diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 88 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.h | 6 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_fsr.cpp | 144 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 29 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.h | 1 |
5 files changed, 119 insertions, 149 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 3f2b139e0..dd00d3edf 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -4,13 +4,13 @@ #include <algorithm> #include "common/settings.h" +#include "video_core/host_shaders/blit_color_float_frag_spv.h" #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" #include "video_core/host_shaders/full_screen_triangle_vert_spv.h" -#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h" #include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" #include "video_core/renderer_vulkan/blit_image.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" @@ -303,7 +303,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri } void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region, - const Region2D& src_region) { + const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) { const VkOffset2D offset{ .x = std::min(dst_region.start.x, dst_region.end.x), .y = std::min(dst_region.start.y, dst_region.end.y), @@ -325,12 +325,15 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi .offset = offset, .extent = extent, }; - const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x); - const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y); + const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) / + static_cast<float>(src_size.width); + const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) / + static_cast<float>(src_size.height); const PushConstants push_constants{ .tex_scale = {scale_x, scale_y}, - .tex_offset = {static_cast<float>(src_region.start.x), - static_cast<float>(src_region.start.y)}, + .tex_offset = {static_cast<float>(src_region.start.x) / static_cast<float>(src_size.width), + static_cast<float>(src_region.start.y) / + static_cast<float>(src_size.height)}, }; cmdbuf.SetViewport(0, viewport); cmdbuf.SetScissor(0, scissor); @@ -347,6 +350,51 @@ VkExtent2D GetConversionExtent(const ImageView& src_image_view) { .height = is_rescaled ? resolution.ScaleUp(height) : height, }; } + +void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout, + VkImageLayout source_layout = VK_IMAGE_LAYOUT_GENERAL) { + constexpr VkFlags flags{VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT}; + const VkImageMemoryBarrier barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = flags, + .dstAccessMask = flags, + .oldLayout = source_layout, + .newLayout = target_layout, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange{ + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + 0, barrier); +} + +void BeginRenderPass(vk::CommandBuffer& cmdbuf, const Framebuffer* framebuffer) { + const VkRenderPass render_pass = framebuffer->RenderPass(); + const VkFramebuffer framebuffer_handle = framebuffer->Handle(); + const VkExtent2D render_area = framebuffer->RenderArea(); + const VkRenderPassBeginInfo renderpass_bi{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, + .pNext = nullptr, + .renderPass = render_pass, + .framebuffer = framebuffer_handle, + .renderArea{ + .offset{}, + .extent = render_area, + }, + .clearValueCount = 0, + .pClearValues = nullptr, + }; + cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); +} } // Anonymous namespace BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, @@ -365,7 +413,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout( PipelineLayoutCreateInfo(two_textures_set_layout.address()))), full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), - blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)), + blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)), blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)), convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), @@ -404,6 +452,32 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView scheduler.InvalidateState(); } +void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view, + VkImage src_image, VkSampler src_sampler, + const Region2D& dst_region, const Region2D& src_region, + const Extent3D& src_size) { + const BlitImagePipelineKey key{ + .renderpass = dst_framebuffer->RenderPass(), + .operation = Tegra::Engines::Fermi2D::Operation::SrcCopy, + }; + const VkPipelineLayout layout = *one_texture_pipeline_layout; + const VkPipeline pipeline = FindOrEmplaceColorPipeline(key); + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([this, dst_framebuffer, src_image_view, src_image, src_sampler, dst_region, + src_region, src_size, pipeline, layout](vk::CommandBuffer cmdbuf) { + TransitionImageLayout(cmdbuf, src_image, VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL); + BeginRenderPass(cmdbuf, dst_framebuffer); + const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit(); + UpdateOneTextureDescriptorSet(device, descriptor_set, src_sampler, src_image_view); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, + nullptr); + BindBlitState(cmdbuf, layout, dst_region, src_region, src_size); + cmdbuf.Draw(3, 1, 0, 0); + cmdbuf.EndRenderPass(); + }); +} + void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view, VkImageView src_stencil_view, const Region2D& dst_region, const Region2D& src_region, diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index 5df679fb4..be8a9a2f6 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h @@ -10,6 +10,8 @@ namespace Vulkan { +using VideoCommon::Extent3D; +using VideoCommon::Offset2D; using VideoCommon::Region2D; class Device; @@ -36,6 +38,10 @@ public: Tegra::Engines::Fermi2D::Filter filter, Tegra::Engines::Fermi2D::Operation operation); + void BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view, + VkImage src_image, VkSampler src_sampler, const Region2D& dst_region, + const Region2D& src_region, const Extent3D& src_size); + void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view, VkImageView src_stencil_view, const Region2D& dst_region, const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter, diff --git a/src/video_core/renderer_vulkan/vk_fsr.cpp b/src/video_core/renderer_vulkan/vk_fsr.cpp index 33daa8c1c..df972cd54 100644 --- a/src/video_core/renderer_vulkan/vk_fsr.cpp +++ b/src/video_core/renderer_vulkan/vk_fsr.cpp @@ -1,12 +1,11 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include <cmath> -#include "common/bit_cast.h" #include "common/common_types.h" #include "common/div_ceil.h" #include "common/settings.h" +#include "video_core/fsr.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_comp_spv.h" @@ -17,146 +16,7 @@ #include "video_core/vulkan_common/vulkan_device.h" namespace Vulkan { -namespace { -// Reimplementations of the constant generating functions in ffx_fsr1.h -// GCC generated a lot of warnings when using the official header. -u32 AU1_AH1_AF1(f32 f) { - static constexpr u32 base[512]{ - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, - 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x0c00, 0x1000, 0x1400, 0x1800, 0x1c00, 0x2000, - 0x2400, 0x2800, 0x2c00, 0x3000, 0x3400, 0x3800, 0x3c00, 0x4000, 0x4400, 0x4800, 0x4c00, - 0x5000, 0x5400, 0x5800, 0x5c00, 0x6000, 0x6400, 0x6800, 0x6c00, 0x7000, 0x7400, 0x7800, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8001, 0x8002, 0x8004, 0x8008, - 0x8010, 0x8020, 0x8040, 0x8080, 0x8100, 0x8200, 0x8400, 0x8800, 0x8c00, 0x9000, 0x9400, - 0x9800, 0x9c00, 0xa000, 0xa400, 0xa800, 0xac00, 0xb000, 0xb400, 0xb800, 0xbc00, 0xc000, - 0xc400, 0xc800, 0xcc00, 0xd000, 0xd400, 0xd800, 0xdc00, 0xe000, 0xe400, 0xe800, 0xec00, - 0xf000, 0xf400, 0xf800, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - }; - static constexpr s8 shift[512]{ - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x17, 0x16, - 0x15, 0x14, 0x13, 0x12, 0x11, 0x10, 0x0f, 0x0e, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, - 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, - 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x17, - 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x10, 0x0f, 0x0e, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, - 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, - 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, - }; - const u32 u = Common::BitCast<u32>(f); - const u32 i = u >> 23; - return base[i] + ((u & 0x7fffff) >> shift[i]); -} - -u32 AU1_AH2_AF2(f32 a[2]) { - return AU1_AH1_AF1(a[0]) + (AU1_AH1_AF1(a[1]) << 16); -} - -void FsrEasuCon(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4], f32 inputViewportInPixelsX, - f32 inputViewportInPixelsY, f32 inputSizeInPixelsX, f32 inputSizeInPixelsY, - f32 outputSizeInPixelsX, f32 outputSizeInPixelsY) { - con0[0] = Common::BitCast<u32>(inputViewportInPixelsX / outputSizeInPixelsX); - con0[1] = Common::BitCast<u32>(inputViewportInPixelsY / outputSizeInPixelsY); - con0[2] = Common::BitCast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f); - con0[3] = Common::BitCast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f); - con1[0] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX); - con1[1] = Common::BitCast<u32>(1.0f / inputSizeInPixelsY); - con1[2] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX); - con1[3] = Common::BitCast<u32>(-1.0f / inputSizeInPixelsY); - con2[0] = Common::BitCast<u32>(-1.0f / inputSizeInPixelsX); - con2[1] = Common::BitCast<u32>(2.0f / inputSizeInPixelsY); - con2[2] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX); - con2[3] = Common::BitCast<u32>(2.0f / inputSizeInPixelsY); - con3[0] = Common::BitCast<u32>(0.0f / inputSizeInPixelsX); - con3[1] = Common::BitCast<u32>(4.0f / inputSizeInPixelsY); - con3[2] = con3[3] = 0; -} - -void FsrEasuConOffset(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4], - f32 inputViewportInPixelsX, f32 inputViewportInPixelsY, - f32 inputSizeInPixelsX, f32 inputSizeInPixelsY, f32 outputSizeInPixelsX, - f32 outputSizeInPixelsY, f32 inputOffsetInPixelsX, f32 inputOffsetInPixelsY) { - FsrEasuCon(con0, con1, con2, con3, inputViewportInPixelsX, inputViewportInPixelsY, - inputSizeInPixelsX, inputSizeInPixelsY, outputSizeInPixelsX, outputSizeInPixelsY); - con0[2] = Common::BitCast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f + - inputOffsetInPixelsX); - con0[3] = Common::BitCast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f + - inputOffsetInPixelsY); -} - -void FsrRcasCon(u32* con, f32 sharpness) { - sharpness = std::exp2f(-sharpness); - f32 hSharp[2]{sharpness, sharpness}; - con[0] = Common::BitCast<u32>(sharpness); - con[1] = AU1_AH2_AF2(hSharp); - con[2] = 0; - con[3] = 0; -} -} // Anonymous namespace +using namespace FSR; FSR::FSR(const Device& device_, MemoryAllocator& memory_allocator_, size_t image_count_, VkExtent2D output_size_) diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index b75b8eec6..86ef0daeb 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -266,6 +266,35 @@ void RasterizerVulkan::DrawIndirect() { buffer_cache.SetDrawIndirect(nullptr); } +void RasterizerVulkan::DrawTexture() { + MICROPROFILE_SCOPE(Vulkan_Drawing); + + SCOPE_EXIT({ gpu.TickWork(); }); + FlushWork(); + + query_cache.UpdateCounters(); + + texture_cache.SynchronizeGraphicsDescriptors(); + texture_cache.UpdateRenderTargets(false); + + UpdateDynamicStates(); + + const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState(); + const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler); + const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture); + Region2D dst_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x0), + .y = static_cast<s32>(draw_texture_state.dst_y0)}, + Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x1), + .y = static_cast<s32>(draw_texture_state.dst_y1)}}; + Region2D src_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.src_x0), + .y = static_cast<s32>(draw_texture_state.src_y0)}, + Offset2D{.x = static_cast<s32>(draw_texture_state.src_x1), + .y = static_cast<s32>(draw_texture_state.src_y1)}}; + blit_image.BlitColor(texture_cache.GetFramebuffer(), texture.RenderTarget(), + texture.ImageHandle(), sampler->Handle(), dst_region, src_region, + texture.size); +} + void RasterizerVulkan::Clear(u32 layer_count) { MICROPROFILE_SCOPE(Vulkan_Clearing); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 472cc64d9..a0508b57c 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -66,6 +66,7 @@ public: void Draw(bool is_indexed, u32 instance_count) override; void DrawIndirect() override; + void DrawTexture() override; void Clear(u32 layer_count) override; void DispatchCompute() override; void ResetCounter(VideoCore::QueryType type) override; |