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-rw-r--r--src/video_core/shader/shader_interpreter.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index d1f11142d..ecc227089 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -45,6 +45,9 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
boost::container::static_vector<CallStackElement, 16> call_stack;
u32 program_counter = offset;
+ state.conditional_code[0] = false;
+ state.conditional_code[1] = false;
+
auto call = [&program_counter, &call_stack](u32 offset, u32 num_instructions, u32 return_offset,
u8 repeat_count, u8 loop_increment) {
// -1 to make sure when incrementing the PC we end up at the correct offset