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-rw-r--r--src/video_core/clipper.cpp3
-rw-r--r--src/video_core/command_processor.cpp3
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp37
-rw-r--r--src/video_core/debug_utils/debug_utils.h6
-rw-r--r--src/video_core/gpu_debugger.h3
-rw-r--r--src/video_core/pica.h25
-rw-r--r--src/video_core/primitive_assembly.cpp3
-rw-r--r--src/video_core/rasterizer.cpp42
-rw-r--r--src/video_core/rasterizer_interface.h3
-rw-r--r--src/video_core/renderer_base.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h9
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp4
-rw-r--r--src/video_core/renderer_opengl/pica_to_gl.h16
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp32
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h7
-rw-r--r--src/video_core/shader/shader.cpp4
-rw-r--r--src/video_core/shader/shader.h3
-rw-r--r--src/video_core/shader/shader_interpreter.cpp5
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp3
-rw-r--r--src/video_core/swrasterizer.h15
23 files changed, 119 insertions, 125 deletions
diff --git a/src/video_core/clipper.cpp b/src/video_core/clipper.cpp
index 747285866..82178d249 100644
--- a/src/video_core/clipper.cpp
+++ b/src/video_core/clipper.cpp
@@ -30,8 +30,7 @@ public:
ClippingEdge(Math::Vec4<float24> coeffs, Math::Vec4<float24> bias = Math::Vec4<float24>(
float24::FromFloat32(0), float24::FromFloat32(0),
float24::FromFloat32(0), float24::FromFloat32(0)))
- : coeffs(coeffs), bias(bias) {
- }
+ : coeffs(coeffs), bias(bias) {}
bool IsInside(const OutputVertex& vertex) const {
return Math::Dot(vertex.pos + bias, coeffs) <= float24::FromFloat32(0);
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 415b5f74c..04a4ee3a2 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -44,7 +44,8 @@ static u32 default_attr_write_buffer[3];
// Expand a 4-bit mask to 4-byte mask, e.g. 0b0101 -> 0x00FF00FF
static const u32 expand_bits_to_bytes[] = {
0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff, 0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff,
- 0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff, 0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff};
+ 0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff, 0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff,
+};
MICROPROFILE_DEFINE(GPU_Drawing, "GPU", "Drawing", MP_RGB(50, 50, 240));
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 1cb868ead..194e5833c 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -155,7 +155,8 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config,
{OutputAttributes::TEXCOORD2_V, {OutputRegisterInfo::TEXCOORD2, 2}},
{OutputAttributes::VIEW_X, {OutputRegisterInfo::VIEW, 1}},
{OutputAttributes::VIEW_Y, {OutputRegisterInfo::VIEW, 2}},
- {OutputAttributes::VIEW_Z, {OutputRegisterInfo::VIEW, 4}}};
+ {OutputAttributes::VIEW_Z, {OutputRegisterInfo::VIEW, 4}},
+ };
for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
output_attributes[i].map_x, output_attributes[i].map_y, output_attributes[i].map_z,
@@ -529,14 +530,16 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
unsigned table_index =
static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
- static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{{{2, 8}},
- {{5, 17}},
- {{9, 29}},
- {{13, 42}},
- {{18, 60}},
- {{24, 80}},
- {{33, 106}},
- {{47, 183}}}};
+ static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
+ {{2, 8}},
+ {{5, 17}},
+ {{9, 29}},
+ {{13, 42}},
+ {{18, 60}},
+ {{24, 80}},
+ {{33, 106}},
+ {{47, 183}},
+ }};
int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel));
if (GetNegationFlag(texel))
@@ -713,9 +716,9 @@ static std::string GetTevStageConfigSourceString(const Pica::Regs::TevStageConfi
return src_it->second;
}
-static std::string
-GetTevStageConfigColorSourceString(const Pica::Regs::TevStageConfig::Source& source,
- const Pica::Regs::TevStageConfig::ColorModifier modifier) {
+static std::string GetTevStageConfigColorSourceString(
+ const Pica::Regs::TevStageConfig::Source& source,
+ const Pica::Regs::TevStageConfig::ColorModifier modifier) {
using ColorModifier = Pica::Regs::TevStageConfig::ColorModifier;
static const std::map<ColorModifier, std::string> color_modifier_map = {
{ColorModifier::SourceColor, "%source.rgb"},
@@ -739,9 +742,9 @@ GetTevStageConfigColorSourceString(const Pica::Regs::TevStageConfig::Source& sou
return ReplacePattern(modifier_str, "%source", src_str);
}
-static std::string
-GetTevStageConfigAlphaSourceString(const Pica::Regs::TevStageConfig::Source& source,
- const Pica::Regs::TevStageConfig::AlphaModifier modifier) {
+static std::string GetTevStageConfigAlphaSourceString(
+ const Pica::Regs::TevStageConfig::Source& source,
+ const Pica::Regs::TevStageConfig::AlphaModifier modifier) {
using AlphaModifier = Pica::Regs::TevStageConfig::AlphaModifier;
static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
{AlphaModifier::SourceAlpha, "%source.a"},
@@ -763,8 +766,8 @@ GetTevStageConfigAlphaSourceString(const Pica::Regs::TevStageConfig::Source& sou
return ReplacePattern(modifier_str, "%source", src_str);
}
-static std::string
-GetTevStageConfigOperationString(const Pica::Regs::TevStageConfig::Operation& operation) {
+static std::string GetTevStageConfigOperationString(
+ const Pica::Regs::TevStageConfig::Operation& operation) {
using Operation = Pica::Regs::TevStageConfig::Operation;
static const std::map<Operation, std::string> combiner_map = {
{Operation::Replace, "%source1"},
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index 1a58f40ff..fe3ed247d 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -87,15 +87,13 @@ public:
* @param data Optional data pointer (if unused, this is a nullptr)
* @note This function will perform nothing unless it is overridden in the child class.
*/
- virtual void OnPicaBreakPointHit(Event, void*) {
- }
+ virtual void OnPicaBreakPointHit(Event, void*) {}
/**
* Action to perform when emulation is resumed from a breakpoint.
* @note This function will perform nothing unless it is overridden in the child class.
*/
- virtual void OnPicaResume() {
- }
+ virtual void OnPicaResume() {}
protected:
/**
diff --git a/src/video_core/gpu_debugger.h b/src/video_core/gpu_debugger.h
index e3ba80d8f..aea391619 100644
--- a/src/video_core/gpu_debugger.h
+++ b/src/video_core/gpu_debugger.h
@@ -15,8 +15,7 @@ public:
// Base class for all objects which need to be notified about GPU events
class DebuggerObserver {
public:
- DebuggerObserver() : observed(nullptr) {
- }
+ DebuggerObserver() : observed(nullptr) {}
virtual ~DebuggerObserver() {
if (observed)
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 1d1a686e0..b2db609ec 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -176,7 +176,10 @@ struct Regs {
MirroredRepeat = 3,
};
- enum TextureFilter : u32 { Nearest = 0, Linear = 1 };
+ enum TextureFilter : u32 {
+ Nearest = 0,
+ Linear = 1,
+ };
union {
u32 raw;
@@ -300,9 +303,11 @@ struct Regs {
const TextureFormat format;
};
const std::array<FullTextureConfig, 3> GetTextures() const {
- return {{{texture0_enable.ToBool(), texture0, texture0_format},
- {texture1_enable.ToBool(), texture1, texture1_format},
- {texture2_enable.ToBool(), texture2, texture2_format}}};
+ return {{
+ {texture0_enable.ToBool(), texture0, texture0_format},
+ {texture1_enable.ToBool(), texture1, texture1_format},
+ {texture2_enable.ToBool(), texture2, texture2_format},
+ }};
}
// 0xc0-0xff: Texture Combiner (akin to glTexEnv)
@@ -523,7 +528,7 @@ struct Regs {
Decrement = 4,
Invert = 5,
IncrementWrap = 6,
- DecrementWrap = 7
+ DecrementWrap = 7,
};
struct {
@@ -1173,7 +1178,10 @@ struct Regs {
INSERT_PADDING_WORDS(0x07);
- enum class GPUMode : u32 { Drawing = 0, Configuring = 1 };
+ enum class GPUMode : u32 {
+ Drawing = 0,
+ Configuring = 1,
+ };
GPUMode gpu_mode;
@@ -1249,7 +1257,10 @@ struct Regs {
INSERT_PADDING_WORDS(0x2);
struct {
- enum Format : u32 { FLOAT24 = 0, FLOAT32 = 1 };
+ enum Format : u32 {
+ FLOAT24 = 0,
+ FLOAT32 = 1,
+ };
bool IsFloat32() const {
return format == FLOAT32;
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index 343edb191..901cca26b 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -12,8 +12,7 @@ namespace Pica {
template <typename VertexType>
PrimitiveAssembler<VertexType>::PrimitiveAssembler(Regs::TriangleTopology topology)
- : topology(topology), buffer_index(0) {
-}
+ : topology(topology), buffer_index(0) {}
template <typename VertexType>
void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx,
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index dbdc37ce6..f815d6cf0 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -268,10 +268,8 @@ static u8 PerformStencilAction(Regs::StencilAction action, u8 old_stencil, u8 re
// NOTE: Assuming that rasterizer coordinates are 12.4 fixed-point values
struct Fix12P4 {
- Fix12P4() {
- }
- Fix12P4(u16 val) : val(val) {
- }
+ Fix12P4() {}
+ Fix12P4(u16 val) : val(val) {}
static u16 FracMask() {
return 0xF;
@@ -491,7 +489,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
255),
(u8)(
GetInterpolatedAttribute(v0.color.a(), v1.color.a(), v2.color.a()).ToFloat32() *
- 255)};
+ 255),
+ };
Math::Vec2<float24> uv[3];
uv[0].u() = GetInterpolatedAttribute(v0.tc0.u(), v1.tc0.u(), v2.tc0.u());
@@ -604,7 +603,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
Math::Vec4<u8> combiner_buffer = {0, 0, 0, 0};
Math::Vec4<u8> next_combiner_buffer = {
regs.tev_combiner_buffer_color.r, regs.tev_combiner_buffer_color.g,
- regs.tev_combiner_buffer_color.b, regs.tev_combiner_buffer_color.a};
+ regs.tev_combiner_buffer_color.b, regs.tev_combiner_buffer_color.a,
+ };
for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size();
++tev_stage_index) {
@@ -841,18 +841,16 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
Math::Vec3<u8> color_result[3] = {
GetColorModifier(tev_stage.color_modifier1, GetSource(tev_stage.color_source1)),
GetColorModifier(tev_stage.color_modifier2, GetSource(tev_stage.color_source2)),
- GetColorModifier(tev_stage.color_modifier3,
- GetSource(tev_stage.color_source3))};
+ GetColorModifier(tev_stage.color_modifier3, GetSource(tev_stage.color_source3)),
+ };
auto color_output = ColorCombine(tev_stage.color_op, color_result);
// alpha combiner
- std::array<u8, 3> alpha_result = {
- {GetAlphaModifier(tev_stage.alpha_modifier1,
- GetSource(tev_stage.alpha_source1)),
- GetAlphaModifier(tev_stage.alpha_modifier2,
- GetSource(tev_stage.alpha_source2)),
- GetAlphaModifier(tev_stage.alpha_modifier3,
- GetSource(tev_stage.alpha_source3))}};
+ std::array<u8, 3> alpha_result = {{
+ GetAlphaModifier(tev_stage.alpha_modifier1, GetSource(tev_stage.alpha_source1)),
+ GetAlphaModifier(tev_stage.alpha_modifier2, GetSource(tev_stage.alpha_source2)),
+ GetAlphaModifier(tev_stage.alpha_modifier3, GetSource(tev_stage.alpha_source3)),
+ }};
auto alpha_output = AlphaCombine(tev_stage.alpha_op, alpha_result);
combiner_output[0] =
@@ -1083,7 +1081,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
static_cast<u8>(output_merger.blend_const.r),
static_cast<u8>(output_merger.blend_const.g),
static_cast<u8>(output_merger.blend_const.b),
- static_cast<u8>(output_merger.blend_const.a)};
+ static_cast<u8>(output_merger.blend_const.a),
+ };
switch (factor) {
case Regs::BlendFactor::Zero:
@@ -1267,11 +1266,12 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
LogicOp(combiner_output.a(), dest.a(), output_merger.logic_op));
}
- const Math::Vec4<u8> result = {output_merger.red_enable ? blend_output.r() : dest.r(),
- output_merger.green_enable ? blend_output.g() : dest.g(),
- output_merger.blue_enable ? blend_output.b() : dest.b(),
- output_merger.alpha_enable ? blend_output.a()
- : dest.a()};
+ const Math::Vec4<u8> result = {
+ output_merger.red_enable ? blend_output.r() : dest.r(),
+ output_merger.green_enable ? blend_output.g() : dest.g(),
+ output_merger.blue_enable ? blend_output.b() : dest.b(),
+ output_merger.alpha_enable ? blend_output.a() : dest.a(),
+ };
if (regs.framebuffer.allow_color_write != 0)
DrawPixel(x >> 4, y >> 4, result);
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index ce834bd30..c7bd29f12 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -20,8 +20,7 @@ namespace VideoCore {
class RasterizerInterface {
public:
- virtual ~RasterizerInterface() {
- }
+ virtual ~RasterizerInterface() {}
/// Queues the primitive formed by the given vertices for rendering
virtual void AddTriangle(const Pica::Shader::OutputVertex& v0,
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 22e2f9815..daacdb167 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -17,8 +17,7 @@ public:
/// Used to reference a framebuffer
enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
- virtual ~RendererBase() {
- }
+ virtual ~RendererBase() {}
/// Swap buffers (render frame)
virtual void SwapBuffers() = 0;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 5021f48bc..37977464d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -136,8 +136,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
SyncDepthWriteMask();
}
-RasterizerOpenGL::~RasterizerOpenGL() {
-}
+RasterizerOpenGL::~RasterizerOpenGL() {}
/**
* This is a helper function to resolve an issue with opposite quaternions being interpolated by
@@ -1156,9 +1155,10 @@ void RasterizerOpenGL::SyncBlendColor() {
void RasterizerOpenGL::SyncFogColor() {
const auto& regs = Pica::g_state.regs;
- uniform_block_data.data.fog_color = {regs.fog_color.r.Value() / 255.0f,
- regs.fog_color.g.Value() / 255.0f,
- regs.fog_color.b.Value() / 255.0f};
+ uniform_block_data.data.fog_color = {
+ regs.fog_color.r.Value() / 255.0f, regs.fog_color.g.Value() / 255.0f,
+ regs.fog_color.b.Value() / 255.0f,
+ };
uniform_block_data.dirty = true;
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 70e9e64ef..60d70539c 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -41,12 +41,9 @@ struct ScreenInfo;
* two separate shaders sharing the same key.
*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the object
- * representation of X."
- * and "implicitly-defined copy assignment operator for a union X copies the object representation
- * (3.9) of X."
- * = Bytewise copy instead of memberwise copy.
- * This is important because the padding bytes are included in the hash and comparison between
- * objects.
+ * representation of X." and "implicitly-defined copy assignment operator for a union X copies the
+ * object representation (3.9) of X." = Bytewise copy instead of memberwise copy. This is important
+ * because the padding bytes are included in the hash and comparison between objects.
*/
union PicaShaderConfig {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 8f1477bcd..ec3300ca6 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -522,8 +522,8 @@ CachedSurface* RasterizerCacheOpenGL::GetSurfaceRect(const CachedSurface& params
return GetSurface(params, match_res_scale, load_if_create);
}
-CachedSurface*
-RasterizerCacheOpenGL::GetTextureSurface(const Pica::Regs::FullTextureConfig& config) {
+CachedSurface* RasterizerCacheOpenGL::GetTextureSurface(
+ const Pica::Regs::FullTextureConfig& config) {
Pica::DebugUtils::TextureInfo info =
Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index db5b649da..b2272bda8 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -212,8 +212,8 @@ public:
/// Gets the color and depth surfaces and rect (resolution scaled) based on the framebuffer
/// configuration
- std::tuple<CachedSurface*, CachedSurface*, MathUtil::Rectangle<int>>
- GetFramebufferSurfaces(const Pica::Regs::FramebufferConfig& config);
+ std::tuple<CachedSurface*, CachedSurface*, MathUtil::Rectangle<int>> GetFramebufferSurfaces(
+ const Pica::Regs::FramebufferConfig& config);
/// Attempt to get a surface that exactly matches the fill region and format
CachedSurface* TryGetFillSurface(const GPU::Regs::MemoryFillConfig& config);
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index f86cffee5..9392c67b8 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -293,9 +293,7 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) {
case CompareFunc::LessThanOrEqual:
case CompareFunc::GreaterThan:
case CompareFunc::GreaterThanOrEqual: {
- static const char* op[] = {
- "!=", "==", ">=", ">", "<=", "<",
- };
+ static const char* op[] = {"!=", "==", ">=", ">", "<=", "<"};
unsigned index = (unsigned)func - (unsigned)CompareFunc::Equal;
out += "int(last_tex_env_out.a * 255.0f) " + std::string(op[index]) + " alphatest_ref";
break;
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h
index a604e94d4..415358b6c 100644
--- a/src/video_core/renderer_opengl/pica_to_gl.h
+++ b/src/video_core/renderer_opengl/pica_to_gl.h
@@ -26,7 +26,7 @@ namespace PicaToGL {
inline GLenum TextureFilterMode(Pica::Regs::TextureConfig::TextureFilter mode) {
static const GLenum filter_mode_table[] = {
GL_NEAREST, // TextureFilter::Nearest
- GL_LINEAR // TextureFilter::Linear
+ GL_LINEAR, // TextureFilter::Linear
};
// Range check table for input
@@ -55,7 +55,7 @@ inline GLenum WrapMode(Pica::Regs::TextureConfig::WrapMode mode) {
GL_CLAMP_TO_EDGE, // WrapMode::ClampToEdge
GL_CLAMP_TO_BORDER, // WrapMode::ClampToBorder
GL_REPEAT, // WrapMode::Repeat
- GL_MIRRORED_REPEAT // WrapMode::MirroredRepeat
+ GL_MIRRORED_REPEAT, // WrapMode::MirroredRepeat
};
// Range check table for input
@@ -192,7 +192,7 @@ inline GLenum StencilOp(Pica::Regs::StencilAction action) {
GL_DECR, // StencilAction::Decrement
GL_INVERT, // StencilAction::Invert
GL_INCR_WRAP, // StencilAction::IncrementWrap
- GL_DECR_WRAP // StencilAction::DecrementWrap
+ GL_DECR_WRAP, // StencilAction::DecrementWrap
};
// Range check table for input
@@ -207,12 +207,16 @@ inline GLenum StencilOp(Pica::Regs::StencilAction action) {
}
inline GLvec4 ColorRGBA8(const u32 color) {
- return {{(color >> 0 & 0xFF) / 255.0f, (color >> 8 & 0xFF) / 255.0f,
- (color >> 16 & 0xFF) / 255.0f, (color >> 24 & 0xFF) / 255.0f}};
+ return {{
+ (color >> 0 & 0xFF) / 255.0f, (color >> 8 & 0xFF) / 255.0f, (color >> 16 & 0xFF) / 255.0f,
+ (color >> 24 & 0xFF) / 255.0f,
+ }};
}
inline std::array<GLfloat, 3> LightColor(const Pica::Regs::LightColor& color) {
- return {{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f}};
+ return {{
+ color.r / 255.0f, color.g / 255.0f, color.b / 255.0f,
+ }};
}
} // namespace
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 3cabda8f9..a1d08e04d 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -87,15 +87,13 @@ struct ScreenRectVertex {
* by a 3x2 matrix.
*/
static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, const float height) {
- std::array<GLfloat, 3 * 2> matrix;
-
- matrix[0] = 2.f / width;
- matrix[2] = 0.f;
- matrix[4] = -1.f;
- matrix[1] = 0.f;
- matrix[3] = -2.f / height;
- matrix[5] = 1.f;
+ std::array<GLfloat, 3 * 2> matrix; // Laid out in column-major order
+
+ // clang-format off
+ matrix[0] = 2.f / width; matrix[2] = 0.f; matrix[4] = -1.f;
+ matrix[1] = 0.f; matrix[3] = -2.f / height; matrix[5] = 1.f;
// Last matrix row is implicitly assumed to be [0, 0, 1].
+ // clang-format on
return matrix;
}
@@ -107,8 +105,7 @@ RendererOpenGL::RendererOpenGL() {
}
/// RendererOpenGL destructor
-RendererOpenGL::~RendererOpenGL() {
-}
+RendererOpenGL::~RendererOpenGL() {}
/// Swap buffers (render frame)
void RendererOpenGL::SwapBuffers() {
@@ -215,8 +212,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const GPU::Regs::FramebufferConfig& fram
// Update existing texture
// TODO: Test what happens on hardware when you change the framebuffer dimensions so that
- // they
- // differ from the LCD resolution.
+ // they differ from the LCD resolution.
// TODO: Applications could theoretically crash Citra here by specifying too large
// framebuffer sizes. We should make sure that this cannot happen.
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, framebuffer.width, framebuffer.height,
@@ -231,10 +227,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const GPU::Regs::FramebufferConfig& fram
}
/**
- * Fills active OpenGL texture with the given RGB color.
- * Since the color is solid, the texture can be 1x1 but will stretch across whatever it's rendered
- * on.
- * This has the added benefit of being *really fast*.
+ * Fills active OpenGL texture with the given RGB color. Since the color is solid, the texture can
+ * be 1x1 but will stretch across whatever it's rendered on.
*/
void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b,
const TextureInfo& texture) {
@@ -424,8 +418,7 @@ void RendererOpenGL::DrawScreens() {
}
/// Updates the framerate
-void RendererOpenGL::UpdateFramerate() {
-}
+void RendererOpenGL::UpdateFramerate() {}
/**
* Set the emulator window to use for renderer
@@ -513,5 +506,4 @@ bool RendererOpenGL::Init() {
}
/// Shutdown the renderer
-void RendererOpenGL::ShutDown() {
-}
+void RendererOpenGL::ShutDown() {}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index faeb519ec..762b790c1 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -81,11 +81,14 @@ private:
OGLVertexArray vertex_array;
OGLBuffer vertex_buffer;
OGLShader shader;
- std::array<ScreenInfo, 2>
- screen_infos; ///< Display information for top and bottom screens respectively
+
+ /// Display information for top and bottom screens respectively
+ std::array<ScreenInfo, 2> screen_infos;
+
// Shader uniform location indices
GLuint uniform_modelview_matrix;
GLuint uniform_color_texture;
+
// Shader attribute input indices
GLuint attrib_position;
GLuint attrib_tex_coord;
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index 852c5a9a0..c38bdcc3c 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -96,8 +96,8 @@ void ShaderSetup::Setup() {
#ifdef ARCHITECTURE_x86_64
if (VideoCore::g_shader_jit_enabled) {
u64 cache_key =
- (Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
- Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data)));
+ Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
+ Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data));
auto iter = shader_map.find(cache_key);
if (iter != shader_map.end()) {
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 830d933a8..79c716b6e 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -358,8 +358,7 @@ struct ShaderSetup {
/**
* Performs any shader unit setup that only needs to happen once per shader (as opposed to once
- * per
- * vertex, which would happen within the `Run` function).
+ * per vertex, which would happen within the `Run` function).
*/
void Setup();
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 681ff9728..41df8a2fd 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -80,9 +80,8 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned
auto call = [&program_counter, &call_stack](UnitState<Debug>& state, u32 offset,
u32 num_instructions, u32 return_offset,
u8 repeat_count, u8 loop_increment) {
- program_counter =
- offset -
- 1; // -1 to make sure when incrementing the PC we end up at the correct offset
+ // -1 to make sure when incrementing the PC we end up at the correct offset
+ program_counter = offset - 1;
ASSERT(call_stack.size() < call_stack.capacity());
call_stack.push_back(
{offset + num_instructions, return_offset, repeat_count, loop_increment, offset});
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 04e04ba1a..d1b2ce8d5 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -590,8 +590,7 @@ void JitShader::Compile_RSQ(Instruction instr) {
Compile_DestEnable(instr, SRC1);
}
-void JitShader::Compile_NOP(Instruction instr) {
-}
+void JitShader::Compile_NOP(Instruction instr) {}
void JitShader::Compile_END(Instruction instr) {
ABI_PopRegistersAndAdjustStack(ABI_ALL_CALLEE_SAVED, 8);
diff --git a/src/video_core/swrasterizer.h b/src/video_core/swrasterizer.h
index bca9780e5..12dc56bef 100644
--- a/src/video_core/swrasterizer.h
+++ b/src/video_core/swrasterizer.h
@@ -19,15 +19,10 @@ namespace VideoCore {
class SWRasterizer : public RasterizerInterface {
void AddTriangle(const Pica::Shader::OutputVertex& v0, const Pica::Shader::OutputVertex& v1,
const Pica::Shader::OutputVertex& v2) override;
- void DrawTriangles() override {
- }
- void NotifyPicaRegisterChanged(u32 id) override {
- }
- void FlushAll() override {
- }
- void FlushRegion(PAddr addr, u32 size) override {
- }
- void FlushAndInvalidateRegion(PAddr addr, u32 size) override {
- }
+ void DrawTriangles() override {}
+ void NotifyPicaRegisterChanged(u32 id) override {}
+ void FlushAll() override {}
+ void FlushRegion(PAddr addr, u32 size) override {}
+ void FlushAndInvalidateRegion(PAddr addr, u32 size) override {}
};
}