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-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h8
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h4
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp85
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h19
5 files changed, 36 insertions, 82 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index b0aee6cc1..3ec78d866 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -461,7 +461,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
return false;
}
- if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
+ if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) {
return false;
}
return true;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 4a4f6301c..990a8ddcb 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -162,6 +162,14 @@ public:
return texture.handle;
}
+ GLuint GlFormat() const noexcept {
+ return gl_format;
+ }
+
+ GLuint GlType() const noexcept {
+ return gl_type;
+ }
+
private:
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 672f94bfc..39158aa3e 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
@@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 333f35a1c..2cb6e19b3 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -257,38 +257,31 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies) {
- static constexpr GLuint BINDING_INPUT_IMAGE = 0;
- static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
- const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
- switch (bytes_per_block) {
- case 2:
- // BGR565 copy
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- bgr_copy_pass.Execute(dst_image, src_image, copy);
- }
- break;
- case 4: {
- // BGRA8 copy
- program_manager.BindComputeProgram(copy_bgra_program.handle);
- constexpr GLenum FORMAT = GL_RGBA8;
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
- copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
- glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
- copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
- glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_offset == zero_offset);
+ ASSERT(copy.dst_offset == zero_offset);
+
+ if (bgr_pbo_size < dst_image.unswizzled_size_bytes) {
+ bgr_pbo.Create();
+ bgr_pbo_size = dst_image.unswizzled_size_bytes;
+ glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
}
- program_manager.RestoreGuestCompute();
- break;
- }
- default:
- UNREACHABLE();
- break;
+ // Copy from source to PBO
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
+ glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.src_subresource.num_layers, src_image.GlFormat(),
+ src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
+
+ // Copy from PBO to destination in reverse order
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
+ glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.dst_subresource.num_layers, dst_image.GlFormat(),
+ dst_image.GlType(), nullptr);
}
}
@@ -309,36 +302,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
return GL_R8UI;
}
-void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
- const ImageCopy& copy) {
- if (CopyBufferCreationNeeded(copy)) {
- CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
- }
- // Copy from source to PBO
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
- glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- static_cast<GLsizei>(bgr16_pbo_size), nullptr);
-
- // Copy from PBO to destination in reverse order
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
- glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
- nullptr);
-}
-
-bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
- return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
-}
-
-void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
- bgr16_pbo.Create();
- bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
- glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
-}
-
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index ef881e35f..b474480cb 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -19,22 +19,6 @@ class ProgramManager;
struct ImageBufferMap;
-class Bgr565CopyPass {
-public:
- Bgr565CopyPass() = default;
- ~Bgr565CopyPass() = default;
-
- void Execute(const Image& dst_image, const Image& src_image,
- const VideoCommon::ImageCopy& copy);
-
-private:
- [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
- void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
-
- OGLBuffer bgr16_pbo;
- size_t bgr16_pbo_size{};
-};
-
class UtilShaders {
public:
explicit UtilShaders(ProgramManager& program_manager);
@@ -70,7 +54,8 @@ private:
OGLProgram copy_bgra_program;
OGLProgram copy_bc4_program;
- Bgr565CopyPass bgr_copy_pass;
+ OGLBuffer bgr_pbo;
+ size_t bgr_pbo_size{};
};
GLenum StoreFormat(u32 bytes_per_block);