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-rw-r--r--src/video_core/texture_cache/texture_cache.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index e7f8478b4..84530a179 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -19,9 +19,8 @@
#include <boost/container/small_vector.hpp>
#include "common/alignment.h"
-#include "common/common_funcs.h"
-#include "common/common_sizes.h"
#include "common/common_types.h"
+#include "common/literals.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "video_core/compatible_formats.h"
@@ -59,6 +58,7 @@ using VideoCore::Surface::PixelFormat;
using VideoCore::Surface::PixelFormatFromDepthFormat;
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
using VideoCore::Surface::SurfaceType;
+using namespace Common::Literals;
template <class P>
class TextureCache {
@@ -79,8 +79,8 @@ class TextureCache {
/// Sampler ID for bugged sampler ids
static constexpr SamplerId NULL_SAMPLER_ID{0};
- static constexpr u64 DEFAULT_EXPECTED_MEMORY = Common::Size_1_GB;
- static constexpr u64 DEFAULT_CRITICAL_MEMORY = Common::Size_2_GB;
+ static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
+ static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
using Runtime = typename P::Runtime;
using Image = typename P::Image;
@@ -400,8 +400,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
minimum_memory = 0;
} else {
// on OGL we can be more conservatives as the driver takes care.
- expected_memory = DEFAULT_EXPECTED_MEMORY + Common::Size_512_MB;
- critical_memory = DEFAULT_CRITICAL_MEMORY + Common::Size_1_GB;
+ expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
+ critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
minimum_memory = expected_memory;
}
}