diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 29 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 11 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 21 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.h | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 31 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 7 |
8 files changed, 101 insertions, 10 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 70fb54507..1fcd13f04 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -450,6 +450,9 @@ void RasterizerOpenGL::DrawArrays() { SyncBlendState(); SyncLogicOpState(); SyncCullMode(); + SyncAlphaTest(); + SyncTransformFeedback(); + SyncPointState(); // TODO(bunnei): Sync framebuffer_scale uniform here // TODO(bunnei): Sync scissorbox uniform(s) here @@ -883,4 +886,30 @@ void RasterizerOpenGL::SyncLogicOpState() { state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation); } +void RasterizerOpenGL::SyncAlphaTest() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + + // TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be + // implemented with a test+discard in fragment shaders. + if (regs.alpha_test_enabled != 0) { + LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented"); + UNREACHABLE(); + } +} + +void RasterizerOpenGL::SyncTransformFeedback() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + + if (regs.tfb_enabled != 0) { + LOG_CRITICAL(Render_OpenGL, "Transform feedbacks are not implemented"); + UNREACHABLE(); + } +} + +void RasterizerOpenGL::SyncPointState() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + + state.point.size = regs.point_size; +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index bf9560bdc..4c8ecbd1c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -158,6 +158,15 @@ private: /// Syncs the LogicOp state to match the guest state void SyncLogicOpState(); + /// Syncs the alpha test state to match the guest state + void SyncAlphaTest(); + + /// Syncs the transform feedback state to match the guest state + void SyncTransformFeedback(); + + /// Syncs the point state to match the guest state + void SyncPointState(); + bool has_ARB_direct_state_access = false; bool has_ARB_multi_bind = false; bool has_ARB_separate_shader_objects = false; @@ -178,7 +187,7 @@ private: OGLVertexArray> vertex_array_cache; - std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers; + std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers; static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; OGLBufferCache buffer_cache; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 86682d7cb..24a540258 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -141,8 +141,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // BC7U {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, - ComponentType::UNorm, true}, // BC6H_UF16 - {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + ComponentType::Float, true}, // BC6H_UF16 + {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, true}, // BC6H_SF16 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U @@ -501,6 +501,9 @@ CachedSurface::CachedSurface(const SurfaceParams& params) glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr, + SurfaceParams::SurfaceTargetName(params.target)); } static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index d7a4bc37f..80c5f324b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -137,6 +137,27 @@ struct SurfaceParams { } } + static std::string SurfaceTargetName(SurfaceTarget target) { + switch (target) { + case SurfaceTarget::Texture1D: + return "Texture1D"; + case SurfaceTarget::Texture2D: + return "Texture2D"; + case SurfaceTarget::Texture3D: + return "Texture3D"; + case SurfaceTarget::Texture1DArray: + return "Texture1DArray"; + case SurfaceTarget::Texture2DArray: + return "Texture2DArray"; + case SurfaceTarget::TextureCubemap: + return "TextureCubemap"; + default: + LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); + UNREACHABLE(); + return fmt::format("TextureUnknown({})", static_cast<u32>(target)); + } + } + /** * Gets the compression factor for the specified PixelFormat. This applies to just the * "compressed width" and "compressed height", not the overall compression factor of a diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 894fe6eae..7cd8f91e4 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -8,6 +8,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_manager.h" +#include "video_core/utils.h" namespace OpenGL { @@ -83,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) shader.Create(program_result.first.c_str(), gl_type); program.Create(true, shader.handle); SetShaderUniformBlockBindings(program.handle); + VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr); } GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) { diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index b86cd96e8..3de15ba9b 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -11,9 +11,6 @@ namespace OpenGL::GLShader { -/// Number of OpenGL texture samplers that can be used in the fragment shader -static constexpr std::size_t NumTextureSamplers = 32; - using Tegra::Engines::Maxwell3D; /// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index e5173e20a..1fe26a2a9 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -79,6 +79,8 @@ OpenGLState::OpenGLState() { viewport.height = 0; clip_distance = {}; + + point.size = 1; } void OpenGLState::Apply() const { @@ -205,9 +207,6 @@ void OpenGLState::Apply() const { glActiveTexture(TextureUnits::MaxwellTexture(static_cast<int>(i)).Enum()); glBindTexture(texture_unit.target, texture_unit.texture); } - if (texture_unit.sampler != cur_state_texture_unit.sampler) { - glBindSampler(static_cast<GLuint>(i), texture_unit.sampler); - } // Update the texture swizzle if (texture_unit.swizzle.r != cur_state_texture_unit.swizzle.r || texture_unit.swizzle.g != cur_state_texture_unit.swizzle.g || @@ -219,6 +218,27 @@ void OpenGLState::Apply() const { } } + // Samplers + { + bool has_delta{}; + std::size_t first{}, last{}; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers; + for (std::size_t i = 0; i < std::size(samplers); ++i) { + samplers[i] = texture_units[i].sampler; + if (samplers[i] != cur_state.texture_units[i].sampler) { + if (!has_delta) { + first = i; + has_delta = true; + } + last = i; + } + } + if (has_delta) { + glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1), + samplers.data()); + } + } + // Framebuffer if (draw.read_framebuffer != cur_state.draw.read_framebuffer) { glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer); @@ -283,6 +303,11 @@ void OpenGLState::Apply() const { } } + // Point + if (point.size != cur_state.point.size) { + glPointSize(point.size); + } + cur_state = *this; } diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 9a93029d8..dc21a2ee3 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -6,6 +6,7 @@ #include <array> #include <glad/glad.h> +#include "video_core/engines/maxwell_3d.h" namespace OpenGL { @@ -114,7 +115,7 @@ public: target = GL_TEXTURE_2D; } }; - std::array<TextureUnit, 32> texture_units; + std::array<TextureUnit, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_units; struct { GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING @@ -141,6 +142,10 @@ public: GLsizei height; } viewport; + struct { + float size; // GL_POINT_SIZE + } point; + std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE OpenGLState(); |