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diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
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+++ b/src/video_core/texture_cache/texture_cache_base.h
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+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <mutex>
+#include <span>
+#include <type_traits>
+#include <unordered_map>
+#include <unordered_set>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/literals.h"
+#include "video_core/compatible_formats.h"
+#include "video_core/delayed_destruction_ring.h"
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/kepler_compute.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/descriptor_table.h"
+#include "video_core/texture_cache/image_base.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/render_targets.h"
+#include "video_core/texture_cache/slot_vector.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::SwizzleSource;
+using Tegra::Texture::TICEntry;
+using Tegra::Texture::TSCEntry;
+using VideoCore::Surface::GetFormatType;
+using VideoCore::Surface::IsCopyCompatible;
+using VideoCore::Surface::PixelFormat;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using namespace Common::Literals;
+
+template <class P>
+class TextureCache {
+ /// Address shift for caching images into a hash table
+ static constexpr u64 PAGE_BITS = 20;
+
+ /// Enables debugging features to the texture cache
+ static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
+ /// Implement blits as copies between framebuffers
+ static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
+ /// True when some copies have to be emulated
+ static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
+ /// True when the API can provide info about the memory of the device.
+ static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
+
+ /// Image view ID for null descriptors
+ static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
+ /// Sampler ID for bugged sampler ids
+ static constexpr SamplerId NULL_SAMPLER_ID{0};
+
+ static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
+ static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
+
+ using Runtime = typename P::Runtime;
+ using Image = typename P::Image;
+ using ImageAlloc = typename P::ImageAlloc;
+ using ImageView = typename P::ImageView;
+ using Sampler = typename P::Sampler;
+ using Framebuffer = typename P::Framebuffer;
+
+ struct BlitImages {
+ ImageId dst_id;
+ ImageId src_id;
+ PixelFormat dst_format;
+ PixelFormat src_format;
+ };
+
+ template <typename T>
+ struct IdentityHash {
+ [[nodiscard]] size_t operator()(T value) const noexcept {
+ return static_cast<size_t>(value);
+ }
+ };
+
+public:
+ explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
+ Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
+
+ /// Notify the cache that a new frame has been queued
+ void TickFrame();
+
+ /// Return a constant reference to the given image view id
+ [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
+
+ /// Return a reference to the given image view id
+ [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageId id) noexcept;
+
+ /// Fill image_view_ids with the graphics images in indices
+ void FillGraphicsImageViews(std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
+
+ /// Fill image_view_ids with the compute images in indices
+ void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
+
+ /// Get the sampler from the graphics descriptor table in the specified index
+ Sampler* GetGraphicsSampler(u32 index);
+
+ /// Get the sampler from the compute descriptor table in the specified index
+ Sampler* GetComputeSampler(u32 index);
+
+ /// Refresh the state for graphics image view and sampler descriptors
+ void SynchronizeGraphicsDescriptors();
+
+ /// Refresh the state for compute image view and sampler descriptors
+ void SynchronizeComputeDescriptors();
+
+ /// Update bound render targets and upload memory if necessary
+ /// @param is_clear True when the render targets are being used for clears
+ void UpdateRenderTargets(bool is_clear);
+
+ /// Find a framebuffer with the currently bound render targets
+ /// UpdateRenderTargets should be called before this
+ Framebuffer* GetFramebuffer();
+
+ /// Mark images in a range as modified from the CPU
+ void WriteMemory(VAddr cpu_addr, size_t size);
+
+ /// Download contents of host images to guest memory in a region
+ void DownloadMemory(VAddr cpu_addr, size_t size);
+
+ /// Remove images in a region
+ void UnmapMemory(VAddr cpu_addr, size_t size);
+
+ /// Remove images in a region
+ void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
+
+ /// Blit an image with the given parameters
+ void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Config& copy);
+
+ /// Try to find a cached image view in the given CPU address
+ [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
+
+ /// Return true when there are uncommitted images to be downloaded
+ [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
+
+ /// Return true when the caller should wait for async downloads
+ [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
+
+ /// Commit asynchronous downloads
+ void CommitAsyncFlushes();
+
+ /// Pop asynchronous downloads
+ void PopAsyncFlushes();
+
+ /// Return true when a CPU region is modified from the GPU
+ [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+
+ std::mutex mutex;
+
+private:
+ /// Iterate over all page indices in a range
+ template <typename Func>
+ static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ template <typename Func>
+ static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ /// Runs the Garbage Collector.
+ void RunGarbageCollector();
+
+ /// Fills image_view_ids in the image views in indices
+ void FillImageViews(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
+
+ /// Find or create an image view in the guest descriptor table
+ ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, u32 index);
+
+ /// Find or create a framebuffer with the given render target parameters
+ FramebufferId GetFramebufferId(const RenderTargets& key);
+
+ /// Refresh the contents (pixel data) of an image
+ void RefreshContents(Image& image, ImageId image_id);
+
+ /// Upload data from guest to an image
+ template <typename StagingBuffer>
+ void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
+
+ /// Find or create an image view from a guest descriptor
+ [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
+
+ /// Create a new image view from a guest descriptor
+ [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
+
+ /// Find or create an image from the given parameters
+ [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options = RelaxedOptions{});
+
+ /// Find an image from the given parameters
+ [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
+
+ /// Create an image from the given parameters
+ [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
+
+ /// Create a new image and join perfectly matching existing images
+ /// Remove joined images from the cache
+ [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
+
+ /// Return a blit image pair from the given guest blit parameters
+ [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src);
+
+ /// Find or create a sampler from a guest descriptor sampler
+ [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
+
+ /// Find or create an image view for the given color buffer index
+ [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
+
+ /// Find or create an image view for the depth buffer
+ [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
+
+ /// Find or create a view for a render target with the given image parameters
+ [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
+ bool is_clear);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachSparseSegment(ImageBase& image, Func&& func);
+
+ /// Find or create an image view in the given image with the passed parameters
+ [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
+
+ /// Register image in the page table
+ void RegisterImage(ImageId image);
+
+ /// Unregister image from the page table
+ void UnregisterImage(ImageId image);
+
+ /// Track CPU reads and writes for image
+ void TrackImage(ImageBase& image, ImageId image_id);
+
+ /// Stop tracking CPU reads and writes for image
+ void UntrackImage(ImageBase& image, ImageId image_id);
+
+ /// Delete image from the cache
+ void DeleteImage(ImageId image);
+
+ /// Remove image views references from the cache
+ void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
+
+ /// Remove framebuffers using the given image views from the cache
+ void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageBase& image) noexcept;
+
+ /// Synchronize image aliases, copying data if needed
+ void SynchronizeAliases(ImageId image_id);
+
+ /// Prepare an image to be used
+ void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
+
+ /// Prepare an image view to be used
+ void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
+
+ /// Execute copies from one image to the other, even if they are incompatible
+ void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
+
+ /// Bind an image view as render target, downloading resources preemtively if needed
+ void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
+
+ /// Create a render target from a given image and image view parameters
+ [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
+ ImageId, const ImageViewInfo& view_info);
+
+ /// Returns true if the current clear parameters clear the whole image of a given image view
+ [[nodiscard]] bool IsFullClear(ImageViewId id);
+
+ Runtime& runtime;
+ VideoCore::RasterizerInterface& rasterizer;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
+ Tegra::MemoryManager& gpu_memory;
+
+ DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
+ std::vector<SamplerId> graphics_sampler_ids;
+ std::vector<ImageViewId> graphics_image_view_ids;
+
+ DescriptorTable<TICEntry> compute_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
+ std::vector<SamplerId> compute_sampler_ids;
+ std::vector<ImageViewId> compute_image_view_ids;
+
+ RenderTargets render_targets;
+
+ std::unordered_map<TICEntry, ImageViewId> image_views;
+ std::unordered_map<TSCEntry, SamplerId> samplers;
+ std::unordered_map<RenderTargets, FramebufferId> framebuffers;
+
+ std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
+
+ std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
+
+ VAddr virtual_invalid_space{};
+
+ bool has_deleted_images = false;
+ u64 total_used_memory = 0;
+ u64 minimum_memory;
+ u64 expected_memory;
+ u64 critical_memory;
+
+ SlotVector<Image> slot_images;
+ SlotVector<ImageMapView> slot_map_views;
+ SlotVector<ImageView> slot_image_views;
+ SlotVector<ImageAlloc> slot_image_allocs;
+ SlotVector<Sampler> slot_samplers;
+ SlotVector<Framebuffer> slot_framebuffers;
+
+ // TODO: This data structure is not optimal and it should be reworked
+ std::vector<ImageId> uncommitted_downloads;
+ std::queue<std::vector<ImageId>> committed_downloads;
+
+ static constexpr size_t TICKS_TO_DESTROY = 6;
+ DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
+ DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
+ DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
+
+ std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
+
+ u64 modification_tick = 0;
+ u64 frame_tick = 0;
+ typename SlotVector<Image>::Iterator deletion_iterator;
+};
+
+} // namespace VideoCommon