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-rw-r--r--src/video_core/texture/texture_decode.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/video_core/texture/texture_decode.cpp b/src/video_core/texture/texture_decode.cpp
index f611a1aa9..40d363184 100644
--- a/src/video_core/texture/texture_decode.cpp
+++ b/src/video_core/texture/texture_decode.cpp
@@ -10,12 +10,12 @@
#include "common/math_util.h"
#include "common/swap.h"
#include "common/vector_math.h"
-#include "video_core/pica.h"
+#include "video_core/regs_texturing.h"
#include "video_core/texture/etc1.h"
#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
-using TextureFormat = Pica::Regs::TextureFormat;
+using TextureFormat = Pica::TexturingRegs::TextureFormat;
namespace Pica {
namespace Texture {
@@ -82,32 +82,32 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
using VideoCore::MortonInterleave;
switch (info.format) {
- case Regs::TextureFormat::RGBA8: {
+ case TextureFormat::RGBA8: {
auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4);
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
}
- case Regs::TextureFormat::RGB8: {
+ case TextureFormat::RGB8: {
auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3);
return {res.r(), res.g(), res.b(), 255};
}
- case Regs::TextureFormat::RGB5A1: {
+ case TextureFormat::RGB5A1: {
auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2);
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
}
- case Regs::TextureFormat::RGB565: {
+ case TextureFormat::RGB565: {
auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2);
return {res.r(), res.g(), res.b(), 255};
}
- case Regs::TextureFormat::RGBA4: {
+ case TextureFormat::RGBA4: {
auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2);
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
}
- case Regs::TextureFormat::IA8: {
+ case TextureFormat::IA8: {
const u8* source_ptr = source + MortonInterleave(x, y) * 2;
if (disable_alpha) {
@@ -118,17 +118,17 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
}
}
- case Regs::TextureFormat::RG8: {
+ case TextureFormat::RG8: {
auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2);
return {res.r(), res.g(), 0, 255};
}
- case Regs::TextureFormat::I8: {
+ case TextureFormat::I8: {
const u8* source_ptr = source + MortonInterleave(x, y);
return {*source_ptr, *source_ptr, *source_ptr, 255};
}
- case Regs::TextureFormat::A8: {
+ case TextureFormat::A8: {
const u8* source_ptr = source + MortonInterleave(x, y);
if (disable_alpha) {
@@ -138,7 +138,7 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
}
}
- case Regs::TextureFormat::IA4: {
+ case TextureFormat::IA4: {
const u8* source_ptr = source + MortonInterleave(x, y);
u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
@@ -152,7 +152,7 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
}
}
- case Regs::TextureFormat::I4: {
+ case TextureFormat::I4: {
u32 morton_offset = MortonInterleave(x, y);
const u8* source_ptr = source + morton_offset / 2;
@@ -162,7 +162,7 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
return {i, i, i, 255};
}
- case Regs::TextureFormat::A4: {
+ case TextureFormat::A4: {
u32 morton_offset = MortonInterleave(x, y);
const u8* source_ptr = source + morton_offset / 2;
@@ -176,9 +176,9 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
}
}
- case Regs::TextureFormat::ETC1:
- case Regs::TextureFormat::ETC1A4: {
- bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
+ case TextureFormat::ETC1:
+ case TextureFormat::ETC1A4: {
+ bool has_alpha = (info.format == TextureFormat::ETC1A4);
size_t subtile_size = has_alpha ? 16 : 8;
// ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
@@ -214,8 +214,8 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
}
}
-TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
- const Regs::TextureFormat& format) {
+TextureInfo TextureInfo::FromPicaRegister(const TexturingRegs::TextureConfig& config,
+ const TexturingRegs::TextureFormat& format) {
TextureInfo info;
info.physical_address = config.GetPhysicalAddress();
info.width = config.width;