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-rw-r--r--src/video_core/texture_cache/surface_params.h2
-rw-r--r--src/video_core/texture_cache/texture_cache.h7
2 files changed, 5 insertions, 4 deletions
diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h
index 84c8b2940..992b5c022 100644
--- a/src/video_core/texture_cache/surface_params.h
+++ b/src/video_core/texture_cache/surface_params.h
@@ -141,7 +141,7 @@ public:
/// Get this texture Tegra Block size in guest memory layout
u32 GetBlockSize() const;
- /// Get X, Y sizes of a block
+ /// Get X, Y coordinates max sizes of a single block.
std::pair<u32, u32> GetBlockXY() const;
/// Get the offset in x, y, z coordinates from a memory offset
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 9c2d108d3..f4c015635 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -616,8 +616,9 @@ private:
}
/**
- * Takes care of managing 3D textures and its slices. Does some HLE methods when possible.
- * Fallsback to LLE when it isn't possible.
+ * Takes care of managing 3D textures and its slices. Does HLE methods for reconstructing the 3D
+ * textures within the GPU if possible. Falls back to LLE when it isn't possible to use any of
+ * the HLE methods.
*
* @param overlaps The overlapping surfaces registered in the cache.
* @param params The parameters on the new surface.
@@ -766,7 +767,7 @@ private:
}
}
- // Look if it's a 3D texture
+ // Check if it's a 3D texture
if (params.block_depth > 0) {
auto surface =
Manage3DSurfaces(overlaps, params, gpu_addr, cache_addr, preserve_contents);