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-rw-r--r--src/video_core/renderer_opengl/gl_query_cache.cpp59
-rw-r--r--src/video_core/renderer_opengl/gl_query_cache.h41
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp24
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
4 files changed, 129 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp
new file mode 100644
index 000000000..1c7dc999a
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_query_cache.cpp
@@ -0,0 +1,59 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <glad/glad.h>
+
+#include "video_core/renderer_opengl/gl_query_cache.h"
+
+namespace OpenGL {
+
+HostCounter::HostCounter(GLenum target) {
+ query.Create(target);
+}
+
+HostCounter::~HostCounter() = default;
+
+void HostCounter::UpdateState(bool enabled) {
+ if (enabled) {
+ Enable();
+ } else {
+ Disable();
+ }
+}
+
+void HostCounter::Reset() {
+ counter = 0;
+ Disable();
+}
+
+u64 HostCounter::Query() {
+ if (!is_beginned) {
+ return counter;
+ }
+ Disable();
+ u64 value;
+ glGetQueryObjectui64v(query.handle, GL_QUERY_RESULT, &value);
+ Enable();
+
+ counter += value;
+ return counter;
+}
+
+void HostCounter::Enable() {
+ if (is_beginned) {
+ return;
+ }
+ is_beginned = true;
+ glBeginQuery(GL_SAMPLES_PASSED, query.handle);
+}
+
+void HostCounter::Disable() {
+ if (!is_beginned) {
+ return;
+ }
+ glEndQuery(GL_SAMPLES_PASSED);
+ is_beginned = false;
+}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h
new file mode 100644
index 000000000..52c6546bf
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_query_cache.h
@@ -0,0 +1,41 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <glad/glad.h>
+
+#include "common/common_types.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+
+namespace OpenGL {
+
+class HostCounter final {
+public:
+ explicit HostCounter(GLenum target);
+ ~HostCounter();
+
+ /// Enables or disables the counter as required.
+ void UpdateState(bool enabled);
+
+ /// Resets the counter disabling it if needed.
+ void Reset();
+
+ /// Returns the current value of the query.
+ /// @note It may harm precision of future queries if the counter is not disabled.
+ u64 Query();
+
+private:
+ /// Enables the counter when disabled.
+ void Enable();
+
+ /// Disables the counter when enabled.
+ void Disable();
+
+ OGLQuery query; ///< OpenGL query.
+ u64 counter{}; ///< Added values of the counter.
+ bool is_beginned{}; ///< True when the OpenGL query is beginned.
+};
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index b0eb14c8b..8d132732a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -547,6 +547,9 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
MICROPROFILE_SCOPE(OpenGL_Drawing);
auto& gpu = system.GPU().Maxwell3D();
+ const auto& regs = gpu.regs;
+ samples_passed.UpdateState(regs.samplecnt_enable);
+
SyncRasterizeEnable(state);
SyncColorMask();
SyncFragmentColorClampState();
@@ -709,6 +712,27 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
glDispatchCompute(launch_desc.grid_dim_x, launch_desc.grid_dim_y, launch_desc.grid_dim_z);
}
+void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
+ switch (type) {
+ case VideoCore::QueryType::SamplesPassed:
+ samples_passed.Reset();
+ break;
+ default:
+ UNIMPLEMENTED_MSG("type={}", static_cast<u32>(type));
+ break;
+ }
+}
+
+u64 RasterizerOpenGL::Query(VideoCore::QueryType type) {
+ switch (type) {
+ case VideoCore::QueryType::SamplesPassed:
+ return samples_passed.Query();
+ default:
+ UNIMPLEMENTED_MSG("type={}", static_cast<u32>(type));
+ return 1;
+ }
+}
+
void RasterizerOpenGL::FlushAll() {}
void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 0501f3828..32bcaf8c2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -24,6 +24,7 @@
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_framebuffer_cache.h"
+#include "video_core/renderer_opengl/gl_query_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_sampler_cache.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
@@ -61,6 +62,8 @@ public:
bool DrawMultiBatch(bool is_indexed) override;
void Clear() override;
void DispatchCompute(GPUVAddr code_addr) override;
+ void ResetCounter(VideoCore::QueryType type) override;
+ u64 Query(VideoCore::QueryType type) override;
void FlushAll() override;
void FlushRegion(CacheAddr addr, u64 size) override;
void InvalidateRegion(CacheAddr addr, u64 size) override;
@@ -221,6 +224,8 @@ private:
GLintptr SetupIndexBuffer();
void SetupShaders(GLenum primitive_mode);
+
+ HostCounter samples_passed{GL_SAMPLES_PASSED};
};
} // namespace OpenGL