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-rw-r--r--src/video_core/shader/shader.cpp14
-rw-r--r--src/video_core/shader/shader.h24
-rw-r--r--src/video_core/shader/shader_interpreter.cpp2
-rw-r--r--src/video_core/shader/shader_interpreter.h2
4 files changed, 21 insertions, 21 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index f5f7ea61d..c860375a1 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -7,8 +7,8 @@
#include "common/bit_set.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/regs.h"
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_interpreter.h"
#ifdef ARCHITECTURE_x86_64
@@ -20,7 +20,7 @@ namespace Pica {
namespace Shader {
-OutputVertex OutputVertex::FromAttributeBuffer(const Regs& regs, AttributeBuffer& input) {
+OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs, AttributeBuffer& input) {
// Setup output data
union {
OutputVertex ret{};
@@ -33,16 +33,16 @@ OutputVertex OutputVertex::FromAttributeBuffer(const Regs& regs, AttributeBuffer
for (unsigned int i = 0; i < num_attributes; ++i) {
const auto& output_register_map = regs.vs_output_attributes[i];
- Regs::VSOutputAttributes::Semantic semantics[4] = {
+ RasterizerRegs::VSOutputAttributes::Semantic semantics[4] = {
output_register_map.map_x, output_register_map.map_y, output_register_map.map_z,
output_register_map.map_w};
for (unsigned comp = 0; comp < 4; ++comp) {
- Regs::VSOutputAttributes::Semantic semantic = semantics[comp];
+ RasterizerRegs::VSOutputAttributes::Semantic semantic = semantics[comp];
float24* out = &vertex_slots[semantic];
if (semantic < vertex_slots.size()) {
*out = input.attr[i][comp];
- } else if (semantic != Regs::VSOutputAttributes::INVALID) {
+ } else if (semantic != RasterizerRegs::VSOutputAttributes::INVALID) {
LOG_ERROR(HW_GPU, "Invalid/unknown semantic id: %u", (unsigned int)semantic);
}
}
@@ -66,7 +66,7 @@ OutputVertex OutputVertex::FromAttributeBuffer(const Regs& regs, AttributeBuffer
return ret;
}
-void UnitState::LoadInput(const Regs::ShaderConfig& config, const AttributeBuffer& input) {
+void UnitState::LoadInput(const ShaderRegs& config, const AttributeBuffer& input) {
const unsigned max_attribute = config.max_input_attribute_index;
for (unsigned attr = 0; attr <= max_attribute; ++attr) {
@@ -75,7 +75,7 @@ void UnitState::LoadInput(const Regs::ShaderConfig& config, const AttributeBuffe
}
}
-void UnitState::WriteOutput(const Regs::ShaderConfig& config, AttributeBuffer& output) {
+void UnitState::WriteOutput(const ShaderRegs& config, AttributeBuffer& output) {
unsigned int output_i = 0;
for (unsigned int reg : Common::BitSet<u32>(config.output_mask)) {
output.attr[output_i++] = registers.output[reg];
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index b188d3edf..d52682479 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -12,8 +12,8 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/vector_math.h"
-#include "video_core/pica.h"
#include "video_core/pica_types.h"
+#include "video_core/regs.h"
using nihstro::RegisterType;
using nihstro::SourceRegister;
@@ -39,19 +39,19 @@ struct OutputVertex {
INSERT_PADDING_WORDS(1);
Math::Vec2<float24> tc2;
- static OutputVertex FromAttributeBuffer(const Regs& regs, AttributeBuffer& output);
+ static OutputVertex FromAttributeBuffer(const RasterizerRegs& regs, AttributeBuffer& output);
};
#define ASSERT_POS(var, pos) \
static_assert(offsetof(OutputVertex, var) == pos * sizeof(float24), "Semantic at wrong " \
"offset.")
-ASSERT_POS(pos, Regs::VSOutputAttributes::POSITION_X);
-ASSERT_POS(quat, Regs::VSOutputAttributes::QUATERNION_X);
-ASSERT_POS(color, Regs::VSOutputAttributes::COLOR_R);
-ASSERT_POS(tc0, Regs::VSOutputAttributes::TEXCOORD0_U);
-ASSERT_POS(tc1, Regs::VSOutputAttributes::TEXCOORD1_U);
-ASSERT_POS(tc0_w, Regs::VSOutputAttributes::TEXCOORD0_W);
-ASSERT_POS(view, Regs::VSOutputAttributes::VIEW_X);
-ASSERT_POS(tc2, Regs::VSOutputAttributes::TEXCOORD2_U);
+ASSERT_POS(pos, RasterizerRegs::VSOutputAttributes::POSITION_X);
+ASSERT_POS(quat, RasterizerRegs::VSOutputAttributes::QUATERNION_X);
+ASSERT_POS(color, RasterizerRegs::VSOutputAttributes::COLOR_R);
+ASSERT_POS(tc0, RasterizerRegs::VSOutputAttributes::TEXCOORD0_U);
+ASSERT_POS(tc1, RasterizerRegs::VSOutputAttributes::TEXCOORD1_U);
+ASSERT_POS(tc0_w, RasterizerRegs::VSOutputAttributes::TEXCOORD0_W);
+ASSERT_POS(view, RasterizerRegs::VSOutputAttributes::VIEW_X);
+ASSERT_POS(tc2, RasterizerRegs::VSOutputAttributes::TEXCOORD2_U);
#undef ASSERT_POS
static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
static_assert(sizeof(OutputVertex) == 24 * sizeof(float), "OutputVertex has invalid size");
@@ -116,9 +116,9 @@ struct UnitState {
* @param config Shader configuration registers corresponding to the unit.
* @param input Attribute buffer to load into the input registers.
*/
- void LoadInput(const Regs::ShaderConfig& config, const AttributeBuffer& input);
+ void LoadInput(const ShaderRegs& config, const AttributeBuffer& input);
- void WriteOutput(const Regs::ShaderConfig& config, AttributeBuffer& output);
+ void WriteOutput(const ShaderRegs& config, AttributeBuffer& output);
};
struct ShaderSetup {
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 81522b8f5..f4d1c46c5 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -669,7 +669,7 @@ void InterpreterEngine::Run(const ShaderSetup& setup, UnitState& state) const {
DebugData<true> InterpreterEngine::ProduceDebugInfo(const ShaderSetup& setup,
const AttributeBuffer& input,
- const Regs::ShaderConfig& config) const {
+ const ShaderRegs& config) const {
UnitState state;
DebugData<true> debug_data;
diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h
index d7a61e122..5682b3a39 100644
--- a/src/video_core/shader/shader_interpreter.h
+++ b/src/video_core/shader/shader_interpreter.h
@@ -23,7 +23,7 @@ public:
* @return Debug information for this shader with regards to the given vertex
*/
DebugData<true> ProduceDebugInfo(const ShaderSetup& setup, const AttributeBuffer& input,
- const Regs::ShaderConfig& config) const;
+ const ShaderRegs& config) const;
};
} // namespace