diff options
Diffstat (limited to 'src/video_core/video_core.vcxproj.filters')
-rw-r--r-- | src/video_core/video_core.vcxproj.filters | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/src/video_core/video_core.vcxproj.filters b/src/video_core/video_core.vcxproj.filters deleted file mode 100644 index b40271abc..000000000 --- a/src/video_core/video_core.vcxproj.filters +++ /dev/null @@ -1,66 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="renderer_opengl"> - <UniqueIdentifier>{e0245557-dbd4-423e-9399-513d5e99f1e4}</UniqueIdentifier> - </Filter> - <Filter Include="debug_utils"> - <UniqueIdentifier>{0ac498e6-bbd8-46e3-9d5f-e816546ab90e}</UniqueIdentifier> - </Filter> - <Filter Include="renderer_opengl\generated"> - <UniqueIdentifier>{00301d57-24b3-4717-86a4-0073d131eb78}</UniqueIdentifier> - </Filter> - </ItemGroup> - <ItemGroup> - <ClCompile Include="renderer_opengl\renderer_opengl.cpp"> - <Filter>renderer_opengl</Filter> - </ClCompile> - <ClCompile Include="renderer_opengl\gl_shader_util.cpp"> - <Filter>renderer_opengl</Filter> - </ClCompile> - <ClCompile Include="clipper.cpp" /> - <ClCompile Include="command_processor.cpp" /> - <ClCompile Include="primitive_assembly.cpp" /> - <ClCompile Include="rasterizer.cpp" /> - <ClCompile Include="utils.cpp" /> - <ClCompile Include="vertex_shader.cpp" /> - <ClCompile Include="video_core.cpp" /> - <ClCompile Include="debug_utils\debug_utils.cpp"> - <Filter>debug_utils</Filter> - </ClCompile> - <ClCompile Include="renderer_opengl\generated\gl_3_2_core.c"> - <Filter>renderer_opengl\generated</Filter> - </ClCompile> - </ItemGroup> - <ItemGroup> - <ClInclude Include="clipper.h" /> - <ClInclude Include="command_processor.h" /> - <ClInclude Include="gpu_debugger.h" /> - <ClInclude Include="math.h" /> - <ClInclude Include="pica.h" /> - <ClInclude Include="primitive_assembly.h" /> - <ClInclude Include="rasterizer.h" /> - <ClInclude Include="renderer_base.h" /> - <ClInclude Include="utils.h" /> - <ClInclude Include="vertex_shader.h" /> - <ClInclude Include="video_core.h" /> - <ClInclude Include="renderer_opengl\renderer_opengl.h"> - <Filter>renderer_opengl</Filter> - </ClInclude> - <ClInclude Include="renderer_opengl\gl_shader_util.h"> - <Filter>renderer_opengl</Filter> - </ClInclude> - <ClInclude Include="renderer_opengl\gl_shaders.h"> - <Filter>renderer_opengl</Filter> - </ClInclude> - <ClInclude Include="debug_utils\debug_utils.h"> - <Filter>debug_utils</Filter> - </ClInclude> - <ClInclude Include="renderer_opengl\generated\gl_3_2_core.h"> - <Filter>renderer_opengl\generated</Filter> - </ClInclude> - </ItemGroup> - <ItemGroup> - <Text Include="CMakeLists.txt" /> - </ItemGroup> -</Project>
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