diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/gpu.cpp | 4 | ||||
-rw-r--r-- | src/video_core/gpu.h | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 19 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 20 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 2 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 3 |
7 files changed, 39 insertions, 13 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 756518ee7..66351fe6e 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -26,6 +26,10 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { ASSERT(format != RenderTargetFormat::NONE); switch (format) { + case RenderTargetFormat::RGBA32_FLOAT: + return 16; + case RenderTargetFormat::RGBA16_FLOAT: + return 8; case RenderTargetFormat::RGBA8_UNORM: case RenderTargetFormat::RGB10_A2_UNORM: return 4; diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index f168a5171..5852b9619 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -15,10 +15,12 @@ namespace Tegra { enum class RenderTargetFormat : u32 { NONE = 0x0, + RGBA32_FLOAT = 0xC0, RGBA16_FLOAT = 0xCA, RGB10_A2_UNORM = 0xD1, RGBA8_UNORM = 0xD5, RGBA8_SRGB = 0xD6, + R11G11B10_FLOAT = 0xE0, }; /// Returns the number of bytes per pixel of each rendertarget format. diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index d6048f639..9164d7f34 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -50,6 +50,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5 {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8 {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F + {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1 {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23 {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45 @@ -60,8 +61,10 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); if (type == SurfaceType::ColorTexture) { ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); - // For now only UNORM components are supported, or RGBA16F which is type FLOAT - ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F); + // For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which are + // type FLOAT + ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F || + pixel_format == PixelFormat::R11FG11FB10F); return tex_format_tuples[static_cast<unsigned int>(pixel_format)]; } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { // TODO(Subv): Implement depth formats @@ -110,11 +113,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra: Tegra::GPUVAddr), SurfaceParams::MaxPixelFormat> morton_to_gl_fns = { - MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, - MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, - MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>, - MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, - MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, + MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, + MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, + MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>, + MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>, + MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, + MortonCopy<true, PixelFormat::DXN1>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr, @@ -127,6 +131,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra: MortonCopy<false, PixelFormat::A1B5G5R5>, MortonCopy<false, PixelFormat::R8>, MortonCopy<false, PixelFormat::RGBA16F>, + MortonCopy<false, PixelFormat::R11FG11FB10F>, // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported nullptr, nullptr, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 6f08678ab..0f43e863d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -60,10 +60,11 @@ struct SurfaceParams { A1B5G5R5 = 3, R8 = 4, RGBA16F = 5, - DXT1 = 6, - DXT23 = 7, - DXT45 = 8, - DXN1 = 9, // This is also known as BC4 + R11FG11FB10F = 6, + DXT1 = 7, + DXT23 = 8, + DXT45 = 9, + DXN1 = 10, // This is also known as BC4 Max, Invalid = 255, @@ -104,7 +105,8 @@ struct SurfaceParams { 1, // A2B10G10R10 1, // A1B5G5R5 1, // R8 - 2, // RGBA16F + 1, // RGBA16F + 1, // R11FG11FB10F 4, // DXT1 4, // DXT23 4, // DXT45 @@ -129,6 +131,7 @@ struct SurfaceParams { 16, // A1B5G5R5 8, // R8 64, // RGBA16F + 32, // R11FG11FB10F 64, // DXT1 128, // DXT23 128, // DXT45 @@ -151,6 +154,8 @@ struct SurfaceParams { return PixelFormat::A2B10G10R10; case Tegra::RenderTargetFormat::RGBA16_FLOAT: return PixelFormat::RGBA16F; + case Tegra::RenderTargetFormat::R11G11B10_FLOAT: + return PixelFormat::R11FG11FB10F; default: NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); @@ -182,6 +187,8 @@ struct SurfaceParams { return PixelFormat::R8; case Tegra::Texture::TextureFormat::R16_G16_B16_A16: return PixelFormat::RGBA16F; + case Tegra::Texture::TextureFormat::BF10GF11RF11: + return PixelFormat::R11FG11FB10F; case Tegra::Texture::TextureFormat::DXT1: return PixelFormat::DXT1; case Tegra::Texture::TextureFormat::DXT23: @@ -211,6 +218,8 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::R8; case PixelFormat::RGBA16F: return Tegra::Texture::TextureFormat::R16_G16_B16_A16; + case PixelFormat::R11FG11FB10F: + return Tegra::Texture::TextureFormat::BF10GF11RF11; case PixelFormat::DXT1: return Tegra::Texture::TextureFormat::DXT1; case PixelFormat::DXT23: @@ -243,6 +252,7 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::RGB10_A2_UNORM: return ComponentType::UNorm; case Tegra::RenderTargetFormat::RGBA16_FLOAT: + case Tegra::RenderTargetFormat::R11G11B10_FLOAT: return ComponentType::Float; default: NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 4a41e7798..7a59ecccf 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -895,7 +895,7 @@ private: } case OpCode::Type::Shift: { - std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false); + std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true); std::string op_b; if (instr.is_b_imm) { diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index a630610d8..cf11983cf 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -100,6 +100,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { switch (wrap_mode) { case Tegra::Texture::WrapMode::Wrap: return GL_REPEAT; + case Tegra::Texture::WrapMode::Mirror: + return GL_MIRRORED_REPEAT; case Tegra::Texture::WrapMode::ClampToEdge: return GL_CLAMP_TO_EDGE; case Tegra::Texture::WrapMode::ClampOGL: diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 2d2af5554..7bf9c4c4b 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -55,6 +55,7 @@ u32 BytesPerPixel(TextureFormat format) { return 16; case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: + case TextureFormat::BF10GF11RF11: return 4; case TextureFormat::A1B5G5R5: case TextureFormat::B5G6R5: @@ -92,6 +93,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::B5G6R5: case TextureFormat::R8: case TextureFormat::R16_G16_B16_A16: + case TextureFormat::BF10GF11RF11: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, unswizzled_data.data(), true, block_height); break; @@ -118,6 +120,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::A1B5G5R5: case TextureFormat::B5G6R5: case TextureFormat::R8: + case TextureFormat::BF10GF11RF11: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; |