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-rw-r--r--src/video_core/renderer_opengl/gl_fence_manager.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_fence_manager.h6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp22
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
4 files changed, 16 insertions, 30 deletions
diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp
index c76446b60..91463f854 100644
--- a/src/video_core/renderer_opengl/gl_fence_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp
@@ -10,10 +10,7 @@
namespace OpenGL {
-GLInnerFence::GLInnerFence(u32 payload_, bool is_stubbed_) : FenceBase{payload_, is_stubbed_} {}
-
-GLInnerFence::GLInnerFence(u8* address_, u32 payload_, bool is_stubbed_)
- : FenceBase{address_, payload_, is_stubbed_} {}
+GLInnerFence::GLInnerFence(bool is_stubbed_) : FenceBase{is_stubbed_} {}
GLInnerFence::~GLInnerFence() = default;
@@ -48,12 +45,8 @@ FenceManagerOpenGL::FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterize
BufferCache& buffer_cache_, QueryCache& query_cache_)
: GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_} {}
-Fence FenceManagerOpenGL::CreateFence(u32 value, bool is_stubbed) {
- return std::make_shared<GLInnerFence>(value, is_stubbed);
-}
-
-Fence FenceManagerOpenGL::CreateFence(u8* addr, u32 value, bool is_stubbed) {
- return std::make_shared<GLInnerFence>(addr, value, is_stubbed);
+Fence FenceManagerOpenGL::CreateFence(bool is_stubbed) {
+ return std::make_shared<GLInnerFence>(is_stubbed);
}
void FenceManagerOpenGL::QueueFence(Fence& fence) {
diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h
index fced8d002..f1446e732 100644
--- a/src/video_core/renderer_opengl/gl_fence_manager.h
+++ b/src/video_core/renderer_opengl/gl_fence_manager.h
@@ -16,8 +16,7 @@ namespace OpenGL {
class GLInnerFence : public VideoCommon::FenceBase {
public:
- explicit GLInnerFence(u32 payload_, bool is_stubbed_);
- explicit GLInnerFence(u8* address_, u32 payload_, bool is_stubbed_);
+ explicit GLInnerFence(bool is_stubbed_);
~GLInnerFence();
void Queue();
@@ -40,8 +39,7 @@ public:
QueryCache& query_cache);
protected:
- Fence CreateFence(u32 value, bool is_stubbed) override;
- Fence CreateFence(u8* addr, u32 value, bool is_stubbed) override;
+ Fence CreateFence(bool is_stubbed) override;
void QueueFence(Fence& fence) override;
bool IsFenceSignaled(Fence& fence) const override;
void WaitFence(Fence& fence) override;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index b572950a6..6ebd6cff9 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -358,7 +358,7 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
}
}
-void RasterizerOpenGL::SyncGuestHost() {
+void RasterizerOpenGL::InvalidateGPUCache() {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
shader_cache.SyncGuestHost();
{
@@ -386,13 +386,12 @@ void RasterizerOpenGL::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {
}
}
-void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) {
- if (!gpu.IsAsync()) {
- gpu_memory->Write<u32>(addr, value);
- return;
- }
- auto paddr = gpu_memory->GetPointer(addr);
- fence_manager.SignalSemaphore(paddr, value);
+void RasterizerOpenGL::SignalFence(std::function<void()>&& func) {
+ fence_manager.SignalFence(std::move(func));
+}
+
+void RasterizerOpenGL::SyncOperation(std::function<void()>&& func) {
+ fence_manager.SyncOperation(std::move(func));
}
void RasterizerOpenGL::SignalSyncPoint(u32 value) {
@@ -400,16 +399,10 @@ void RasterizerOpenGL::SignalSyncPoint(u32 value) {
}
void RasterizerOpenGL::SignalReference() {
- if (!gpu.IsAsync()) {
- return;
- }
fence_manager.SignalOrdering();
}
void RasterizerOpenGL::ReleaseFences() {
- if (!gpu.IsAsync()) {
- return;
- }
fence_manager.WaitPendingFences();
}
@@ -426,6 +419,7 @@ void RasterizerOpenGL::WaitForIdle() {
}
void RasterizerOpenGL::FragmentBarrier() {
+ glTextureBarrier();
glMemoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT);
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index d469075a1..fe0ba979a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -80,10 +80,11 @@ public:
bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
void OnCPUWrite(VAddr addr, u64 size) override;
- void SyncGuestHost() override;
+ void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
- void SignalSemaphore(GPUVAddr addr, u32 value) override;
+ void SignalFence(std::function<void()>&& func) override;
+ void SyncOperation(std::function<void()>&& func) override;
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;