diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 126 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.h | 10 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_fsr.cpp | 144 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 10 |
4 files changed, 128 insertions, 162 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index dd00d3edf..cf2964a3f 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -12,6 +12,8 @@ #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" #include "video_core/host_shaders/full_screen_triangle_vert_spv.h" #include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" +#include "video_core/host_shaders/vulkan_color_clear_frag_spv.h" +#include "video_core/host_shaders/vulkan_color_clear_vert_spv.h" #include "video_core/renderer_vulkan/blit_image.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" #include "video_core/renderer_vulkan/vk_scheduler.h" @@ -69,10 +71,11 @@ constexpr VkDescriptorSetLayoutCreateInfo TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_CRE .bindingCount = static_cast<u32>(TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.size()), .pBindings = TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.data(), }; -constexpr VkPushConstantRange PUSH_CONSTANT_RANGE{ - .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, +template <VkShaderStageFlags stageFlags, size_t size> +inline constexpr VkPushConstantRange PUSH_CONSTANT_RANGE{ + .stageFlags = stageFlags, .offset = 0, - .size = sizeof(PushConstants), + .size = static_cast<u32>(size), }; constexpr VkPipelineVertexInputStateCreateInfo PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO{ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, @@ -125,10 +128,8 @@ constexpr VkPipelineMultisampleStateCreateInfo PIPELINE_MULTISAMPLE_STATE_CREATE .alphaToCoverageEnable = VK_FALSE, .alphaToOneEnable = VK_FALSE, }; -constexpr std::array DYNAMIC_STATES{ - VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_SCISSOR, -}; +constexpr std::array DYNAMIC_STATES{VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, + VK_DYNAMIC_STATE_BLEND_CONSTANTS}; constexpr VkPipelineDynamicStateCreateInfo PIPELINE_DYNAMIC_STATE_CREATE_INFO{ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, .pNext = nullptr, @@ -205,15 +206,15 @@ inline constexpr VkSamplerCreateInfo SAMPLER_CREATE_INFO{ }; constexpr VkPipelineLayoutCreateInfo PipelineLayoutCreateInfo( - const VkDescriptorSetLayout* set_layout) { + const VkDescriptorSetLayout* set_layout, vk::Span<VkPushConstantRange> push_constants) { return VkPipelineLayoutCreateInfo{ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, .pNext = nullptr, .flags = 0, - .setLayoutCount = 1, + .setLayoutCount = (set_layout != nullptr ? 1u : 0u), .pSetLayouts = set_layout, - .pushConstantRangeCount = 1, - .pPushConstantRanges = &PUSH_CONSTANT_RANGE, + .pushConstantRangeCount = push_constants.size(), + .pPushConstantRanges = push_constants.data(), }; } @@ -302,8 +303,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr); } -void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region, - const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) { +void BindBlitState(vk::CommandBuffer cmdbuf, const Region2D& dst_region) { const VkOffset2D offset{ .x = std::min(dst_region.start.x, dst_region.end.x), .y = std::min(dst_region.start.y, dst_region.end.y), @@ -325,6 +325,13 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi .offset = offset, .extent = extent, }; + cmdbuf.SetViewport(0, viewport); + cmdbuf.SetScissor(0, scissor); +} + +void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region, + const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) { + BindBlitState(cmdbuf, dst_region); const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) / static_cast<float>(src_size.width); const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) / @@ -335,8 +342,6 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi static_cast<float>(src_region.start.y) / static_cast<float>(src_size.height)}, }; - cmdbuf.SetViewport(0, viewport); - cmdbuf.SetScissor(0, scissor); cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants); } @@ -408,13 +413,20 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, descriptor_pool.Allocator(*one_texture_set_layout, TEXTURE_DESCRIPTOR_BANK_INFO<1>)}, two_textures_descriptor_allocator{ descriptor_pool.Allocator(*two_textures_set_layout, TEXTURE_DESCRIPTOR_BANK_INFO<2>)}, - one_texture_pipeline_layout(device.GetLogical().CreatePipelineLayout( - PipelineLayoutCreateInfo(one_texture_set_layout.address()))), - two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout( - PipelineLayoutCreateInfo(two_textures_set_layout.address()))), + one_texture_pipeline_layout(device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo( + one_texture_set_layout.address(), + PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_VERTEX_BIT, sizeof(PushConstants)>))), + two_textures_pipeline_layout( + device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo( + two_textures_set_layout.address(), + PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_VERTEX_BIT, sizeof(PushConstants)>))), + clear_color_pipeline_layout(device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo( + nullptr, PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(float) * 4>))), full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)), blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)), + clear_color_vert(BuildShader(device, VULKAN_COLOR_CLEAR_VERT_SPV)), + clear_color_frag(BuildShader(device, VULKAN_COLOR_CLEAR_FRAG_SPV)), convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), @@ -553,6 +565,30 @@ void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view); } +void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, + const std::array<f32, 4>& clear_color, + const Region2D& dst_region) { + const BlitImagePipelineKey key{ + .renderpass = dst_framebuffer->RenderPass(), + .operation = Tegra::Engines::Fermi2D::Operation::BlendPremult, + }; + const VkPipeline pipeline = FindOrEmplaceClearColorPipeline(key); + const VkPipelineLayout layout = *clear_color_pipeline_layout; + scheduler.RequestRenderpass(dst_framebuffer); + scheduler.Record( + [pipeline, layout, color_mask, clear_color, dst_region](vk::CommandBuffer cmdbuf) { + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + const std::array blend_color = { + (color_mask & 0x1) ? 1.0f : 0.0f, (color_mask & 0x2) ? 1.0f : 0.0f, + (color_mask & 0x4) ? 1.0f : 0.0f, (color_mask & 0x8) ? 1.0f : 0.0f}; + cmdbuf.SetBlendConstants(blend_color.data()); + BindBlitState(cmdbuf, dst_region); + cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, clear_color); + cmdbuf.Draw(3, 1, 0, 0); + }); + scheduler.InvalidateState(); +} + void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, const ImageView& src_image_view) { const VkPipelineLayout layout = *one_texture_pipeline_layout; @@ -728,6 +764,58 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip return *blit_depth_stencil_pipelines.back(); } +VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipelineKey& key) { + const auto it = std::ranges::find(clear_color_keys, key); + if (it != clear_color_keys.end()) { + return *clear_color_pipelines[std::distance(clear_color_keys.begin(), it)]; + } + clear_color_keys.push_back(key); + const std::array stages = MakeStages(*clear_color_vert, *clear_color_frag); + const VkPipelineColorBlendAttachmentState color_blend_attachment_state{ + .blendEnable = VK_TRUE, + .srcColorBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR, + .dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR, + .colorBlendOp = VK_BLEND_OP_ADD, + .srcAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_ALPHA, + .dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA, + .alphaBlendOp = VK_BLEND_OP_ADD, + .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | + VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, + }; + const VkPipelineColorBlendStateCreateInfo color_blend_state_generic_create_info{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .logicOpEnable = VK_FALSE, + .logicOp = VK_LOGIC_OP_CLEAR, + .attachmentCount = 1, + .pAttachments = &color_blend_attachment_state, + .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, + }; + clear_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({ + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stageCount = static_cast<u32>(stages.size()), + .pStages = stages.data(), + .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pTessellationState = nullptr, + .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, + .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, + .pColorBlendState = &color_blend_state_generic_create_info, + .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO, + .layout = *clear_color_pipeline_layout, + .renderPass = key.renderpass, + .subpass = 0, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + })); + return *clear_color_pipelines.back(); +} + void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass, bool is_target_depth) { if (pipeline) { diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index be8a9a2f6..2976a7d91 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h @@ -61,6 +61,9 @@ public: void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); + void ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, + const std::array<f32, 4>& clear_color, const Region2D& dst_region); + private: void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, const ImageView& src_image_view); @@ -72,6 +75,8 @@ private: [[nodiscard]] VkPipeline FindOrEmplaceDepthStencilPipeline(const BlitImagePipelineKey& key); + [[nodiscard]] VkPipeline FindOrEmplaceClearColorPipeline(const BlitImagePipelineKey& key); + void ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass, bool is_target_depth); void ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass); @@ -97,9 +102,12 @@ private: DescriptorAllocator two_textures_descriptor_allocator; vk::PipelineLayout one_texture_pipeline_layout; vk::PipelineLayout two_textures_pipeline_layout; + vk::PipelineLayout clear_color_pipeline_layout; vk::ShaderModule full_screen_vert; vk::ShaderModule blit_color_to_color_frag; vk::ShaderModule blit_depth_stencil_frag; + vk::ShaderModule clear_color_vert; + vk::ShaderModule clear_color_frag; vk::ShaderModule convert_depth_to_float_frag; vk::ShaderModule convert_float_to_depth_frag; vk::ShaderModule convert_abgr8_to_d24s8_frag; @@ -112,6 +120,8 @@ private: std::vector<vk::Pipeline> blit_color_pipelines; std::vector<BlitImagePipelineKey> blit_depth_stencil_keys; std::vector<vk::Pipeline> blit_depth_stencil_pipelines; + std::vector<BlitImagePipelineKey> clear_color_keys; + std::vector<vk::Pipeline> clear_color_pipelines; vk::Pipeline convert_d32_to_r32_pipeline; vk::Pipeline convert_r32_to_d32_pipeline; vk::Pipeline convert_d16_to_r16_pipeline; diff --git a/src/video_core/renderer_vulkan/vk_fsr.cpp b/src/video_core/renderer_vulkan/vk_fsr.cpp index 33daa8c1c..df972cd54 100644 --- a/src/video_core/renderer_vulkan/vk_fsr.cpp +++ b/src/video_core/renderer_vulkan/vk_fsr.cpp @@ -1,12 +1,11 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include <cmath> -#include "common/bit_cast.h" #include "common/common_types.h" #include "common/div_ceil.h" #include "common/settings.h" +#include "video_core/fsr.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h" #include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_comp_spv.h" @@ -17,146 +16,7 @@ #include "video_core/vulkan_common/vulkan_device.h" namespace Vulkan { -namespace { -// Reimplementations of the constant generating functions in ffx_fsr1.h -// GCC generated a lot of warnings when using the official header. -u32 AU1_AH1_AF1(f32 f) { - static constexpr u32 base[512]{ - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, - 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, - 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x0c00, 0x1000, 0x1400, 0x1800, 0x1c00, 0x2000, - 0x2400, 0x2800, 0x2c00, 0x3000, 0x3400, 0x3800, 0x3c00, 0x4000, 0x4400, 0x4800, 0x4c00, - 0x5000, 0x5400, 0x5800, 0x5c00, 0x6000, 0x6400, 0x6800, 0x6c00, 0x7000, 0x7400, 0x7800, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, 0x7bff, - 0x7bff, 0x7bff, 0x7bff, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, - 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8000, 0x8001, 0x8002, 0x8004, 0x8008, - 0x8010, 0x8020, 0x8040, 0x8080, 0x8100, 0x8200, 0x8400, 0x8800, 0x8c00, 0x9000, 0x9400, - 0x9800, 0x9c00, 0xa000, 0xa400, 0xa800, 0xac00, 0xb000, 0xb400, 0xb800, 0xbc00, 0xc000, - 0xc400, 0xc800, 0xcc00, 0xd000, 0xd400, 0xd800, 0xdc00, 0xe000, 0xe400, 0xe800, 0xec00, - 0xf000, 0xf400, 0xf800, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, 0xfbff, - }; - static constexpr s8 shift[512]{ - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x17, 0x16, - 0x15, 0x14, 0x13, 0x12, 0x11, 0x10, 0x0f, 0x0e, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, - 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, - 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x17, - 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x10, 0x0f, 0x0e, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, - 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, - 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, - 0x18, 0x18, - }; - const u32 u = Common::BitCast<u32>(f); - const u32 i = u >> 23; - return base[i] + ((u & 0x7fffff) >> shift[i]); -} - -u32 AU1_AH2_AF2(f32 a[2]) { - return AU1_AH1_AF1(a[0]) + (AU1_AH1_AF1(a[1]) << 16); -} - -void FsrEasuCon(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4], f32 inputViewportInPixelsX, - f32 inputViewportInPixelsY, f32 inputSizeInPixelsX, f32 inputSizeInPixelsY, - f32 outputSizeInPixelsX, f32 outputSizeInPixelsY) { - con0[0] = Common::BitCast<u32>(inputViewportInPixelsX / outputSizeInPixelsX); - con0[1] = Common::BitCast<u32>(inputViewportInPixelsY / outputSizeInPixelsY); - con0[2] = Common::BitCast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f); - con0[3] = Common::BitCast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f); - con1[0] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX); - con1[1] = Common::BitCast<u32>(1.0f / inputSizeInPixelsY); - con1[2] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX); - con1[3] = Common::BitCast<u32>(-1.0f / inputSizeInPixelsY); - con2[0] = Common::BitCast<u32>(-1.0f / inputSizeInPixelsX); - con2[1] = Common::BitCast<u32>(2.0f / inputSizeInPixelsY); - con2[2] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX); - con2[3] = Common::BitCast<u32>(2.0f / inputSizeInPixelsY); - con3[0] = Common::BitCast<u32>(0.0f / inputSizeInPixelsX); - con3[1] = Common::BitCast<u32>(4.0f / inputSizeInPixelsY); - con3[2] = con3[3] = 0; -} - -void FsrEasuConOffset(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4], - f32 inputViewportInPixelsX, f32 inputViewportInPixelsY, - f32 inputSizeInPixelsX, f32 inputSizeInPixelsY, f32 outputSizeInPixelsX, - f32 outputSizeInPixelsY, f32 inputOffsetInPixelsX, f32 inputOffsetInPixelsY) { - FsrEasuCon(con0, con1, con2, con3, inputViewportInPixelsX, inputViewportInPixelsY, - inputSizeInPixelsX, inputSizeInPixelsY, outputSizeInPixelsX, outputSizeInPixelsY); - con0[2] = Common::BitCast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f + - inputOffsetInPixelsX); - con0[3] = Common::BitCast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f + - inputOffsetInPixelsY); -} - -void FsrRcasCon(u32* con, f32 sharpness) { - sharpness = std::exp2f(-sharpness); - f32 hSharp[2]{sharpness, sharpness}; - con[0] = Common::BitCast<u32>(sharpness); - con[1] = AU1_AH2_AF2(hSharp); - con[2] = 0; - con[3] = 0; -} -} // Anonymous namespace +using namespace FSR; FSR::FSR(const Device& device_, MemoryAllocator& memory_allocator_, size_t image_count_, VkExtent2D output_size_) diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 86ef0daeb..719edbcfb 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -394,7 +394,15 @@ void RasterizerVulkan::Clear(u32 layer_count) { cmdbuf.ClearAttachments(attachment, clear_rect); }); } else { - UNIMPLEMENTED_MSG("Unimplemented Clear only the specified channel"); + u8 color_mask = static_cast<u8>(regs.clear_surface.R | regs.clear_surface.G << 1 | + regs.clear_surface.B << 2 | regs.clear_surface.A << 3); + Region2D dst_region = { + Offset2D{.x = clear_rect.rect.offset.x, .y = clear_rect.rect.offset.y}, + Offset2D{.x = clear_rect.rect.offset.x + + static_cast<s32>(clear_rect.rect.extent.width), + .y = clear_rect.rect.offset.y + + static_cast<s32>(clear_rect.rect.extent.height)}}; + blit_image.ClearColor(framebuffer, color_mask, regs.clear_color, dst_region); } } |