diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_pipeline_cache.h')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.h | 57 |
1 files changed, 26 insertions, 31 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index 602a0a340..ebddafb73 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -7,7 +7,6 @@ #include <array> #include <cstddef> #include <memory> -#include <tuple> #include <type_traits> #include <unordered_map> #include <utility> @@ -25,6 +24,7 @@ #include "video_core/renderer_vulkan/vk_resource_manager.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" #include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/shader/memory_util.h" #include "video_core/shader/registry.h" #include "video_core/shader/shader_ir.h" #include "video_core/surface.h" @@ -47,46 +47,40 @@ class CachedShader; using Shader = std::shared_ptr<CachedShader>; using Maxwell = Tegra::Engines::Maxwell3D::Regs; -using ProgramCode = std::vector<u64>; - struct GraphicsPipelineCacheKey { FixedPipelineState fixed_state; - std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; RenderPassParams renderpass_params; + std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; + u64 padding; // This is necessary for unique object representations - std::size_t Hash() const noexcept { - std::size_t hash = fixed_state.Hash(); - for (const auto& shader : shaders) { - boost::hash_combine(hash, shader); - } - boost::hash_combine(hash, renderpass_params.Hash()); - return hash; - } + std::size_t Hash() const noexcept; - bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept { - return std::tie(fixed_state, shaders, renderpass_params) == - std::tie(rhs.fixed_state, rhs.shaders, rhs.renderpass_params); + bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept; + + bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept { + return !operator==(rhs); } }; +static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>); +static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>); +static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>); struct ComputePipelineCacheKey { - GPUVAddr shader{}; - u32 shared_memory_size{}; - std::array<u32, 3> workgroup_size{}; - - std::size_t Hash() const noexcept { - return static_cast<std::size_t>(shader) ^ - ((static_cast<std::size_t>(shared_memory_size) >> 7) << 40) ^ - static_cast<std::size_t>(workgroup_size[0]) ^ - (static_cast<std::size_t>(workgroup_size[1]) << 16) ^ - (static_cast<std::size_t>(workgroup_size[2]) << 24); - } + GPUVAddr shader; + u32 shared_memory_size; + std::array<u32, 3> workgroup_size; + + std::size_t Hash() const noexcept; + + bool operator==(const ComputePipelineCacheKey& rhs) const noexcept; - bool operator==(const ComputePipelineCacheKey& rhs) const noexcept { - return std::tie(shader, shared_memory_size, workgroup_size) == - std::tie(rhs.shader, rhs.shared_memory_size, rhs.workgroup_size); + bool operator!=(const ComputePipelineCacheKey& rhs) const noexcept { + return !operator==(rhs); } }; +static_assert(std::has_unique_object_representations_v<ComputePipelineCacheKey>); +static_assert(std::is_trivially_copyable_v<ComputePipelineCacheKey>); +static_assert(std::is_trivially_constructible_v<ComputePipelineCacheKey>); } // namespace Vulkan @@ -113,7 +107,8 @@ namespace Vulkan { class CachedShader final : public RasterizerCacheObject { public: explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, - VAddr cpu_addr, ProgramCode program_code, u32 main_offset); + VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code, + u32 main_offset); ~CachedShader(); GPUVAddr GetGpuAddr() const { @@ -145,7 +140,7 @@ private: Tegra::Engines::ShaderType stage); GPUVAddr gpu_addr{}; - ProgramCode program_code; + VideoCommon::Shader::ProgramCode program_code; VideoCommon::Shader::Registry registry; VideoCommon::Shader::ShaderIR shader_ir; ShaderEntries entries; |