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-rw-r--r--src/video_core/textures/decoders.h24
1 files changed, 15 insertions, 9 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 234d250af..4726f54a5 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -14,17 +14,14 @@ namespace Tegra::Texture {
* Unswizzles a swizzled texture without changing its format.
*/
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
- u32 height, u32 block_height = TICEntry::DefaultBlockHeight);
-
-/**
- * Unswizzles a swizzled depth texture without changing its format.
- */
-std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 width, u32 height,
- u32 block_height = TICEntry::DefaultBlockHeight);
+ u32 height, u32 depth,
+ u32 block_height = TICEntry::DefaultBlockHeight,
+ u32 block_depth = TICEntry::DefaultBlockHeight);
/// Copies texture data from a buffer and performs swizzling/unswizzling as necessary.
-void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
- u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height);
+void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
+ u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
+ bool unswizzle, u32 block_height, u32 block_depth);
/**
* Decodes an unswizzled texture into a A8R8G8B8 texture.
@@ -38,4 +35,13 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth);
+/// Copies an untiled subrectangle into a tiled surface.
+void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
+ u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
+ u32 block_height);
+/// Copies a tiled subrectangle into a linear surface.
+void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
+ u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
+ u32 block_height, u32 offset_x, u32 offset_y);
+
} // namespace Tegra::Texture