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-rw-r--r--src/video_core/shader/decode/ffma.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp
index 29be25ca3..ca2f39e8d 100644
--- a/src/video_core/shader/decode/ffma.cpp
+++ b/src/video_core/shader/decode/ffma.cpp
@@ -18,10 +18,12 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) {
const auto opcode = OpCode::Decode(instr);
UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented");
- UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_0 != 1, "FFMA tab5980_0({}) not implemented",
- instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
- UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented",
- instr.ffma.tab5980_1.Value());
+ if (instr.ffma.tab5980_0 != 1) {
+ LOG_WARNING(HW_GPU, "FFMA tab5980_0({}) not implemented", instr.ffma.tab5980_0.Value());
+ }
+ if (instr.ffma.tab5980_1 != 0) {
+ LOG_WARNING(HW_GPU, "FFMA tab5980_1({}) not implemented", instr.ffma.tab5980_1.Value());
+ }
const Node op_a = GetRegister(instr.gpr8);