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-rw-r--r--src/video_core/engines/shader_bytecode.h63
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp80
2 files changed, 117 insertions, 26 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 8d4ea3401..4eb507325 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -173,6 +173,13 @@ enum class SubOp : u64 {
Min = 0x8,
};
+enum class FloatRoundingOp : u64 {
+ None = 0,
+ Floor = 1,
+ Ceil = 2,
+ Trunc = 3,
+};
+
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -230,22 +237,19 @@ union Instruction {
std::memcpy(&result, &imm, sizeof(imm));
return result;
}
- } alu;
- union {
- BitField<39, 5, u64> shift_amount;
- BitField<20, 19, u64> immediate_low;
- BitField<56, 1, u64> immediate_high;
- BitField<48, 1, u64> negate_b;
- BitField<49, 1, u64> negate_a;
-
- s32 GetImmediate() const {
- u32 immediate = static_cast<u32>(immediate_low | (immediate_high << 19));
+ s32 GetSignedImm20_20() const {
+ u32 immediate = static_cast<u32>(imm20_19 | (negate_imm << 19));
// Sign extend the 20-bit value.
u32 mask = 1U << (20 - 1);
return static_cast<s32>((immediate ^ mask) - mask);
}
+ } alu;
+ union {
+ BitField<39, 5, u64> shift_amount;
+ BitField<48, 1, u64> negate_b;
+ BitField<49, 1, u64> negate_a;
} iscadd;
union {
@@ -293,11 +297,20 @@ union Instruction {
union {
BitField<10, 2, Register::Size> size;
- BitField<13, 1, u64> is_signed;
+ BitField<12, 1, u64> is_output_signed;
+ BitField<13, 1, u64> is_input_signed;
BitField<41, 2, u64> selector;
BitField<45, 1, u64> negate_a;
BitField<49, 1, u64> abs_a;
BitField<50, 1, u64> saturate_a;
+
+ union {
+ BitField<39, 2, FloatRoundingOp> rounding;
+ } f2i;
+
+ union {
+ BitField<39, 4, u64> rounding;
+ } f2f;
} conversion;
union {
@@ -328,15 +341,16 @@ union Instruction {
} texs;
union {
- BitField<20, 5, u64> target;
+ BitField<20, 24, u64> target;
BitField<5, 1, u64> constant_buffer;
s32 GetBranchTarget() const {
// Sign extend the branch target offset
- u32 mask = 1U << (5 - 1);
+ u32 mask = 1U << (24 - 1);
u32 value = static_cast<u32>(target);
- // The branch offset is relative to the next instruction, so add 1 to it.
- return static_cast<s32>((value ^ mask) - mask) + 1;
+ // The branch offset is relative to the next instruction and is stored in bytes, so
+ // divide it by the size of an instruction and add 1 to it.
+ return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
}
} bra;
@@ -402,6 +416,9 @@ public:
MOV_R,
MOV_IMM,
MOV32_IMM,
+ SHL_C,
+ SHL_R,
+ SHL_IMM,
SHR_C,
SHR_R,
SHR_IMM,
@@ -424,6 +441,7 @@ public:
Trivial,
Arithmetic,
Logic,
+ Shift,
ScaledAdd,
Ffma,
Flow,
@@ -558,20 +576,23 @@ private:
INST("0100110010101---", Id::F2F_C, Type::Conversion, "F2F_C"),
INST("0101110010101---", Id::F2F_R, Type::Conversion, "F2F_R"),
INST("0011100-10101---", Id::F2F_IMM, Type::Conversion, "F2F_IMM"),
- INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"),
- INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"),
- INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"),
+ INST("0100110010110---", Id::F2I_C, Type::Conversion, "F2I_C"),
+ INST("0101110010110---", Id::F2I_R, Type::Conversion, "F2I_R"),
+ INST("0011100-10110---", Id::F2I_IMM, Type::Conversion, "F2I_IMM"),
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
INST("000000010000----", Id::MOV32_IMM, Type::Arithmetic, "MOV32_IMM"),
- INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
- INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
- INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
INST("000001----------", Id::LOP32I, Type::Logic, "LOP32I"),
+ INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"),
+ INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"),
+ INST("0011100-01001---", Id::SHL_IMM, Type::Shift, "SHL_IMM"),
+ INST("0100110000101---", Id::SHR_C, Type::Shift, "SHR_C"),
+ INST("0101110000101---", Id::SHR_R, Type::Shift, "SHR_R"),
+ INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"),
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index eb8d37c9b..4a41e7798 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -893,6 +893,35 @@ private:
}
break;
}
+
+ case OpCode::Type::Shift: {
+ std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false);
+ std::string op_b;
+
+ if (instr.is_b_imm) {
+ op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
+ } else {
+ if (instr.is_b_gpr) {
+ op_b += regs.GetRegisterAsInteger(instr.gpr20);
+ } else {
+ op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer);
+ }
+ }
+
+ switch (opcode->GetId()) {
+ case OpCode::Id::SHL_C:
+ case OpCode::Id::SHL_R:
+ case OpCode::Id::SHL_IMM:
+ regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
+ break;
+ default: {
+ NGLOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName());
+ UNREACHABLE();
+ }
+ }
+ break;
+ }
+
case OpCode::Type::ScaledAdd: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
@@ -902,12 +931,12 @@ private:
std::string op_b = instr.iscadd.negate_b ? "-" : "";
if (instr.is_b_imm) {
- op_b += '(' + std::to_string(instr.iscadd.GetImmediate()) + ')';
+ op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
} else {
if (instr.is_b_gpr) {
op_b += regs.GetRegisterAsInteger(instr.gpr20);
} else {
- op_b += regs.GetUniform(instr.uniform, instr.gpr0);
+ op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer);
}
}
@@ -962,18 +991,20 @@ private:
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
std::string op_a =
- regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed);
+ regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed);
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
- regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_signed, 0, op_a, 1, 1);
+ regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
+ 1);
break;
}
case OpCode::Id::I2F_R: {
+ ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
std::string op_a =
- regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed);
+ regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed);
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
@@ -983,6 +1014,8 @@ private:
break;
}
case OpCode::Id::F2F_R: {
+ // TODO(Subv): Implement rounding operations.
+ ASSERT_MSG(instr.conversion.f2f.rounding == 0, "Unimplemented rounding operation");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
if (instr.conversion.abs_a) {
@@ -992,6 +1025,43 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
}
+ case OpCode::Id::F2I_R: {
+ std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
+
+ if (instr.conversion.abs_a) {
+ op_a = "abs(" + op_a + ')';
+ }
+
+ using Tegra::Shader::FloatRoundingOp;
+ switch (instr.conversion.f2i.rounding) {
+ case FloatRoundingOp::None:
+ break;
+ case FloatRoundingOp::Floor:
+ op_a = "floor(" + op_a + ')';
+ break;
+ case FloatRoundingOp::Ceil:
+ op_a = "ceil(" + op_a + ')';
+ break;
+ case FloatRoundingOp::Trunc:
+ op_a = "trunc(" + op_a + ')';
+ break;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}",
+ static_cast<u32>(instr.conversion.f2i.rounding.Value()));
+ UNREACHABLE();
+ break;
+ }
+
+ if (instr.conversion.is_output_signed) {
+ op_a = "int(" + op_a + ')';
+ } else {
+ op_a = "uint(" + op_a + ')';
+ }
+
+ regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
+ 1);
+ break;
+ }
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
UNREACHABLE();