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-rw-r--r--src/video_core/shader/memory_util.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/video_core/shader/memory_util.cpp b/src/video_core/shader/memory_util.cpp
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+++ b/src/video_core/shader/memory_util.cpp
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+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cstddef>
+
+#include <boost/container_hash/hash.hpp>
+
+#include "common/common_types.h"
+#include "core/core.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
+#include "video_core/shader/memory_util.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace VideoCommon::Shader {
+
+GPUVAddr GetShaderAddress(Core::System& system,
+ Tegra::Engines::Maxwell3D::Regs::ShaderProgram program) {
+ const auto& gpu{system.GPU().Maxwell3D()};
+ const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
+ return gpu.regs.code_address.CodeAddress() + shader_config.offset;
+}
+
+bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
+ // Sched instructions appear once every 4 instructions.
+ constexpr std::size_t SchedPeriod = 4;
+ const std::size_t absolute_offset = offset - main_offset;
+ return (absolute_offset % SchedPeriod) == 0;
+}
+
+std::size_t CalculateProgramSize(const ProgramCode& program, bool is_compute) {
+ // This is the encoded version of BRA that jumps to itself. All Nvidia
+ // shaders end with one.
+ static constexpr u64 SELF_JUMPING_BRANCH = 0xE2400FFFFF07000FULL;
+ static constexpr u64 MASK = 0xFFFFFFFFFF7FFFFFULL;
+
+ const std::size_t start_offset = is_compute ? KERNEL_MAIN_OFFSET : STAGE_MAIN_OFFSET;
+ std::size_t offset = start_offset;
+ while (offset < program.size()) {
+ const u64 instruction = program[offset];
+ if (!IsSchedInstruction(offset, start_offset)) {
+ if ((instruction & MASK) == SELF_JUMPING_BRANCH) {
+ // End on Maxwell's "nop" instruction
+ break;
+ }
+ if (instruction == 0) {
+ break;
+ }
+ }
+ ++offset;
+ }
+ // The last instruction is included in the program size
+ return std::min(offset + 1, program.size());
+}
+
+ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, GPUVAddr gpu_addr,
+ const u8* host_ptr, bool is_compute) {
+ ProgramCode code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
+ ASSERT_OR_EXECUTE(host_ptr != nullptr, { return code; });
+ memory_manager.ReadBlockUnsafe(gpu_addr, code.data(), code.size() * sizeof(u64));
+ code.resize(CalculateProgramSize(code, is_compute));
+ return code;
+}
+
+u64 GetUniqueIdentifier(Tegra::Engines::ShaderType shader_type, bool is_a, const ProgramCode& code,
+ const ProgramCode& code_b) {
+ u64 unique_identifier = boost::hash_value(code);
+ if (is_a) {
+ // VertexA programs include two programs
+ boost::hash_combine(unique_identifier, boost::hash_value(code_b));
+ }
+ return unique_identifier;
+}
+
+} // namespace VideoCommon::Shader