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-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 84d26b822..0b5796fef 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -21,12 +21,11 @@
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
-#include "video_core/surface.h"
namespace Core {
class System;
@@ -46,8 +45,6 @@ class CachedShader;
using Shader = std::shared_ptr<CachedShader>;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-using ProgramCode = std::vector<u64>;
-
struct GraphicsPipelineCacheKey {
FixedPipelineState fixed_state;
RenderPassParams renderpass_params;
@@ -108,7 +105,8 @@ namespace Vulkan {
class CachedShader final : public RasterizerCacheObject {
public:
explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
- VAddr cpu_addr, ProgramCode program_code, u32 main_offset);
+ VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code,
+ u32 main_offset);
~CachedShader();
GPUVAddr GetGpuAddr() const {
@@ -140,7 +138,7 @@ private:
Tegra::Engines::ShaderType stage);
GPUVAddr gpu_addr{};
- ProgramCode program_code;
+ VideoCommon::Shader::ProgramCode program_code;
VideoCommon::Shader::Registry registry;
VideoCommon::Shader::ShaderIR shader_ir;
ShaderEntries entries;