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-rw-r--r--src/video_core/gpu_thread.cpp3
-rw-r--r--src/video_core/gpu_thread.h6
2 files changed, 5 insertions, 4 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index b79a73132..8479dc6d2 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -31,7 +31,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
- CommandDataContainer next = state.queue.PopWait(stop_token);
+ CommandDataContainer next;
+ state.queue.Pop(next, stop_token);
if (stop_token.stop_requested()) {
break;
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 71cd35756..ad9fd5eff 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -10,7 +10,7 @@
#include <thread>
#include <variant>
-#include "common/threadsafe_queue.h"
+#include "common/bounded_threadsafe_queue.h"
#include "video_core/framebuffer_config.h"
namespace Tegra {
@@ -96,9 +96,9 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
- using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
+ using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
std::mutex write_lock;
- CommandQueue queue;
+ CommandQueue queue{512}; // size must be 2^n
u64 last_fence{};
std::atomic<u64> signaled_fence{};
std::condition_variable_any cv;