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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp29
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h11
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h21
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h3
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp31
-rw-r--r--src/video_core/renderer_opengl/gl_state.h7
8 files changed, 101 insertions, 10 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 70fb54507..1fcd13f04 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -450,6 +450,9 @@ void RasterizerOpenGL::DrawArrays() {
SyncBlendState();
SyncLogicOpState();
SyncCullMode();
+ SyncAlphaTest();
+ SyncTransformFeedback();
+ SyncPointState();
// TODO(bunnei): Sync framebuffer_scale uniform here
// TODO(bunnei): Sync scissorbox uniform(s) here
@@ -883,4 +886,30 @@ void RasterizerOpenGL::SyncLogicOpState() {
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
}
+void RasterizerOpenGL::SyncAlphaTest() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+
+ // TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be
+ // implemented with a test+discard in fragment shaders.
+ if (regs.alpha_test_enabled != 0) {
+ LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented");
+ UNREACHABLE();
+ }
+}
+
+void RasterizerOpenGL::SyncTransformFeedback() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+
+ if (regs.tfb_enabled != 0) {
+ LOG_CRITICAL(Render_OpenGL, "Transform feedbacks are not implemented");
+ UNREACHABLE();
+ }
+}
+
+void RasterizerOpenGL::SyncPointState() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+
+ state.point.size = regs.point_size;
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index bf9560bdc..4c8ecbd1c 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -158,6 +158,15 @@ private:
/// Syncs the LogicOp state to match the guest state
void SyncLogicOpState();
+ /// Syncs the alpha test state to match the guest state
+ void SyncAlphaTest();
+
+ /// Syncs the transform feedback state to match the guest state
+ void SyncTransformFeedback();
+
+ /// Syncs the point state to match the guest state
+ void SyncPointState();
+
bool has_ARB_direct_state_access = false;
bool has_ARB_multi_bind = false;
bool has_ARB_separate_shader_objects = false;
@@ -178,7 +187,7 @@ private:
OGLVertexArray>
vertex_array_cache;
- std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
+ std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers;
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
OGLBufferCache buffer_cache;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 86682d7cb..24a540258 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -141,8 +141,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // BC7U
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
- ComponentType::UNorm, true}, // BC6H_UF16
- {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ ComponentType::Float, true}, // BC6H_UF16
+ {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
true}, // BC6H_SF16
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
@@ -501,6 +501,9 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
+ SurfaceParams::SurfaceTargetName(params.target));
}
static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index d7a4bc37f..80c5f324b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -137,6 +137,27 @@ struct SurfaceParams {
}
}
+ static std::string SurfaceTargetName(SurfaceTarget target) {
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ return "Texture1D";
+ case SurfaceTarget::Texture2D:
+ return "Texture2D";
+ case SurfaceTarget::Texture3D:
+ return "Texture3D";
+ case SurfaceTarget::Texture1DArray:
+ return "Texture1DArray";
+ case SurfaceTarget::Texture2DArray:
+ return "Texture2DArray";
+ case SurfaceTarget::TextureCubemap:
+ return "TextureCubemap";
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
+ UNREACHABLE();
+ return fmt::format("TextureUnknown({})", static_cast<u32>(target));
+ }
+ }
+
/**
* Gets the compression factor for the specified PixelFormat. This applies to just the
* "compressed width" and "compressed height", not the overall compression factor of a
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 894fe6eae..7cd8f91e4 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -8,6 +8,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
+#include "video_core/utils.h"
namespace OpenGL {
@@ -83,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
shader.Create(program_result.first.c_str(), gl_type);
program.Create(true, shader.handle);
SetShaderUniformBlockBindings(program.handle);
+ VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr);
}
GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) {
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index b86cd96e8..3de15ba9b 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -11,9 +11,6 @@
namespace OpenGL::GLShader {
-/// Number of OpenGL texture samplers that can be used in the fragment shader
-static constexpr std::size_t NumTextureSamplers = 32;
-
using Tegra::Engines::Maxwell3D;
/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index e5173e20a..1fe26a2a9 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -79,6 +79,8 @@ OpenGLState::OpenGLState() {
viewport.height = 0;
clip_distance = {};
+
+ point.size = 1;
}
void OpenGLState::Apply() const {
@@ -205,9 +207,6 @@ void OpenGLState::Apply() const {
glActiveTexture(TextureUnits::MaxwellTexture(static_cast<int>(i)).Enum());
glBindTexture(texture_unit.target, texture_unit.texture);
}
- if (texture_unit.sampler != cur_state_texture_unit.sampler) {
- glBindSampler(static_cast<GLuint>(i), texture_unit.sampler);
- }
// Update the texture swizzle
if (texture_unit.swizzle.r != cur_state_texture_unit.swizzle.r ||
texture_unit.swizzle.g != cur_state_texture_unit.swizzle.g ||
@@ -219,6 +218,27 @@ void OpenGLState::Apply() const {
}
}
+ // Samplers
+ {
+ bool has_delta{};
+ std::size_t first{}, last{};
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
+ for (std::size_t i = 0; i < std::size(samplers); ++i) {
+ samplers[i] = texture_units[i].sampler;
+ if (samplers[i] != cur_state.texture_units[i].sampler) {
+ if (!has_delta) {
+ first = i;
+ has_delta = true;
+ }
+ last = i;
+ }
+ }
+ if (has_delta) {
+ glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
+ samplers.data());
+ }
+ }
+
// Framebuffer
if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
@@ -283,6 +303,11 @@ void OpenGLState::Apply() const {
}
}
+ // Point
+ if (point.size != cur_state.point.size) {
+ glPointSize(point.size);
+ }
+
cur_state = *this;
}
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 9a93029d8..dc21a2ee3 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -6,6 +6,7 @@
#include <array>
#include <glad/glad.h>
+#include "video_core/engines/maxwell_3d.h"
namespace OpenGL {
@@ -114,7 +115,7 @@ public:
target = GL_TEXTURE_2D;
}
};
- std::array<TextureUnit, 32> texture_units;
+ std::array<TextureUnit, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_units;
struct {
GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING
@@ -141,6 +142,10 @@ public:
GLsizei height;
} viewport;
+ struct {
+ float size; // GL_POINT_SIZE
+ } point;
+
std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE
OpenGLState();