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Diffstat (limited to 'src/video_core/texture_cache/accelerated_swizzle.cpp')
-rw-r--r--src/video_core/texture_cache/accelerated_swizzle.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/video_core/texture_cache/accelerated_swizzle.cpp b/src/video_core/texture_cache/accelerated_swizzle.cpp
new file mode 100644
index 000000000..a4fc1184b
--- /dev/null
+++ b/src/video_core/texture_cache/accelerated_swizzle.cpp
@@ -0,0 +1,70 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <bit>
+
+#include "common/alignment.h"
+#include "common/common_types.h"
+#include "common/div_ceil.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/accelerated_swizzle.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/decoders.h"
+
+namespace VideoCommon::Accelerated {
+
+using Tegra::Texture::GOB_SIZE_SHIFT;
+using Tegra::Texture::GOB_SIZE_X;
+using Tegra::Texture::GOB_SIZE_X_SHIFT;
+using Tegra::Texture::GOB_SIZE_Y_SHIFT;
+using VideoCore::Surface::BytesPerBlock;
+
+BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(const SwizzleParameters& swizzle,
+ const ImageInfo& info) {
+ const Extent3D block = swizzle.block;
+ const Extent3D num_tiles = swizzle.num_tiles;
+ const u32 bytes_per_block = BytesPerBlock(info.format);
+ const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
+ const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
+ const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
+ return BlockLinearSwizzle2DParams{
+ .origin{0, 0, 0},
+ .destination{0, 0, 0},
+ .bytes_per_block_log2 = static_cast<u32>(std::countr_zero(bytes_per_block)),
+ .layer_stride = info.layer_stride,
+ .block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth),
+ .x_shift = GOB_SIZE_SHIFT + block.height + block.depth,
+ .block_height = block.height,
+ .block_height_mask = (1U << block.height) - 1,
+ };
+}
+
+BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameters& swizzle,
+ const ImageInfo& info) {
+ const Extent3D block = swizzle.block;
+ const Extent3D num_tiles = swizzle.num_tiles;
+ const u32 bytes_per_block = BytesPerBlock(info.format);
+ const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
+ const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
+
+ const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) >> GOB_SIZE_X_SHIFT;
+ const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth);
+ const u32 slice_size =
+ Common::DivCeilLog2(num_tiles.height, block.height + GOB_SIZE_Y_SHIFT) * block_size;
+ return BlockLinearSwizzle3DParams{
+ .origin{0, 0, 0},
+ .destination{0, 0, 0},
+ .bytes_per_block_log2 = static_cast<u32>(std::countr_zero(bytes_per_block)),
+ .slice_size = slice_size,
+ .block_size = block_size,
+ .x_shift = GOB_SIZE_SHIFT + block.height + block.depth,
+ .block_height = block.height,
+ .block_height_mask = (1U << block.height) - 1,
+ .block_depth = block.depth,
+ .block_depth_mask = (1U << block.depth) - 1,
+ };
+}
+
+} // namespace VideoCommon::Accelerated \ No newline at end of file