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-rw-r--r--src/video_core/textures/astc.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 9b2177ebd..3ab500760 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -269,7 +269,7 @@ static void DecodeQuintBlock(InputBitStream& bits, IntegerEncodedVector& result,
static void DecodeIntegerSequence(IntegerEncodedVector& result, InputBitStream& bits, u32 maxRange,
u32 nValues) {
// Determine encoding parameters
- IntegerEncodedValue val = EncodingsValues[maxRange];
+ IntegerEncodedValue val = ASTC_ENCODINGS_VALUES[maxRange];
// Start decoding
u32 nValsDecoded = 0;
@@ -310,7 +310,7 @@ struct TexelWeightParams {
nIdxs *= 2;
}
- return EncodingsValues[m_MaxWeight].GetBitLength(nIdxs);
+ return ASTC_ENCODINGS_VALUES[m_MaxWeight].GetBitLength(nIdxs);
}
u32 GetNumWeightValues() const {
@@ -551,6 +551,8 @@ static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
}
}
}
+
+static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
static constexpr u32 ReplicateByteTo16(std::size_t value) {
return REPLICATE_BYTE_TO_16_TABLE[value];
}
@@ -753,12 +755,12 @@ static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, co
// figure out the max value for each of them...
u32 range = 256;
while (--range > 0) {
- IntegerEncodedValue val = EncodingsValues[range];
+ IntegerEncodedValue val = ASTC_ENCODINGS_VALUES[range];
u32 bitLength = val.GetBitLength(nValues);
if (bitLength <= nBitsForColorData) {
// Find the smallest possible range that matches the given encoding
while (--range > 0) {
- IntegerEncodedValue newval = EncodingsValues[range];
+ IntegerEncodedValue newval = ASTC_ENCODINGS_VALUES[range];
if (!newval.MatchesEncoding(val)) {
break;
}
@@ -1363,8 +1365,8 @@ static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
// each partition.
// Determine partitions, partition index, and color endpoint modes
- s32 planeIdx = -1;
- u32 partitionIndex;
+ u32 planeIdx{UINT32_MAX};
+ u32 partitionIndex{};
u32 colorEndpointMode[4] = {0, 0, 0, 0};
// Define color data.