diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 21 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 14 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 8 |
3 files changed, 37 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 07ad0e205..82c84127a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -171,7 +171,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra buffer_cache_runtime(device), buffer_cache(*this, maxwell3d, kepler_compute, gpu_memory, cpu_memory_, buffer_cache_runtime), shader_cache(*this, emu_window_, gpu, maxwell3d, kepler_compute, gpu_memory, device), - query_cache(*this, maxwell3d, gpu_memory), + query_cache(*this, maxwell3d, gpu_memory), accelerate_dma(buffer_cache), fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache), async_shaders(emu_window_) { if (device.UseAsynchronousShaders()) { @@ -634,6 +634,13 @@ void RasterizerOpenGL::SignalSyncPoint(u32 value) { fence_manager.SignalSyncPoint(value); } +void RasterizerOpenGL::SignalReference() { + if (!gpu.IsAsync()) { + return; + } + fence_manager.SignalOrdering(); +} + void RasterizerOpenGL::ReleaseFences() { if (!gpu.IsAsync()) { return; @@ -650,6 +657,7 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) { void RasterizerOpenGL::WaitForIdle() { glMemoryBarrier(GL_ALL_BARRIER_BITS); + SignalReference(); } void RasterizerOpenGL::FragmentBarrier() { @@ -693,6 +701,10 @@ bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surf return true; } +Tegra::Engines::AccelerateDMAInterface& RasterizerOpenGL::AccessAccelerateDMA() { + return accelerate_dma; +} + bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) { if (framebuffer_addr == 0) { @@ -1388,4 +1400,11 @@ void RasterizerOpenGL::EndTransformFeedback() { glEndTransformFeedback(); } +AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {} + +bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) { + std::scoped_lock lock{buffer_cache.mutex}; + return buffer_cache.DMACopy(src_address, dest_address, amount); +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 482efed7a..ccee9ba33 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -19,6 +19,7 @@ #include "common/common_types.h" #include "video_core/engines/const_buffer_info.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/maxwell_dma.h" #include "video_core/rasterizer_accelerated.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" @@ -58,6 +59,16 @@ struct BindlessSSBO { }; static_assert(sizeof(BindlessSSBO) * CHAR_BIT == 128); +class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface { +public: + explicit AccelerateDMA(BufferCache& buffer_cache); + + bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) override; + +private: + BufferCache& buffer_cache; +}; + class RasterizerOpenGL : public VideoCore::RasterizerAccelerated { public: explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, @@ -83,6 +94,7 @@ public: void ModifyGPUMemory(GPUVAddr addr, u64 size) override; void SignalSemaphore(GPUVAddr addr, u32 value) override; void SignalSyncPoint(u32 value) override; + void SignalReference() override; void ReleaseFences() override; void FlushAndInvalidateRegion(VAddr addr, u64 size) override; void WaitForIdle() override; @@ -93,6 +105,7 @@ public: bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; + Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; void LoadDiskResources(u64 title_id, std::stop_token stop_loading, @@ -233,6 +246,7 @@ private: BufferCache buffer_cache; ShaderCacheOpenGL shader_cache; QueryCache query_cache; + AccelerateDMA accelerate_dma; FenceManagerOpenGL fence_manager; VideoCommon::Shader::AsyncShaders async_shaders; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index a718bff7a..c12929de6 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -229,9 +229,6 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color } void RendererOpenGL::InitOpenGLObjects() { - glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), - Settings::values.bg_blue.GetValue(), 0.0f); - // Create shader programs OGLShader vertex_shader; vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); @@ -337,8 +334,9 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { if (renderer_settings.set_background_color) { // Update background color before drawing - glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), - Settings::values.bg_blue.GetValue(), 0.0f); + glClearColor(Settings::values.bg_red.GetValue() / 255.0f, + Settings::values.bg_green.GetValue() / 255.0f, + Settings::values.bg_blue.GetValue() / 255.0f, 1.0f); } // Set projection matrix |