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-rw-r--r--src/video_core/texture_cache/samples_helper.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/video_core/texture_cache/samples_helper.h b/src/video_core/texture_cache/samples_helper.h
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index 000000000..04539a43c
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+++ b/src/video_core/texture_cache/samples_helper.h
@@ -0,0 +1,55 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <utility>
+
+#include "common/assert.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+[[nodiscard]] inline std::pair<int, int> SamplesLog2(int num_samples) {
+ switch (num_samples) {
+ case 1:
+ return {0, 0};
+ case 2:
+ return {1, 0};
+ case 4:
+ return {1, 1};
+ case 8:
+ return {2, 1};
+ case 16:
+ return {2, 2};
+ }
+ UNREACHABLE_MSG("Invalid number of samples={}", num_samples);
+ return {1, 1};
+}
+
+[[nodiscard]] inline int NumSamples(Tegra::Texture::MsaaMode msaa_mode) {
+ using Tegra::Texture::MsaaMode;
+ switch (msaa_mode) {
+ case MsaaMode::Msaa1x1:
+ return 1;
+ case MsaaMode::Msaa2x1:
+ case MsaaMode::Msaa2x1_D3D:
+ return 2;
+ case MsaaMode::Msaa2x2:
+ case MsaaMode::Msaa2x2_VC4:
+ case MsaaMode::Msaa2x2_VC12:
+ return 4;
+ case MsaaMode::Msaa4x2:
+ case MsaaMode::Msaa4x2_D3D:
+ case MsaaMode::Msaa4x2_VC8:
+ case MsaaMode::Msaa4x2_VC24:
+ return 8;
+ case MsaaMode::Msaa4x4:
+ return 16;
+ }
+ UNREACHABLE_MSG("Invalid MSAA mode={}", static_cast<int>(msaa_mode));
+ return 1;
+}
+
+} // namespace VideoCommon