diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/const_buffer_locker.h | 60 |
1 files changed, 55 insertions, 5 deletions
diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h index 39e62584d..0bc257781 100644 --- a/src/video_core/shader/const_buffer_locker.h +++ b/src/video_core/shader/const_buffer_locker.h @@ -11,6 +11,11 @@ namespace VideoCommon::Shader { +using KeyMap = std::unordered_map<std::pair<u32, u32>, u32, Common::PairHash>; +using BoundSamplerMap = std::unordered_map<u32, Tegra::Engines::SamplerDescriptor>; +using BindlessSamplerMap = + std::unordered_map<std::pair<u32, u32>, Tegra::Engines::SamplerDescriptor, Common::PairHash>; + class ConstBufferLocker { public: explicit ConstBufferLocker(Tegra::Engines::ShaderType shader_stage); @@ -29,22 +34,67 @@ public: // registered value, if not it will obtain it from maxwell3d and register it. std::optional<u32> ObtainKey(u32 buffer, u32 offset); + std::optional<Tegra::Engines::SamplerDescriptor> ObtainBoundSampler(u32 offset); + + std::optional<Tegra::Engines::SamplerDescriptor> ObtainBindlessSampler(u32 buffer, u32 offset); + // Manually inserts a key. void InsertKey(u32 buffer, u32 offset, u32 value); + void InsertBoundSampler(u32 offset, Tegra::Engines::SamplerDescriptor sampler); + + void InsertBindlessSampler(u32 buffer, u32 offset, Tegra::Engines::SamplerDescriptor sampler); + // Retrieves the number of keys registered. - u32 NumKeys() const; + std::size_t NumKeys() const { + if (!keys) { + return 0; + } + return keys->size(); + } + + std::size_t NumBoundSamplers() const { + if (!bound_samplers) { + return 0; + } + return bound_samplers->size(); + } + + std::size_t NumBindlessSamplers() const { + if (!bindless_samplers) { + return 0; + } + return bindless_samplers->size(); + } // Gives an accessor to the key's database. - const std::unordered_map<std::pair<u32, u32>, u32, Common::PairHash>& AccessKeys() const; + // Pre: NumKeys > 0 + const KeyMap& AccessKeys() const { + return *keys; + } + + // Gives an accessor to the sampler's database. + // Pre: NumBindlessSamplers > 0 + const BoundSamplerMap& AccessBoundSamplers() const { + return *bound_samplers; + } + + // Gives an accessor to the sampler's database. + // Pre: NumBindlessSamplers > 0 + const BindlessSamplerMap& AccessBindlessSamplers() const { + return *bindless_samplers; + } - // Checks keys against maxwell3d's current const buffers. Returns true if they + // Checks keys & samplers against engine's current const buffers. Returns true if they // are the same value, false otherwise; - bool AreKeysConsistant() const; + bool IsConsistant() const; private: Tegra::Engines::ConstBufferEngineInterface* engine; Tegra::Engines::ShaderType shader_stage; - std::unordered_map<std::pair<u32, u32>, u32, Common::PairHash> keys{}; + // All containers are lazy initialized as most shaders don't use them. + std::shared_ptr<KeyMap> keys{}; + std::shared_ptr<BoundSamplerMap> bound_samplers{}; + std::shared_ptr<BindlessSamplerMap> bindless_samplers{}; }; } // namespace VideoCommon::Shader |