diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_graphics_pipeline.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 42 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.h | 25 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache_base.cpp | 10 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/util_shaders.cpp | 76 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/util_shaders.h | 22 |
12 files changed, 84 insertions, 110 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index 07a995f7d..187a28e4d 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -147,8 +147,7 @@ void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer, void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) { glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset), - static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RED, GL_UNSIGNED_INT, - &value); + static_cast<GLsizeiptr>(size), GL_RED, GL_UNSIGNED_INT, &value); } void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) { diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 9692b8e94..1e1d1d020 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -10,6 +10,7 @@ #include <limits> #include <optional> #include <span> +#include <stdexcept> #include <vector> #include <glad/glad.h> diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index ee992aed4..de9e41659 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -156,6 +156,10 @@ public: return shader_backend; } + bool IsAmd() const { + return vendor_name == "ATI Technologies Inc."; + } + private: static bool TestVariableAoffi(); static bool TestPreciseBug(); diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp index fac0034fb..bccb37a58 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp @@ -15,7 +15,7 @@ #include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/gl_state_tracker.h" #include "video_core/shader_notify.h" -#include "video_core/texture_cache/texture_cache.h" +#include "video_core/texture_cache/texture_cache_base.h" #if defined(_MSC_VER) && defined(NDEBUG) #define LAMBDA_FORCEINLINE [[msvc::forceinline]] diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 41d2b73f4..b909c387e 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -32,7 +32,7 @@ #include "video_core/renderer_opengl/maxwell_to_gl.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/shader_cache.h" -#include "video_core/texture_cache/texture_cache.h" +#include "video_core/texture_cache/texture_cache_base.h" namespace OpenGL { diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 1f4dda17e..02682bd76 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -219,6 +219,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo host_info{ .support_float16 = false, .support_int64 = device.HasShaderInt64(), + .needs_demote_reorder = device.IsAmd(), } { if (use_asynchronous_shaders) { workers = CreateWorkers(); @@ -292,6 +293,8 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, }}; LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics); + LOG_INFO(Render_OpenGL, "Total Pipeline Count: {}", state.total); + std::unique_lock lock{state.mutex}; callback(VideoCore::LoadCallbackStage::Build, 0, state.total); state.has_loaded = true; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index c373c9cb4..8c3ca3d82 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -18,10 +18,9 @@ #include "video_core/renderer_opengl/maxwell_to_gl.h" #include "video_core/renderer_opengl/util_shaders.h" #include "video_core/surface.h" -#include "video_core/texture_cache/format_lookup_table.h" +#include "video_core/texture_cache/formatter.h" #include "video_core/texture_cache/samples_helper.h" -#include "video_core/texture_cache/texture_cache.h" -#include "video_core/textures/decoders.h" +#include "video_core/texture_cache/util.h" namespace OpenGL { namespace { @@ -463,7 +462,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) { if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) { return false; } - if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) { + if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) { return false; } return true; @@ -475,7 +474,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src, ASSERT(src.info.type == ImageType::e3D); util_shaders.CopyBC4(dst, src, copies); } else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) { - util_shaders.CopyBGR(dst, src, copies); + bgr_copy_pass.CopyBGR(dst, src, copies); } else { UNREACHABLE(); } @@ -1114,4 +1113,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM framebuffer.handle = handle; } +void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image, + std::span<const VideoCommon::ImageCopy> copies) { + static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0}; + const u32 requested_pbo_size = + std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes); + + if (bgr_pbo_size < requested_pbo_size) { + bgr_pbo.Create(); + bgr_pbo_size = requested_pbo_size; + glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY); + } + for (const ImageCopy& copy : copies) { + ASSERT(copy.src_offset == zero_offset); + ASSERT(copy.dst_offset == zero_offset); + + // Copy from source to PBO + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width); + glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle); + glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height, + copy.src_subresource.num_layers, src_image.GlFormat(), + src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr); + + // Copy from PBO to destination in desired GL format + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width); + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle); + glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height, + copy.dst_subresource.num_layers, dst_image.GlFormat(), + dst_image.GlType(), nullptr); + } +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 921072ebe..1ca2c90be 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -12,7 +12,8 @@ #include "shader_recompiler/shader_info.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/util_shaders.h" -#include "video_core/texture_cache/texture_cache.h" +#include "video_core/texture_cache/image_view_base.h" +#include "video_core/texture_cache/texture_cache_base.h" namespace OpenGL { @@ -47,6 +48,19 @@ struct FormatProperties { bool is_compressed; }; +class BGRCopyPass { +public: + BGRCopyPass() = default; + ~BGRCopyPass() = default; + + void CopyBGR(Image& dst_image, Image& src_image, + std::span<const VideoCommon::ImageCopy> copies); + +private: + OGLBuffer bgr_pbo; + size_t bgr_pbo_size{}; +}; + class TextureCacheRuntime { friend Framebuffer; friend Image; @@ -118,6 +132,7 @@ private: const Device& device; StateTracker& state_tracker; UtilShaders util_shaders; + BGRCopyPass bgr_copy_pass; std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties; bool has_broken_texture_view_formats = false; @@ -162,6 +177,14 @@ public: return texture.handle; } + GLuint GlFormat() const noexcept { + return gl_format; + } + + GLuint GlType() const noexcept { + return gl_type; + } + private: void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset); diff --git a/src/video_core/renderer_opengl/gl_texture_cache_base.cpp b/src/video_core/renderer_opengl/gl_texture_cache_base.cpp new file mode 100644 index 000000000..385358fea --- /dev/null +++ b/src/video_core/renderer_opengl/gl_texture_cache_base.cpp @@ -0,0 +1,10 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "video_core/renderer_opengl/gl_texture_cache.h" +#include "video_core/texture_cache/texture_cache.h" + +namespace VideoCommon { +template class VideoCommon::TextureCache<OpenGL::TextureCacheParams>; +} diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 672f94bfc..39158aa3e 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT {GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM + {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM {GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT {GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT @@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB {GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM {GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM {GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB + {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp index 333f35a1c..897c380b3 100644 --- a/src/video_core/renderer_opengl/util_shaders.cpp +++ b/src/video_core/renderer_opengl/util_shaders.cpp @@ -14,7 +14,6 @@ #include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h" #include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h" #include "video_core/host_shaders/opengl_copy_bc4_comp.h" -#include "video_core/host_shaders/opengl_copy_bgra_comp.h" #include "video_core/host_shaders/pitch_unswizzle_comp.h" #include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_shader_util.h" @@ -44,11 +43,6 @@ namespace { OGLProgram MakeProgram(std::string_view source) { return CreateProgram(source, GL_COMPUTE_SHADER); } - -size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) { - return static_cast<size_t>(copy.extent.width * copy.extent.height * - copy.src_subresource.num_layers); -} } // Anonymous namespace UtilShaders::UtilShaders(ProgramManager& program_manager_) @@ -56,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_) block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)), block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)), pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)), - copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)), copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) { const auto swizzle_table = Tegra::Texture::MakeSwizzleTable(); swizzle_table_buffer.Create(); @@ -255,43 +248,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im program_manager.RestoreGuestCompute(); } -void UtilShaders::CopyBGR(Image& dst_image, Image& src_image, - std::span<const VideoCommon::ImageCopy> copies) { - static constexpr GLuint BINDING_INPUT_IMAGE = 0; - static constexpr GLuint BINDING_OUTPUT_IMAGE = 1; - static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0}; - const u32 bytes_per_block = BytesPerBlock(dst_image.info.format); - switch (bytes_per_block) { - case 2: - // BGR565 copy - for (const ImageCopy& copy : copies) { - ASSERT(copy.src_offset == zero_offset); - ASSERT(copy.dst_offset == zero_offset); - bgr_copy_pass.Execute(dst_image, src_image, copy); - } - break; - case 4: { - // BGRA8 copy - program_manager.BindComputeProgram(copy_bgra_program.handle); - constexpr GLenum FORMAT = GL_RGBA8; - for (const ImageCopy& copy : copies) { - ASSERT(copy.src_offset == zero_offset); - ASSERT(copy.dst_offset == zero_offset); - glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(), - copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT); - glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(), - copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT); - glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth); - } - program_manager.RestoreGuestCompute(); - break; - } - default: - UNREACHABLE(); - break; - } -} - GLenum StoreFormat(u32 bytes_per_block) { switch (bytes_per_block) { case 1: @@ -309,36 +265,4 @@ GLenum StoreFormat(u32 bytes_per_block) { return GL_R8UI; } -void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image, - const ImageCopy& copy) { - if (CopyBufferCreationNeeded(copy)) { - CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565); - } - // Copy from source to PBO - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width); - glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle); - glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height, - copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, - static_cast<GLsizei>(bgr16_pbo_size), nullptr); - - // Copy from PBO to destination in reverse order - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width); - glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle); - glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height, - copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, - nullptr); -} - -bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) { - return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16); -} - -void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) { - bgr16_pbo.Create(); - bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16); - glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY); -} - } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h index ef881e35f..5de95ea7a 100644 --- a/src/video_core/renderer_opengl/util_shaders.h +++ b/src/video_core/renderer_opengl/util_shaders.h @@ -19,22 +19,6 @@ class ProgramManager; struct ImageBufferMap; -class Bgr565CopyPass { -public: - Bgr565CopyPass() = default; - ~Bgr565CopyPass() = default; - - void Execute(const Image& dst_image, const Image& src_image, - const VideoCommon::ImageCopy& copy); - -private: - [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy); - void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format); - - OGLBuffer bgr16_pbo; - size_t bgr16_pbo_size{}; -}; - class UtilShaders { public: explicit UtilShaders(ProgramManager& program_manager); @@ -55,9 +39,6 @@ public: void CopyBC4(Image& dst_image, Image& src_image, std::span<const VideoCommon::ImageCopy> copies); - void CopyBGR(Image& dst_image, Image& src_image, - std::span<const VideoCommon::ImageCopy> copies); - private: ProgramManager& program_manager; @@ -67,10 +48,7 @@ private: OGLProgram block_linear_unswizzle_2d_program; OGLProgram block_linear_unswizzle_3d_program; OGLProgram pitch_unswizzle_program; - OGLProgram copy_bgra_program; OGLProgram copy_bc4_program; - - Bgr565CopyPass bgr_copy_pass; }; GLenum StoreFormat(u32 bytes_per_block); 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