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Diffstat (limited to 'src/video_core/vertex_shader.h')
-rw-r--r-- | src/video_core/vertex_shader.h | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/src/video_core/vertex_shader.h b/src/video_core/vertex_shader.h deleted file mode 100644 index 97f9250dd..000000000 --- a/src/video_core/vertex_shader.h +++ /dev/null @@ -1,73 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <type_traits> - -#include "common/vector_math.h" - -#include "pica.h" - -namespace Pica { - -namespace VertexShader { - -struct InputVertex { - Math::Vec4<float24> attr[16]; -}; - -struct OutputVertex { - OutputVertex() = default; - - // VS output attributes - Math::Vec4<float24> pos; - Math::Vec4<float24> dummy; // quaternions (not implemented, yet) - Math::Vec4<float24> color; - Math::Vec2<float24> tc0; - Math::Vec2<float24> tc1; - float24 pad[6]; - Math::Vec2<float24> tc2; - - // Padding for optimal alignment - float24 pad2[4]; - - // Attributes used to store intermediate results - - // position after perspective divide - Math::Vec3<float24> screenpos; - float24 pad3; - - // Linear interpolation - // factor: 0=this, 1=vtx - void Lerp(float24 factor, const OutputVertex& vtx) { - pos = pos * factor + vtx.pos * (float24::FromFloat32(1) - factor); - - // TODO: Should perform perspective correct interpolation here... - tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor); - tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor); - tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor); - - screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor); - - color = color * factor + vtx.color * (float24::FromFloat32(1) - factor); - } - - // Linear interpolation - // factor: 0=v0, 1=v1 - static OutputVertex Lerp(float24 factor, const OutputVertex& v0, const OutputVertex& v1) { - OutputVertex ret = v0; - ret.Lerp(factor, v1); - return ret; - } -}; -static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD"); -static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size"); - -OutputVertex RunShader(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup); - -} // namespace - -} // namespace - |