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-rw-r--r--src/video_core/shader/decode/video.cpp169
1 files changed, 0 insertions, 169 deletions
diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp
deleted file mode 100644
index 1c0957277..000000000
--- a/src/video_core/shader/decode/video.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "video_core/engines/shader_bytecode.h"
-#include "video_core/shader/node_helper.h"
-#include "video_core/shader/shader_ir.h"
-
-namespace VideoCommon::Shader {
-
-using std::move;
-using Tegra::Shader::Instruction;
-using Tegra::Shader::OpCode;
-using Tegra::Shader::Pred;
-using Tegra::Shader::VideoType;
-using Tegra::Shader::VmadShr;
-using Tegra::Shader::VmnmxOperation;
-using Tegra::Shader::VmnmxType;
-
-u32 ShaderIR::DecodeVideo(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
-
- if (opcode->get().GetId() == OpCode::Id::VMNMX) {
- DecodeVMNMX(bb, instr);
- return pc;
- }
-
- const Node op_a =
- GetVideoOperand(GetRegister(instr.gpr8), instr.video.is_byte_chunk_a, instr.video.signed_a,
- instr.video.type_a, instr.video.byte_height_a);
- const Node op_b = [this, instr] {
- if (instr.video.use_register_b) {
- return GetVideoOperand(GetRegister(instr.gpr20), instr.video.is_byte_chunk_b,
- instr.video.signed_b, instr.video.type_b,
- instr.video.byte_height_b);
- }
- if (instr.video.signed_b) {
- const auto imm = static_cast<s16>(instr.alu.GetImm20_16());
- return Immediate(static_cast<u32>(imm));
- } else {
- return Immediate(instr.alu.GetImm20_16());
- }
- }();
-
- switch (opcode->get().GetId()) {
- case OpCode::Id::VMAD: {
- const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
- const Node op_c = GetRegister(instr.gpr39);
-
- Node value = SignedOperation(OperationCode::IMul, result_signed, NO_PRECISE, op_a, op_b);
- value = SignedOperation(OperationCode::IAdd, result_signed, NO_PRECISE, value, op_c);
-
- if (instr.vmad.shr == VmadShr::Shr7 || instr.vmad.shr == VmadShr::Shr15) {
- const Node shift = Immediate(instr.vmad.shr == VmadShr::Shr7 ? 7 : 15);
- value =
- SignedOperation(OperationCode::IArithmeticShiftRight, result_signed, value, shift);
- }
-
- SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
- SetRegister(bb, instr.gpr0, value);
- break;
- }
- case OpCode::Id::VSETP: {
- // We can't use the constant predicate as destination.
- ASSERT(instr.vsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
-
- const bool sign = instr.video.signed_a == 1 || instr.video.signed_b == 1;
- const Node first_pred = GetPredicateComparisonInteger(instr.vsetp.cond, sign, op_a, op_b);
- const Node second_pred = GetPredicate(instr.vsetp.pred39, false);
-
- const OperationCode combiner = GetPredicateCombiner(instr.vsetp.op);
-
- // Set the primary predicate to the result of Predicate OP SecondPredicate
- SetPredicate(bb, instr.vsetp.pred3, Operation(combiner, first_pred, second_pred));
-
- if (instr.vsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
- // Set the secondary predicate to the result of !Predicate OP SecondPredicate,
- // if enabled
- const Node negate_pred = Operation(OperationCode::LogicalNegate, first_pred);
- SetPredicate(bb, instr.vsetp.pred0, Operation(combiner, negate_pred, second_pred));
- }
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled video instruction: {}", opcode->get().GetName());
- }
-
- return pc;
-}
-
-Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed, VideoType type,
- u64 byte_height) {
- if (!is_chunk) {
- return BitfieldExtract(op, static_cast<u32>(byte_height * 8), 8);
- }
-
- switch (type) {
- case VideoType::Size16_Low:
- return BitfieldExtract(op, 0, 16);
- case VideoType::Size16_High:
- return BitfieldExtract(op, 16, 16);
- case VideoType::Size32:
- // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when this type is used
- // (1 * 1 + 0 == 0x5b800000). Until a better explanation is found: abort.
- UNIMPLEMENTED();
- return Immediate(0);
- case VideoType::Invalid:
- UNREACHABLE_MSG("Invalid instruction encoding");
- return Immediate(0);
- default:
- UNREACHABLE();
- return Immediate(0);
- }
-}
-
-void ShaderIR::DecodeVMNMX(NodeBlock& bb, Tegra::Shader::Instruction instr) {
- UNIMPLEMENTED_IF(!instr.vmnmx.is_op_b_register);
- UNIMPLEMENTED_IF(instr.vmnmx.SourceFormatA() != VmnmxType::Bits32);
- UNIMPLEMENTED_IF(instr.vmnmx.SourceFormatB() != VmnmxType::Bits32);
- UNIMPLEMENTED_IF(instr.vmnmx.is_src_a_signed != instr.vmnmx.is_src_b_signed);
- UNIMPLEMENTED_IF(instr.vmnmx.sat);
- UNIMPLEMENTED_IF(instr.generates_cc);
-
- Node op_a = GetRegister(instr.gpr8);
- Node op_b = GetRegister(instr.gpr20);
- Node op_c = GetRegister(instr.gpr39);
-
- const bool is_oper1_signed = instr.vmnmx.is_src_a_signed; // Stubbed
- const bool is_oper2_signed = instr.vmnmx.is_dest_signed;
-
- const auto operation_a = instr.vmnmx.mx ? OperationCode::IMax : OperationCode::IMin;
- Node value = SignedOperation(operation_a, is_oper1_signed, move(op_a), move(op_b));
-
- switch (instr.vmnmx.operation) {
- case VmnmxOperation::Mrg_16H:
- value = BitfieldInsert(move(op_c), move(value), 16, 16);
- break;
- case VmnmxOperation::Mrg_16L:
- value = BitfieldInsert(move(op_c), move(value), 0, 16);
- break;
- case VmnmxOperation::Mrg_8B0:
- value = BitfieldInsert(move(op_c), move(value), 0, 8);
- break;
- case VmnmxOperation::Mrg_8B2:
- value = BitfieldInsert(move(op_c), move(value), 16, 8);
- break;
- case VmnmxOperation::Acc:
- value = Operation(OperationCode::IAdd, move(value), move(op_c));
- break;
- case VmnmxOperation::Min:
- value = SignedOperation(OperationCode::IMin, is_oper2_signed, move(value), move(op_c));
- break;
- case VmnmxOperation::Max:
- value = SignedOperation(OperationCode::IMax, is_oper2_signed, move(value), move(op_c));
- break;
- case VmnmxOperation::Nop:
- break;
- default:
- UNREACHABLE();
- break;
- }
-
- SetRegister(bb, instr.gpr0, move(value));
-}
-
-} // namespace VideoCommon::Shader