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-rw-r--r--src/video_core/engines/shader_bytecode.h10
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp17
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h24
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp21
-rw-r--r--src/video_core/textures/decoders.cpp9
5 files changed, 66 insertions, 15 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index d75de85e2..f32a17057 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -75,6 +75,10 @@ union Attribute {
enum class Index : u64 {
Position = 7,
Attribute_0 = 8,
+ // This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex
+ // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
+ // shader.
+ TessCoordInstanceIDVertexID = 47,
};
union {
@@ -456,9 +460,9 @@ private:
INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
INST("0101110010010---", Id::RRO, Type::Arithmetic, "RRO"),
- INST("0100110010101---", Id::F2F_C, Type::Arithmetic, "F2F_C"),
- INST("0101110010101---", Id::F2F_R, Type::Arithmetic, "F2F_R"),
- INST("0011100-10101---", Id::F2F_IMM, Type::Arithmetic, "F2F_IMM"),
+ INST("0100110010101---", Id::F2F_C, Type::Conversion, "F2F_C"),
+ INST("0101110010101---", Id::F2F_R, Type::Conversion, "F2F_R"),
+ INST("0011100-10101---", Id::F2F_IMM, Type::Conversion, "F2F_IMM"),
INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"),
INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"),
INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"),
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 5bb34037b..65d643447 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -45,21 +45,23 @@ struct FormatTuple {
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
- {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5
+ {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false}, // B5G6R5
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
+ {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
+ {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
if (type == SurfaceType::ColorTexture) {
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
- // For now only UNORM components are supported
- ASSERT(component_type == ComponentType::UNorm);
+ // For now only UNORM components are supported, or RGBA16F which is type FLOAT
+ ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F);
return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
// TODO(Subv): Implement depth formats
@@ -110,8 +112,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
morton_to_gl_fns = {
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
- MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::DXT1>,
- MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
+ MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
+ MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
+ MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
@@ -123,7 +126,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
MortonCopy<false, PixelFormat::A2B10G10R10>,
MortonCopy<false, PixelFormat::A1B5G5R5>,
MortonCopy<false, PixelFormat::R8>,
- // TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
+ MortonCopy<false, PixelFormat::RGBA16F>,
+ // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
+ nullptr,
nullptr,
nullptr,
nullptr,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index fc09f108c..6f08678ab 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -59,9 +59,11 @@ struct SurfaceParams {
A2B10G10R10 = 2,
A1B5G5R5 = 3,
R8 = 4,
- DXT1 = 5,
- DXT23 = 6,
- DXT45 = 7,
+ RGBA16F = 5,
+ DXT1 = 6,
+ DXT23 = 7,
+ DXT45 = 8,
+ DXN1 = 9, // This is also known as BC4
Max,
Invalid = 255,
@@ -102,9 +104,11 @@ struct SurfaceParams {
1, // A2B10G10R10
1, // A1B5G5R5
1, // R8
+ 2, // RGBA16F
4, // DXT1
4, // DXT23
4, // DXT45
+ 4, // DXN1
}};
ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
@@ -124,9 +128,11 @@ struct SurfaceParams {
32, // A2B10G10R10
16, // A1B5G5R5
8, // R8
+ 64, // RGBA16F
64, // DXT1
128, // DXT23
128, // DXT45
+ 64, // DXN1
}};
ASSERT(static_cast<size_t>(format) < bpp_table.size());
@@ -143,6 +149,8 @@ struct SurfaceParams {
return PixelFormat::ABGR8;
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
return PixelFormat::A2B10G10R10;
+ case Tegra::RenderTargetFormat::RGBA16_FLOAT:
+ return PixelFormat::RGBA16F;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -172,12 +180,16 @@ struct SurfaceParams {
return PixelFormat::A1B5G5R5;
case Tegra::Texture::TextureFormat::R8:
return PixelFormat::R8;
+ case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
+ return PixelFormat::RGBA16F;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23:
return PixelFormat::DXT23;
case Tegra::Texture::TextureFormat::DXT45:
return PixelFormat::DXT45;
+ case Tegra::Texture::TextureFormat::DXN1:
+ return PixelFormat::DXN1;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -197,12 +209,16 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::A1B5G5R5;
case PixelFormat::R8:
return Tegra::Texture::TextureFormat::R8;
+ case PixelFormat::RGBA16F:
+ return Tegra::Texture::TextureFormat::R16_G16_B16_A16;
case PixelFormat::DXT1:
return Tegra::Texture::TextureFormat::DXT1;
case PixelFormat::DXT23:
return Tegra::Texture::TextureFormat::DXT23;
case PixelFormat::DXT45:
return Tegra::Texture::TextureFormat::DXT45;
+ case PixelFormat::DXN1:
+ return Tegra::Texture::TextureFormat::DXN1;
default:
UNREACHABLE();
}
@@ -226,6 +242,8 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA8_SRGB:
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
return ComponentType::UNorm;
+ case Tegra::RenderTargetFormat::RGBA16_FLOAT:
+ return ComponentType::Float;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 75822e750..68efe74b8 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -299,7 +299,7 @@ public:
* are stored as floats, so this may require conversion.
* @param reg The destination register to use.
* @param elem The element to use for the operation.
- * @param attribute The input attibute to use as the source value.
+ * @param attribute The input attribute to use as the source value.
*/
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute) {
std::string dest = GetRegisterAsFloat(reg);
@@ -451,6 +451,12 @@ private:
switch (attribute) {
case Attribute::Index::Position:
return "position";
+ case Attribute::Index::TessCoordInstanceIDVertexID:
+ // TODO(Subv): Find out what the values are for the first two elements when inside a
+ // vertex shader, and what's the value of the fourth element when inside a Tess Eval
+ // shader.
+ ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex);
+ return "vec4(0, 0, gl_InstanceID, gl_VertexID)";
default:
const u32 index{static_cast<u32>(attribute) -
static_cast<u32>(Attribute::Index::Attribute_0)};
@@ -834,13 +840,14 @@ private:
}
case OpCode::Type::Conversion: {
ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
- ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented");
switch (opcode->GetId()) {
case OpCode::Id::I2I_R:
case OpCode::Id::I2F_R: {
+ ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
+
std::string op_a =
regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed);
@@ -851,6 +858,16 @@ private:
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_signed, 0, op_a, 1, 1);
break;
}
+ case OpCode::Id::F2F_R: {
+ std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
+
+ if (instr.conversion.abs_a) {
+ op_a = "abs(" + op_a + ')';
+ }
+
+ regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
+ break;
+ }
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
UNREACHABLE();
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 9d7b73b73..2d2af5554 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -46,6 +46,7 @@ void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_
u32 BytesPerPixel(TextureFormat format) {
switch (format) {
case TextureFormat::DXT1:
+ case TextureFormat::DXN1:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 8;
case TextureFormat::DXT23:
@@ -60,6 +61,8 @@ u32 BytesPerPixel(TextureFormat format) {
return 2;
case TextureFormat::R8:
return 1;
+ case TextureFormat::R16_G16_B16_A16:
+ return 8;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
@@ -77,7 +80,9 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::DXT1:
case TextureFormat::DXT23:
case TextureFormat::DXT45:
- // In the DXT formats, each 4x4 tile is swizzled instead of just individual pixel values.
+ case TextureFormat::DXN1:
+ // In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel
+ // values.
CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height);
break;
@@ -86,6 +91,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
case TextureFormat::R8:
+ case TextureFormat::R16_G16_B16_A16:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height);
break;
@@ -106,6 +112,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::DXT1:
case TextureFormat::DXT23:
case TextureFormat::DXT45:
+ case TextureFormat::DXN1:
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
case TextureFormat::A1B5G5R5: