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-rw-r--r--src/video_core/texture_cache/surface_params.cpp334
1 files changed, 334 insertions, 0 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
new file mode 100644
index 000000000..9c56e2b4f
--- /dev/null
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -0,0 +1,334 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <map>
+
+#include "common/alignment.h"
+#include "common/bit_util.h"
+#include "core/core.h"
+#include "video_core/engines/shader_bytecode.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/surface_params.h"
+
+namespace VideoCommon {
+
+using VideoCore::Surface::ComponentTypeFromDepthFormat;
+using VideoCore::Surface::ComponentTypeFromRenderTarget;
+using VideoCore::Surface::ComponentTypeFromTexture;
+using VideoCore::Surface::PixelFormat;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using VideoCore::Surface::PixelFormatFromTextureFormat;
+using VideoCore::Surface::SurfaceTarget;
+using VideoCore::Surface::SurfaceTargetFromTextureType;
+using VideoCore::Surface::SurfaceType;
+
+SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
+ switch (type) {
+ case Tegra::Shader::TextureType::Texture1D: {
+ if (is_array)
+ return SurfaceTarget::Texture1DArray;
+ else
+ return SurfaceTarget::Texture1D;
+ }
+ case Tegra::Shader::TextureType::Texture2D: {
+ if (is_array)
+ return SurfaceTarget::Texture2DArray;
+ else
+ return SurfaceTarget::Texture2D;
+ }
+ case Tegra::Shader::TextureType::Texture3D: {
+ ASSERT(!is_array);
+ return SurfaceTarget::Texture3D;
+ }
+ case Tegra::Shader::TextureType::TextureCube: {
+ if (is_array)
+ return SurfaceTarget::TextureCubeArray;
+ else
+ return SurfaceTarget::TextureCubemap;
+ }
+ default: {
+ UNREACHABLE();
+ return SurfaceTarget::Texture2D;
+ }
+ }
+}
+
+namespace {
+constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
+ return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
+}
+} // Anonymous namespace
+
+SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
+ const Tegra::Texture::FullTextureInfo& config,
+ const VideoCommon::Shader::Sampler& entry) {
+ SurfaceParams params;
+ params.is_tiled = config.tic.IsTiled();
+ params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
+ params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
+ params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
+ params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
+ params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
+ params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
+ params.srgb_conversion);
+ params.type = GetFormatType(params.pixel_format);
+ if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
+ switch (params.pixel_format) {
+ case PixelFormat::R16U:
+ case PixelFormat::R16F: {
+ params.pixel_format = PixelFormat::Z16;
+ break;
+ }
+ case PixelFormat::R32F: {
+ params.pixel_format = PixelFormat::Z32F;
+ break;
+ }
+ default: {
+ UNIMPLEMENTED_MSG("Unimplemented shadow convert format: {}",
+ static_cast<u32>(params.pixel_format));
+ }
+ }
+ params.type = GetFormatType(params.pixel_format);
+ }
+ params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
+ params.type = GetFormatType(params.pixel_format);
+ // TODO: on 1DBuffer we should use the tic info.
+ if (!config.tic.IsBuffer()) {
+ params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray());
+ params.width = config.tic.Width();
+ params.height = config.tic.Height();
+ params.depth = config.tic.Depth();
+ params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
+ if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
+ params.depth *= 6;
+ }
+ params.num_levels = config.tic.max_mip_level + 1;
+ params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
+ params.is_layered = params.IsLayered();
+ } else {
+ params.target = SurfaceTarget::TextureBuffer;
+ params.width = config.tic.Width();
+ params.pitch = params.width * params.GetBytesPerPixel();
+ params.height = 1;
+ params.depth = 1;
+ params.num_levels = 1;
+ params.emulated_levels = 1;
+ params.is_layered = false;
+ }
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForDepthBuffer(
+ Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
+ u32 block_width, u32 block_height, u32 block_depth,
+ Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
+ SurfaceParams params;
+ params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
+ params.srgb_conversion = false;
+ params.block_width = std::min(block_width, 5U);
+ params.block_height = std::min(block_height, 5U);
+ params.block_depth = std::min(block_depth, 5U);
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromDepthFormat(format);
+ params.component_type = ComponentTypeFromDepthFormat(format);
+ params.type = GetFormatType(params.pixel_format);
+ params.width = zeta_width;
+ params.height = zeta_height;
+ params.target = SurfaceTarget::Texture2D;
+ params.depth = 1;
+ params.pitch = 0;
+ params.num_levels = 1;
+ params.emulated_levels = 1;
+ params.is_layered = false;
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) {
+ const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
+ SurfaceParams params;
+ params.is_tiled =
+ config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
+ params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB ||
+ config.format == Tegra::RenderTargetFormat::RGBA8_SRGB;
+ params.block_width = config.memory_layout.block_width;
+ params.block_height = config.memory_layout.block_height;
+ params.block_depth = config.memory_layout.block_depth;
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
+ params.component_type = ComponentTypeFromRenderTarget(config.format);
+ params.type = GetFormatType(params.pixel_format);
+ if (params.is_tiled) {
+ params.pitch = 0;
+ params.width = config.width;
+ } else {
+ const u32 bpp = GetFormatBpp(params.pixel_format) / CHAR_BIT;
+ params.pitch = config.width;
+ params.width = params.pitch / bpp;
+ }
+ params.height = config.height;
+ params.depth = 1;
+ params.target = SurfaceTarget::Texture2D;
+ params.num_levels = 1;
+ params.emulated_levels = 1;
+ params.is_layered = false;
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForFermiCopySurface(
+ const Tegra::Engines::Fermi2D::Regs::Surface& config) {
+ SurfaceParams params{};
+ params.is_tiled = !config.linear;
+ params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB ||
+ config.format == Tegra::RenderTargetFormat::RGBA8_SRGB;
+ params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 5U) : 0,
+ params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 5U) : 0,
+ params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0,
+ params.tile_width_spacing = 1;
+ params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
+ params.component_type = ComponentTypeFromRenderTarget(config.format);
+ params.type = GetFormatType(params.pixel_format);
+ params.width = config.width;
+ params.height = config.height;
+ params.pitch = config.pitch;
+ // TODO(Rodrigo): Try to guess the surface target from depth and layer parameters
+ params.target = SurfaceTarget::Texture2D;
+ params.depth = 1;
+ params.num_levels = 1;
+ params.emulated_levels = 1;
+ params.is_layered = params.IsLayered();
+ return params;
+}
+
+bool SurfaceParams::IsLayered() const {
+ switch (target) {
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubeArray:
+ return true;
+ default:
+ return false;
+ }
+}
+
+// Auto block resizing algorithm from:
+// https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
+u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
+ if (level == 0) {
+ return this->block_height;
+ }
+
+ const u32 height_new{GetMipHeight(level)};
+ const u32 default_block_height{GetDefaultBlockHeight()};
+ const u32 blocks_in_y{(height_new + default_block_height - 1) / default_block_height};
+ const u32 block_height_new = Common::Log2Ceil32(blocks_in_y);
+ return std::clamp(block_height_new, 3U, 7U) - 3U;
+}
+
+u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
+ if (level == 0) {
+ return this->block_depth;
+ }
+ if (is_layered) {
+ return 0;
+ }
+
+ const u32 depth_new{GetMipDepth(level)};
+ const u32 block_depth_new = Common::Log2Ceil32(depth_new);
+ if (block_depth_new > 4) {
+ return 5 - (GetMipBlockHeight(level) >= 2);
+ }
+ return block_depth_new;
+}
+
+std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < level; i++) {
+ offset += GetInnerMipmapMemorySize(i, false, false);
+ }
+ return offset;
+}
+
+std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < level; i++) {
+ offset += GetInnerMipmapMemorySize(i, true, false) * GetNumLayers();
+ }
+ return offset;
+}
+
+std::size_t SurfaceParams::GetConvertedMipmapOffset(u32 level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < level; i++) {
+ offset += GetConvertedMipmapSize(i);
+ }
+ return offset;
+}
+
+std::size_t SurfaceParams::GetConvertedMipmapSize(u32 level) const {
+ constexpr std::size_t rgba8_bpp = 4ULL;
+ const std::size_t width_t = GetMipWidth(level);
+ const std::size_t height_t = GetMipHeight(level);
+ const std::size_t depth_t = is_layered ? depth : GetMipDepth(level);
+ return width_t * height_t * depth_t * rgba8_bpp;
+}
+
+std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) const {
+ std::size_t size = 0;
+ for (u32 level = 0; level < num_levels; ++level) {
+ size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
+ }
+ if (is_tiled && is_layered) {
+ return Common::AlignBits(size,
+ Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
+ }
+ return size;
+}
+
+std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size,
+ bool uncompressed) const {
+ const bool tiled{as_host_size ? false : is_tiled};
+ const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), GetDefaultBlockWidth())};
+ const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())};
+ const u32 depth{is_layered ? 1U : GetMipDepth(level)};
+ return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(), width, height, depth,
+ GetMipBlockHeight(level), GetMipBlockDepth(level));
+}
+
+bool SurfaceParams::operator==(const SurfaceParams& rhs) const {
+ return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
+ height, depth, pitch, num_levels, pixel_format, component_type, type, target) ==
+ std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
+ rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
+ rhs.num_levels, rhs.pixel_format, rhs.component_type, rhs.type, rhs.target);
+}
+
+std::string SurfaceParams::TargetName() const {
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ return "1D";
+ case SurfaceTarget::TextureBuffer:
+ return "TexBuffer";
+ case SurfaceTarget::Texture2D:
+ return "2D";
+ case SurfaceTarget::Texture3D:
+ return "3D";
+ case SurfaceTarget::Texture1DArray:
+ return "1DArray";
+ case SurfaceTarget::Texture2DArray:
+ return "2DArray";
+ case SurfaceTarget::TextureCubemap:
+ return "Cube";
+ case SurfaceTarget::TextureCubeArray:
+ return "CubeArray";
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
+ UNREACHABLE();
+ return fmt::format("TUK({})", static_cast<u32>(target));
+ }
+}
+
+} // namespace VideoCommon