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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp11
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.cpp6
4 files changed, 12 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index f4728f50c..9cd4cf7b8 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -727,6 +727,8 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
SetupComputeConstBuffers(kernel);
SetupComputeGlobalMemory(kernel);
+ // TODO(Rodrigo): Bind images and samplers
+
buffer_cache.Unmap();
bind_ubo_pushbuffer.Bind();
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 2b30fb522..4890d4a73 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -123,9 +123,6 @@ ProgramType GetProgramType(Maxwell::ShaderProgram program) {
/// Calculates the size of a program stream
std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
- if (program.empty()) {
- return 0;
- }
constexpr std::size_t start_offset = 10;
// This is the encoded version of BRA that jumps to itself. All Nvidia
// shaders end with one.
@@ -299,8 +296,8 @@ CachedShader::CachedShader(const ShaderParameters& params, ProgramType program_t
Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
Maxwell::ShaderProgram program_type,
- const ProgramCode& program_code,
- const ProgramCode& program_code_b) {
+ ProgramCode&& program_code,
+ ProgramCode&& program_code_b) {
const auto code_size{CalculateProgramSize(program_code)};
const auto code_size_b{CalculateProgramSize(program_code_b)};
auto result{
@@ -327,7 +324,7 @@ Shader CachedShader::CreateStageFromCache(const ShaderParameters& params,
}
Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params,
- const ProgramCode& code) {
+ ProgramCode&& code) {
auto result{CreateProgram(params.device, ProgramType::Compute, code, {})};
const auto code_size{CalculateProgramSize(code)};
@@ -683,7 +680,7 @@ Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
}
// No kernel found - create a new one
- const auto code{GetShaderCode(memory_manager, code_addr, host_ptr)};
+ auto code{GetShaderCode(memory_manager, code_addr, host_ptr)};
const auto unique_identifier{GetUniqueIdentifier(ProgramType::Compute, code, {})};
const auto cpu_addr{*memory_manager.GpuToCpuAddress(code_addr)};
const ShaderParameters params{disk_cache, precompiled_programs, device, cpu_addr,
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 7d84ffbab..5e86c6648 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -55,14 +55,14 @@ class CachedShader final : public RasterizerCacheObject {
public:
static Shader CreateStageFromMemory(const ShaderParameters& params,
Maxwell::ShaderProgram program_type,
- const ProgramCode& program_code,
- const ProgramCode& program_code_b);
+ ProgramCode&& program_code,
+ ProgramCode&& program_code_b);
static Shader CreateStageFromCache(const ShaderParameters& params,
Maxwell::ShaderProgram program_type,
GLShader::ProgramResult result);
- static Shader CreateKernelFromMemory(const ShaderParameters& params, const ProgramCode& code);
+ static Shader CreateKernelFromMemory(const ShaderParameters& params, ProgramCode&& code);
static Shader CreateKernelFromCache(const ShaderParameters& params,
GLShader::ProgramResult result);
diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp
index bab7d1a49..9e74eda0d 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_util.cpp
@@ -11,7 +11,7 @@
namespace OpenGL::GLShader {
namespace {
-constexpr const char* GetStageDebugName(GLenum type) {
+const char* GetStageDebugName(GLenum type) {
switch (type) {
case GL_VERTEX_SHADER:
return "vertex";
@@ -21,9 +21,9 @@ constexpr const char* GetStageDebugName(GLenum type) {
return "fragment";
case GL_COMPUTE_SHADER:
return "compute";
- default:
- UNREACHABLE();
}
+ UNIMPLEMENTED();
+ return "unknown";
}
} // Anonymous namespace