diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_pipeline_cache.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index ebf85f311..056ef495c 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -273,9 +273,9 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach specialization.workgroup_size = key.workgroup_size; specialization.shared_memory_size = key.shared_memory_size; - const SPIRVShader spirv_shader{ - Decompile(device, shader->GetIR(), ShaderType::Compute, specialization), - shader->GetEntries()}; + const SPIRVShader spirv_shader{Decompile(device, shader->GetIR(), ShaderType::Compute, + shader->GetRegistry(), specialization), + shader->GetEntries()}; entry = std::make_unique<VKComputePipeline>(device, scheduler, descriptor_pool, update_descriptor_queue, spirv_shader); return *entry; @@ -324,8 +324,7 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) { const auto& gpu = system.GPU().Maxwell3D(); Specialization specialization; - specialization.primitive_topology = fixed_state.input_assembly.topology; - if (specialization.primitive_topology == Maxwell::PrimitiveTopology::Points) { + if (fixed_state.input_assembly.topology == Maxwell::PrimitiveTopology::Points) { ASSERT(fixed_state.input_assembly.point_size != 0.0f); specialization.point_size = fixed_state.input_assembly.point_size; } @@ -333,9 +332,6 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) { specialization.attribute_types[i] = fixed_state.vertex_input.attributes[i].type; } specialization.ndc_minus_one_to_one = fixed_state.rasterizer.ndc_minus_one_to_one; - specialization.tessellation.primitive = fixed_state.tessellation.primitive; - specialization.tessellation.spacing = fixed_state.tessellation.spacing; - specialization.tessellation.clockwise = fixed_state.tessellation.clockwise; SPIRVProgram program; std::vector<vk::DescriptorSetLayoutBinding> bindings; @@ -356,8 +352,9 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) { const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5 const auto program_type = GetShaderType(program_enum); const auto& entries = shader->GetEntries(); - program[stage] = {Decompile(device, shader->GetIR(), program_type, specialization), - entries}; + program[stage] = { + Decompile(device, shader->GetIR(), program_type, shader->GetRegistry(), specialization), + entries}; if (program_enum == Maxwell::ShaderProgram::VertexA) { // VertexB was combined with VertexA, so we skip the VertexB iteration |