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-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.h74
1 files changed, 54 insertions, 20 deletions
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
index 203fc00d0..2b01321b6 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.h
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
@@ -5,29 +5,28 @@
#pragma once
#include <array>
+#include <bitset>
#include <memory>
#include <set>
+#include <type_traits>
#include <utility>
#include <vector>
-#include <sirit/sirit.h>
-
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/engines/shader_type.h"
#include "video_core/shader/shader_ir.h"
-namespace VideoCommon::Shader {
-class ShaderIR;
-}
-
namespace Vulkan {
class VKDevice;
}
-namespace Vulkan::VKShader {
+namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+using TexelBufferEntry = VideoCommon::Shader::Sampler;
using SamplerEntry = VideoCommon::Shader::Sampler;
+using ImageEntry = VideoCommon::Shader::Image;
constexpr u32 DESCRIPTOR_SET = 0;
@@ -46,39 +45,74 @@ private:
class GlobalBufferEntry {
public:
- explicit GlobalBufferEntry(u32 cbuf_index, u32 cbuf_offset)
- : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {}
+ constexpr explicit GlobalBufferEntry(u32 cbuf_index, u32 cbuf_offset, bool is_written)
+ : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, is_written{is_written} {}
- u32 GetCbufIndex() const {
+ constexpr u32 GetCbufIndex() const {
return cbuf_index;
}
- u32 GetCbufOffset() const {
+ constexpr u32 GetCbufOffset() const {
return cbuf_offset;
}
+ constexpr bool IsWritten() const {
+ return is_written;
+ }
+
private:
u32 cbuf_index{};
u32 cbuf_offset{};
+ bool is_written{};
};
struct ShaderEntries {
- u32 const_buffers_base_binding{};
- u32 global_buffers_base_binding{};
- u32 samplers_base_binding{};
+ u32 NumBindings() const {
+ return static_cast<u32>(const_buffers.size() + global_buffers.size() +
+ texel_buffers.size() + samplers.size() + images.size());
+ }
+
std::vector<ConstBufferEntry> const_buffers;
std::vector<GlobalBufferEntry> global_buffers;
+ std::vector<TexelBufferEntry> texel_buffers;
std::vector<SamplerEntry> samplers;
+ std::vector<ImageEntry> images;
std::set<u32> attributes;
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
std::size_t shader_length{};
- Sirit::Id entry_function{};
- std::vector<Sirit::Id> interfaces;
+ bool uses_warps{};
+};
+
+struct Specialization final {
+ u32 base_binding{};
+
+ // Compute specific
+ std::array<u32, 3> workgroup_size{};
+ u32 shared_memory_size{};
+
+ // Graphics specific
+ Maxwell::PrimitiveTopology primitive_topology{};
+ std::optional<float> point_size{};
+ std::array<Maxwell::VertexAttribute::Type, Maxwell::NumVertexAttributes> attribute_types{};
+
+ // Tessellation specific
+ struct {
+ Maxwell::TessellationPrimitive primitive{};
+ Maxwell::TessellationSpacing spacing{};
+ bool clockwise{};
+ } tessellation;
+};
+// Old gcc versions don't consider this trivially copyable.
+// static_assert(std::is_trivially_copyable_v<Specialization>);
+
+struct SPIRVShader {
+ std::vector<u32> code;
+ ShaderEntries entries;
};
-using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>;
+ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir);
-DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
- Tegra::Engines::ShaderType stage);
+std::vector<u32> Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
+ Tegra::Engines::ShaderType stage, const Specialization& specialization);
-} // namespace Vulkan::VKShader
+} // namespace Vulkan