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-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h2
-rw-r--r--src/video_core/utils.h2
-rw-r--r--src/video_core/video_core.cpp2
-rw-r--r--src/video_core/video_core.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index c66e8acd3..a4bcffdfa 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -16,4 +16,4 @@ namespace GLShader {
*/
GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader);
-} // namespace
+} // namespace GLShader
diff --git a/src/video_core/utils.h b/src/video_core/utils.h
index d8567f314..d94a10417 100644
--- a/src/video_core/utils.h
+++ b/src/video_core/utils.h
@@ -49,4 +49,4 @@ static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
return (i + offset) * bytes_per_pixel;
}
-} // namespace
+} // namespace VideoCore
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 106d62562..864691baa 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -39,4 +39,4 @@ void Shutdown() {
LOG_DEBUG(Render, "shutdown OK");
}
-} // namespace
+} // namespace VideoCore
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 0b8785898..1fd90b9d0 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -31,4 +31,4 @@ bool Init(EmuWindow* emu_window);
/// Shutdown the video core
void Shutdown();
-} // namespace
+} // namespace VideoCore