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path: root/src/video_core/shader/shader_ir.cpp
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-rw-r--r--src/video_core/shader/shader_ir.cpp118
1 files changed, 66 insertions, 52 deletions
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index caa409788..5e91fe129 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -61,8 +61,17 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) {
const auto [entry, is_new] = used_cbufs.try_emplace(index);
entry->second.MarkAsUsedIndirect();
- const Node final_offset = Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset));
- return MakeNode<CbufNode>(index, final_offset);
+ Node final_offset = [&] {
+ // Attempt to inline constant buffer without a variable offset. This is done to allow
+ // tracking LDC calls.
+ if (const auto gpr = std::get_if<GprNode>(&*node)) {
+ if (gpr->GetIndex() == Register::ZeroIndex) {
+ return Immediate(offset);
+ }
+ }
+ return Operation(OperationCode::UAdd, NO_PRECISE, std::move(node), Immediate(offset));
+ }();
+ return MakeNode<CbufNode>(index, std::move(final_offset));
}
Node ShaderIR::GetPredicate(u64 pred_, bool negated) {
@@ -80,7 +89,7 @@ Node ShaderIR::GetPredicate(bool immediate) {
Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element, Node buffer) {
used_input_attributes.emplace(index);
- return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer);
+ return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer));
}
Node ShaderIR::GetPhysicalInputAttribute(Tegra::Shader::Register physical_address, Node buffer) {
@@ -113,7 +122,7 @@ Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buff
}
used_output_attributes.insert(index);
- return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer);
+ return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer));
}
Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) {
@@ -125,19 +134,19 @@ Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) {
}
Node ShaderIR::GetLocalMemory(Node address) {
- return MakeNode<LmemNode>(address);
+ return MakeNode<LmemNode>(std::move(address));
}
-Node ShaderIR::GetTemporal(u32 id) {
+Node ShaderIR::GetTemporary(u32 id) {
return GetRegister(Register::ZeroIndex + 1 + id);
}
Node ShaderIR::GetOperandAbsNegFloat(Node value, bool absolute, bool negate) {
if (absolute) {
- value = Operation(OperationCode::FAbsolute, NO_PRECISE, value);
+ value = Operation(OperationCode::FAbsolute, NO_PRECISE, std::move(value));
}
if (negate) {
- value = Operation(OperationCode::FNegate, NO_PRECISE, value);
+ value = Operation(OperationCode::FNegate, NO_PRECISE, std::move(value));
}
return value;
}
@@ -146,24 +155,26 @@ Node ShaderIR::GetSaturatedFloat(Node value, bool saturate) {
if (!saturate) {
return value;
}
- const Node positive_zero = Immediate(std::copysignf(0, 1));
- const Node positive_one = Immediate(1.0f);
- return Operation(OperationCode::FClamp, NO_PRECISE, value, positive_zero, positive_one);
+
+ Node positive_zero = Immediate(std::copysignf(0, 1));
+ Node positive_one = Immediate(1.0f);
+ return Operation(OperationCode::FClamp, NO_PRECISE, std::move(value), std::move(positive_zero),
+ std::move(positive_one));
}
-Node ShaderIR::ConvertIntegerSize(Node value, Tegra::Shader::Register::Size size, bool is_signed) {
+Node ShaderIR::ConvertIntegerSize(Node value, Register::Size size, bool is_signed) {
switch (size) {
case Register::Size::Byte:
- value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, value,
- Immediate(24));
- value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, value,
- Immediate(24));
+ value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE,
+ std::move(value), Immediate(24));
+ value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE,
+ std::move(value), Immediate(24));
return value;
case Register::Size::Short:
- value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, value,
- Immediate(16));
- value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, value,
- Immediate(16));
+ value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE,
+ std::move(value), Immediate(16));
+ value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE,
+ std::move(value), Immediate(16));
case Register::Size::Word:
// Default - do nothing
return value;
@@ -179,27 +190,29 @@ Node ShaderIR::GetOperandAbsNegInteger(Node value, bool absolute, bool negate, b
return value;
}
if (absolute) {
- value = Operation(OperationCode::IAbsolute, NO_PRECISE, value);
+ value = Operation(OperationCode::IAbsolute, NO_PRECISE, std::move(value));
}
if (negate) {
- value = Operation(OperationCode::INegate, NO_PRECISE, value);
+ value = Operation(OperationCode::INegate, NO_PRECISE, std::move(value));
}
return value;
}
Node ShaderIR::UnpackHalfImmediate(Instruction instr, bool has_negation) {
- const Node value = Immediate(instr.half_imm.PackImmediates());
+ Node value = Immediate(instr.half_imm.PackImmediates());
if (!has_negation) {
return value;
}
- const Node first_negate = GetPredicate(instr.half_imm.first_negate != 0);
- const Node second_negate = GetPredicate(instr.half_imm.second_negate != 0);
- return Operation(OperationCode::HNegate, NO_PRECISE, value, first_negate, second_negate);
+ Node first_negate = GetPredicate(instr.half_imm.first_negate != 0);
+ Node second_negate = GetPredicate(instr.half_imm.second_negate != 0);
+
+ return Operation(OperationCode::HNegate, NO_PRECISE, std::move(value), std::move(first_negate),
+ std::move(second_negate));
}
Node ShaderIR::UnpackHalfFloat(Node value, Tegra::Shader::HalfType type) {
- return Operation(OperationCode::HUnpack, type, value);
+ return Operation(OperationCode::HUnpack, type, std::move(value));
}
Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) {
@@ -207,11 +220,11 @@ Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) {
case Tegra::Shader::HalfMerge::H0_H1:
return src;
case Tegra::Shader::HalfMerge::F32:
- return Operation(OperationCode::HMergeF32, src);
+ return Operation(OperationCode::HMergeF32, std::move(src));
case Tegra::Shader::HalfMerge::Mrg_H0:
- return Operation(OperationCode::HMergeH0, dest, src);
+ return Operation(OperationCode::HMergeH0, std::move(dest), std::move(src));
case Tegra::Shader::HalfMerge::Mrg_H1:
- return Operation(OperationCode::HMergeH1, dest, src);
+ return Operation(OperationCode::HMergeH1, std::move(dest), std::move(src));
}
UNREACHABLE();
return src;
@@ -219,10 +232,10 @@ Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) {
Node ShaderIR::GetOperandAbsNegHalf(Node value, bool absolute, bool negate) {
if (absolute) {
- value = Operation(OperationCode::HAbsolute, NO_PRECISE, value);
+ value = Operation(OperationCode::HAbsolute, NO_PRECISE, std::move(value));
}
if (negate) {
- value = Operation(OperationCode::HNegate, NO_PRECISE, value, GetPredicate(true),
+ value = Operation(OperationCode::HNegate, NO_PRECISE, std::move(value), GetPredicate(true),
GetPredicate(true));
}
return value;
@@ -232,9 +245,11 @@ Node ShaderIR::GetSaturatedHalfFloat(Node value, bool saturate) {
if (!saturate) {
return value;
}
- const Node positive_zero = Immediate(std::copysignf(0, 1));
- const Node positive_one = Immediate(1.0f);
- return Operation(OperationCode::HClamp, NO_PRECISE, value, positive_zero, positive_one);
+
+ Node positive_zero = Immediate(std::copysignf(0, 1));
+ Node positive_one = Immediate(1.0f);
+ return Operation(OperationCode::HClamp, NO_PRECISE, std::move(value), std::move(positive_zero),
+ std::move(positive_one));
}
Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) {
@@ -262,7 +277,6 @@ Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, N
condition == PredCondition::LessEqualWithNan ||
condition == PredCondition::GreaterThanWithNan ||
condition == PredCondition::GreaterEqualWithNan) {
-
predicate = Operation(OperationCode::LogicalOr, predicate,
Operation(OperationCode::LogicalFIsNan, op_a));
predicate = Operation(OperationCode::LogicalOr, predicate,
@@ -291,7 +305,8 @@ Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_si
UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
"Unknown predicate comparison operation");
- Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, op_a, op_b);
+ Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, std::move(op_a),
+ std::move(op_b));
UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan ||
condition == PredCondition::NotEqualWithNan ||
@@ -321,9 +336,7 @@ Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition
UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(),
"Unknown predicate comparison operation");
- const Node predicate = Operation(comparison->second, NO_PRECISE, op_a, op_b);
-
- return predicate;
+ return Operation(comparison->second, NO_PRECISE, std::move(op_a), std::move(op_b));
}
OperationCode ShaderIR::GetPredicateCombiner(PredOperation operation) {
@@ -349,31 +362,32 @@ Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) {
}
void ShaderIR::SetRegister(NodeBlock& bb, Register dest, Node src) {
- bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), src));
+ bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), std::move(src)));
}
void ShaderIR::SetPredicate(NodeBlock& bb, u64 dest, Node src) {
- bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), src));
+ bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), std::move(src)));
}
void ShaderIR::SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value) {
- bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), value));
+ bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), std::move(value)));
}
void ShaderIR::SetLocalMemory(NodeBlock& bb, Node address, Node value) {
- bb.push_back(Operation(OperationCode::Assign, GetLocalMemory(address), value));
+ bb.push_back(
+ Operation(OperationCode::Assign, GetLocalMemory(std::move(address)), std::move(value)));
}
-void ShaderIR::SetTemporal(NodeBlock& bb, u32 id, Node value) {
- SetRegister(bb, Register::ZeroIndex + 1 + id, value);
+void ShaderIR::SetTemporary(NodeBlock& bb, u32 id, Node value) {
+ SetRegister(bb, Register::ZeroIndex + 1 + id, std::move(value));
}
void ShaderIR::SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc) {
if (!sets_cc) {
return;
}
- const Node zerop = Operation(OperationCode::LogicalFEqual, value, Immediate(0.0f));
- SetInternalFlag(bb, InternalFlag::Zero, zerop);
+ Node zerop = Operation(OperationCode::LogicalFEqual, std::move(value), Immediate(0.0f));
+ SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop));
LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete");
}
@@ -381,14 +395,14 @@ void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_
if (!sets_cc) {
return;
}
- const Node zerop = Operation(OperationCode::LogicalIEqual, value, Immediate(0));
- SetInternalFlag(bb, InternalFlag::Zero, zerop);
+ Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), Immediate(0));
+ SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop));
LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete");
}
Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
- return Operation(OperationCode::UBitfieldExtract, NO_PRECISE, value, Immediate(offset),
- Immediate(bits));
+ return Operation(OperationCode::UBitfieldExtract, NO_PRECISE, std::move(value),
+ Immediate(offset), Immediate(bits));
}
} // namespace VideoCommon::Shader