diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/blit_image.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 1032c9d12..f01d2394e 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -9,6 +9,7 @@ #include "video_core/host_shaders/blit_color_float_frag_spv.h" #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" +#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" @@ -433,6 +434,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), + convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)), @@ -557,6 +559,13 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view); } +void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, + ImageView& src_image_view) { + ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(), + convert_d32f_to_abgr8_frag); + ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view); +} + void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view) { ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(), @@ -609,6 +618,8 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool const VkPipelineLayout layout = *clear_color_pipeline_layout; scheduler.RequestRenderpass(dst_framebuffer); scheduler.Record([pipeline, layout, clear_depth, dst_region](vk::CommandBuffer cmdbuf) { + constexpr std::array blend_constants{0.0f, 0.0f, 0.0f, 0.0f}; + cmdbuf.SetBlendConstants(blend_constants.data()); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); BindBlitState(cmdbuf, dst_region); cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, clear_depth); @@ -865,7 +876,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline( .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .depthTestEnable = VK_FALSE, + .depthTestEnable = key.depth_clear, .depthWriteEnable = key.depth_clear, .depthCompareOp = VK_COMPARE_OP_ALWAYS, .depthBoundsTestEnable = VK_FALSE, |