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-rw-r--r--src/video_core/engines/maxwell_3d.cpp67
-rw-r--r--src/video_core/engines/maxwell_3d.h15
-rw-r--r--src/video_core/fence_manager.h2
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/convert_s8d24_to_abgr8.frag23
-rw-r--r--src/video_core/query_cache.h1
-rw-r--r--src/video_core/renderer_opengl/gl_state_tracker.h1
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp9
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp6
11 files changed, 53 insertions, 77 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 8f2fd28c2..54a902f56 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -196,7 +196,7 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 13:
case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 14:
case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 15:
- return StartCBData(method);
+ return ProcessCBData(argument);
case MAXWELL3D_REG_INDEX(cb_bind[0]):
return ProcessCBBind(0);
case MAXWELL3D_REG_INDEX(cb_bind[1]):
@@ -257,14 +257,6 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
}
void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
- if (method == cb_data_state.current) {
- regs.reg_array[method] = method_argument;
- ProcessCBData(method_argument);
- return;
- } else if (cb_data_state.current != null_cb_data) {
- FinishCBData();
- }
-
// It is an error to write to a register other than the current macro's ARG register before it
// has finished execution.
if (executing_macro != 0) {
@@ -311,7 +303,7 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 13:
case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 14:
case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 15:
- ProcessCBMultiData(method, base_start, amount);
+ ProcessCBMultiData(base_start, amount);
break;
default:
for (std::size_t i = 0; i < amount; i++) {
@@ -629,46 +621,7 @@ void Maxwell3D::ProcessCBBind(size_t stage_index) {
rasterizer->BindGraphicsUniformBuffer(stage_index, bind_data.index, gpu_addr, size);
}
-void Maxwell3D::ProcessCBData(u32 value) {
- const u32 id = cb_data_state.id;
- cb_data_state.buffer[id][cb_data_state.counter] = value;
- // Increment the current buffer position.
- regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
- cb_data_state.counter++;
-}
-
-void Maxwell3D::StartCBData(u32 method) {
- constexpr u32 first_cb_data = MAXWELL3D_REG_INDEX(const_buffer.cb_data);
- cb_data_state.start_pos = regs.const_buffer.cb_pos;
- cb_data_state.id = method - first_cb_data;
- cb_data_state.current = method;
- cb_data_state.counter = 0;
- ProcessCBData(regs.const_buffer.cb_data[cb_data_state.id]);
-}
-
-void Maxwell3D::ProcessCBMultiData(u32 method, const u32* start_base, u32 amount) {
- if (cb_data_state.current != method) {
- if (cb_data_state.current != null_cb_data) {
- FinishCBData();
- }
- constexpr u32 first_cb_data = MAXWELL3D_REG_INDEX(const_buffer.cb_data);
- cb_data_state.start_pos = regs.const_buffer.cb_pos;
- cb_data_state.id = method - first_cb_data;
- cb_data_state.current = method;
- cb_data_state.counter = 0;
- }
- const std::size_t id = cb_data_state.id;
- const std::size_t size = amount;
- std::size_t i = 0;
- for (; i < size; i++) {
- cb_data_state.buffer[id][cb_data_state.counter] = start_base[i];
- cb_data_state.counter++;
- }
- // Increment the current buffer position.
- regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4 * amount;
-}
-
-void Maxwell3D::FinishCBData() {
+void Maxwell3D::ProcessCBMultiData(const u32* start_base, u32 amount) {
// Write the input value to the current const buffer at the current position.
const GPUVAddr buffer_address = regs.const_buffer.BufferAddress();
ASSERT(buffer_address != 0);
@@ -676,14 +629,16 @@ void Maxwell3D::FinishCBData() {
// Don't allow writing past the end of the buffer.
ASSERT(regs.const_buffer.cb_pos <= regs.const_buffer.cb_size);
- const GPUVAddr address{buffer_address + cb_data_state.start_pos};
- const std::size_t size = regs.const_buffer.cb_pos - cb_data_state.start_pos;
+ const GPUVAddr address{buffer_address + regs.const_buffer.cb_pos};
+ const size_t copy_size = amount * sizeof(u32);
+ memory_manager.WriteBlock(address, start_base, copy_size);
- const u32 id = cb_data_state.id;
- memory_manager.WriteBlock(address, cb_data_state.buffer[id].data(), size);
+ // Increment the current buffer position.
+ regs.const_buffer.cb_pos += static_cast<u32>(copy_size);
+}
- cb_data_state.id = null_cb_data;
- cb_data_state.current = null_cb_data;
+void Maxwell3D::ProcessCBData(u32 value) {
+ ProcessCBMultiData(&value, 1);
}
Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 6d34da046..357a74c70 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1545,10 +1545,8 @@ private:
void ProcessSyncPoint();
/// Handles a write to the CB_DATA[i] register.
- void StartCBData(u32 method);
void ProcessCBData(u32 value);
- void ProcessCBMultiData(u32 method, const u32* start_base, u32 amount);
- void FinishCBData();
+ void ProcessCBMultiData(const u32* start_base, u32 amount);
/// Handles a write to the CB_BIND register.
void ProcessCBBind(size_t stage_index);
@@ -1583,17 +1581,6 @@ private:
/// Interpreter for the macro codes uploaded to the GPU.
std::unique_ptr<MacroEngine> macro_engine;
- static constexpr u32 null_cb_data = 0xFFFFFFFF;
- struct CBDataState {
- static constexpr size_t inline_size = 0x4000;
- std::array<std::array<u32, inline_size>, 16> buffer;
- u32 current{null_cb_data};
- u32 id{null_cb_data};
- u32 start_pos{};
- u32 counter{};
- };
- CBDataState cb_data_state;
-
Upload::State upload_state;
bool execute_on{true};
diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h
index 34dc6c596..f80d62c80 100644
--- a/src/video_core/fence_manager.h
+++ b/src/video_core/fence_manager.h
@@ -8,8 +8,6 @@
#include <queue>
#include "common/common_types.h"
-#include "common/settings.h"
-#include "core/core.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index fd3e41434..af05d47d1 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -14,6 +14,7 @@ set(SHADER_FILES
convert_d24s8_to_abgr8.frag
convert_depth_to_float.frag
convert_float_to_depth.frag
+ convert_s8d24_to_abgr8.frag
full_screen_triangle.vert
fxaa.frag
fxaa.vert
diff --git a/src/video_core/host_shaders/convert_s8d24_to_abgr8.frag b/src/video_core/host_shaders/convert_s8d24_to_abgr8.frag
new file mode 100644
index 000000000..c8a1683b8
--- /dev/null
+++ b/src/video_core/host_shaders/convert_s8d24_to_abgr8.frag
@@ -0,0 +1,23 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 450
+
+layout(binding = 0) uniform sampler2D depth_tex;
+layout(binding = 1) uniform isampler2D stencil_tex;
+
+layout(location = 0) out vec4 color;
+
+void main() {
+ ivec2 coord = ivec2(gl_FragCoord.xy);
+ uint depth = uint(textureLod(depth_tex, coord, 0).r * (exp2(24.0) - 1.0f));
+ uint stencil = uint(textureLod(stencil_tex, coord, 0).r);
+
+ highp uint depth_val =
+ uint(textureLod(depth_tex, coord, 0).r * (exp2(32.0) - 1.0));
+ lowp uint stencil_val = textureLod(stencil_tex, coord, 0).r;
+ highp uvec4 components =
+ uvec4((uvec3(depth_val) >> uvec3(24u, 16u, 8u)) & 0x000000FFu, stencil_val);
+ color.rgba = vec4(components) / (exp2(8.0) - 1.0);
+}
diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h
index 392f82eb7..0173b54d8 100644
--- a/src/video_core/query_cache.h
+++ b/src/video_core/query_cache.h
@@ -18,7 +18,6 @@
#include "common/assert.h"
#include "common/settings.h"
-#include "core/core.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.h b/src/video_core/renderer_opengl/gl_state_tracker.h
index 5864c7c07..550ed6d36 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.h
+++ b/src/video_core/renderer_opengl/gl_state_tracker.h
@@ -9,7 +9,6 @@
#include <glad/glad.h>
#include "common/common_types.h"
-#include "core/core.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h"
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 2c3914459..ec03cca38 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -9,6 +9,7 @@
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
+#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h"
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
@@ -370,6 +371,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)),
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
+ convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {
if (device.IsExtShaderStencilExportSupported()) {
@@ -474,6 +476,13 @@ void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer,
ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view);
}
+void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer,
+ ImageView& src_image_view) {
+ ConvertPipelineColorTargetEx(convert_s8d24_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
+ convert_s8d24_to_abgr8_frag);
+ ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view);
+}
+
void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
const ImageView& src_image_view) {
const VkPipelineLayout layout = *one_texture_pipeline_layout;
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index 85e7dca5b..1a3944179 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -56,6 +56,8 @@ public:
void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
+ void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
+
private:
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
const ImageView& src_image_view);
@@ -99,6 +101,7 @@ private:
vk::ShaderModule convert_float_to_depth_frag;
vk::ShaderModule convert_abgr8_to_d24s8_frag;
vk::ShaderModule convert_d24s8_to_abgr8_frag;
+ vk::ShaderModule convert_s8d24_to_abgr8_frag;
vk::Sampler linear_sampler;
vk::Sampler nearest_sampler;
@@ -112,6 +115,7 @@ private:
vk::Pipeline convert_r16_to_d16_pipeline;
vk::Pipeline convert_abgr8_to_d24s8_pipeline;
vk::Pipeline convert_d24s8_to_abgr8_pipeline;
+ vk::Pipeline convert_s8d24_to_abgr8_pipeline;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h
index 40a149832..8240c83e1 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.h
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.h
@@ -8,7 +8,6 @@
#include <limits>
#include "common/common_types.h"
-#include "core/core.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h"
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index ca6019a3a..8101eb42c 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1067,10 +1067,12 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
}
break;
case PixelFormat::A8B8G8R8_UNORM:
- if (src_view.format == PixelFormat::S8_UINT_D24_UNORM ||
- src_view.format == PixelFormat::D24_UNORM_S8_UINT) {
+ if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) {
return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
}
+ if (src_view.format == PixelFormat::D24_UNORM_S8_UINT) {
+ return blit_image_helper.ConvertS8D24ToABGR8(dst, src_view);
+ }
break;
case PixelFormat::R32_FLOAT:
if (src_view.format == PixelFormat::D32_FLOAT) {