summaryrefslogtreecommitdiffstats
path: root/src/video_core/surface.h
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/video_core/surface.h277
1 files changed, 185 insertions, 92 deletions
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index b783e4b27..1e1c432a5 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -57,36 +57,37 @@ enum class PixelFormat {
RG8U = 39,
RG8S = 40,
RG32UI = 41,
- R32UI = 42,
- ASTC_2D_8X8 = 43,
- ASTC_2D_8X5 = 44,
- ASTC_2D_5X4 = 45,
- BGRA8_SRGB = 46,
- DXT1_SRGB = 47,
- DXT23_SRGB = 48,
- DXT45_SRGB = 49,
- BC7U_SRGB = 50,
- ASTC_2D_4X4_SRGB = 51,
- ASTC_2D_8X8_SRGB = 52,
- ASTC_2D_8X5_SRGB = 53,
- ASTC_2D_5X4_SRGB = 54,
- ASTC_2D_5X5 = 55,
- ASTC_2D_5X5_SRGB = 56,
- ASTC_2D_10X8 = 57,
- ASTC_2D_10X8_SRGB = 58,
+ RGBX16F = 42,
+ R32UI = 43,
+ ASTC_2D_8X8 = 44,
+ ASTC_2D_8X5 = 45,
+ ASTC_2D_5X4 = 46,
+ BGRA8_SRGB = 47,
+ DXT1_SRGB = 48,
+ DXT23_SRGB = 49,
+ DXT45_SRGB = 50,
+ BC7U_SRGB = 51,
+ ASTC_2D_4X4_SRGB = 52,
+ ASTC_2D_8X8_SRGB = 53,
+ ASTC_2D_8X5_SRGB = 54,
+ ASTC_2D_5X4_SRGB = 55,
+ ASTC_2D_5X5 = 56,
+ ASTC_2D_5X5_SRGB = 57,
+ ASTC_2D_10X8 = 58,
+ ASTC_2D_10X8_SRGB = 59,
MaxColorFormat,
// Depth formats
- Z32F = 59,
- Z16 = 60,
+ Z32F = 60,
+ Z16 = 61,
MaxDepthFormat,
// DepthStencil formats
- Z24S8 = 61,
- S8Z24 = 62,
- Z32FS8 = 63,
+ Z24S8 = 62,
+ S8Z24 = 63,
+ Z32FS8 = 64,
MaxDepthStencilFormat,
@@ -114,6 +115,7 @@ enum class SurfaceType {
enum class SurfaceTarget {
Texture1D,
+ TextureBuffer,
Texture2D,
Texture3D,
Texture1DArray,
@@ -122,71 +124,72 @@ enum class SurfaceTarget {
TextureCubeArray,
};
-constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // R32UI
- 4, // ASTC_2D_8X8
- 4, // ASTC_2D_8X5
- 4, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 4, // ASTC_2D_8X8_SRGB
- 4, // ASTC_2D_8X5_SRGB
- 4, // ASTC_2D_5X4_SRGB
- 4, // ASTC_2D_5X5
- 4, // ASTC_2D_5X5_SRGB
- 4, // ASTC_2D_10X8
- 4, // ASTC_2D_10X8_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
+constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
+ 0, // ABGR8U
+ 0, // ABGR8S
+ 0, // ABGR8UI
+ 0, // B5G6R5U
+ 0, // A2B10G10R10U
+ 0, // A1B5G5R5U
+ 0, // R8U
+ 0, // R8UI
+ 0, // RGBA16F
+ 0, // RGBA16U
+ 0, // RGBA16UI
+ 0, // R11FG11FB10F
+ 0, // RGBA32UI
+ 2, // DXT1
+ 2, // DXT23
+ 2, // DXT45
+ 2, // DXN1
+ 2, // DXN2UNORM
+ 2, // DXN2SNORM
+ 2, // BC7U
+ 2, // BC6H_UF16
+ 2, // BC6H_SF16
+ 2, // ASTC_2D_4X4
+ 0, // BGRA8
+ 0, // RGBA32F
+ 0, // RG32F
+ 0, // R32F
+ 0, // R16F
+ 0, // R16U
+ 0, // R16S
+ 0, // R16UI
+ 0, // R16I
+ 0, // RG16
+ 0, // RG16F
+ 0, // RG16UI
+ 0, // RG16I
+ 0, // RG16S
+ 0, // RGB32F
+ 0, // RGBA8_SRGB
+ 0, // RG8U
+ 0, // RG8S
+ 0, // RG32UI
+ 0, // RGBX16F
+ 0, // R32UI
+ 2, // ASTC_2D_8X8
+ 2, // ASTC_2D_8X5
+ 2, // ASTC_2D_5X4
+ 0, // BGRA8_SRGB
+ 2, // DXT1_SRGB
+ 2, // DXT23_SRGB
+ 2, // DXT45_SRGB
+ 2, // BC7U_SRGB
+ 2, // ASTC_2D_4X4_SRGB
+ 2, // ASTC_2D_8X8_SRGB
+ 2, // ASTC_2D_8X5_SRGB
+ 2, // ASTC_2D_5X4_SRGB
+ 2, // ASTC_2D_5X5
+ 2, // ASTC_2D_5X5_SRGB
+ 2, // ASTC_2D_10X8
+ 2, // ASTC_2D_10X8_SRGB
+ 0, // Z32F
+ 0, // Z16
+ 0, // Z24S8
+ 0, // S8Z24
+ 0, // Z32FS8
}};
/**
@@ -195,12 +198,14 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
* compressed image. This is used for maintaining proper surface sizes for compressed
* texture formats.
*/
-static constexpr u32 GetCompressionFactor(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
+inline constexpr u32 GetCompressionFactorShift(PixelFormat format) {
+ DEBUG_ASSERT(format != PixelFormat::Invalid);
+ DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_factor_shift_table.size());
+ return compression_factor_shift_table[static_cast<std::size_t>(format)];
+}
- ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
- return compression_factor_table[static_cast<std::size_t>(format)];
+inline constexpr u32 GetCompressionFactor(PixelFormat format) {
+ return 1U << GetCompressionFactorShift(format);
}
constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
@@ -246,6 +251,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
1, // RG8U
1, // RG8S
1, // RG32UI
+ 1, // RGBX16F
1, // R32UI
8, // ASTC_2D_8X8
8, // ASTC_2D_8X5
@@ -321,6 +327,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // RG8U
1, // RG8S
1, // RG32UI
+ 1, // RGBX16F
1, // R32UI
8, // ASTC_2D_8X8
5, // ASTC_2D_8X5
@@ -396,6 +403,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
16, // RG8U
16, // RG8S
64, // RG32UI
+ 64, // RGBX16F
32, // R32UI
128, // ASTC_2D_8X8
128, // ASTC_2D_8X5
@@ -436,6 +444,89 @@ static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
return GetFormatBpp(pixel_format) / CHAR_BIT;
}
+enum class SurfaceCompression {
+ None, // Not compressed
+ Compressed, // Texture is compressed
+ Converted, // Texture is converted before upload or after download
+ Rearranged, // Texture is swizzled before upload or after download
+};
+
+constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
+ SurfaceCompression::None, // ABGR8U
+ SurfaceCompression::None, // ABGR8S
+ SurfaceCompression::None, // ABGR8UI
+ SurfaceCompression::None, // B5G6R5U
+ SurfaceCompression::None, // A2B10G10R10U
+ SurfaceCompression::None, // A1B5G5R5U
+ SurfaceCompression::None, // R8U
+ SurfaceCompression::None, // R8UI
+ SurfaceCompression::None, // RGBA16F
+ SurfaceCompression::None, // RGBA16U
+ SurfaceCompression::None, // RGBA16UI
+ SurfaceCompression::None, // R11FG11FB10F
+ SurfaceCompression::None, // RGBA32UI
+ SurfaceCompression::Compressed, // DXT1
+ SurfaceCompression::Compressed, // DXT23
+ SurfaceCompression::Compressed, // DXT45
+ SurfaceCompression::Compressed, // DXN1
+ SurfaceCompression::Compressed, // DXN2UNORM
+ SurfaceCompression::Compressed, // DXN2SNORM
+ SurfaceCompression::Compressed, // BC7U
+ SurfaceCompression::Compressed, // BC6H_UF16
+ SurfaceCompression::Compressed, // BC6H_SF16
+ SurfaceCompression::Converted, // ASTC_2D_4X4
+ SurfaceCompression::None, // BGRA8
+ SurfaceCompression::None, // RGBA32F
+ SurfaceCompression::None, // RG32F
+ SurfaceCompression::None, // R32F
+ SurfaceCompression::None, // R16F
+ SurfaceCompression::None, // R16U
+ SurfaceCompression::None, // R16S
+ SurfaceCompression::None, // R16UI
+ SurfaceCompression::None, // R16I
+ SurfaceCompression::None, // RG16
+ SurfaceCompression::None, // RG16F
+ SurfaceCompression::None, // RG16UI
+ SurfaceCompression::None, // RG16I
+ SurfaceCompression::None, // RG16S
+ SurfaceCompression::None, // RGB32F
+ SurfaceCompression::None, // RGBA8_SRGB
+ SurfaceCompression::None, // RG8U
+ SurfaceCompression::None, // RG8S
+ SurfaceCompression::None, // RG32UI
+ SurfaceCompression::None, // RGBX16F
+ SurfaceCompression::None, // R32UI
+ SurfaceCompression::Converted, // ASTC_2D_8X8
+ SurfaceCompression::Converted, // ASTC_2D_8X5
+ SurfaceCompression::Converted, // ASTC_2D_5X4
+ SurfaceCompression::None, // BGRA8_SRGB
+ SurfaceCompression::Compressed, // DXT1_SRGB
+ SurfaceCompression::Compressed, // DXT23_SRGB
+ SurfaceCompression::Compressed, // DXT45_SRGB
+ SurfaceCompression::Compressed, // BC7U_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_5X5
+ SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_10X8
+ SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB
+ SurfaceCompression::None, // Z32F
+ SurfaceCompression::None, // Z16
+ SurfaceCompression::None, // Z24S8
+ SurfaceCompression::Rearranged, // S8Z24
+ SurfaceCompression::None, // Z32FS8
+}};
+
+constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) {
+ if (format == PixelFormat::Invalid) {
+ return SurfaceCompression::None;
+ }
+ DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_type_table.size());
+ return compression_type_table[static_cast<std::size_t>(format)];
+}
+
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
bool SurfaceTargetIsLayered(SurfaceTarget target);
@@ -462,6 +553,8 @@ SurfaceType GetFormatType(PixelFormat pixel_format);
bool IsPixelFormatASTC(PixelFormat format);
+bool IsPixelFormatSRGB(PixelFormat format);
+
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN