
+}
+
+void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u32 reg) {
+ auto SetRegister = [=](u32 reg, Xbyak::Reg32 result) {
+ // Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
+ // register.
+ if (reg == 0) {
+ return;
+ }
+ mov(dword[REGISTERS + reg * sizeof(u32)], result);
+ };
+ auto SetMethodAddress = [=](Xbyak::Reg32 reg) { mov(METHOD_ADDRESS, reg); };
+
+ switch (operation) {
+ case Macro::ResultOperation::IgnoreAndFetch:
+ SetRegister(reg, Compile_FetchParameter());
+ break;
+ case Macro::ResultOperation::Move:
+ SetRegister(reg, RESULT);
+ break;
+ case Macro::ResultOperation::MoveAndSetMethod:
+ SetRegister(reg, RESULT);
+ SetMethodAddress(RESULT);
+ break;
+ case Macro::ResultOperation::FetchAndSend:
+ // Fetch parameter and send result.
+ SetRegister(reg, Compile_FetchParameter());
+ Compile_Send(RESULT);
+ break;
+ case Macro::ResultOperation::MoveAndSend:
+ // Move and send result.
+ SetRegister(reg, RESULT);
+ Compile_Send(RESULT);
+ break;
+ case Macro::ResultOperation::FetchAndSetMethod:
+ // Fetch parameter and use result as Method Address.
+ SetRegister(reg, Compile_FetchParameter());
+ SetMethodAddress(RESULT);
+ break;
+ case Macro::ResultOperation::MoveAndSetMethodFetchAndSend:
+ // Move result and use as Method Address, then fetch and send parameter.
+ SetRegister(reg, RESULT);
+ SetMethodAddress(RESULT);
+ Compile_Send(Compile_FetchParameter());
+ break;
+ case Macro::ResultOperation::MoveAndSetMethodSend:
+ // Move result and use as Method Address, then send bits 12:17 of result.
+ SetRegister(reg, RESULT);
+ SetMethodAddress(RESULT);
+ shr(RESULT, 12);
+ and_(RESULT, 0b111111);
+ Compile_Send(RESULT);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented macro operation {}", static_cast<std::size_t>(operation));
+ }
+}
+
+Macro::Opcode MacroJITx64Impl::GetOpCode() const {
+ ASSERT(pc < code.size());
+ return {code[pc]};
+}
+
+std::bitset<32> MacroJITx64Impl::PersistentCallerSavedRegs() const {
+ return PERSISTENT_REGISTERS & Common::X64::ABI_ALL_CALLER_SAVED;
+}
+
+} // namespace Tegra
diff --git a/src/video_core/macro/macro_jit_x64.h b/src/video_core/macro/macro_jit_x64.h
new file mode 100644
index 000000000..21ee157cf
--- /dev/null
+++ b/src/video_core/macro/macro_jit_x64.h
@@ -0,0 +1,100 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <bitset>
+#include <xbyak.h>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "common/x64/xbyak_abi.h"
+#include "video_core/macro/macro.h"
+
+namespace Tegra {
+
+namespace Engines {
+class Maxwell3D;
+}
+
+/// MAX_CODE_SIZE is arbitrarily chosen based on current booting games
+constexpr size_t MAX_CODE_SIZE = 0x10000;
+
+class MacroJITx64 final : public MacroEngine {
+public:
+ explicit MacroJITx64(Engines::Maxwell3D& maxwell3d);
+
+protected:
+ std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) override;
+
+private:
+ Engines::Maxwell3D& maxwell3d;
+};
+
+class MacroJITx64Impl : public Xbyak::CodeGenerator, public CachedMacro {
+public:
+ MacroJITx64Impl(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& code);
+ ~MacroJITx64Impl();
+
+ void Execute(const std::vector<u32>& parameters, u32 method) override;
+
+ void Compile_ALU(Macro::Opcode opcode);
+ void Compile_AddImmediate(Macro::Opcode opcode);
+ void Compile_ExtractInsert(Macro::Opcode opcode);
+ void Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode);
+ void Compile_ExtractShiftLeftRegister(Macro::Opcode opcode);
+ void Compile_Read(Macro::Opcode opcode);
+ void Compile_Branch(Macro::Opcode opcode);
+
+private:
+ void Optimizer_ScanFlags();
+
+ void Compile();
+ bool Compile_NextInstruction();
+
+ Xbyak::Reg32 Compile_FetchParameter();
+ Xbyak::Reg32 Compile_GetRegister(u32 index, Xbyak::Reg32 dst);
+ Xbyak::Reg64 Compile_GetRegister(u32 index, Xbyak::Reg64 dst);
+ void Compile_WriteCarry(Xbyak::Reg64 dst);
+
+ void Compile_ProcessResult(Macro::ResultOperation operation, u32 reg);
+ void Compile_Send(Xbyak::Reg32 value);
+
+ Macro::Opcode GetOpCode() const;
+ std::bitset<32> PersistentCallerSavedRegs() const;
+
+ struct JITState {
+ Engines::Maxwell3D* maxwell3d{};
+ std::array<u32, Macro::NUM_MACRO_REGISTERS> registers{};
+ const u32* parameters{};
+ u32 carry_flag{};
+ };
+ static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0");
+ using ProgramType = void (*)(JITState*);
+
+ struct OptimizerState {
+ bool can_skip_carry{};
+ bool has_delayed_pc{};
+ bool zero_reg_skip{};
+ bool skip_dummy_addimmediate{};
+ bool optimize_for_method_move{};
+ };
+ OptimizerState optimizer{};
+
+ std::optional<Macro::Opcode> next_opcode{};
+ ProgramType program{nullptr};
+
+ std::array<Xbyak::Label, MAX_CODE_SIZE> labels{};
+ std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip{};
+ Xbyak::Label end_of_code{};
+
+ bool is_delay_slot{};
+ u32 pc{};
+ std::optional<u32> delayed_pc;
+
+ const std::vector<u32>& code;
+ Engines::Maxwell3D& maxwell3d;
+};
+
+} // namespace Tegra
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 466a911db..b772c37d9 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -6,6 +6,7 @@
#include <array>
#include <cstddef>
#include <cstring>
+#include <limits>
#include <optional>
#include <vector>
@@ -26,24 +27,27 @@ constexpr u32 ReservedUniformBlocks = 1;
constexpr u32 NumStages = 5;
-constexpr std::array LimitUBOs = {GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,
- GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,
- GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS};
+constexpr std::array LimitUBOs = {
+ GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,
+ GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_BLOCKS,
+ GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_COMPUTE_UNIFORM_BLOCKS};
constexpr std::array LimitSSBOs = {
- GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,
+ GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,
- GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS};
+ GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS};
-constexpr std::array LimitSamplers = {
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,
- GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,
- GL_MAX_TEXTURE_IMAGE_UNITS};
+constexpr std::array LimitSamplers = {GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,
+ GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,
+ GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,
+ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,
+ GL_MAX_TEXTURE_IMAGE_UNITS,
+ GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS};
-constexpr std::array LimitImages = {GL_MAX_VERTEX_IMAGE_UNIFORMS,
- GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,
- GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,
- GL_MAX_GEOMETRY_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS};
+constexpr std::array LimitImages = {
+ GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,
+ GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, GL_MAX_GEOMETRY_IMAGE_UNIFORMS,
+ GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMPUTE_IMAGE_UNIFORMS};
template <typename T>
T GetInteger(GLenum pname) {
@@ -85,6 +89,13 @@ u32 Extract(u32& base, u32& num, u32 amount, std::optional<GLenum> limit = {}) {
return std::exchange(base, base + amount);
}
+std::array<u32, Tegra::Engines::MaxShaderTypes> BuildMaxUniformBuffers() noexcept {
+ std::array<u32, Tegra::Engines::MaxShaderTypes> max;
+ std::transform(LimitUBOs.begin(), LimitUBOs.end(), max.begin(),
+ [](GLenum pname) { return GetInteger<u32>(pname); });
+ return max;
+}
+
std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindings() noexcept {
std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> bindings;
@@ -133,6 +144,7 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
}
bool IsASTCSupported() {
+ static constexpr std::array targets = {GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY};
static constexpr std::array formats = {
GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR,
GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR,
@@ -149,25 +161,35 @@ bool IsASTCSupported() {
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR,
};
- return std::find_if_not(formats.begin(), formats.end(), [](GLenum format) {
- GLint supported;
- glGetInternalformativ(GL_TEXTURE_2D, format, GL_INTERNALFORMAT_SUPPORTED, 1,
- &supported);
- return supported == GL_TRUE;
- }) == formats.end();
+ static constexpr std::array required_support = {
+ GL_VERTEX_TEXTURE, GL_TESS_CONTROL_TEXTURE, GL_TESS_EVALUATION_TEXTURE,
+ GL_GEOMETRY_TEXTURE, GL_FRAGMENT_TEXTURE, GL_COMPUTE_TEXTURE,
+ };
+
+ for (const GLenum target : targets) {
+ for (const GLenum format : formats) {
+ for (const GLenum support : required_support) {
+ GLint value;
+ glGetInternalformativ(GL_TEXTURE_2D, format, support, 1, &value);
+ if (value != GL_FULL_SUPPORT) {
+ return false;
+ }
+ }
+ }
+ }
+ return true;
}
} // Anonymous namespace
-Device::Device() : base_bindings{BuildBaseBindings()} {
+Device::Device()
+ : max_uniform_buffers{BuildMaxUniformBuffers()}, base_bindings{BuildBaseBindings()} {
const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const auto renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
const std::vector extensions = GetExtensions();
const bool is_nvidia = vendor == "NVIDIA Corporation";
const bool is_amd = vendor == "ATI Technologies Inc.";
- const bool is_intel = vendor == "Intel";
- const bool is_intel_proprietary = is_intel && std::strstr(renderer, "Mesa") == nullptr;
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
@@ -182,7 +204,6 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
- has_broken_compute = is_intel_proprietary;
has_fast_buffer_sub_data = is_nvidia;
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
GLAD_GL_NV_compute_program5;
@@ -197,7 +218,9 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
}
Device::Device(std::nullptr_t) {
- uniform_buffer_alignment = 0;
+ max_uniform_buffers.fill(std::numeric_limits<u32>::max());
+ uniform_buffer_alignment = 4;
+ shader_storage_alignment = 4;
max_vertex_attributes = 16;
max_varyings = 15;
has_warp_intrinsics = true;
@@ -205,9 +228,6 @@ Device::Device(std::nullptr_t) {
has_vertex_viewport_layer = true;
has_image_load_formatted = true;
has_variable_aoffi = true;
- has_component_indexing_bug = false;
- has_broken_compute = false;
- has_precise_bug = false;
}
bool Device::TestVariableAoffi() {
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index e915dbd86..98cca0254 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -24,6 +24,10 @@ public:
explicit Device();
explicit Device(std::nullptr_t);
+ u32 GetMaxUniformBuffers(Tegra::Engines::ShaderType shader_type) const noexcept {
+ return max_uniform_buffers[static_cast<std::size_t>(shader_type)];
+ }
+
const BaseBindings& GetBaseBindings(std::size_t stage_index) const noexcept {
return base_bindings[stage_index];
}
@@ -80,10 +84,6 @@ public:
return has_precise_bug;
}
- bool HasBrokenCompute() const {
- return has_broken_compute;
- }
-
bool HasFastBufferSubData() const {
return has_fast_buffer_sub_data;
}
@@ -96,7 +96,8 @@ private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
- std::array<BaseBindings, Tegra::Engines::MaxShaderTypes> base_bindings;
+ std::array<u32, Tegra::Engines::MaxShaderTypes> max_uniform_buffers{};
+ std::array<BaseBindings, Tegra::Engines::MaxShaderTypes> base_bindings{};
std::size_t uniform_buffer_alignment{};
std::size_t shader_storage_alignment{};
u32 max_vertex_attributes{};
@@ -109,7 +110,6 @@ private:
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
- bool has_broken_compute{};
bool has_fast_buffer_sub_data{};
bool use_assembly_shaders{};
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 716d43e65..55e79aaf6 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -54,6 +54,12 @@ MICROPROFILE_DEFINE(OpenGL_PrimitiveAssembly, "OpenGL", "Prim Asmbl", MP_RGB(255
namespace {
+constexpr std::size_t NUM_CONST_BUFFERS_PER_STAGE = 18;
+constexpr std::size_t NUM_CONST_BUFFERS_BYTES_PER_STAGE =
+ NUM_CONST_BUFFERS_PER_STAGE * Maxwell::MaxConstBufferSize;
+constexpr std::size_t TOTAL_CONST_BUFFER_BYTES =
+ NUM_CONST_BUFFERS_BYTES_PER_STAGE * Maxwell::MaxShaderStage;
+
constexpr std::size_t NumSupportedVertexAttributes = 16;
template <typename Engine, typename Entry>
@@ -104,6 +110,9 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind
screen_info{info}, program_manager{program_manager}, state_tracker{state_tracker} {
CheckExtensions();
+ unified_uniform_buffer.Create();
+ glNamedBufferStorage(unified_uniform_buffer.handle, TOTAL_CONST_BUFFER_BYTES, nullptr, 0);
+
if (device.UseAssemblyShaders()) {
glCreateBuffers(static_cast<GLsizei>(staging_cbufs.size()), staging_cbufs.data());
for (const GLuint cbuf : staging_cbufs) {
@@ -655,10 +664,6 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
}
void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
- if (device.HasBrokenCompute()) {
- return;
- }
-
buffer_cache.Acquire();
current_cbuf = 0;
@@ -846,34 +851,56 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, const Shad
MICROPROFILE_SCOPE(OpenGL_UBO);
const auto& stages = system.GPU().Maxwell3D().state.shader_stages;
const auto& shader_stage = stages[stage_index];
+ const auto& entries = shader->GetEntries();
+ const bool use_unified = entries.use_unified_uniforms;
+ const std::size_t base_unified_offset = stage_index * NUM_CONST_BUFFERS_BYTES_PER_STAGE;
- u32 binding =
- device.UseAssemblyShaders() ? 0 : device.GetBaseBindings(stage_index).uniform_buffer;
- for (const auto& entry : shader->GetEntries().const_buffers) {
- const auto& buffer = shader_stage.const_buffers[entry.GetIndex()];
- SetupConstBuffer(PARAMETER_LUT[stage_index], binding++, buffer, entry);
+ const auto base_bindings = device.GetBaseBindings(stage_index);
+ u32 binding = device.UseAssemblyShaders() ? 0 : base_bindings.uniform_buffer;
+ for (const auto& entry : entries.const_buffers) {
+ const u32 index = entry.GetIndex();
+ const auto& buffer = shader_stage.const_buffers[index];
+ SetupConstBuffer(PARAMETER_LUT[stage_index], binding, buffer, entry, use_unified,
+ base_unified_offset + index * Maxwell::MaxConstBufferSize);
+ ++binding;
+ }
+ if (use_unified) {
+ const u32 index = static_cast<u32>(base_bindings.shader_storage_buffer +
+ entries.global_memory_entries.size());
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, index, unified_uniform_buffer.handle,
+ base_unified_offset, NUM_CONST_BUFFERS_BYTES_PER_STAGE);
}
}
void RasterizerOpenGL::SetupComputeConstBuffers(const Shader& kernel) {
MICROPROFILE_SCOPE(OpenGL_UBO);
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
+ const auto& entries = kernel->GetEntries();
+ const bool use_unified = entries.use_unified_uniforms;
u32 binding = 0;
- for (const auto& entry : kernel->GetEntries().const_buffers) {
+ for (const auto& entry : entries.const_buffers) {
const auto& config = launch_desc.const_buffer_config[entry.GetIndex()];
const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value();
Tegra::Engines::ConstBufferInfo buffer;
buffer.address = config.Address();
buffer.size = config.size;
buffer.enabled = mask[entry.GetIndex()];
- SetupConstBuffer(GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV, binding++, buffer, entry);
+ SetupConstBuffer(GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV, binding, buffer, entry,
+ use_unified, entry.GetIndex() * Maxwell::MaxConstBufferSize);
+ ++binding;
+ }
+ if (use_unified) {
+ const GLuint index = static_cast<GLuint>(entries.global_memory_entries.size());
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, index, unified_uniform_buffer.handle, 0,
+ NUM_CONST_BUFFERS_BYTES_PER_STAGE);
}
}
void RasterizerOpenGL::SetupConstBuffer(GLenum stage, u32 binding,
const Tegra::Engines::ConstBufferInfo& buffer,
- const ConstBufferEntry& entry) {
+ const ConstBufferEntry& entry, bool use_unified,
+ std::size_t unified_offset) {
if (!buffer.enabled) {
// Set values to zero to unbind buffers
if (device.UseAssemblyShaders()) {
@@ -889,20 +916,29 @@ void RasterizerOpenGL::SetupConstBuffer(GLenum stage, u32 binding,
// UBO alignment requirements.
const std::size_t size = Common::AlignUp(GetConstBufferSize(buffer, entry), sizeof(GLvec4));
- const auto alignment = device.GetUniformBufferAlignment();
- auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment, false,
- device.HasFastBufferSubData());
- if (!device.UseAssemblyShaders()) {
- glBindBufferRange(GL_UNIFORM_BUFFER, binding, cbuf, offset, size);
+ const bool fast_upload = !use_unified && device.HasFastBufferSubData();
+
+ const std::size_t alignment = use_unified ? 4 : device.GetUniformBufferAlignment();
+ const GPUVAddr gpu_addr = buffer.address;
+ auto [cbuf, offset] = buffer_cache.UploadMemory(gpu_addr, size, alignment, false, fast_upload);
+
+ if (device.UseAssemblyShaders()) {
+ UNIMPLEMENTED_IF(use_unified);
+ if (offset != 0) {
+ const GLuint staging_cbuf = staging_cbufs[current_cbuf++];
+ glCopyNamedBufferSubData(cbuf, staging_cbuf, offset, 0, size);
+ cbuf = staging_cbuf;
+ offset = 0;
+ }
+ glBindBufferRangeNV(stage, binding, cbuf, offset, size);
return;
}
- if (offset != 0) {
- const GLuint staging_cbuf = staging_cbufs[current_cbuf++];
- glCopyNamedBufferSubData(cbuf, staging_cbuf, offset, 0, size);
- cbuf = staging_cbuf;
- offset = 0;
+
+ if (use_unified) {
+ glCopyNamedBufferSubData(cbuf, unified_uniform_buffer.handle, offset, unified_offset, size);
+ } else {
+ glBindBufferRange(GL_UNIFORM_BUFFER, binding, cbuf, offset, size);
}
- glBindBufferRangeNV(stage, binding, cbuf, offset, size);
}
void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader) {
@@ -1024,6 +1060,26 @@ void RasterizerOpenGL::SyncViewport() {
const auto& regs = gpu.regs;
const bool dirty_viewport = flags[Dirty::Viewports];
+ const bool dirty_clip_control = flags[Dirty::ClipControl];
+
+ if (dirty_clip_control || flags[Dirty::FrontFace]) {
+ flags[Dirty::FrontFace] = false;
+
+ GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
+ if (regs.screen_y_control.triangle_rast_flip != 0 &&
+ regs.viewport_transform[0].scale_y < 0.0f) {
+ switch (mode) {
+ case GL_CW:
+ mode = GL_CCW;
+ break;
+ case GL_CCW:
+ mode = GL_CW;
+ break;
+ }
+ }
+ glFrontFace(mode);
+ }
+
if (dirty_viewport || flags[Dirty::ClipControl]) {
flags[Dirty::ClipControl] = false;
@@ -1121,11 +1177,6 @@ void RasterizerOpenGL::SyncCullMode() {
glDisable(GL_CULL_FACE);
}
}
-
- if (flags[Dirty::FrontFace]) {
- flags[Dirty::FrontFace] = false;
- glFrontFace(MaxwellToGL::FrontFace(regs.front_face));
- }
}
void RasterizerOpenGL::SyncPrimitiveRestart() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 87f7fe159..f5dc56a0e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -107,7 +107,8 @@ private:
/// Configures a constant buffer.
void SetupConstBuffer(GLenum stage, u32 binding, const Tegra::Engines::ConstBufferInfo& buffer,
- const ConstBufferEntry& entry);
+ const ConstBufferEntry& entry, bool use_unified,
+ std::size_t unified_offset);
/// Configures the current global memory entries to use for the draw command.
void SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader);
@@ -253,6 +254,7 @@ private:
Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram;
std::array<GLuint, NUM_CONSTANT_BUFFERS> staging_cbufs{};
std::size_t current_cbuf = 0;
+ OGLBuffer unified_uniform_buffer;
/// Number of commands queued to the OpenGL driver. Reseted on flush.
std::size_t num_queued_commands = 0;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 4cd0f36cf..a991ca64a 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -241,8 +241,9 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
- return std::shared_ptr<CachedShader>(new CachedShader(
- params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
+ return std::shared_ptr<CachedShader>(
+ new CachedShader(params.cpu_addr, size_in_bytes, std::move(registry),
+ MakeEntries(params.device, ir, shader_type), std::move(program)));
}
Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) {
@@ -265,8 +266,9 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
- return std::shared_ptr<CachedShader>(new CachedShader(
- params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
+ return std::shared_ptr<CachedShader>(
+ new CachedShader(params.cpu_addr, size_in_bytes, std::move(registry),
+ MakeEntries(params.device, ir, ShaderType::Compute), std::move(program)));
}
Shader CachedShader::CreateFromCache(const ShaderParameters& params,
@@ -348,7 +350,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
PrecompiledShader shader;
shader.program = std::move(program);
shader.registry = std::move(registry);
- shader.entries = MakeEntries(ir);
+ shader.entries = MakeEntries(device, ir, entry.type);
std::scoped_lock lock{mutex};
if (callback) {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 253484968..d6e30b321 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -61,8 +61,8 @@ struct TextureDerivates {};
using TextureArgument = std::pair<Type, Node>;
using TextureIR = std::variant<TextureOffset, TextureDerivates, TextureArgument>;
-constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
- static_cast<u32>(Maxwell::MaxConstBufferSize) / (4 * sizeof(float));
+constexpr u32 MAX_CONSTBUFFER_SCALARS = static_cast<u32>(Maxwell::MaxConstBufferSize) / sizeof(u32);
+constexpr u32 MAX_CONSTBUFFER_ELEMENTS = MAX_CONSTBUFFER_SCALARS / sizeof(u32);
constexpr std::string_view CommonDeclarations = R"(#define ftoi floatBitsToInt
#define ftou floatBitsToUint
@@ -402,6 +402,13 @@ std::string FlowStackTopName(MetaStackClass stack) {
return fmt::format("{}_flow_stack_top", GetFlowStackPrefix(stack));
}
+bool UseUnifiedUniforms(const Device& device, const ShaderIR& ir, ShaderType stage) {
+ const u32 num_ubos = static_cast<u32>(ir.GetConstantBuffers().size());
+ // We waste one UBO for emulation
+ const u32 num_available_ubos = device.GetMaxUniformBuffers(stage) - 1;
+ return num_ubos > num_available_ubos;
+}
+
struct GenericVaryingDescription {
std::string name;
u8 first_element = 0;
@@ -412,8 +419,9 @@ class GLSLDecompiler final {
public:
explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry,
ShaderType stage, std::string_view identifier, std::string_view suffix)
- : device{device}, ir{ir}, registry{registry}, stage{stage},
- identifier{identifier}, suffix{suffix}, header{ir.GetHeader()} {
+ : device{device}, ir{ir}, registry{registry}, stage{stage}, identifier{identifier},
+ suffix{suffix}, header{ir.GetHeader()}, use_unified_uniforms{
+ UseUnifiedUniforms(device, ir, stage)} {
if (stage != ShaderType::Compute) {
transform_feedback = BuildTransformFeedback(registry.GetGraphicsInfo());
}
@@ -618,7 +626,9 @@ private:
break;
}
}
- if (stage != ShaderType::Vertex || device.HasVertexViewportLayer()) {
+
+ if (stage != ShaderType::Geometry &&
+ (stage != ShaderType::Vertex || device.HasVertexViewportLayer())) {
if (ir.UsesLayer()) {
code.AddLine("int gl_Layer;");
}
@@ -647,6 +657,16 @@ private:
--code.scope;
code.AddLine("}};");
code.AddNewLine();
+
+ if (stage == ShaderType::Geometry) {
+ if (ir.UsesLayer()) {
+ code.AddLine("out int gl_Layer;");
+ }
+ if (ir.UsesViewportIndex()) {
+ code.AddLine("out int gl_ViewportIndex;");
+ }
+ }
+ code.AddNewLine();
}
void DeclareRegisters() {
@@ -834,12 +854,24 @@ private:
}
void DeclareConstantBuffers() {
+ if (use_unified_uniforms) {
+ const u32 binding = device.GetBaseBindings(stage).shader_storage_buffer +
+ static_cast<u32>(ir.GetGlobalMemory().size());
+ code.AddLine("layout (std430, binding = {}) readonly buffer UnifiedUniforms {{",
+ binding);
+ code.AddLine(" uint cbufs[];");
+ code.AddLine("}};");
+ code.AddNewLine();
+ return;
+ }
+
u32 binding = device.GetBaseBindings(stage).uniform_buffer;
- for (const auto& buffers : ir.GetConstantBuffers()) {
- const auto index = buffers.first;
+ for (const auto [index, info] : ir.GetConstantBuffers()) {
+ const u32 num_elements = Common::AlignUp(info.GetSize(), 4) / 4;
+ const u32 size = info.IsIndirect() ? MAX_CONSTBUFFER_ELEMENTS : num_elements;
code.AddLine("layout (std140, binding = {}) uniform {} {{", binding++,
GetConstBufferBlock(index));
- code.AddLine(" uvec4 {}[{}];", GetConstBuffer(index), MAX_CONSTBUFFER_ELEMENTS);
+ code.AddLine(" uvec4 {}[{}];", GetConstBuffer(index), size);
code.AddLine("}};");
code.AddNewLine();
}
@@ -1038,42 +1070,51 @@ private:
if (const auto cbuf = std::get_if<CbufNode>(&*node)) {
const Node offset = cbuf->GetOffset();
+ const u32 base_unified_offset = cbuf->GetIndex() * MAX_CONSTBUFFER_SCALARS;
+
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
// Direct access
const u32 offset_imm = immediate->GetValue();
ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access");
- return {fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()),
- offset_imm / (4 * 4), (offset_imm / 4) % 4),
+ if (use_unified_uniforms) {
+ return {fmt::format("cbufs[{}]", base_unified_offset + offset_imm / 4),
+ Type::Uint};
+ } else {
+ return {fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()),
+ offset_imm / (4 * 4), (offset_imm / 4) % 4),
+ Type::Uint};
+ }
+ }
+
+ // Indirect access
+ if (use_unified_uniforms) {
+ return {fmt::format("cbufs[{} + ({} >> 2)]", base_unified_offset,
+ Visit(offset).AsUint()),
Type::Uint};
}
- if (std::holds_alternative<OperationNode>(*offset)) {
- // Indirect access
- const std::string final_offset = code.GenerateTemporary();
- code.AddLine("uint {} = {} >> 2;", final_offset, Visit(offset).AsUint());
+ const std::string final_offset = code.GenerateTemporary();
+ code.AddLine("uint {} = {} >> 2;", final_offset, Visit(offset).AsUint());
- if (!device.HasComponentIndexingBug()) {
- return {fmt::format("{}[{} >> 2][{} & 3]", GetConstBuffer(cbuf->GetIndex()),
- final_offset, final_offset),
- Type::Uint};
- }
-
- // AMD's proprietary GLSL compiler emits ill code for variable component access.
- // To bypass this driver bug generate 4 ifs, one per each component.
- const std::string pack = code.GenerateTemporary();
- code.AddLine("uvec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
- final_offset);
-
- const std::string result = code.GenerateTemporary();
- code.AddLine("uint {};", result);
- for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
- code.AddLine("if (({} & 3) == {}) {} = {}{};", final_offset, swizzle, result,
- pack, GetSwizzle(swizzle));
- }
- return {result, Type::Uint};
+ if (!device.HasComponentIndexingBug()) {
+ return {fmt::format("{}[{} >> 2][{} & 3]", GetConstBuffer(cbuf->GetIndex()),
+ final_offset, final_offset),
+ Type::Uint};
}
- UNREACHABLE_MSG("Unmanaged offset node type");
+ // AMD's proprietary GLSL compiler emits ill code for variable component access.
+ // To bypass this driver bug generate 4 ifs, one per each component.
+ const std::string pack = code.GenerateTemporary();
+ code.AddLine("uvec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
+ final_offset);
+
+ const std::string result = code.GenerateTemporary();
+ code.AddLine("uint {};", result);
+ for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
+ code.AddLine("if (({} & 3) == {}) {} = {}{};", final_offset, swizzle, result, pack,
+ GetSwizzle(swizzle));
+ }
+ return {result, Type::Uint};
}
if (const auto gmem = std::get_if<GmemNode>(&*node)) {
@@ -2344,7 +2385,12 @@ private:
return {};
}
- Expression MemoryBarrierGL(Operation) {
+ Expression MemoryBarrierGroup(Operation) {
+ code.AddLine("groupMemoryBarrier();");
+ return {};
+ }
+
+ Expression MemoryBarrierGlobal(Operation) {
code.AddLine("memoryBarrier();");
return {};
}
@@ -2591,7 +2637,8 @@ private:
&GLSLDecompiler::ShuffleIndexed,
&GLSLDecompiler::Barrier,
- &GLSLDecompiler::MemoryBarrierGL,
+ &GLSLDecompiler::MemoryBarrierGroup,
+ &GLSLDecompiler::MemoryBarrierGlobal,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
@@ -2704,6 +2751,7 @@ private:
const std::string_view identifier;
const std::string_view suffix;
const Header header;
+ const bool use_unified_uniforms;
std::unordered_map<u8, VaryingTFB> transform_feedback;
ShaderWriter code;
@@ -2899,7 +2947,7 @@ void GLSLDecompiler::DecompileAST() {
} // Anonymous namespace
-ShaderEntries MakeEntries(const VideoCommon::Shader::ShaderIR& ir) {
+ShaderEntries MakeEntries(const Device& device, const ShaderIR& ir, ShaderType stage) {
ShaderEntries entries;
for (const auto& cbuf : ir.GetConstantBuffers()) {
entries.const_buffers.emplace_back(cbuf.second.GetMaxOffset(), cbuf.second.IsIndirect(),
@@ -2920,6 +2968,7 @@ ShaderEntries MakeEntries(const VideoCommon::Shader::ShaderIR& ir) {
entries.clip_distances = (clip_distances[i] ? 1U : 0U) << i;
}
entries.shader_length = ir.GetLength();
+ entries.use_unified_uniforms = UseUnifiedUniforms(device, ir, stage);
return entries;
}
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index e8a178764..451c9689a 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -53,11 +53,13 @@ struct ShaderEntries {
std::vector<GlobalMemoryEntry> global_memory_entries;
std::vector<SamplerEntry> samplers;
std::vector<ImageEntry> images;
- u32 clip_distances{};
std::size_t shader_length{};
+ u32 clip_distances{};
+ bool use_unified_uniforms{};
};
-ShaderEntries MakeEntries(const VideoCommon::Shader::ShaderIR& ir);
+ShaderEntries MakeEntries(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
+ Tegra::Engines::ShaderType stage);
std::string DecompileShader(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
const VideoCommon::Shader::Registry& registry,
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 4faa8b90c..57db5a08b 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -404,8 +404,7 @@ View CachedSurface::CreateViewInner(const ViewParams& view_key, const bool is_pr
CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& params,
bool is_proxy)
- : VideoCommon::ViewBase(params), surface{surface},
- format{GetFormatTuple(surface.GetSurfaceParams().pixel_format).internal_format},
+ : VideoCommon::ViewBase(params), surface{surface}, format{surface.internal_format},
target{GetTextureTarget(params.target)}, is_proxy{is_proxy} {
if (!is_proxy) {
main_view = CreateTextureView();
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 6b489e6db..e7952924a 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -753,6 +753,9 @@ void RendererOpenGL::RenderScreenshot() {
bool RendererOpenGL::Init() {
if (GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);
+ if (Settings::values.renderer_debug) {
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
+ }
glDebugMessageCallback(DebugHandler, nullptr);
}
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index 568744e3c..424278816 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -71,8 +71,7 @@ void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept {
const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
u32 packed_front_face = PackFrontFace(regs.front_face);
- if (regs.screen_y_control.triangle_rast_flip != 0 &&
- regs.viewport_transform[0].scale_y > 0.0f) {
+ if (regs.screen_y_control.triangle_rast_flip != 0) {
// Flip front face
packed_front_face = 1 - packed_front_face;
}
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 2871035f5..62e950d31 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -149,7 +149,7 @@ struct FormatTuple {
{VK_FORMAT_R16_SFLOAT, Attachable | Storage}, // R16F
{VK_FORMAT_R16_UNORM, Attachable | Storage}, // R16U
{VK_FORMAT_UNDEFINED}, // R16S
- {VK_FORMAT_UNDEFINED}, // R16UI
+ {VK_FORMAT_R16_UINT, Attachable | Storage}, // R16UI
{VK_FORMAT_UNDEFINED}, // R16I
{VK_FORMAT_R16G16_UNORM, Attachable | Storage}, // RG16
{VK_FORMAT_R16G16_SFLOAT, Attachable | Storage}, // RG16F
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 750e5a0ca..9fd8ac3f6 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -73,76 +73,79 @@ VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType
std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
- static constexpr std::array formats{VK_FORMAT_A8B8G8R8_UNORM_PACK32,
- VK_FORMAT_A8B8G8R8_UINT_PACK32,
- VK_FORMAT_A8B8G8R8_SNORM_PACK32,
- VK_FORMAT_A8B8G8R8_SRGB_PACK32,
- VK_FORMAT_B5G6R5_UNORM_PACK16,
- VK_FORMAT_A2B10G10R10_UNORM_PACK32,
- VK_FORMAT_A1R5G5B5_UNORM_PACK16,
- VK_FORMAT_R32G32B32A32_SFLOAT,
- VK_FORMAT_R32G32B32A32_UINT,
- VK_FORMAT_R32G32_SFLOAT,
- VK_FORMAT_R32G32_UINT,
- VK_FORMAT_R16G16B16A16_UINT,
- VK_FORMAT_R16G16B16A16_SNORM,
- VK_FORMAT_R16G16B16A16_UNORM,
- VK_FORMAT_R16G16_UNORM,
- VK_FORMAT_R16G16_SNORM,
- VK_FORMAT_R16G16_SFLOAT,
- VK_FORMAT_R16_UNORM,
- VK_FORMAT_R8G8B8A8_SRGB,
- VK_FORMAT_R8G8_UNORM,
- VK_FORMAT_R8G8_SNORM,
- VK_FORMAT_R8G8_UINT,
- VK_FORMAT_R8_UNORM,
- VK_FORMAT_R8_UINT,
- VK_FORMAT_B10G11R11_UFLOAT_PACK32,
- VK_FORMAT_R32_SFLOAT,
- VK_FORMAT_R32_UINT,
- VK_FORMAT_R32_SINT,
- VK_FORMAT_R16_SFLOAT,
- VK_FORMAT_R16G16B16A16_SFLOAT,
- VK_FORMAT_B8G8R8A8_UNORM,
- VK_FORMAT_B8G8R8A8_SRGB,
- VK_FORMAT_R4G4B4A4_UNORM_PACK16,
- VK_FORMAT_D32_SFLOAT,
- VK_FORMAT_D16_UNORM,
- VK_FORMAT_D16_UNORM_S8_UINT,
- VK_FORMAT_D24_UNORM_S8_UINT,
- VK_FORMAT_D32_SFLOAT_S8_UINT,
- VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
- VK_FORMAT_BC2_UNORM_BLOCK,
- VK_FORMAT_BC3_UNORM_BLOCK,
- VK_FORMAT_BC4_UNORM_BLOCK,
- VK_FORMAT_BC5_UNORM_BLOCK,
- VK_FORMAT_BC5_SNORM_BLOCK,
- VK_FORMAT_BC7_UNORM_BLOCK,
- VK_FORMAT_BC6H_UFLOAT_BLOCK,
- VK_FORMAT_BC6H_SFLOAT_BLOCK,
- VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
- VK_FORMAT_BC2_SRGB_BLOCK,
- VK_FORMAT_BC3_SRGB_BLOCK,
- VK_FORMAT_BC7_SRGB_BLOCK,
- VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
- VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
- VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
- VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
- VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
- VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
- VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
- VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
- VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
- VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
- VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
- VK_FORMAT_E5B9G9R9_UFLOAT_PACK32};
+ static constexpr std::array formats{
+ VK_FORMAT_A8B8G8R8_UNORM_PACK32,
+ VK_FORMAT_A8B8G8R8_UINT_PACK32,
+ VK_FORMAT_A8B8G8R8_SNORM_PACK32,
+ VK_FORMAT_A8B8G8R8_SRGB_PACK32,
+ VK_FORMAT_B5G6R5_UNORM_PACK16,
+ VK_FORMAT_A2B10G10R10_UNORM_PACK32,
+ VK_FORMAT_A1R5G5B5_UNORM_PACK16,
+ VK_FORMAT_R32G32B32A32_SFLOAT,
+ VK_FORMAT_R32G32B32A32_UINT,
+ VK_FORMAT_R32G32_SFLOAT,
+ VK_FORMAT_R32G32_UINT,
+ VK_FORMAT_R16G16B16A16_UINT,
+ VK_FORMAT_R16G16B16A16_SNORM,
+ VK_FORMAT_R16G16B16A16_UNORM,
+ VK_FORMAT_R16G16_UNORM,
+ VK_FORMAT_R16G16_SNORM,
+ VK_FORMAT_R16G16_SFLOAT,
+ VK_FORMAT_R16_UNORM,
+ VK_FORMAT_R16_UINT,
+ VK_FORMAT_R8G8B8A8_SRGB,
+ VK_FORMAT_R8G8_UNORM,
+ VK_FORMAT_R8G8_SNORM,
+ VK_FORMAT_R8G8_UINT,
+ VK_FORMAT_R8_UNORM,
+ VK_FORMAT_R8_UINT,
+ VK_FORMAT_B10G11R11_UFLOAT_PACK32,
+ VK_FORMAT_R32_SFLOAT,
+ VK_FORMAT_R32_UINT,
+ VK_FORMAT_R32_SINT,
+ VK_FORMAT_R16_SFLOAT,
+ VK_FORMAT_R16G16B16A16_SFLOAT,
+ VK_FORMAT_B8G8R8A8_UNORM,
+ VK_FORMAT_B8G8R8A8_SRGB,
+ VK_FORMAT_R4G4B4A4_UNORM_PACK16,
+ VK_FORMAT_D32_SFLOAT,
+ VK_FORMAT_D16_UNORM,
+ VK_FORMAT_D16_UNORM_S8_UINT,
+ VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
+ VK_FORMAT_BC2_UNORM_BLOCK,
+ VK_FORMAT_BC3_UNORM_BLOCK,
+ VK_FORMAT_BC4_UNORM_BLOCK,
+ VK_FORMAT_BC5_UNORM_BLOCK,
+ VK_FORMAT_BC5_SNORM_BLOCK,
+ VK_FORMAT_BC7_UNORM_BLOCK,
+ VK_FORMAT_BC6H_UFLOAT_BLOCK,
+ VK_FORMAT_BC6H_SFLOAT_BLOCK,
+ VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
+ VK_FORMAT_BC2_SRGB_BLOCK,
+ VK_FORMAT_BC3_SRGB_BLOCK,
+ VK_FORMAT_BC7_SRGB_BLOCK,
+ VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
+ VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
+ VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
+ VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
+ VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
+ VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
+ VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
+ VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
+ };
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
for (const auto format : formats) {
format_properties.emplace(format, physical.GetFormatProperties(format));
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index a5c7b7945..65a1c6245 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -312,7 +312,9 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
ASSERT(point_size != 0.0f);
}
for (std::size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
- specialization.attribute_types[i] = fixed_state.vertex_input.attributes[i].Type();
+ const auto& attribute = fixed_state.vertex_input.attributes[i];
+ specialization.enabled_attributes[i] = attribute.enabled.Value() != 0;
+ specialization.attribute_types[i] = attribute.Type();
}
specialization.ndc_minus_one_to_one = fixed_state.rasterizer.ndc_minus_one_to_one;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 882751f09..86328237e 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -884,14 +884,10 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex
for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& attrib = regs.vertex_attrib_format[index];
- if (!attrib.IsValid()) {
+ if (attrib.IsConstant()) {
vertex_input.SetAttribute(index, false, 0, 0, {}, {});
continue;
}
-
- [[maybe_unused]] const auto& buffer = regs.vertex_array[attrib.buffer];
- ASSERT(buffer.IsEnabled());
-
vertex_input.SetAttribute(index, true, attrib.buffer, attrib.offset, attrib.type.Value(),
attrib.size.Value());
}
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 890f34a2c..a13e8baa7 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -741,8 +741,10 @@ private:
if (!IsGenericAttribute(index)) {
continue;
}
-
const u32 location = GetGenericAttributeLocation(index);
+ if (!IsAttributeEnabled(location)) {
+ continue;
+ }
const auto type_descriptor = GetAttributeType(location);
Id type;
if (IsInputAttributeArray()) {
@@ -986,6 +988,10 @@ private:
return stage == ShaderType::TesselationControl;
}
+ bool IsAttributeEnabled(u32 location) const {
+ return stage != ShaderType::Vertex || specialization.enabled_attributes[location];
+ }
+
u32 GetNumInputVertices() const {
switch (stage) {
case ShaderType::Geometry:
@@ -1201,16 +1207,20 @@ private:
UNIMPLEMENTED_MSG("Unmanaged FrontFacing element={}", element);
return {v_float_zero, Type::Float};
default:
- if (IsGenericAttribute(attribute)) {
- const u32 location = GetGenericAttributeLocation(attribute);
- const auto type_descriptor = GetAttributeType(location);
- const Type type = type_descriptor.type;
- const Id attribute_id = input_attributes.at(attribute);
- const std::vector elements = {element};
- const Id pointer = ArrayPass(type_descriptor.scalar, attribute_id, elements);
- return {OpLoad(GetTypeDefinition(type), pointer), type};
+ if (!IsGenericAttribute(attribute)) {
+ break;
}
- break;
+ const u32 location = GetGenericAttributeLocation(attribute);
+ if (!IsAttributeEnabled(location)) {
+ // Disabled attributes (also known as constant attributes) always return zero.
+ return {v_float_zero, Type::Float};
+ }
+ const auto type_descriptor = GetAttributeType(location);
+ const Type type = type_descriptor.type;
+ const Id attribute_id = input_attributes.at(attribute);
+ const std::vector elements = {element};
+ const Id pointer = ArrayPass(type_descriptor.scalar, attribute_id, elements);
+ return {OpLoad(GetTypeDefinition(type), pointer), type};
}
UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
return {v_float_zero, Type::Float};
@@ -2215,8 +2225,8 @@ private:
return {};
}
- Expression MemoryBarrierGL(Operation) {
- const auto scope = spv::Scope::Device;
+ template <spv::Scope scope>
+ Expression MemoryBarrier(Operation) {
const auto semantics =
spv::MemorySemanticsMask::AcquireRelease | spv::MemorySemanticsMask::UniformMemory |
spv::MemorySemanticsMask::WorkgroupMemory |
@@ -2681,7 +2691,8 @@ private:
&SPIRVDecompiler::ShuffleIndexed,
&SPIRVDecompiler::Barrier,
- &SPIRVDecompiler::MemoryBarrierGL,
+ &SPIRVDecompiler::MemoryBarrier<spv::Scope::Workgroup>,
+ &SPIRVDecompiler::MemoryBarrier<spv::Scope::Device>,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
index f4c05ac3c..b7af26388 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.h
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
@@ -88,7 +88,8 @@ struct Specialization final {
u32 shared_memory_size{};
// Graphics specific
- std::optional<float> point_size{};
+ std::optional<float> point_size;
+ std::bitset<Maxwell::NumVertexAttributes> enabled_attributes;
std::array<Maxwell::VertexAttribute::Type, Maxwell::NumVertexAttributes> attribute_types{};
bool ndc_minus_one_to_one{};
};
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 694b325e1..c0a8f233f 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -83,7 +83,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
return Operation(OperationCode::YNegate);
case SystemVariable::InvocationInfo:
LOG_WARNING(HW_GPU, "S2R instruction with InvocationInfo is incomplete");
- return Immediate(0U);
+ return Immediate(0x00ff'0000U);
case SystemVariable::WscaleFactorXY:
UNIMPLEMENTED_MSG("S2R WscaleFactorXY is not implemented");
return Immediate(0U);
@@ -299,9 +299,19 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::MEMBAR: {
- UNIMPLEMENTED_IF(instr.membar.type != Tegra::Shader::MembarType::GL);
UNIMPLEMENTED_IF(instr.membar.unknown != Tegra::Shader::MembarUnknown::Default);
- bb.push_back(Operation(OperationCode::MemoryBarrierGL));
+ const OperationCode type = [instr] {
+ switch (instr.membar.type) {
+ case Tegra::Shader::MembarType::CTA:
+ return OperationCode::MemoryBarrierGroup;
+ case Tegra::Shader::MembarType::GL:
+ return OperationCode::MemoryBarrierGlobal;
+ default:
+ UNIMPLEMENTED_MSG("MEMBAR type={}", static_cast<int>(instr.membar.type.Value()));
+ return OperationCode::MemoryBarrierGlobal;
+ }
+ }();
+ bb.push_back(Operation(type));
break;
}
case OpCode::Id::DEPBAR: {
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index c06512413..c5e5165ff 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -233,8 +233,9 @@ enum class OperationCode {
ThreadLtMask, /// () -> uint
ShuffleIndexed, /// (uint value, uint index) -> uint
- Barrier, /// () -> void
- MemoryBarrierGL, /// () -> void
+ Barrier, /// () -> void
+ MemoryBarrierGroup, /// () -> void
+ MemoryBarrierGlobal, /// () -> void
Amount,
};
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
index 7032e0059..f476f03b0 100644
--- a/src/video_core/texture_cache/format_lookup_table.cpp
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -41,7 +41,7 @@ struct Table {
ComponentType alpha_component;
bool is_srgb;
};
-constexpr std::array<Table, 77> DefinitionTable = {{
+constexpr std::array<Table, 78> DefinitionTable = {{
{TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U},
{TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S},
{TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI},
@@ -98,6 +98,7 @@ constexpr std::array<Table, 77> DefinitionTable = {{
{TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F},
{TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16},
{TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
+ {TextureFormat::G24R8, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
{TextureFormat::ZF32_X24S8, C, FLOAT, UINT, UNORM, UNORM, PixelFormat::Z32FS8},
{TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1},
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 8bfc541d4..6f63217a2 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -14,6 +14,7 @@
#include <unordered_map>
#include <vector>
+#include <boost/container/small_vector.hpp>
#include <boost/icl/interval_map.hpp>
#include <boost/range/iterator_range.hpp>
@@ -53,6 +54,7 @@ using RenderTargetConfig = Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig;
template <typename TSurface, typename TView>
class TextureCache {
+ using VectorSurface = boost::container::small_vector<TSurface, 1>;
public:
void InvalidateRegion(VAddr addr, std::size_t size) {
@@ -308,18 +310,20 @@ public:
dst_surface.first->MarkAsModified(true, Tick());
}
- TSurface TryFindFramebufferSurface(VAddr addr) {
+ TSurface TryFindFramebufferSurface(VAddr addr) const {
if (!addr) {
return nullptr;
}
const VAddr page = addr >> registry_page_bits;
- std::vector<TSurface>& list = registry[page];
- for (auto& surface : list) {
- if (surface->GetCpuAddr() == addr) {
- return surface;
- }
+ const auto it = registry.find(page);
+ if (it == registry.end()) {
+ return nullptr;
}
- return nullptr;
+ const auto& list = it->second;
+ const auto found = std::find_if(list.begin(), list.end(), [addr](const auto& surface) {
+ return surface->GetCpuAddr() == addr;
+ });
+ return found != list.end() ? *found : nullptr;
}
u64 Tick() {
@@ -498,7 +502,7 @@ private:
* @param untopological Indicates to the recycler that the texture has no way
* to match the overlaps due to topological reasons.
**/
- RecycleStrategy PickStrategy(std::vector<TSurface>& overlaps, const SurfaceParams& params,
+ RecycleStrategy PickStrategy(VectorSurface& overlaps, const SurfaceParams& params,
const GPUVAddr gpu_addr, const MatchTopologyResult untopological) {
if (Settings::IsGPULevelExtreme()) {
return RecycleStrategy::Flush;
@@ -538,9 +542,8 @@ private:
* @param untopological Indicates to the recycler that the texture has no way to match the
* overlaps due to topological reasons.
**/
- std::pair<TSurface, TView> RecycleSurface(std::vector<TSurface>& overlaps,
- const SurfaceParams& params, const GPUVAddr gpu_addr,
- const bool preserve_contents,
+ std::pair<TSurface, TView> RecycleSurface(VectorSurface& overlaps, const SurfaceParams& params,
+ const GPUVAddr gpu_addr, const bool preserve_contents,
const MatchTopologyResult untopological) {
const bool do_load = preserve_contents && Settings::IsGPULevelExtreme();
for (auto& surface : overlaps) {
@@ -650,47 +653,65 @@ private:
* @param params The parameters on the new surface.
* @param gpu_addr The starting address of the new surface.
**/
- std::optional<std::pair<TSurface, TView>> TryReconstructSurface(std::vector<TSurface>& overlaps,
+ std::optional<std::pair<TSurface, TView>> TryReconstructSurface(VectorSurface& overlaps,
const SurfaceParams& params,
- const GPUVAddr gpu_addr) {
+ GPUVAddr gpu_addr) {
if (params.target == SurfaceTarget::Texture3D) {
- return {};
+ return std::nullopt;
}
- bool modified = false;
+ const auto test_modified = [](TSurface& surface) { return surface->IsModified(); };
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
- u32 passed_tests = 0;
+
+ if (std::none_of(overlaps.begin(), overlaps.end(), test_modified)) {
+ LoadSurface(new_surface);
+ for (const auto& surface : overlaps) {
+ Unregister(surface);
+ }
+ Register(new_surface);
+ return {{new_surface, new_surface->GetMainView()}};
+ }
+
+ std::size_t passed_tests = 0;
for (auto& surface : overlaps) {
const SurfaceParams& src_params = surface->GetSurfaceParams();
- if (src_params.is_layered || src_params.num_levels > 1) {
- // We send this cases to recycle as they are more complex to handle
- return {};
- }
- const std::size_t candidate_size = surface->GetSizeInBytes();
- auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};
+ const auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};
if (!mipmap_layer) {
continue;
}
- const auto [layer, mipmap] = *mipmap_layer;
- if (new_surface->GetMipmapSize(mipmap) != candidate_size) {
+ const auto [base_layer, base_mipmap] = *mipmap_layer;
+ if (new_surface->GetMipmapSize(base_mipmap) != surface->GetMipmapSize(0)) {
continue;
}
- modified |= surface->IsModified();
- // Now we got all the data set up
- const u32 width = SurfaceParams::IntersectWidth(src_params, params, 0, mipmap);
- const u32 height = SurfaceParams::IntersectHeight(src_params, params, 0, mipmap);
- const CopyParams copy_params(0, 0, 0, 0, 0, layer, 0, mipmap, width, height, 1);
- passed_tests++;
- ImageCopy(surface, new_surface, copy_params);
+ ++passed_tests;
+
+ // Copy all mipmaps and layers
+ const u32 block_width = params.GetDefaultBlockWidth();
+ const u32 block_height = params.GetDefaultBlockHeight();
+ for (u32 mipmap = base_mipmap; mipmap < base_mipmap + src_params.num_levels; ++mipmap) {
+ const u32 width = SurfaceParams::IntersectWidth(src_params, params, 0, mipmap);
+ const u32 height = SurfaceParams::IntersectHeight(src_params, params, 0, mipmap);
+ if (width < block_width || height < block_height) {
+ // Current APIs forbid copying small compressed textures, avoid errors
+ break;
+ }
+ const CopyParams copy_params(0, 0, 0, 0, 0, base_layer, 0, mipmap, width, height,
+ src_params.depth);
+ ImageCopy(surface, new_surface, copy_params);
+ }
}
if (passed_tests == 0) {
- return {};
+ return std::nullopt;
+ }
+ if (Settings::IsGPULevelExtreme() && passed_tests != overlaps.size()) {
// In Accurate GPU all tests should pass, else we recycle
- } else if (Settings::IsGPULevelExtreme() && passed_tests != overlaps.size()) {
- return {};
+ return std::nullopt;
}
+
+ const bool modified = std::any_of(overlaps.begin(), overlaps.end(), test_modified);
for (const auto& surface : overlaps) {
Unregister(surface);
}
+
new_surface->MarkAsModified(modified, Tick());
Register(new_surface);
return {{new_surface, new_surface->GetMainView()}};
@@ -708,7 +729,7 @@ private:
* @param preserve_contents Indicates that the new surface should be loaded from memory or
* left blank.
*/
- std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps,
+ std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(VectorSurface& overlaps,
const SurfaceParams& params,
const GPUVAddr gpu_addr,
const VAddr cpu_addr,
@@ -810,7 +831,7 @@ private:
TSurface& current_surface = iter->second;
const auto topological_result = current_surface->MatchesTopology(params);
if (topological_result != MatchTopologyResult::FullMatch) {
- std::vector<TSurface> overlaps{current_surface};
+ VectorSurface overlaps{current_surface};
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
topological_result);
}
@@ -868,12 +889,9 @@ private:
// two things either the candidate surface is a supertexture of the overlap
// or they don't match in any known way.
if (!current_surface->IsInside(gpu_addr, gpu_addr + candidate_size)) {
- if (current_surface->GetGpuAddr() == gpu_addr) {
- std::optional<std::pair<TSurface, TView>> view =
- TryReconstructSurface(overlaps, params, gpu_addr);
- if (view) {
- return *view;
- }
+ const std::optional view = TryReconstructSurface(overlaps, params, gpu_addr);
+ if (view) {
+ return *view;
}
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
MatchTopologyResult::FullMatch);
@@ -1126,23 +1144,25 @@ private:
}
}
- std::vector<TSurface> GetSurfacesInRegion(const VAddr cpu_addr, const std::size_t size) {
+ VectorSurface GetSurfacesInRegion(const VAddr cpu_addr, const std::size_t size) {
if (size == 0) {
return {};
}
const VAddr cpu_addr_end = cpu_addr + size;
- VAddr start = cpu_addr >> registry_page_bits;
const VAddr end = (cpu_addr_end - 1) >> registry_page_bits;
- std::vector<TSurface> surfaces;
- while (start <= end) {
- std::vector<TSurface>& list = registry[start];
- for (auto& surface : list) {
- if (!surface->IsPicked() && surface->Overlaps(cpu_addr, cpu_addr_end)) {
- surface->MarkAsPicked(true);
- surfaces.push_back(surface);
+ VectorSurface surfaces;
+ for (VAddr start = cpu_addr >> registry_page_bits; start <= end; ++start) {
+ const auto it = registry.find(start);
+ if (it == registry.end()) {
+ continue;
+ }
+ for (auto& surface : it->second) {
+ if (surface->IsPicked() || !surface->Overlaps(cpu_addr, cpu_addr_end)) {
+ continue;
}
+ surface->MarkAsPicked(true);
+ surfaces.push_back(surface);
}
- start++;
}
for (auto& surface : surfaces) {
surface->MarkAsPicked(false);