diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 8 | ||||
-rw-r--r-- | src/video_core/textures/astc.cpp | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 0e0fd410f..8ef75fe73 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -442,7 +442,7 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) { template <class P> void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) { std::vector<ImageId> images; - ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) { + ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) { if (!image.IsSafeDownload()) { return; } @@ -1502,9 +1502,9 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) { image.flags &= ~ImageFlagBits::BadOverlap; lru_cache.Free(image.lru_index); const auto& clear_page_table = - [this, image_id](u64 page, - std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>& - selected_page_table) { + [image_id](u64 page, + std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>& + selected_page_table) { const auto page_it = selected_page_table.find(page); if (page_it == selected_page_table.end()) { ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS); diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index 15b9d4182..69a32819a 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -1661,8 +1661,8 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, for (u32 z = 0; z < depth; ++z) { const u32 depth_offset = z * height * width * 4; for (u32 y_index = 0; y_index < rows; ++y_index) { - auto decompress_stride = [data, width, height, depth, block_width, block_height, output, - rows, cols, z, depth_offset, y_index] { + auto decompress_stride = [data, width, height, block_width, block_height, output, rows, + cols, z, depth_offset, y_index] { const u32 y = y_index * block_height; for (u32 x_index = 0; x_index < cols; ++x_index) { const u32 block_index = (z * rows * cols) + (y_index * cols) + x_index; |