diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/texture_cache/descriptor_table.h | 1 | ||||
-rw-r--r-- | src/video_core/texture_cache/image_base.h | 7 | ||||
-rw-r--r-- | src/video_core/texture_cache/render_targets.h | 1 | ||||
-rw-r--r-- | src/video_core/texture_cache/slot_vector.h | 2 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 66 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache_base.h | 8 | ||||
-rw-r--r-- | src/video_core/texture_cache/util.h | 2 |
7 files changed, 61 insertions, 26 deletions
diff --git a/src/video_core/texture_cache/descriptor_table.h b/src/video_core/texture_cache/descriptor_table.h index 3a03b786f..318bd5214 100644 --- a/src/video_core/texture_cache/descriptor_table.h +++ b/src/video_core/texture_cache/descriptor_table.h @@ -9,7 +9,6 @@ #include "common/common_types.h" #include "common/div_ceil.h" -#include "common/logging/log.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h index 89c111c00..dd0106432 100644 --- a/src/video_core/texture_cache/image_base.h +++ b/src/video_core/texture_cache/image_base.h @@ -33,11 +33,12 @@ enum class ImageFlagBits : u32 { ///< garbage collection priority Alias = 1 << 11, ///< This image has aliases and has priority on garbage ///< collection + CostlyLoad = 1 << 12, ///< Protected from low-tier GC as it is costly to load back. // Rescaler - Rescaled = 1 << 12, - CheckingRescalable = 1 << 13, - IsRescalable = 1 << 14, + Rescaled = 1 << 13, + CheckingRescalable = 1 << 14, + IsRescalable = 1 << 15, }; DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits) diff --git a/src/video_core/texture_cache/render_targets.h b/src/video_core/texture_cache/render_targets.h index 0cb227d69..f8f13e84c 100644 --- a/src/video_core/texture_cache/render_targets.h +++ b/src/video_core/texture_cache/render_targets.h @@ -6,7 +6,6 @@ #include <algorithm> #include <span> -#include <utility> #include "common/bit_cast.h" #include "video_core/texture_cache/types.h" diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h index 50df06409..6aabaef7b 100644 --- a/src/video_core/texture_cache/slot_vector.h +++ b/src/video_core/texture_cache/slot_vector.h @@ -5,9 +5,7 @@ #pragma once #include <algorithm> -#include <array> #include <bit> -#include <concepts> #include <numeric> #include <type_traits> #include <utility> diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 72eeb8bbd..efc1c4525 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -50,14 +50,20 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& void(slot_samplers.insert(runtime, sampler_descriptor)); if constexpr (HAS_DEVICE_MEMORY_INFO) { - const auto device_memory = runtime.GetDeviceLocalMemory(); - const u64 possible_expected_memory = (device_memory * 4) / 10; - const u64 possible_critical_memory = (device_memory * 7) / 10; - expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY - 256_MiB); - critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY - 512_MiB); - minimum_memory = 0; + const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory()); + const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB; + const s64 min_spacing_critical = device_memory - 1_GiB; + const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD); + const s64 min_vacancy_expected = (6 * mem_threshold) / 10; + const s64 min_vacancy_critical = (3 * mem_threshold) / 10; + expected_memory = static_cast<u64>( + std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected), + DEFAULT_EXPECTED_MEMORY)); + critical_memory = static_cast<u64>( + std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical), + DEFAULT_CRITICAL_MEMORY)); + minimum_memory = static_cast<u64>((device_memory - mem_threshold) / 2); } else { - // On OpenGL we can be more conservatives as the driver takes care. expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB; critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB; minimum_memory = 0; @@ -66,18 +72,21 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& template <class P> void TextureCache<P>::RunGarbageCollector() { - const bool high_priority_mode = total_used_memory >= expected_memory; - const bool aggressive_mode = total_used_memory >= critical_memory; - const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 100ULL; - size_t num_iterations = aggressive_mode ? 300 : (high_priority_mode ? 50 : 10); - const auto clean_up = [this, &num_iterations, high_priority_mode](ImageId image_id) { + bool high_priority_mode = total_used_memory >= expected_memory; + bool aggressive_mode = total_used_memory >= critical_memory; + const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL; + size_t num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10); + const auto clean_up = [this, &num_iterations, &high_priority_mode, + &aggressive_mode](ImageId image_id) { if (num_iterations == 0) { return true; } --num_iterations; auto& image = slot_images[image_id]; - const bool must_download = image.IsSafeDownload(); - if (!high_priority_mode && must_download) { + const bool must_download = + image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap); + if (!high_priority_mode && + (must_download || True(image.flags & ImageFlagBits::CostlyLoad))) { return false; } if (must_download) { @@ -92,6 +101,18 @@ void TextureCache<P>::RunGarbageCollector() { } UnregisterImage(image_id); DeleteImage(image_id, image.scale_tick > frame_tick + 5); + if (total_used_memory < critical_memory) { + if (aggressive_mode) { + // Sink the aggresiveness. + num_iterations >>= 2; + aggressive_mode = false; + return false; + } + if (high_priority_mode && total_used_memory < expected_memory) { + num_iterations >>= 1; + high_priority_mode = false; + } + } return false; }; lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up); @@ -99,6 +120,10 @@ void TextureCache<P>::RunGarbageCollector() { template <class P> void TextureCache<P>::TickFrame() { + // If we can obtain the memory info, use it instead of the estimate. + if (runtime.CanReportMemoryUsage()) { + total_used_memory = runtime.GetDeviceMemoryUsage(); + } if (total_used_memory > minimum_memory) { RunGarbageCollector(); } @@ -106,6 +131,7 @@ void TextureCache<P>::TickFrame() { sentenced_framebuffers.Tick(); sentenced_image_view.Tick(); runtime.TickFrame(); + critical_gc = 0; ++frame_tick; } @@ -1052,6 +1078,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA for (const ImageId overlap_id : overlap_ids) { Image& overlap = slot_images[overlap_id]; + if (True(overlap.flags & ImageFlagBits::GpuModified)) { + new_image.flags |= ImageFlagBits::GpuModified; + new_image.modification_tick = + std::max(overlap.modification_tick, new_image.modification_tick); + } if (overlap.info.num_samples != new_image.info.num_samples) { LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented"); } else { @@ -1414,6 +1445,10 @@ void TextureCache<P>::RegisterImage(ImageId image_id) { tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format); } total_used_memory += Common::AlignUp(tentative_size, 1024); + if (total_used_memory > critical_memory && critical_gc < GC_EMERGENCY_COUNTS) { + RunGarbageCollector(); + critical_gc++; + } image.lru_index = lru_cache.Insert(image_id, frame_tick); ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, @@ -1704,6 +1739,9 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) { most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick); aliased_images.push_back(&aliased); any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled); + if (True(aliased_image.flags & ImageFlagBits::GpuModified)) { + image.flags |= ImageFlagBits::GpuModified; + } } } if (aliased_images.empty()) { diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 7107887a6..b1324edf3 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -22,7 +22,6 @@ #include "video_core/texture_cache/image_base.h" #include "video_core/texture_cache/image_info.h" #include "video_core/texture_cache/image_view_base.h" -#include "video_core/texture_cache/image_view_info.h" #include "video_core/texture_cache/render_targets.h" #include "video_core/texture_cache/slot_vector.h" #include "video_core/texture_cache/types.h" @@ -60,8 +59,10 @@ class TextureCache { /// True when the API can provide info about the memory of the device. static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO; - static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB; - static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB; + static constexpr s64 TARGET_THRESHOLD = 4_GiB; + static constexpr s64 DEFAULT_EXPECTED_MEMORY = 1_GiB + 125_MiB; + static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB + 625_MiB; + static constexpr size_t GC_EMERGENCY_COUNTS = 2; using Runtime = typename P::Runtime; using Image = typename P::Image; @@ -373,6 +374,7 @@ private: u64 minimum_memory; u64 expected_memory; u64 critical_memory; + size_t critical_gc; SlotVector<Image> slot_images; SlotVector<ImageMapView> slot_map_views; diff --git a/src/video_core/texture_cache/util.h b/src/video_core/texture_cache/util.h index 7af52de2e..f13669ea5 100644 --- a/src/video_core/texture_cache/util.h +++ b/src/video_core/texture_cache/util.h @@ -9,10 +9,8 @@ #include "common/common_types.h" -#include "video_core/engines/maxwell_3d.h" #include "video_core/surface.h" #include "video_core/texture_cache/image_base.h" -#include "video_core/texture_cache/image_view_base.h" #include "video_core/texture_cache/types.h" #include "video_core/textures/texture.h" |