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-rw-r--r--src/video_core/renderer_opengl/gl_query_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_query_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp40
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h7
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h1
5 files changed, 40 insertions, 12 deletions
diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp
index 99d7347f5..ec142d48e 100644
--- a/src/video_core/renderer_opengl/gl_query_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_query_cache.cpp
@@ -27,7 +27,7 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
} // Anonymous namespace
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
- : QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
+ : QueryCacheLegacy(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
QueryCache::~QueryCache() = default;
diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h
index 872513f22..0721e0b3d 100644
--- a/src/video_core/renderer_opengl/gl_query_cache.h
+++ b/src/video_core/renderer_opengl/gl_query_cache.h
@@ -26,7 +26,7 @@ class RasterizerOpenGL;
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
class QueryCache final
- : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
+ : public VideoCommon::QueryCacheLegacy<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
~QueryCache();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index dd03efecd..27e2de1bf 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -396,13 +396,39 @@ void RasterizerOpenGL::DispatchCompute() {
has_written_global_memory |= pipeline->WritesGlobalMemory();
}
-void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
- query_cache.ResetCounter(type);
+void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) {
+ if (type == VideoCommon::QueryType::ZPassPixelCount64) {
+ query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed);
+ }
}
-void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
- std::optional<u64> timestamp) {
- query_cache.Query(gpu_addr, type, timestamp);
+void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
+ VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
+ if (type == VideoCommon::QueryType::ZPassPixelCount64) {
+ if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
+ query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()});
+ } else {
+ query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt);
+ }
+ return;
+ }
+ if (type != VideoCommon::QueryType::Payload) {
+ payload = 1u;
+ }
+ std::function<void()> func([this, gpu_addr, flags, memory_manager = gpu_memory, payload]() {
+ if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
+ u64 ticks = gpu.GetTicks();
+ memory_manager->Write<u64>(gpu_addr + 8, ticks);
+ memory_manager->Write<u64>(gpu_addr, static_cast<u64>(payload));
+ } else {
+ memory_manager->Write<u32>(gpu_addr, payload);
+ }
+ });
+ if (True(flags & VideoCommon::QueryPropertiesFlags::IsAFence)) {
+ SignalFence(std::move(func));
+ return;
+ }
+ func();
}
void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
@@ -573,8 +599,8 @@ void RasterizerOpenGL::SignalReference() {
fence_manager.SignalOrdering();
}
-void RasterizerOpenGL::ReleaseFences() {
- fence_manager.WaitPendingFences();
+void RasterizerOpenGL::ReleaseFences(bool force) {
+ fence_manager.WaitPendingFences(force);
}
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 8eda2ddba..ceffe1f1e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -86,8 +86,9 @@ public:
void DrawTexture() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
- void ResetCounter(VideoCore::QueryType type) override;
- void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
+ void ResetCounter(VideoCommon::QueryType type) override;
+ void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
+ VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
@@ -107,7 +108,7 @@ public:
void SyncOperation(std::function<void()>&& func) override;
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
- void ReleaseFences() override;
+ void ReleaseFences(bool force = true) override;
void FlushAndInvalidateRegion(
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index c7dc7e0a1..5ea9e2378 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -116,6 +116,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
+ {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8}, // X8_D24_UNORM
{GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE}, // S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM