diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache_base.cpp | 9 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_fence_manager.h | 12 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_query_cache.cpp | 12 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_query_cache.h | 6 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 27 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 14 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 3 |
11 files changed, 74 insertions, 18 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index a8c3f8b67..18d3c3ac0 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -8,6 +8,7 @@ #include "common/common_types.h" #include "video_core/buffer_cache/buffer_cache.h" +#include "video_core/buffer_cache/memory_tracker_base.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" @@ -200,6 +201,8 @@ private: struct BufferCacheParams { using Runtime = OpenGL::BufferCacheRuntime; using Buffer = OpenGL::Buffer; + using Async_Buffer = u32; + using MemoryTracker = VideoCommon::MemoryTrackerBase<VideoCore::RasterizerInterface>; static constexpr bool IS_OPENGL = true; static constexpr bool HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS = true; @@ -208,6 +211,7 @@ struct BufferCacheParams { static constexpr bool NEEDS_BIND_STORAGE_INDEX = true; static constexpr bool USE_MEMORY_MAPS = false; static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true; + static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false; }; using BufferCache = VideoCommon::BufferCache<BufferCacheParams>; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache_base.cpp b/src/video_core/renderer_opengl/gl_buffer_cache_base.cpp new file mode 100644 index 000000000..f15ae8e25 --- /dev/null +++ b/src/video_core/renderer_opengl/gl_buffer_cache_base.cpp @@ -0,0 +1,9 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#include "video_core/buffer_cache/buffer_cache.h" +#include "video_core/renderer_opengl/gl_buffer_cache.h" + +namespace VideoCommon { +template class VideoCommon::BufferCache<OpenGL::BufferCacheParams>; +} diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 22ed16ebf..400c21981 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -108,7 +108,8 @@ bool IsASTCSupported() { [[nodiscard]] bool IsDebugToolAttached(std::span<const std::string_view> extensions) { const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED"); - return nsight || HasExtension(extensions, "GL_EXT_debug_tool"); + return nsight || HasExtension(extensions, "GL_EXT_debug_tool") || + Settings::values.renderer_debug.GetValue(); } } // Anonymous namespace diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h index f1446e732..e21b19dcc 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.h +++ b/src/video_core/renderer_opengl/gl_fence_manager.h @@ -30,7 +30,17 @@ private: }; using Fence = std::shared_ptr<GLInnerFence>; -using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>; + +struct FenceManagerParams { + using FenceType = Fence; + using BufferCacheType = BufferCache; + using TextureCacheType = TextureCache; + using QueryCacheType = QueryCache; + + static constexpr bool HAS_ASYNC_CHECK = false; +}; + +using GenericFenceManager = VideoCommon::FenceManager<FenceManagerParams>; class FenceManagerOpenGL final : public GenericFenceManager { public: diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp index 5070db441..99d7347f5 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.cpp +++ b/src/video_core/renderer_opengl/gl_query_cache.cpp @@ -26,8 +26,8 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) { } // Anonymous namespace -QueryCache::QueryCache(RasterizerOpenGL& rasterizer_) - : QueryCacheBase(rasterizer_), gl_rasterizer{rasterizer_} {} +QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_) + : QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {} QueryCache::~QueryCache() = default; @@ -74,7 +74,7 @@ void HostCounter::EndQuery() { glEndQuery(GetTarget(type)); } -u64 HostCounter::BlockingQuery() const { +u64 HostCounter::BlockingQuery([[maybe_unused]] bool async) const { GLint64 value; glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value); return static_cast<u64>(value); @@ -96,7 +96,7 @@ CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept { return *this; } -void CachedQuery::Flush() { +u64 CachedQuery::Flush([[maybe_unused]] bool async) { // Waiting for a query while another query of the same target is enabled locks Nvidia's driver. // To avoid this disable and re-enable keeping the dependency stream. // But we only have to do this if we have pending waits to be done. @@ -106,11 +106,13 @@ void CachedQuery::Flush() { stream.Update(false); } - VideoCommon::CachedQueryBase<HostCounter>::Flush(); + auto result = VideoCommon::CachedQueryBase<HostCounter>::Flush(); if (slice_counter) { stream.Update(true); } + + return result; } } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h index 14ce59990..872513f22 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.h +++ b/src/video_core/renderer_opengl/gl_query_cache.h @@ -28,7 +28,7 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>; class QueryCache final : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> { public: - explicit QueryCache(RasterizerOpenGL& rasterizer_); + explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_); ~QueryCache(); OGLQuery AllocateQuery(VideoCore::QueryType type); @@ -51,7 +51,7 @@ public: void EndQuery(); private: - u64 BlockingQuery() const override; + u64 BlockingQuery(bool async = false) const override; QueryCache& cache; const VideoCore::QueryType type; @@ -70,7 +70,7 @@ public: CachedQuery(const CachedQuery&) = delete; CachedQuery& operator=(const CachedQuery&) = delete; - void Flush() override; + u64 Flush(bool async = false) override; private: QueryCache* cache; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 4993d4709..f5baa0f3c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra buffer_cache(*this, cpu_memory_, buffer_cache_runtime), shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager, state_tracker, gpu.ShaderNotify()), - query_cache(*this), accelerate_dma(buffer_cache, texture_cache), + query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache), fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache), blit_image(program_manager_) {} @@ -433,6 +433,29 @@ bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT return false; } +VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(VAddr addr, u64 size) { + { + std::scoped_lock lock{texture_cache.mutex}; + auto area = texture_cache.GetFlushArea(addr, size); + if (area) { + return *area; + } + } + { + std::scoped_lock lock{buffer_cache.mutex}; + auto area = buffer_cache.GetFlushArea(addr, size); + if (area) { + return *area; + } + } + VideoCore::RasterizerDownloadArea new_area{ + .start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE), + .end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE), + .preemtive = true, + }; + return new_area; +} + void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { @@ -1281,7 +1304,7 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand, const Tegra::DMA::ImageOperand& image_operand) { std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; - const auto image_id = texture_cache.DmaImageId(image_operand); + const auto image_id = texture_cache.DmaImageId(image_operand, IS_IMAGE_UPLOAD); if (image_id == VideoCommon::NULL_IMAGE_ID) { return false; } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index ad6978bd0..410d8ffc5 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -95,6 +95,7 @@ public: VideoCommon::CacheType which = VideoCommon::CacheType::All) override; bool MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; + VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override; void InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override; void OnCPUWrite(VAddr addr, u64 size) override; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 032a8ebc5..31118886f 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -231,7 +231,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 [[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info) { - if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) { + if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) { return Settings::values.accelerate_astc.GetValue() && !Settings::values.async_astc.GetValue(); } @@ -861,9 +861,12 @@ GLuint Image::StorageHandle() noexcept { case PixelFormat::ASTC_2D_8X5_SRGB: case PixelFormat::ASTC_2D_5X4_SRGB: case PixelFormat::ASTC_2D_5X5_SRGB: + case PixelFormat::ASTC_2D_10X5_SRGB: + case PixelFormat::ASTC_2D_10X6_SRGB: case PixelFormat::ASTC_2D_10X8_SRGB: case PixelFormat::ASTC_2D_6X6_SRGB: case PixelFormat::ASTC_2D_10X10_SRGB: + case PixelFormat::ASTC_2D_12X10_SRGB: case PixelFormat::ASTC_2D_12X12_SRGB: case PixelFormat::ASTC_2D_8X6_SRGB: case PixelFormat::ASTC_2D_6X5_SRGB: @@ -1123,7 +1126,8 @@ bool Image::ScaleDown(bool ignore) { ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info, ImageId image_id_, Image& image, const SlotVector<Image>&) - : VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} { + : VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr}, + views{runtime.null_image_views} { const Device& device = runtime.device; if (True(image.flags & ImageFlagBits::Converted)) { internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; @@ -1214,12 +1218,12 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_) - : VideoCommon::ImageViewBase{info, view_info}, gpu_addr{gpu_addr_}, + : VideoCommon::ImageViewBase{info, view_info, gpu_addr_}, buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {} ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, const VideoCommon::ImageViewInfo& view_info) - : VideoCommon::ImageViewBase{info, view_info} {} + : VideoCommon::ImageViewBase{info, view_info, 0} {} ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params) : VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {} @@ -1279,7 +1283,7 @@ GLuint ImageView::MakeView(Shader::TextureType view_type, GLenum view_format) { ApplySwizzle(view.handle, format, casted_swizzle); } if (set_object_label) { - const std::string name = VideoCommon::Name(*this); + const std::string name = VideoCommon::Name(*this, gpu_addr); glObjectLabel(GL_TEXTURE, view.handle, static_cast<GLsizei>(name.size()), name.data()); } return view.handle; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 0dd039ed2..1190999a8 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -314,7 +314,6 @@ private: std::unique_ptr<StorageViews> storage_views; GLenum internal_format = GL_NONE; GLuint default_handle = 0; - GPUVAddr gpu_addr = 0; u32 buffer_size = 0; GLuint original_texture = 0; int num_samples = 0; diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index ef1190e1f..c7dc7e0a1 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -100,10 +100,13 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB {GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB {GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM + {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR}, // ASTC_2D_10X6_SRGB {GL_COMPRESSED_RGBA_ASTC_10x5_KHR}, // ASTC_2D_10X5_UNORM {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR}, // ASTC_2D_10X5_SRGB {GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB + {GL_COMPRESSED_RGBA_ASTC_12x10_KHR}, // ASTC_2D_12X10_UNORM + {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR}, // ASTC_2D_12X10_SRGB {GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB {GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM |