diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index c821b1229..991ed4385 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -302,7 +302,7 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool), sampler_cache(device), fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache), - query_cache(system, *this, device, scheduler) { + query_cache(system, *this, device, scheduler), wfi_event{device.GetLogical().CreateEvent()} { scheduler.SetQueryCache(query_cache); } @@ -576,6 +576,26 @@ void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) { InvalidateRegion(addr, size); } +void RasterizerVulkan::WaitForIdle() { + // Everything but wait pixel operations. This intentionally includes FRAGMENT_SHADER_BIT because + // fragment shaders can still write storage buffers. + VkPipelineStageFlags flags = + VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | + VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT | + VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT | + VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | + VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT; + if (device.IsExtTransformFeedbackSupported()) { + flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT; + } + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) { + cmdbuf.SetEvent(event, flags); + cmdbuf.WaitEvents(event, flags, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, {}, {}, {}); + }); +} + void RasterizerVulkan::FlushCommands() { if (draw_counter > 0) { draw_counter = 0; |