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-rw-r--r--src/video_core/swrasterizer/rasterizer.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/src/video_core/swrasterizer/rasterizer.h b/src/video_core/swrasterizer/rasterizer.h
deleted file mode 100644
index 66cd6cfd4..000000000
--- a/src/video_core/swrasterizer/rasterizer.h
+++ /dev/null
@@ -1,48 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "video_core/shader/shader.h"
-
-namespace Pica {
-
-namespace Rasterizer {
-
-struct Vertex : Shader::OutputVertex {
- Vertex(const OutputVertex& v) : OutputVertex(v) {}
-
- // Attributes used to store intermediate results
- // position after perspective divide
- Math::Vec3<float24> screenpos;
-
- // Linear interpolation
- // factor: 0=this, 1=vtx
- // Note: This function cannot be called after perspective divide
- void Lerp(float24 factor, const Vertex& vtx) {
- pos = pos * factor + vtx.pos * (float24::FromFloat32(1) - factor);
- quat = quat * factor + vtx.quat * (float24::FromFloat32(1) - factor);
- color = color * factor + vtx.color * (float24::FromFloat32(1) - factor);
- tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor);
- tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor);
- tc0_w = tc0_w * factor + vtx.tc0_w * (float24::FromFloat32(1) - factor);
- view = view * factor + vtx.view * (float24::FromFloat32(1) - factor);
- tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor);
- }
-
- // Linear interpolation
- // factor: 0=v0, 1=v1
- // Note: This function cannot be called after perspective divide
- static Vertex Lerp(float24 factor, const Vertex& v0, const Vertex& v1) {
- Vertex ret = v0;
- ret.Lerp(factor, v1);
- return ret;
- }
-};
-
-void ProcessTriangle(const Vertex& v0, const Vertex& v1, const Vertex& v2);
-
-} // namespace Rasterizer
-
-} // namespace Pica